add: layout and widget dynamic dispatch with interface definitions
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81
src/layout.zig
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81
src/layout.zig
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//! Dynamic dispatch for layout implementations.
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//! Each layout should at last implement these functions:
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//! - handle(this: *@This(), event: Event) Event {}
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//! - content(this: *@This()) *std.ArrayList(u8) {}
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//! - deinit(this: *@This()) void {}
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//!
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//! Create a `Layout` using `createFrom(object: anytype)` and use them through
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//! the defined interface. The layout will take care of calling the correct
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//! implementation of the corresponding underlying type.
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//!
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//! Each `Layout` is responsible for clearing the allocated memory of the used
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//! widgets when deallocated. This means that `deinit()` will also deallocate
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//! every used widget too.
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const std = @import("std");
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const lib_event = @import("event.zig");
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pub fn Layout(comptime E: type) type {
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if (!lib_event.isTaggedUnion(E)) {
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@compileError("Provided user event `E` for `Layout(comptime E: type)` is not of type `union(enum)`.");
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}
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return struct {
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pub const Event = lib_event.MergeTaggedUnions(lib_event.BuiltinEvent, E);
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const LayoutType = @This();
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const Ptr = usize;
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const VTable = struct {
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handle: *const fn (this: *LayoutType, event: Event) Event,
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content: *const fn (this: *LayoutType) *std.ArrayList(u8),
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deinit: *const fn (this: *LayoutType) void,
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};
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object: Ptr = undefined,
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vtable: *const VTable = undefined,
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// Handle the provided `Event` for this `Widget`.
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pub fn handle(this: *LayoutType, event: Event) Event {
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return this.vtable.handle(this, event);
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}
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// Return the entire content of this `Widget`.
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pub fn content(this: *LayoutType) *std.ArrayList(u8) {
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return this.vtable.content(this);
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}
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pub fn deinit(this: *LayoutType) void {
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this.vtable.deinit(this);
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this.* = undefined;
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}
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pub fn createFrom(object: anytype) LayoutType {
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return LayoutType{
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.object = @intFromPtr(object),
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.vtable = &.{
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.handle = struct {
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// Handle the provided `Event` for this `Widget`.
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fn handle(this: *LayoutType, event: Event) Event {
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const layout: @TypeOf(object) = @ptrFromInt(this.object);
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return layout.handle(event);
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}
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}.handle,
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.content = struct {
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// Return the entire content of this `Widget`.
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fn content(this: *LayoutType) *std.ArrayList(u8) {
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const layout: @TypeOf(object) = @ptrFromInt(this.object);
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return layout.content();
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}
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}.content,
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.deinit = struct {
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fn deinit(this: *LayoutType) void {
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const layout: @TypeOf(object) = @ptrFromInt(this.object);
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layout.deinit();
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}
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}.deinit,
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},
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};
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}
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// import and export of `Layout` implementations
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pub const Pane = @import("layout/Pane.zig").Layout(E);
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};
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}
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