add: layout and widget dynamic dispatch with interface definitions

This commit is contained in:
2024-11-02 17:52:44 +01:00
parent c62fc6fb43
commit 0330b3a2f5
11 changed files with 502 additions and 480 deletions

View File

@@ -1,142 +1,45 @@
const std = @import("std");
const vaxis = @import("vaxis");
const zlog = @import("zlog");
const widget = @import("widget.zig");
const terminal = @import("terminal.zig");
const TextInput = vaxis.widgets.TextInput;
const Event = widget.Event;
const UserEvent = union(enum) {};
const Widget = @import("widget.zig").Widget(UserEvent);
const Layout = @import("layout.zig").Layout(UserEvent);
pub const std_options = zlog.std_options;
const log = std.log.scoped(.main);
pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer {
const deinit_status = gpa.deinit();
//fail test; can't try in defer as defer is executed after we return
// fail test; can't try in defer as defer is executed after we return
if (deinit_status == .leak) {
std.log.err("memory leak", .{});
}
}
const alloc = gpa.allocator();
const allocator = gpa.allocator();
// Initialize a tty
var tty = try vaxis.Tty.init();
defer tty.deinit();
const size = terminal.getTerminalSize();
// Initialize Vaxis
var vx = try vaxis.init(alloc, .{});
// deinit takes an optional allocator. If your program is exiting, you can
// choose to pass a null allocator to save some exit time.
defer vx.deinit(alloc, tty.anyWriter());
log.debug("Size := [x: {d}, y: {d}]", .{ size.cols, size.rows });
var rawText = Widget.RawText.init(allocator);
const widget = Widget.createFrom(&rawText);
var layout = Layout.Pane.init(allocator, widget);
defer layout.deinit();
// The event loop requires an intrusive init. We create an instance with
// stable pointers to Vaxis and our TTY, then init the instance. Doing so
// installs a signal handler for SIGWINCH on posix TTYs
//
// This event loop is thread safe. It reads the tty in a separate thread
var loop: vaxis.Loop(Event) = .{
.tty = &tty,
.vaxis = &vx,
};
try loop.init();
// single 'draw' loop
_ = layout.handle(.none);
log.debug("Layout result: {s}", .{layout.content().items});
// Start the read loop. This puts the terminal in raw mode and begins
// reading user input
try loop.start();
defer loop.stop();
// Optionally enter the alternate screen
try vx.enterAltScreen(tty.anyWriter());
var header = try widget.Header.init(alloc, &vx.unicode);
defer header.deinit();
var view_port = widget.ViewPort.init(alloc, &vx.unicode);
defer view_port.deinit();
var active_menu = false;
var menu = widget.PopupMenu.init(alloc, &vx.unicode);
defer menu.deinit();
// Sends queries to terminal to detect certain features. This should always
// be called after entering the alt screen, if you are using the alt screen
try vx.queryTerminal(tty.anyWriter(), 1 * std.time.ns_per_s);
loop.postEvent(.{ .path = "./doc/home.md" });
while (true) {
const event = loop.nextEvent();
// update widgets
header.update(event);
view_port.update(event);
if (active_menu) {
if (menu.update(event)) |e| {
_ = loop.tryPostEvent(e);
active_menu = false;
}
}
switch (event) {
.key_press => |key| {
if (active_menu) {
if (key.matches(vaxis.Key.escape, .{})) {
active_menu = false;
}
}
if (key.matches('c', .{ .ctrl = true })) {
break;
} else if (key.matches(vaxis.Key.space, .{})) {
active_menu = true;
} else if (key.matches('l', .{ .ctrl = true })) {
vx.queueRefresh();
}
},
.winsize => |ws| try vx.resize(alloc, tty.anyWriter(), ws),
else => {},
}
var root_window = vx.window();
root_window.clear();
// FIXME: this should not be necessary to clear the contents
try vx.render(tty.anyWriter()); // re-draw after clear!
header.draw(root_window.child(.{
.x_off = 0,
.y_off = 0,
.height = .{ .limit = 3 },
.border = .{ .where = .all },
}));
// should be 120 characters wide and centered horizontally
var view_port_x_off: usize = undefined;
var limit: usize = 120;
if (root_window.width / 2 -| 60 > 0) {
view_port_x_off = root_window.width / 2 -| 60;
} else {
view_port_x_off = 1;
limit = root_window.width - 1;
}
view_port.draw(root_window.child(.{
.x_off = view_port_x_off,
.y_off = 3,
.width = .{ .limit = limit },
}));
if (active_menu) {
menu.draw(root_window.child(.{
.x_off = root_window.width / 2 -| 25,
.y_off = root_window.height / 2 -| 10,
.width = .{ .limit = 50 },
.height = .{ .limit = 20 },
.border = .{ .where = .all },
}));
}
// Render the screen. Using a buffered writer will offer much better
// performance, but is not required
try vx.render(tty.anyWriter());
}
// how would I draw?
// use array for screen contents? <-> support partial re-draws
// support widget type drawing similar to the already existing widgets
// determine the corresponding capabilities of the terminal?
// support layouts
// - contents of corresponding locations
// resize event
}