add(header): header with configurable title
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103
src/widget/Header.zig
Normal file
103
src/widget/Header.zig
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@@ -0,0 +1,103 @@
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//! Header widget, which shows the name of the website and the main navigation entries
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const std = @import("std");
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const vaxis = @import("vaxis");
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const widget = @import("../widget.zig");
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const Event = widget.Event;
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allocator: std.mem.Allocator = undefined,
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unicode: *const vaxis.Unicode = undefined,
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title: ?[]const u8 = undefined,
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view: ?vaxis.widgets.View = undefined,
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pub fn init(allocator: std.mem.Allocator, unicode: *const vaxis.Unicode) !@This() {
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return .{
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.allocator = allocator,
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.unicode = unicode,
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.title = null,
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.view = null,
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};
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}
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pub fn deinit(this: *@This()) void {
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if (this.view) |*view| {
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view.*.deinit();
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}
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if (this.title) |*title| {
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this.allocator.free(title.*);
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}
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this.* = undefined;
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}
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fn fillView(this: *@This()) void {
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this.view.?.clear();
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const msg = "Yves Biener";
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for (msg, 0..) |_, i| {
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const cell: vaxis.Cell = .{
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// each cell takes a _grapheme_ as opposed to a single
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// codepoint. This allows Vaxis to handle emoji properly,
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// particularly with terminals that the Unicode Core extension
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// (IE Mode 2027)
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.char = .{ .grapheme = msg[i .. i + 1] },
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.style = .{
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.fg = .{ .index = 6 },
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.bold = true,
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},
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};
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this.view.?.writeCell(i, 0, cell);
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}
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if (this.title) |title| {
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// TODO: this could be a static string on the heap (due to the size of `513`)
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std.log.debug("this.title := {s}({d}) - width: {d}", .{ title, title.len, this.view.?.screen.width });
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for (title, 0.., this.view.?.screen.width / 2..) |_, i, col| {
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const cell: vaxis.Cell = .{
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.char = .{ .grapheme = title[i .. i + 1] },
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.style = .{
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.ul_style = .single,
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},
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};
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this.view.?.writeCell(col, 0, cell);
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}
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}
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}
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/// Update loop for a given widget to react to the provided `Event`. It may
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/// change its internal state, update variables, react to user input, etc.
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pub fn update(this: *@This(), event: Event) void {
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switch (event) {
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.winsize => |ws| {
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if (this.view) |*view| {
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if (ws.rows != view.screen.width) {
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view.*.deinit();
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this.view = vaxis.widgets.View.init(this.allocator, this.unicode, .{ .width = ws.rows, .height = ws.cols }) catch @panic("OOM");
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this.fillView();
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}
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} else {
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this.view = vaxis.widgets.View.init(this.allocator, this.unicode, .{ .width = ws.rows, .height = ws.cols }) catch @panic("OOM");
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this.fillView();
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}
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},
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.title => |title| {
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if (this.title) |*t| {
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this.allocator.free(t.*);
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}
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const t = this.allocator.alloc(u8, title.len) catch @panic("OOM");
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@memcpy(t, title);
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this.title = t;
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this.fillView();
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},
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else => {},
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}
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}
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/// Draw a given widget using the provided `vaxis.Window`. The window controls
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/// the dimension one widget may take on the screen. The widget itself has no
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/// control over this.
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pub fn draw(this: *@This(), win: vaxis.Window) void {
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if (this.view) |*view| {
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view.*.draw(win, .{});
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}
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}
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