add(ViewPort): wrapper for vaxis.widgets.ScrollView
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Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 31s
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Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 31s
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@@ -8,14 +8,14 @@ const Event = widget.Event;
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allocator: std.mem.Allocator = undefined,
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unicode: *const vaxis.Unicode = undefined,
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title: ?[]const u8 = undefined,
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path: ?[]const u8 = undefined,
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view: ?vaxis.widgets.View = undefined,
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pub fn init(allocator: std.mem.Allocator, unicode: *const vaxis.Unicode) !@This() {
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return .{
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.allocator = allocator,
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.unicode = unicode,
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.title = null,
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.path = null,
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.view = null,
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};
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}
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@@ -24,8 +24,8 @@ pub fn deinit(this: *@This()) void {
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if (this.view) |*view| {
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view.*.deinit();
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}
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if (this.title) |*title| {
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this.allocator.free(title.*);
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if (this.path) |*path| {
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this.allocator.free(path.*);
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}
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this.* = undefined;
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}
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@@ -49,18 +49,11 @@ fn fillView(this: *@This()) void {
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this.view.?.writeCell(i, 0, cell);
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}
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if (this.title) |title| {
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if (this.path) |path| {
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// TODO: this could be a static string on the heap (due to the size of `513`)
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var len: usize = 0;
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for (title) |c| {
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if (c == 0xaa or c == 0)
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break;
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len += 1;
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}
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for (title, 0..len, this.view.?.screen.width / 2 - len / 2..) |_, i, col| {
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for (0..path.len, this.view.?.screen.width / 2 - path.len / 2..) |i, col| {
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const cell: vaxis.Cell = .{
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.char = .{ .grapheme = title[i .. i + 1] },
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.char = .{ .grapheme = path[i .. i + 1] },
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.style = .{
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.ul_style = .single,
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},
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@@ -69,7 +62,7 @@ fn fillView(this: *@This()) void {
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}
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// fill rest with default cells
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for (this.view.?.screen.width / 2 + len..this.view.?.screen.width) |i| {
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for (this.view.?.screen.width / 2 + path.len..this.view.?.screen.width) |i| {
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this.view.?.writeCell(i, 0, .{ .default = true });
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}
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}
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@@ -91,14 +84,14 @@ pub fn update(this: *@This(), event: Event) void {
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this.fillView();
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}
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},
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.title => |title| {
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.path => |path| {
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// TODO: try to remove the necessary amount of allocations
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if (this.title) |*t| {
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this.allocator.free(t.*);
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if (this.path) |*p| {
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this.allocator.free(p.*);
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}
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const t = this.allocator.alloc(u8, title.len) catch @panic("OOM");
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@memcpy(t, title);
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this.title = t;
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const p = this.allocator.alloc(u8, path.len) catch @panic("OOM");
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@memcpy(p, path);
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this.path = p;
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this.fillView();
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},
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else => {},
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