refactor: remove unnecessary comptime keyword

This commit is contained in:
2025-05-26 14:51:44 +02:00
parent 80a36a9947
commit 2572b57697
2 changed files with 6 additions and 6 deletions

View File

@@ -53,7 +53,7 @@ pub fn main() !void {
defer box.deinit();
inline for (std.meta.fields(zterm.Color)) |field| {
if (comptime field.value == 0) continue; // zterm.Color.default == 0 -> skip
if (field.value == 0) continue; // zterm.Color.default == 0 -> skip
try box.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = @enumFromInt(field.value) } }, .{}));
}
var scrollable: App.Scrollable = .init(box, .disabled);

View File

@@ -32,7 +32,7 @@ const TextStyles = struct {
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
@setEvalBranchQuota(50000);
@setEvalBranchQuota(10000);
_ = ctx;
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
@@ -41,11 +41,11 @@ const TextStyles = struct {
// Color
inline for (std.meta.fields(zterm.Color)) |bg_field| {
if (comptime bg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
if (bg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
inline for (std.meta.fields(zterm.Color)) |fg_field| {
if (comptime fg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
if (comptime fg_field.value == bg_field.value) continue;
if (fg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
if (fg_field.value == bg_field.value) continue;
// witouth any emphasis
for (text) |cp| {
@@ -57,7 +57,7 @@ const TextStyles = struct {
// emphasis (no combinations)
inline for (std.meta.fields(zterm.Style.Emphasis)) |emp_field| {
if (comptime emp_field.value == 0) continue; // zterm.Style.Emphasis.reset == 0 -> skip
if (emp_field.value == 0) continue; // zterm.Style.Emphasis.reset == 0 -> skip
const emphasis: zterm.Style.Emphasis = @enumFromInt(emp_field.value);
for (text) |cp| {