feat(terminal/osc12): define cursor color through style of cell that describes the cursor position
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Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 1m33s
Some checks failed
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 1m33s
The `.default` color will reset the cursor color to the terminal's default color
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@@ -72,7 +72,7 @@ pub fn main() !void {
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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var input_field: App.Input(.accept) = .init(allocator, &app.queue, .init(.black));
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var input_field: App.Input(.accept) = .init(allocator, &app.queue, .init(.black, .blue));
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defer input_field.deinit();
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var mouse_draw: MouseDraw = .{};
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@@ -89,7 +89,7 @@ pub fn main() !void {
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defer container.deinit();
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try container.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .light_grey },
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.rectangle = .{ .fill = .lightgrey },
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.size = .{
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.grow = .horizontal,
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.dim = .{ .y = 1 },
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@@ -101,7 +101,7 @@ pub fn main() !void {
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.sides = .all,
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.color = .black,
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},
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.rectangle = .{ .fill = .light_grey },
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.rectangle = .{ .fill = .lightgrey },
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.layout = .{
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.separator = .{
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.enabled = true,
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@@ -110,10 +110,10 @@ pub fn main() !void {
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},
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}, .{});
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try nested_container.append(try .init(allocator, .{
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.rectangle = .{ .fill = .light_grey },
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.rectangle = .{ .fill = .lightgrey },
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}, mouse_draw.element()));
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try nested_container.append(try .init(allocator, .{
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.rectangle = .{ .fill = .light_grey },
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.rectangle = .{ .fill = .lightgrey },
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}, second_mouse_draw.element()));
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try container.append(nested_container);
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