add(element): interface for injecting user behavior to containers
Some additional refactoring and documentation updates have also been applied.
This commit is contained in:
@@ -6,23 +6,65 @@ const Key = zterm.Key;
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const log = std.log.scoped(.example);
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// TODO: maybe inlining the functions should be done as well to reduce the call
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// stacks (might be important for more complex structures)
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pub const ExampleElement = struct {
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pub fn element(this: *@This()) App.Element {
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return .{
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.ptr = this,
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.vtable = &.{
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.handle = handle,
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.content = content,
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},
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};
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}
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// example function to render contents for a `Container`
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fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Size) !void {
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_ = ctx;
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std.debug.assert(cells.len == @as(usize, size.cols) * @as(usize, size.rows));
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// NOTE: error should only be returned here in case an in-recoverable exception has occured
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const row = size.rows / 2;
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const col = size.cols / 2 -| 3;
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for (0..5) |c| {
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cells[(row * size.cols) + col + c].style.fg = .black;
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cells[(row * size.cols) + col + c].cp = '-';
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}
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}
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// example function to handle events for a `Container`
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fn handle(ctx: *anyopaque, event: App.Event) !void {
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_ = ctx;
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switch (event) {
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.init => log.debug(".init event", .{}),
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else => {},
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}
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}
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};
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pub fn main() !void {
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errdefer |err| log.err("Application Error: {any}", .{err});
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// TODO: maybe create own allocator as some sort of arena allocator to have consistent memory usage
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
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defer {
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const deinit_status = gpa.deinit();
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if (deinit_status == .leak) {
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log.err("memory lead", .{});
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log.err("memory leak", .{});
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}
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}
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const allocator = gpa.allocator();
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var app: App = .{};
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var app: App = .init;
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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var element_wrapper = ExampleElement{};
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const element = element_wrapper.element();
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var container = try App.Container.init(allocator, .{
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.border = .{ .separator = .{ .enabled = true } },
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.layout = .{
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@@ -30,7 +72,7 @@ pub fn main() !void {
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.padding = .all(5),
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.direction = .horizontal,
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},
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});
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}, element);
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var box = try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .blue },
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.layout = .{
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@@ -38,29 +80,28 @@ pub fn main() !void {
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.direction = .vertical,
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.padding = .vertical(1),
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},
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});
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}, .{});
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try box.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .light_green },
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}));
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}, element));
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try box.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .light_green },
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}));
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}, .{}));
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try box.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .light_green },
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}));
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}, element));
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try container.append(box);
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try container.append(try App.Container.init(allocator, .{
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.border = .{
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.color = .light_blue,
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.sides = .vertical(),
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.sides = .vertical,
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},
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}));
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}, .{}));
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try container.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .blue },
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}));
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defer container.deinit();
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}, .{}));
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defer container.deinit(); // also de-initializes the children
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// NOTE: should the min-size here be required?
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try app.start();
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defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
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@@ -91,13 +132,18 @@ pub fn main() !void {
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});
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}
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},
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.err => |err| {
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log.err("Received {any} with message: {s}", .{ @errorName(err.err), err.msg });
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},
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// NOTE: errors could be displayed in another container in case one was received, etc. to provide the user with feedback
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.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
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else => {},
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}
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try container.handle(event);
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// NOTE: returned errors should be propagated back to the application
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container.handle(event) catch |err| app.postEvent(.{
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.err = .{
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.err = err,
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.msg = "Container Event handling failed",
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},
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});
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try renderer.render(@TypeOf(container), &container);
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try renderer.flush();
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}
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22
src/app.zig
22
src/app.zig
@@ -27,8 +27,8 @@ const log = std.log.scoped(.app);
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/// union(enum) {},
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/// );
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/// // later on create an `App` instance and start the event loop
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/// var app: App = .{};
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/// try app.start(null);
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/// var app: App = .init;
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/// try app.start();
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/// defer app.stop() catch unreachable;
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/// ```
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pub fn App(comptime E: type) type {
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@@ -38,19 +38,29 @@ pub fn App(comptime E: type) type {
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return struct {
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pub const Event = mergeTaggedUnions(event.SystemEvent, E);
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pub const Container = @import("container.zig").Container(Event);
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pub const Element = @import("element.zig").Element(Event);
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queue: Queue(Event, 256) = .{},
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thread: ?std.Thread = null,
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quit_event: std.Thread.ResetEvent = .{},
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queue: Queue(Event, 256),
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thread: ?std.Thread,
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quit_event: std.Thread.ResetEvent,
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termios: ?std.posix.termios = null,
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attached_handler: bool = false,
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prev_size: Size = .{ .cols = 0, .rows = 0 },
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prev_size: Size,
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pub const SignalHandler = struct {
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context: *anyopaque,
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callback: *const fn (context: *anyopaque) void,
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};
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pub const init: @This() = .{
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.queue = .{},
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.thread = null,
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.quit_event = .{},
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.termios = null,
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.attached_handler = false,
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.prev_size = .{},
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};
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pub fn start(this: *@This()) !void {
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if (this.thread) |_| return;
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@@ -27,17 +27,12 @@ pub const Border = packed struct {
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left: bool = false,
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right: bool = false,
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pub fn all() @This() {
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return .{ .top = true, .bottom = true, .left = true, .right = true };
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}
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pub fn horizontal() @This() {
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return .{ .left = true, .right = true };
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}
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pub fn vertical() @This() {
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return .{ .top = true, .bottom = true };
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}
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/// Enable border sides for all four sides
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pub const all: @This() = .{ .top = true, .bottom = true, .left = true, .right = true };
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/// Enable border sides for the left and right sides
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pub const horizontal: @This() = .{ .left = true, .right = true };
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/// Enable border sides for the top and bottom sides
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pub const vertical: @This() = .{ .top = true, .bottom = true };
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} = .{},
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/// Configure separator borders between child element to added to the layout
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separator: packed struct {
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@@ -235,10 +230,12 @@ pub fn Container(comptime Event: type) type {
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if (!isTaggedUnion(Event)) {
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@compileError("Provided user event `Event` for `Container(comptime Event: type)`");
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}
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const Element = @import("element.zig").Element(Event);
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return struct {
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allocator: std.mem.Allocator,
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size: Size,
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properties: Properties,
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element: Element,
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elements: std.ArrayList(@This()),
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/// Properties for each `Container` to configure their layout,
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@@ -251,11 +248,16 @@ pub fn Container(comptime Event: type) type {
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layout: Layout = .{},
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};
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pub fn init(allocator: std.mem.Allocator, properties: Properties) !@This() {
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pub fn init(
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allocator: std.mem.Allocator,
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properties: Properties,
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element: Element,
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) !@This() {
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return .{
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.allocator = allocator,
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.size = .{},
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.properties = properties,
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.element = element,
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.elements = std.ArrayList(@This()).init(allocator),
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};
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}
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@@ -273,7 +275,6 @@ pub fn Container(comptime Event: type) type {
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pub fn handle(this: *@This(), event: Event) !void {
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switch (event) {
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.init => log.debug(".init event", .{}),
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.resize => |size| resize: {
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log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
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size.anchor.col,
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@@ -384,29 +385,29 @@ pub fn Container(comptime Event: type) type {
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}
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// border resizing
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if (sides.top) {
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element_size.anchor.row += 1;
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}
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if (sides.left) {
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element_size.anchor.col += 1;
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}
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// padding resizing
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if (sides.top) element_size.anchor.row += 1;
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if (sides.left) element_size.anchor.col += 1;
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try element.handle(.{ .resize = element_size });
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}
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},
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else => for (this.elements.items) |*element| try element.handle(event),
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else => {
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try this.element.handle(event);
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for (this.elements.items) |*element| try element.handle(event);
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},
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}
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}
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pub fn contents(this: *const @This()) ![]const Cell {
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const cells = try this.allocator.alloc(Cell, @as(usize, this.size.cols) * @as(usize, this.size.rows));
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@memset(cells, .{});
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errdefer this.allocator.free(cells);
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this.properties.border.contents(cells, this.size, this.properties.layout, @truncate(this.elements.items.len));
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this.properties.rectangle.contents(cells, this.size);
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try this.element.content(cells, this.size);
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return cells;
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}
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};
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@@ -0,0 +1,23 @@
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//! Interface for Element's which describe the contents of a `Container`.
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const Cell = @import("cell.zig");
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const Size = @import("size.zig").Size;
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pub fn Element(Event: type) type {
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return struct {
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ptr: *anyopaque = undefined,
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vtable: *const VTable = &.{},
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pub const VTable = struct {
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handle: ?*const fn (ctx: *anyopaque, event: Event) anyerror!void = null,
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content: ?*const fn (ctx: *anyopaque, cells: []Cell, size: Size) anyerror!void = null,
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};
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pub inline fn handle(this: @This(), event: Event) !void {
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if (this.vtable.handle) |handle_fn| try handle_fn(this.ptr, event);
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}
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pub inline fn content(this: @This(), cells: []Cell, size: Size) !void {
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if (this.vtable.content) |content_fn| try content_fn(this.ptr, cells, size);
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}
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};
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}
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@@ -5,6 +5,9 @@ const size = @import("size.zig");
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// public exports
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pub const App = @import("app.zig").App;
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// App also exports further types once initialized with the user events at compile time:
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// `App.Container`
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// `App.Element`
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pub const Renderer = @import("render.zig");
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// Container Configurations
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