add(main): main executable with zig build run support
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Zig Project Action / Lint, Spell-check and test zig project (pull_request) Failing after 5m10s
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Zig Project Action / Lint, Spell-check and test zig project (pull_request) Failing after 5m10s
The main executable contains a simple `Element` implementation example showing how interaction through and outside of the event loop can be implemented to impact the rendered contents.
This commit is contained in:
27
build.zig
27
build.zig
@@ -17,6 +17,19 @@ pub fn build(b: *std.Build) void {
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});
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lib.addImport("code_point", zg.module("code_point"));
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// main executable (usually used for testing)
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const exe = b.addExecutable(.{
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.name = "zterm",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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exe.root_module.addImport("zterm", lib);
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// TODO: add example execution through optional argument to `zig run` to run
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// an example application instead of the main executable
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// example applications (usually used for documentation and demonstrations)
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const container = b.addExecutable(.{
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.name = "container",
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.root_source_file = b.path("examples/container.zig"),
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@@ -26,7 +39,19 @@ pub fn build(b: *std.Build) void {
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container.root_module.addImport("zterm", lib);
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b.installArtifact(container);
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// testing
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// zig build run
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const run_cmd = b.addRunArtifact(exe);
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run_cmd.step.dependOn(b.getInstallStep());
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// Allow additional arguments, like this: `zig build run -- arg1 arg2 etc`
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if (b.args) |args| run_cmd.addArgs(args);
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// and can be selected like this: `zig build run`
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// This will evaluate the `run` step rather than the default, which is "install".
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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// zig build test
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const lib_unit_tests = b.addTest(.{
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.root_source_file = b.path("src/zterm.zig"),
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.target = target,
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171
src/main.zig
Normal file
171
src/main.zig
Normal file
@@ -0,0 +1,171 @@
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const std = @import("std");
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const zterm = @import("zterm");
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const App = zterm.App(union(enum) {});
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const Key = zterm.Key;
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const log = std.log.scoped(.default);
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pub const HelloWorldText = packed struct {
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const text = "Hello World";
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text_color: zterm.Color = .black,
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// example function to create the interface instance for this `Element` implementation
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pub fn element(this: *@This()) App.Element {
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return .{
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.ptr = this,
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.vtable = &.{
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.handle = handle,
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.content = content,
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},
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};
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}
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// example function to render contents for a `Container`
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fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Size) !void {
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const this: *@This() = @ptrCast(@alignCast(ctx));
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std.debug.assert(cells.len == @as(usize, size.cols) * @as(usize, size.rows));
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// NOTE: error should only be returned here in case an in-recoverable exception has occured
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const row = size.rows / 2;
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const col = size.cols / 2 -| (text.len / 2);
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for (0.., text) |idx, char| {
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cells[(row * size.cols) + col + idx].style.fg = this.text_color;
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cells[(row * size.cols) + col + idx].cp = char;
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}
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}
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// example function to handle events for a `Container`
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fn handle(ctx: *anyopaque, event: App.Event) !void {
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const this: *@This() = @ptrCast(@alignCast(ctx));
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switch (event) {
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.init => log.debug(".init event", .{}),
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.key => |key| {
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if (key.matches(.{ .cp = zterm.Key.space })) {
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var next_color_idx = @intFromEnum(this.text_color);
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next_color_idx += 1;
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next_color_idx %= 17; // iterate over the first 16 colors (but exclude `.default` == 0)
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if (next_color_idx == 0) next_color_idx += 1;
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this.text_color = @enumFromInt(next_color_idx);
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log.debug("Next color: {s}", .{@tagName(this.text_color)});
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}
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},
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else => {},
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}
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}
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};
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pub fn main() !void {
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errdefer |err| log.err("Application Error: {any}", .{err});
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// TODO: maybe create own allocator as some sort of arena allocator to have consistent memory usage
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var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
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defer {
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const deinit_status = gpa.deinit();
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if (deinit_status == .leak) {
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log.err("memory leak", .{});
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}
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}
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const allocator = gpa.allocator();
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var app: App = .init;
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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var element_wrapper: HelloWorldText = .{};
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const element = element_wrapper.element();
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var container = try App.Container.init(allocator, .{
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.border = .{
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.separator = .{
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.enabled = true,
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.line = .double,
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},
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},
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.layout = .{
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.gap = 2,
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.padding = .all(5),
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.direction = .vertical,
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},
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}, .{});
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var box = try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .blue },
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.layout = .{
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.gap = 1,
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.direction = .vertical,
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.padding = .vertical(1),
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},
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}, .{});
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try box.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .light_green },
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}, .{}));
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try box.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .light_green },
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}, element));
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try box.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .light_green },
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}, .{}));
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try container.append(box);
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try container.append(try App.Container.init(allocator, .{
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.border = .{
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.color = .light_blue,
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.sides = .vertical,
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},
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}, .{}));
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try container.append(try App.Container.init(allocator, .{
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.rectangle = .{ .fill = .blue },
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}, .{}));
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defer container.deinit(); // also de-initializes the children
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try app.start();
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defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
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// event loop
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while (true) {
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const event = app.nextEvent();
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log.debug("received event: {s}", .{@tagName(event)});
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switch (event) {
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.init => {
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try container.handle(event);
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continue; // do not render
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},
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.quit => break,
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.resize => |size| try renderer.resize(size),
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.key => |key| {
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if (key.matches(.{ .cp = 'q' })) app.quit();
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// corresponding element could even be changed from the 'outside' (not forced through the event system)
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// event system however allows for cross element communication (i.e. broadcasting messages, etc.)
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if (key.matches(.{ .cp = zterm.Key.escape })) element_wrapper.text_color = .black;
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if (key.matches(.{ .cp = 'n', .mod = .{ .ctrl = true } })) {
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try app.interrupt();
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defer app.start() catch @panic("could not start app event loop");
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var child = std.process.Child.init(&.{"hx"}, allocator);
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_ = child.spawnAndWait() catch |err| app.postEvent(.{
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.err = .{
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.err = err,
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.msg = "Spawning $EDITOR failed",
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},
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});
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}
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},
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// NOTE: errors could be displayed in another container in case one was received, etc. to provide the user with feedback
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.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
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else => {},
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}
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// NOTE: returned errors should be propagated back to the application
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container.handle(event) catch |err| app.postEvent(.{
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.err = .{
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.err = err,
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.msg = "Container Event handling failed",
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},
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});
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try renderer.render(@TypeOf(container), &container);
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try renderer.flush();
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}
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}
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