feat(io): introduce std.Io parameter for App.init
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Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 1m22s
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Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 1m22s
The provided `std.Io` is used for running the input reading and the rendering asynch. The user can provide their desired `std.Io` implementation as they wish to use. The examples use `std.Io.Threaded` as a simple threaded solution.
This commit is contained in:
@@ -133,7 +133,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -31,8 +31,10 @@ pub fn main() !void {
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defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
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defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(.{});
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -32,7 +32,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -82,7 +82,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -65,7 +65,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -32,7 +32,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -32,7 +32,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -65,7 +65,10 @@ pub fn main() !void {
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}
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}
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -32,7 +32,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -97,7 +97,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -35,7 +35,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -35,7 +35,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -35,7 +35,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -35,7 +35,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -32,7 +32,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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@@ -178,7 +178,10 @@ pub fn main() !void {
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const allocator = gpa.allocator();
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const allocator = gpa.allocator();
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var app: App = .init(.{});
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var threaded_io: std.Io.Threaded = .init(allocator);
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defer threaded_io.deinit();
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var app: App = .init(threaded_io.ioBasic(), .{});
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var renderer = zterm.Renderer.Buffered.init(allocator);
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var renderer = zterm.Renderer.Buffered.init(allocator);
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defer renderer.deinit();
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defer renderer.deinit();
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552
src/app.zig
552
src/app.zig
@@ -16,7 +16,7 @@
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/// union(enum) {}, // no additional user event's
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/// union(enum) {}, // no additional user event's
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/// );
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/// );
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/// // later on create an `App` instance and start the event loop
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/// // later on create an `App` instance and start the event loop
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/// var app: App = .init(.{}); // provide instance of the model that shall be used
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/// var app: App = .init(io, .{}); // provide instance of the `std.Io` and `App` model that shall be used
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/// try app.start();
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/// try app.start();
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/// defer app.stop() catch unreachable; // does not clean-up the resources used in the model
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/// defer app.stop() catch unreachable; // does not clean-up the resources used in the model
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/// ```
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/// ```
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@@ -24,10 +24,10 @@ pub fn App(comptime M: type, comptime E: type) type {
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if (!isStruct(M)) @compileError("Provided model `M` for `App(comptime M: type, comptime E: type)` is not of type `struct`");
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if (!isStruct(M)) @compileError("Provided model `M` for `App(comptime M: type, comptime E: type)` is not of type `struct`");
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if (!isTaggedUnion(E)) @compileError("Provided user event `E` for `App(comptime M: type, comptime E: type)` is not of type `union(enum)`.");
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if (!isTaggedUnion(E)) @compileError("Provided user event `E` for `App(comptime M: type, comptime E: type)` is not of type `union(enum)`.");
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return struct {
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return struct {
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io: std.Io,
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model: Model,
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model: Model,
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queue: Queue,
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queue: Queue,
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thread: ?Thread = null,
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future: ?std.Io.Future(@typeInfo(@typeInfo(@TypeOf(run)).@"fn".return_type.?).error_union.error_set!void) = null,
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quit_event: Thread.ResetEvent,
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termios: ?posix.termios = null,
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termios: ?posix.termios = null,
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winch_registered: bool = false,
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winch_registered: bool = false,
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@@ -41,16 +41,16 @@ pub fn App(comptime M: type, comptime E: type) type {
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this.postEvent(.resize);
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this.postEvent(.resize);
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}
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}
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pub fn init(model: Model) @This() {
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pub fn init(io: std.Io, model: Model) @This() {
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return .{
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return .{
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.io = io,
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.model = model,
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.model = model,
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.queue = .{},
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.queue = .{},
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.quit_event = .unset,
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};
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};
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}
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}
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pub fn start(this: *@This()) !void {
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pub fn start(this: *@This()) !void {
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if (this.thread) |_| return;
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if (this.future) |_| return;
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// post init event (as the very first element to be in the queue - event loop)
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// post init event (as the very first element to be in the queue - event loop)
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this.postEvent(.init);
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this.postEvent(.init);
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@@ -66,8 +66,7 @@ pub fn App(comptime M: type, comptime E: type) type {
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this.winch_registered = true;
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this.winch_registered = true;
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}
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}
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this.quit_event.reset();
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this.future = this.io.async(run, .{this});
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this.thread = try Thread.spawn(.{}, @This().run, .{this});
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var termios: posix.termios = undefined;
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var termios: posix.termios = undefined;
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try terminal.enableRawMode(&termios);
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try terminal.enableRawMode(&termios);
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@@ -80,13 +79,12 @@ pub fn App(comptime M: type, comptime E: type) type {
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}
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}
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pub fn interrupt(this: *@This()) !void {
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pub fn interrupt(this: *@This()) !void {
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this.quit_event.set();
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try terminal.disableMouseSupport();
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try terminal.disableMouseSupport();
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try terminal.restoreScreen();
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try terminal.restoreScreen();
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try terminal.exitAltScreen();
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try terminal.exitAltScreen();
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if (this.thread) |thread| {
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if (this.future) |*future| {
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thread.join();
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future.cancel(this.io) catch {};
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this.thread = null;
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this.future = null;
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}
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}
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}
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}
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@@ -98,14 +96,17 @@ pub fn App(comptime M: type, comptime E: type) type {
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try terminal.restoreScreen();
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try terminal.restoreScreen();
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try terminal.disableRawMode(&termios);
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try terminal.disableRawMode(&termios);
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try terminal.exitAltScreen();
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try terminal.exitAltScreen();
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this.termios = null;
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}
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}
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this.termios = null;
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}
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}
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/// Quit the application loop.
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/// Quit the application loop.
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/// This will stop the internal input thread and post a **.quit** `Event`.
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/// This will cancel the internal input thread and post a **.quit** `Event`.
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pub fn quit(this: *@This()) void {
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pub fn quit(this: *@This()) void {
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this.quit_event.set();
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if (this.future) |*future| {
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future.cancel(this.io) catch {};
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this.future = null;
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}
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this.postEvent(.quit);
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this.postEvent(.quit);
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}
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}
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@@ -122,172 +123,204 @@ pub fn App(comptime M: type, comptime E: type) type {
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fn run(this: *@This()) !void {
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fn run(this: *@This()) !void {
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// thread to read user inputs
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// thread to read user inputs
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var buf: [256]u8 = undefined;
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var buf: [256]u8 = undefined;
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// NOTE set the `NONBLOCK` option for the stdin file, such that reading is not blocking!
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{
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// TODO is there a better way to do this through the `std.Io` interface?
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var fl_flags = posix.fcntl(posix.STDIN_FILENO, posix.F.GETFL, 0) catch |err| switch (err) {
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error.FileBusy => unreachable,
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error.Locked => unreachable,
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error.PermissionDenied => unreachable,
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error.DeadLock => unreachable,
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error.LockedRegionLimitExceeded => unreachable,
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else => |e| return e,
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};
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fl_flags |= 1 << @bitOffsetOf(posix.system.O, "NONBLOCK");
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_ = posix.fcntl(posix.STDIN_FILENO, posix.F.SETFL, fl_flags) catch |err| switch (err) {
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error.FileBusy => unreachable,
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error.Locked => unreachable,
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error.PermissionDenied => unreachable,
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error.DeadLock => unreachable,
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error.LockedRegionLimitExceeded => unreachable,
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else => |e| return e,
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};
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}
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while (true) {
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while (true) {
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// FIX I still think that there is a race condition (I'm just waiting 'long' enough)
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if (this.io.cancelRequested()) break;
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this.quit_event.timedWait(20 * std.time.ns_per_ms) catch {
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// FIX in case the queue is full -> the next user input should panic and quit the application? because something seems to clock up the event queue
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const read_bytes = try terminal.read(buf[0..]);
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// TODO `break` should not terminate the reading of the user inputs, but instead only the received faulty input!
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// escape key presses
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if (buf[0] == 0x1b and read_bytes > 1) {
|
|
||||||
switch (buf[1]) {
|
|
||||||
0x4F => { // ss3
|
|
||||||
if (read_bytes < 3) continue;
|
|
||||||
|
|
||||||
const key: Key = switch (buf[2]) {
|
// non-blocking read
|
||||||
'A' => .{ .cp = input.Up },
|
const read_bytes = terminal.read(&buf) catch |err| switch (err) {
|
||||||
'B' => .{ .cp = input.Down },
|
error.WouldBlock => {
|
||||||
'C' => .{ .cp = input.Right },
|
// wait a bit
|
||||||
'D' => .{ .cp = input.Left },
|
this.io.sleep(.fromMilliseconds(20), .awake) catch |e| switch (e) {
|
||||||
'E' => .{ .cp = input.KpBegin },
|
error.Canceled => break,
|
||||||
'F' => .{ .cp = input.End },
|
else => return e,
|
||||||
'H' => .{ .cp = input.Home },
|
};
|
||||||
'P' => .{ .cp = input.F1 },
|
continue;
|
||||||
'Q' => .{ .cp = input.F2 },
|
},
|
||||||
'R' => .{ .cp = input.F3 },
|
else => return err,
|
||||||
'S' => .{ .cp = input.F4 },
|
};
|
||||||
|
|
||||||
|
// escape key presses
|
||||||
|
if (buf[0] == 0x1b and read_bytes > 1) {
|
||||||
|
switch (buf[1]) {
|
||||||
|
0x4F => { // ss3
|
||||||
|
if (read_bytes < 3) continue;
|
||||||
|
|
||||||
|
const key: Key = switch (buf[2]) {
|
||||||
|
'A' => .{ .cp = input.Up },
|
||||||
|
'B' => .{ .cp = input.Down },
|
||||||
|
'C' => .{ .cp = input.Right },
|
||||||
|
'D' => .{ .cp = input.Left },
|
||||||
|
'E' => .{ .cp = input.KpBegin },
|
||||||
|
'F' => .{ .cp = input.End },
|
||||||
|
'H' => .{ .cp = input.Home },
|
||||||
|
'P' => .{ .cp = input.F1 },
|
||||||
|
'Q' => .{ .cp = input.F2 },
|
||||||
|
'R' => .{ .cp = input.F3 },
|
||||||
|
'S' => .{ .cp = input.F4 },
|
||||||
|
else => continue,
|
||||||
|
};
|
||||||
|
this.postEvent(.{ .key = key });
|
||||||
|
},
|
||||||
|
0x5B => { // csi
|
||||||
|
if (read_bytes < 3) continue;
|
||||||
|
|
||||||
|
// We start iterating at index 2 to get past the '['
|
||||||
|
const sequence: []u8 = blk: for (buf[2..], 2..) |b, i| {
|
||||||
|
switch (b) {
|
||||||
|
0x40...0xFF => break :blk buf[0 .. i + 1],
|
||||||
else => continue,
|
else => continue,
|
||||||
};
|
}
|
||||||
this.postEvent(.{ .key = key });
|
} else continue;
|
||||||
},
|
|
||||||
0x5B => { // csi
|
|
||||||
if (read_bytes < 3) continue;
|
|
||||||
|
|
||||||
// We start iterating at index 2 to get past the '['
|
const final = sequence[sequence.len - 1];
|
||||||
const sequence = for (buf[2..], 2..) |b, i| {
|
switch (final) {
|
||||||
switch (b) {
|
'A', 'B', 'C', 'D', 'E', 'F', 'H', 'P', 'Q', 'R', 'S' => {
|
||||||
0x40...0xFF => break buf[0 .. i + 1],
|
// Legacy keys
|
||||||
else => continue,
|
// CSI {ABCDEFHPQS}
|
||||||
}
|
// CSI 1 ; modifier:event_type {ABCDEFHPQS}
|
||||||
} else continue;
|
var field_iter = std.mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
||||||
|
_ = field_iter.next(); // skip first field
|
||||||
|
|
||||||
const final = sequence[sequence.len - 1];
|
const key: Key = .{
|
||||||
switch (final) {
|
.cp = switch (final) {
|
||||||
'A', 'B', 'C', 'D', 'E', 'F', 'H', 'P', 'Q', 'R', 'S' => {
|
'A' => input.Up,
|
||||||
// Legacy keys
|
'B' => input.Down,
|
||||||
// CSI {ABCDEFHPQS}
|
'C' => input.Right,
|
||||||
// CSI 1 ; modifier:event_type {ABCDEFHPQS}
|
'D' => input.Left,
|
||||||
var field_iter = std.mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
'E' => input.KpBegin,
|
||||||
_ = field_iter.next(); // skip first field
|
'F' => input.End,
|
||||||
|
'H' => input.Home,
|
||||||
|
'P' => input.F1,
|
||||||
|
'Q' => input.F2,
|
||||||
|
'R' => input.F3,
|
||||||
|
'S' => input.F4,
|
||||||
|
else => unreachable,
|
||||||
|
},
|
||||||
|
.mod = blk: {
|
||||||
|
// modifier_mask:event_type
|
||||||
|
var mod: Key.Modifier = .{};
|
||||||
|
const field_buf = field_iter.next() orelse break :blk mod;
|
||||||
|
var param_iter = std.mem.splitScalar(u8, field_buf, ':');
|
||||||
|
const modifier_buf = param_iter.next() orelse unreachable;
|
||||||
|
const modifier_mask = fmt.parseUnsigned(u8, modifier_buf, 10) catch break :blk mod;
|
||||||
|
if ((modifier_mask -| 1) & 1 != 0) mod.shift = true;
|
||||||
|
if ((modifier_mask -| 1) & 2 != 0) mod.alt = true;
|
||||||
|
if ((modifier_mask -| 1) & 4 != 0) mod.ctrl = true;
|
||||||
|
break :blk mod;
|
||||||
|
},
|
||||||
|
};
|
||||||
|
this.postEvent(.{ .key = key });
|
||||||
|
},
|
||||||
|
'Z' => this.postEvent(.{ .key = .{ .cp = input.Tab, .mod = .{ .shift = true } } }),
|
||||||
|
'~' => {
|
||||||
|
// Legacy keys
|
||||||
|
// CSI number ~
|
||||||
|
// CSI number ; modifier ~
|
||||||
|
// CSI number ; modifier:event_type ; text_as_codepoint ~
|
||||||
|
var field_iter = mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
||||||
|
|
||||||
const key: Key = .{
|
const key: Key = .{
|
||||||
.cp = switch (final) {
|
.cp = blk: {
|
||||||
'A' => input.Up,
|
const number_buf = field_iter.next() orelse unreachable; // always will have one field
|
||||||
'B' => input.Down,
|
const number = fmt.parseUnsigned(u16, number_buf, 10) catch break;
|
||||||
'C' => input.Right,
|
break :blk switch (number) {
|
||||||
'D' => input.Left,
|
2 => input.Insert,
|
||||||
'E' => input.KpBegin,
|
3 => input.Delete,
|
||||||
'F' => input.End,
|
5 => input.PageUp,
|
||||||
'H' => input.Home,
|
6 => input.PageDown,
|
||||||
'P' => input.F1,
|
7 => input.Home,
|
||||||
'Q' => input.F2,
|
8 => input.End,
|
||||||
'R' => input.F3,
|
11 => input.F1,
|
||||||
'S' => input.F4,
|
12 => input.F2,
|
||||||
|
13 => input.F3,
|
||||||
|
14 => input.F4,
|
||||||
|
15 => input.F5,
|
||||||
|
17 => input.F6,
|
||||||
|
18 => input.F7,
|
||||||
|
19 => input.F8,
|
||||||
|
20 => input.F9,
|
||||||
|
21 => input.F10,
|
||||||
|
23 => input.F11,
|
||||||
|
24 => input.F12,
|
||||||
|
25 => input.F13,
|
||||||
|
26 => input.F14,
|
||||||
|
28 => input.F15,
|
||||||
|
29 => input.F16,
|
||||||
|
31 => input.F17,
|
||||||
|
32 => input.F18,
|
||||||
|
33 => input.F19,
|
||||||
|
34 => input.F20,
|
||||||
|
// 200 => return .{ .event = .paste_start, .n = sequence.len },
|
||||||
|
// 201 => return .{ .event = .paste_end, .n = sequence.len },
|
||||||
|
57399...57454 => |code| code,
|
||||||
else => unreachable,
|
else => unreachable,
|
||||||
},
|
};
|
||||||
.mod = blk: {
|
},
|
||||||
// modifier_mask:event_type
|
.mod = blk: {
|
||||||
var mod: Key.Modifier = .{};
|
// modifier_mask:event_type
|
||||||
const field_buf = field_iter.next() orelse break :blk mod;
|
var mod: Key.Modifier = .{};
|
||||||
var param_iter = std.mem.splitScalar(u8, field_buf, ':');
|
const field_buf = field_iter.next() orelse break :blk mod;
|
||||||
const modifier_buf = param_iter.next() orelse unreachable;
|
var param_iter = std.mem.splitScalar(u8, field_buf, ':');
|
||||||
const modifier_mask = fmt.parseUnsigned(u8, modifier_buf, 10) catch break :blk mod;
|
const modifier_buf = param_iter.next() orelse unreachable;
|
||||||
if ((modifier_mask -| 1) & 1 != 0) mod.shift = true;
|
const modifier_mask = fmt.parseUnsigned(u8, modifier_buf, 10) catch break :blk mod;
|
||||||
if ((modifier_mask -| 1) & 2 != 0) mod.alt = true;
|
if ((modifier_mask -| 1) & 1 != 0) mod.shift = true;
|
||||||
if ((modifier_mask -| 1) & 4 != 0) mod.ctrl = true;
|
if ((modifier_mask -| 1) & 2 != 0) mod.alt = true;
|
||||||
break :blk mod;
|
if ((modifier_mask -| 1) & 4 != 0) mod.ctrl = true;
|
||||||
},
|
break :blk mod;
|
||||||
};
|
},
|
||||||
this.postEvent(.{ .key = key });
|
};
|
||||||
},
|
this.postEvent(.{ .key = key });
|
||||||
'Z' => this.postEvent(.{ .key = .{ .cp = input.Tab, .mod = .{ .shift = true } } }),
|
},
|
||||||
'~' => {
|
// TODO focus usage? should this even be in the default event system?
|
||||||
// Legacy keys
|
'I' => this.postEvent(.{ .focus = true }),
|
||||||
// CSI number ~
|
'O' => this.postEvent(.{ .focus = false }),
|
||||||
// CSI number ; modifier ~
|
'M', 'm' => {
|
||||||
// CSI number ; modifier:event_type ; text_as_codepoint ~
|
assert(sequence.len >= 4);
|
||||||
var field_iter = mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
if (sequence[2] != '<') break;
|
||||||
|
|
||||||
const key: Key = .{
|
const delim1 = mem.indexOfScalarPos(u8, sequence, 3, ';') orelse break;
|
||||||
.cp = blk: {
|
const button_mask = fmt.parseUnsigned(u16, sequence[3..delim1], 10) catch break;
|
||||||
const number_buf = field_iter.next() orelse unreachable; // always will have one field
|
const delim2 = mem.indexOfScalarPos(u8, sequence, delim1 + 1, ';') orelse break;
|
||||||
const number = fmt.parseUnsigned(u16, number_buf, 10) catch break;
|
const px = fmt.parseUnsigned(u16, sequence[delim1 + 1 .. delim2], 10) catch break;
|
||||||
break :blk switch (number) {
|
const py = fmt.parseUnsigned(u16, sequence[delim2 + 1 .. sequence.len - 1], 10) catch break;
|
||||||
2 => input.Insert,
|
|
||||||
3 => input.Delete,
|
|
||||||
5 => input.PageUp,
|
|
||||||
6 => input.PageDown,
|
|
||||||
7 => input.Home,
|
|
||||||
8 => input.End,
|
|
||||||
11 => input.F1,
|
|
||||||
12 => input.F2,
|
|
||||||
13 => input.F3,
|
|
||||||
14 => input.F4,
|
|
||||||
15 => input.F5,
|
|
||||||
17 => input.F6,
|
|
||||||
18 => input.F7,
|
|
||||||
19 => input.F8,
|
|
||||||
20 => input.F9,
|
|
||||||
21 => input.F10,
|
|
||||||
23 => input.F11,
|
|
||||||
24 => input.F12,
|
|
||||||
25 => input.F13,
|
|
||||||
26 => input.F14,
|
|
||||||
28 => input.F15,
|
|
||||||
29 => input.F16,
|
|
||||||
31 => input.F17,
|
|
||||||
32 => input.F18,
|
|
||||||
33 => input.F19,
|
|
||||||
34 => input.F20,
|
|
||||||
// 200 => return .{ .event = .paste_start, .n = sequence.len },
|
|
||||||
// 201 => return .{ .event = .paste_end, .n = sequence.len },
|
|
||||||
57399...57454 => |code| code,
|
|
||||||
else => unreachable,
|
|
||||||
};
|
|
||||||
},
|
|
||||||
.mod = blk: {
|
|
||||||
// modifier_mask:event_type
|
|
||||||
var mod: Key.Modifier = .{};
|
|
||||||
const field_buf = field_iter.next() orelse break :blk mod;
|
|
||||||
var param_iter = std.mem.splitScalar(u8, field_buf, ':');
|
|
||||||
const modifier_buf = param_iter.next() orelse unreachable;
|
|
||||||
const modifier_mask = fmt.parseUnsigned(u8, modifier_buf, 10) catch break :blk mod;
|
|
||||||
if ((modifier_mask -| 1) & 1 != 0) mod.shift = true;
|
|
||||||
if ((modifier_mask -| 1) & 2 != 0) mod.alt = true;
|
|
||||||
if ((modifier_mask -| 1) & 4 != 0) mod.ctrl = true;
|
|
||||||
break :blk mod;
|
|
||||||
},
|
|
||||||
};
|
|
||||||
this.postEvent(.{ .key = key });
|
|
||||||
},
|
|
||||||
// TODO focus usage? should this even be in the default event system?
|
|
||||||
'I' => this.postEvent(.{ .focus = true }),
|
|
||||||
'O' => this.postEvent(.{ .focus = false }),
|
|
||||||
'M', 'm' => {
|
|
||||||
assert(sequence.len >= 4);
|
|
||||||
if (sequence[2] != '<') break;
|
|
||||||
|
|
||||||
const delim1 = mem.indexOfScalarPos(u8, sequence, 3, ';') orelse break;
|
const mouse_bits = packed struct {
|
||||||
const button_mask = fmt.parseUnsigned(u16, sequence[3..delim1], 10) catch break;
|
const motion: u8 = 0b00100000;
|
||||||
const delim2 = mem.indexOfScalarPos(u8, sequence, delim1 + 1, ';') orelse break;
|
const buttons: u8 = 0b11000011;
|
||||||
const px = fmt.parseUnsigned(u16, sequence[delim1 + 1 .. delim2], 10) catch break;
|
const shift: u8 = 0b00000100;
|
||||||
const py = fmt.parseUnsigned(u16, sequence[delim2 + 1 .. sequence.len - 1], 10) catch break;
|
const alt: u8 = 0b00001000;
|
||||||
|
const ctrl: u8 = 0b00010000;
|
||||||
|
};
|
||||||
|
|
||||||
const mouse_bits = packed struct {
|
const button: Mouse.Button = @enumFromInt(button_mask & mouse_bits.buttons);
|
||||||
const motion: u8 = 0b00100000;
|
const motion = button_mask & mouse_bits.motion > 0;
|
||||||
const buttons: u8 = 0b11000011;
|
// const shift = button_mask & mouse_bits.shift > 0;
|
||||||
const shift: u8 = 0b00000100;
|
// const alt = button_mask & mouse_bits.alt > 0;
|
||||||
const alt: u8 = 0b00001000;
|
// const ctrl = button_mask & mouse_bits.ctrl > 0;
|
||||||
const ctrl: u8 = 0b00010000;
|
|
||||||
};
|
|
||||||
|
|
||||||
const button: Mouse.Button = @enumFromInt(button_mask & mouse_bits.buttons);
|
this.postEvent(.{
|
||||||
const motion = button_mask & mouse_bits.motion > 0;
|
.mouse = .{
|
||||||
// const shift = button_mask & mouse_bits.shift > 0;
|
|
||||||
// const alt = button_mask & mouse_bits.alt > 0;
|
|
||||||
// const ctrl = button_mask & mouse_bits.ctrl > 0;
|
|
||||||
|
|
||||||
const mouse: Mouse = .{
|
|
||||||
.button = button,
|
.button = button,
|
||||||
.x = px -| 1,
|
.x = px -| 1,
|
||||||
.y = py -| 1,
|
.y = py -| 1,
|
||||||
@@ -297,99 +330,96 @@ pub fn App(comptime M: type, comptime E: type) type {
|
|||||||
if (sequence[sequence.len - 1] == 'm') break :blk .release;
|
if (sequence[sequence.len - 1] == 'm') break :blk .release;
|
||||||
break :blk .press;
|
break :blk .press;
|
||||||
},
|
},
|
||||||
};
|
},
|
||||||
this.postEvent(.{ .mouse = mouse });
|
});
|
||||||
},
|
},
|
||||||
'c' => {
|
'c' => {
|
||||||
// Primary DA (CSI ? Pm c)
|
// Primary DA (CSI ? Pm c)
|
||||||
},
|
},
|
||||||
'n' => {
|
'n' => {
|
||||||
// Device Status Report
|
// Device Status Report
|
||||||
// CSI Ps n
|
// CSI Ps n
|
||||||
// CSI ? Ps n
|
// CSI ? Ps n
|
||||||
assert(sequence.len >= 3);
|
assert(sequence.len >= 3);
|
||||||
},
|
},
|
||||||
't' => {
|
't' => {
|
||||||
// XTWINOPS
|
// XTWINOPS
|
||||||
// Split first into fields delimited by ';'
|
// Split first into fields delimited by ';'
|
||||||
var iter = mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
var iter = mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
||||||
const ps = iter.first();
|
const ps = iter.first();
|
||||||
if (mem.eql(u8, "48", ps)) {
|
if (mem.eql(u8, "48", ps)) {
|
||||||
// in band window resize
|
// in band window resize
|
||||||
// CSI 48 ; height ; width ; height_pix ; width_pix t
|
// CSI 48 ; height ; width ; height_pix ; width_pix t
|
||||||
const width_char = iter.next() orelse break;
|
const width_char = iter.next() orelse break;
|
||||||
const height_char = iter.next() orelse break;
|
const height_char = iter.next() orelse break;
|
||||||
|
|
||||||
_ = width_char;
|
_ = width_char;
|
||||||
_ = height_char;
|
_ = height_char;
|
||||||
this.postEvent(.resize);
|
this.postEvent(.resize);
|
||||||
// this.postEvent(.{ .size = .{
|
// this.postEvent(.{ .size = .{
|
||||||
// .x = fmt.parseUnsigned(u16, width_char, 10) catch break,
|
// .x = fmt.parseUnsigned(u16, width_char, 10) catch break,
|
||||||
// .y = fmt.parseUnsigned(u16, height_char, 10) catch break,
|
// .y = fmt.parseUnsigned(u16, height_char, 10) catch break,
|
||||||
// } });
|
// } });
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
'u' => {
|
'u' => {
|
||||||
// Kitty keyboard
|
// Kitty keyboard
|
||||||
// CSI unicode-key-code:alternate-key-codes ; modifiers:event-type ; text-as-codepoints u
|
// CSI unicode-key-code:alternate-key-codes ; modifiers:event-type ; text-as-codepoints u
|
||||||
// Not all fields will be present. Only unicode-key-code is
|
// Not all fields will be present. Only unicode-key-code is
|
||||||
// mandatory
|
// mandatory
|
||||||
},
|
},
|
||||||
'y' => {
|
'y' => {
|
||||||
// DECRPM (CSI ? Ps ; Pm $ y)
|
// DECRPM (CSI ? Ps ; Pm $ y)
|
||||||
},
|
},
|
||||||
else => {},
|
else => {},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
0x50 => {
|
0x50 => {
|
||||||
// DCS
|
// DCS
|
||||||
},
|
},
|
||||||
0x58 => {
|
0x58 => {
|
||||||
// SOS
|
// SOS
|
||||||
},
|
},
|
||||||
0x5D => {
|
0x5D => {
|
||||||
// OSC
|
// OSC
|
||||||
},
|
},
|
||||||
// TODO parse corresponding codes
|
// TODO parse corresponding codes
|
||||||
0x5F => {
|
0x5F => {
|
||||||
// APC
|
// APC
|
||||||
// parse for kitty graphics capabilities
|
// parse for kitty graphics capabilities
|
||||||
},
|
},
|
||||||
else => {
|
else => {
|
||||||
// alt + <char> keypress
|
// alt + <char> keypress
|
||||||
this.postEvent(.{
|
this.postEvent(.{
|
||||||
.key = .{
|
.key = .{
|
||||||
.cp = buf[1],
|
.cp = buf[1],
|
||||||
.mod = .{ .alt = true },
|
.mod = .{ .alt = true },
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
},
|
},
|
||||||
}
|
|
||||||
} else {
|
|
||||||
const b = buf[0];
|
|
||||||
const key: Key = switch (b) {
|
|
||||||
0x00 => .{ .cp = '@', .mod = .{ .ctrl = true } },
|
|
||||||
0x08 => .{ .cp = input.Backspace },
|
|
||||||
0x09 => .{ .cp = input.Tab },
|
|
||||||
0x0a => .{ .cp = 'j', .mod = .{ .ctrl = true } },
|
|
||||||
0x0d => .{ .cp = input.Enter },
|
|
||||||
0x01...0x07, 0x0b...0x0c, 0x0e...0x1a => .{ .cp = b + 0x60, .mod = .{ .ctrl = true } },
|
|
||||||
0x1b => escape: {
|
|
||||||
assert(read_bytes == 1);
|
|
||||||
break :escape .{ .cp = input.Escape };
|
|
||||||
},
|
|
||||||
0x7f => .{ .cp = input.Backspace },
|
|
||||||
else => {
|
|
||||||
var iter: std.unicode.Utf8Iterator = .{ .bytes = buf[0..read_bytes], .i = 0 };
|
|
||||||
while (iter.nextCodepoint()) |cp| this.postEvent(.{ .key = .{ .cp = cp } });
|
|
||||||
continue;
|
|
||||||
},
|
|
||||||
};
|
|
||||||
this.postEvent(.{ .key = key });
|
|
||||||
}
|
}
|
||||||
continue;
|
} else {
|
||||||
};
|
const b = buf[0];
|
||||||
break;
|
const key: Key = switch (b) {
|
||||||
|
0x00 => .{ .cp = '@', .mod = .{ .ctrl = true } },
|
||||||
|
0x08 => .{ .cp = input.Backspace },
|
||||||
|
0x09 => .{ .cp = input.Tab },
|
||||||
|
0x0a => .{ .cp = 'j', .mod = .{ .ctrl = true } },
|
||||||
|
0x0d => .{ .cp = input.Enter },
|
||||||
|
0x01...0x07, 0x0b...0x0c, 0x0e...0x1a => .{ .cp = b + 0x60, .mod = .{ .ctrl = true } },
|
||||||
|
0x1b => escape: {
|
||||||
|
assert(read_bytes == 1);
|
||||||
|
break :escape .{ .cp = input.Escape };
|
||||||
|
},
|
||||||
|
0x7f => .{ .cp = input.Backspace },
|
||||||
|
else => {
|
||||||
|
var iter: std.unicode.Utf8Iterator = .{ .bytes = buf[0..read_bytes], .i = 0 };
|
||||||
|
while (iter.nextCodepoint()) |cp| this.postEvent(.{ .key = .{ .cp = cp } });
|
||||||
|
continue;
|
||||||
|
},
|
||||||
|
};
|
||||||
|
this.postEvent(.{ .key = key });
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user