feat(element/button): add builtin Element implementation for buttons
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@@ -89,6 +89,8 @@ pub fn main() !void {
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var clickable: Clickable = .{ .queue = &app.queue };
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const element = clickable.element();
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var button: App.Button(.accept) = .init(&app.queue, .init(.default, "Button"));
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var quit_text: QuitText = .{};
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var container = try App.Container.init(allocator, .{
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@@ -98,6 +100,7 @@ pub fn main() !void {
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defer container.deinit();
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try container.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = .light_grey } }, element));
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try container.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = .black } }, button.element()));
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try app.start();
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defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
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@@ -110,9 +113,8 @@ pub fn main() !void {
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// pre event handling
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switch (event) {
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.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
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.click => |button| {
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log.info("Clicked with mouse using Button: {s}", .{button});
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},
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.click => |b| log.info("Clicked with mouse using Button: {s}", .{b}),
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.accept => log.info("Clicked built-in button using the mouse", .{}),
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.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
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else => {},
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}
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@@ -145,4 +147,5 @@ const assert = std.debug.assert;
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const zterm = @import("zterm");
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const App = zterm.App(union(enum) {
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click: [:0]const u8,
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accept,
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});
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