refactor: zigify imports and correct minor mistakes
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@@ -1,7 +1,4 @@
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//! Input module for `zterm`. Contains structs to represent key events and mouse events.
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const std = @import("std");
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const Point = @import("point.zig").Point;
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pub const Mouse = packed struct {
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x: u16,
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@@ -32,7 +29,7 @@ pub const Mouse = packed struct {
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};
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pub fn eql(this: @This(), other: @This()) bool {
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return std.meta.eql(this, other);
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return meta.eql(this, other);
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}
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pub fn in(this: @This(), origin: Point, size: Point) bool {
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@@ -65,7 +62,7 @@ pub const Key = packed struct {
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/// }
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/// ```
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pub fn eql(this: @This(), other: @This()) bool {
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return std.meta.eql(this, other);
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return meta.eql(this, other);
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}
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// TODO might be useful to use the std.ascii stuff!
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@@ -92,24 +89,25 @@ pub const Key = packed struct {
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}
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test "isAscii with ascii character" {
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try std.testing.expectEqual(true, isAscii(.{ .cp = 'c' }));
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try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .ctrl = true } }));
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try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true } }));
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try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true, .ctrl = true } }));
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try testing.expectEqual(true, isAscii(.{ .cp = 'c' }));
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try testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .ctrl = true } }));
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try testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true } }));
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try testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true, .ctrl = true } }));
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}
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test "isAscii with non-ascii character" {
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try std.testing.expectEqual(false, isAscii(.{ .cp = Escape }));
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try std.testing.expectEqual(false, isAscii(.{ .cp = Enter }));
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try std.testing.expectEqual(false, isAscii(.{ .cp = Enter, .mod = .{ .alt = true } }));
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try testing.expectEqual(false, isAscii(.{ .cp = Escape }));
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try testing.expectEqual(false, isAscii(.{ .cp = Enter }));
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try testing.expectEqual(false, isAscii(.{ .cp = Enter, .mod = .{ .alt = true } }));
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}
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test "isAscii with excluded input.Delete" {
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try std.testing.expectEqual(false, isAscii(.{ .cp = Delete }));
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try std.testing.expectEqual(false, isAscii(.{ .cp = Delete, .mod = .{ .alt = false, .ctrl = false } }));
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try testing.expectEqual(false, isAscii(.{ .cp = Delete }));
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try testing.expectEqual(false, isAscii(.{ .cp = Delete, .mod = .{ .alt = false, .ctrl = false } }));
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}
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};
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// TODO: std.ascii has the escape codes too!
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// codepoints for keys
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pub const Tab: u21 = 0x09;
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pub const Enter: u21 = 0x0D;
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@@ -225,3 +223,8 @@ pub const RightHyper: u21 = 57451;
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pub const RightMeta: u21 = 57452;
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pub const IsoLevel3Shift: u21 = 57453;
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pub const IsoLevel5Shift: u21 = 57454;
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const std = @import("std");
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const meta = std.meta;
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const Point = @import("point.zig").Point;
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const testing = std.testing;
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