mod: cleanup TODO and outdated comments
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@@ -9,6 +9,9 @@ pub const SystemEvent = union(enum) {
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/// Quit event to signify the end of the event loop (rendering should stop afterwards)
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quit,
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/// Resize event to signify that the application should re-draw to resize
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///
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/// Usually no `Container` nor `Element` should act on that event, as it
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/// only serves for event based loops to force a re-draw with a new `Event`.
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resize,
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/// Error event to notify other containers about a recoverable error
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err: struct {
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