0cc0ed10d2
cleanup of obsolete comments and dead code
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This removes the App.Renderer.Buffered, which was not improving on the
direct renderer, which has a simpler implementation and was keept for
this regard.
2024-11-13 19:14:13 +01:00
5908d6d5e3
fix(lint): correct typo and rename Marging to Margin
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 32s
2024-11-13 19:06:11 +01:00
bc1bc757d4
add(layout/Marging): relative margins for Elements
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 32s
2024-11-13 18:09:54 +01:00
61f6c72bf8
mod(layout/Stacks): add comptime checks for correct Element union typing
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2024-11-13 16:49:38 +01:00
1e59a7c593
add(Layout/Padding): clear only when necessary
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2024-11-13 16:10:25 +01:00
270ca9b1be
mod(renderer): dynamic clear of size for widgets to improve render performance
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2024-11-13 15:07:26 +01:00
28817d468a
add(zig-interface): dependency to check interface contracts at comptime
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The described interfaces for `Widget` and `Layout` are now defined and
correspondingly checked at comptime.
2024-11-12 23:13:35 +01:00
07e4819ecd
feat(renderer): render cells instead of raw u8 array contents
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2024-11-12 19:14:19 +01:00
d2d655c829
mod: change interface for rendering of Layouts and Widgets to use a non-const pointer to the renderer instead
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2024-11-11 13:47:01 +01:00
430f2866e8
feat(Padding): user configuration for custom padding
2024-11-11 12:30:34 +01:00
1605cd78dc
feat(Framing): border, style, title with styling
2024-11-11 12:29:53 +01:00
4c67a86c27
feat(layout): Framing and Padding implementation
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The implementation of `Layout.Framing` however does not use the renderer
and instead writes directly to the terminal (which it should not and
instead use the renderer). The example has been enhanced with both usage
of `Layout.Framing` and `Layout.Padding` Layouts to showcase the
`Layout` implementations.
2024-11-10 22:21:40 +01:00
67a535db6d
feat(render): implement direct rendering
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2024-11-10 19:08:38 +01:00
8ae9129403
fix(widget): respect size for RawText and Spacer Widgets
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2024-11-10 16:02:49 +01:00
a201f2b653
mod: change widget interface Widget.content replaced with Widget.render
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Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 29s
The .resize `Event` has been adapted to include an _anchor_, which
provide the full necessary information for each widget where to render
on the screen with what requested size. Each Widget can then dynamically
decide how and what to render (i.e. provide placeholder text in case the
size is too small, etc.).
2024-11-10 15:53:28 +01:00
b314ff7813
mod: replace Layout.content with Layout.render
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Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 30s
The App.Renderer is used for the new `Layout.render` method. Each layout
renders itself now with corresponding renderers which might only update
parts of the screen, etc.
2024-11-10 14:34:28 +01:00
6d389bcd4b
initial commit
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2024-11-09 21:24:42 +01:00