90af887d77
fix: destructor should not change pointer to undefined
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 36s
2024-11-16 20:12:02 +01:00
ec71e34958
mod: each layout and widget now allocates their own instance in memory using the provided allocator (and destroy's themselfes in the end)
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 36s
2024-11-16 19:56:36 +01:00
bc1bc757d4
add(layout/Marging): relative margins for Elements
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 32s
2024-11-13 18:09:54 +01:00
61f6c72bf8
mod(layout/Stacks): add comptime checks for correct Element union typing
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 34s
2024-11-13 16:49:38 +01:00
28817d468a
add(zig-interface): dependency to check interface contracts at comptime
...
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 53s
The described interfaces for `Widget` and `Layout` are now defined and
correspondingly checked at comptime.
2024-11-12 23:13:35 +01:00
d2d655c829
mod: change interface for rendering of Layouts and Widgets to use a non-const pointer to the renderer instead
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 38s
2024-11-11 13:47:01 +01:00
67a535db6d
feat(render): implement direct rendering
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 38s
2024-11-10 19:08:38 +01:00
a201f2b653
mod: change widget interface Widget.content replaced with Widget.render
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Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 29s
The .resize `Event` has been adapted to include an _anchor_, which
provide the full necessary information for each widget where to render
on the screen with what requested size. Each Widget can then dynamically
decide how and what to render (i.e. provide placeholder text in case the
size is too small, etc.).
2024-11-10 15:53:28 +01:00
b314ff7813
mod: replace Layout.content with Layout.render
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Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 30s
The App.Renderer is used for the new `Layout.render` method. Each layout
renders itself now with corresponding renderers which might only update
parts of the screen, etc.
2024-11-10 14:34:28 +01:00
6d389bcd4b
initial commit
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 30s
2024-11-09 21:24:42 +01:00