intermediate #1

Merged
yves-biener merged 31 commits from intermediate into main 2025-02-16 16:02:59 +01:00
5 changed files with 128 additions and 45 deletions
Showing only changes of commit 4781e9ce39 - Show all commits

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@@ -6,23 +6,65 @@ const Key = zterm.Key;
const log = std.log.scoped(.example);
// TODO: maybe inlining the functions should be done as well to reduce the call
// stacks (might be important for more complex structures)
pub const ExampleElement = struct {
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{
.handle = handle,
.content = content,
},
};
}
// example function to render contents for a `Container`
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Size) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.cols) * @as(usize, size.rows));
// NOTE: error should only be returned here in case an in-recoverable exception has occured
const row = size.rows / 2;
const col = size.cols / 2 -| 3;
for (0..5) |c| {
cells[(row * size.cols) + col + c].style.fg = .black;
cells[(row * size.cols) + col + c].cp = '-';
}
}
// example function to handle events for a `Container`
fn handle(ctx: *anyopaque, event: App.Event) !void {
_ = ctx;
switch (event) {
.init => log.debug(".init event", .{}),
else => {},
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
// TODO: maybe create own allocator as some sort of arena allocator to have consistent memory usage
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer {
const deinit_status = gpa.deinit();
if (deinit_status == .leak) {
log.err("memory lead", .{});
log.err("memory leak", .{});
}
}
const allocator = gpa.allocator();
var app: App = .{};
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var element_wrapper = ExampleElement{};
const element = element_wrapper.element();
var container = try App.Container.init(allocator, .{
.border = .{ .separator = .{ .enabled = true } },
.layout = .{
@@ -30,7 +72,7 @@ pub fn main() !void {
.padding = .all(5),
.direction = .horizontal,
},
});
}, element);
var box = try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
.layout = .{
@@ -38,29 +80,28 @@ pub fn main() !void {
.direction = .vertical,
.padding = .vertical(1),
},
});
}, .{});
try box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
}));
}, element));
try box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
}));
}, .{}));
try box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
}));
}, element));
try container.append(box);
try container.append(try App.Container.init(allocator, .{
.border = .{
.color = .light_blue,
.sides = .vertical(),
.sides = .vertical,
},
}));
}, .{}));
try container.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}));
defer container.deinit();
}, .{}));
defer container.deinit(); // also de-initializes the children
// NOTE: should the min-size here be required?
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
@@ -91,13 +132,18 @@ pub fn main() !void {
});
}
},
.err => |err| {
log.err("Received {any} with message: {s}", .{ @errorName(err.err), err.msg });
},
// NOTE: errors could be displayed in another container in case one was received, etc. to provide the user with feedback
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
try container.handle(event);
// NOTE: returned errors should be propagated back to the application
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}

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@@ -27,8 +27,8 @@ const log = std.log.scoped(.app);
/// union(enum) {},
/// );
/// // later on create an `App` instance and start the event loop
/// var app: App = .{};
/// try app.start(null);
/// var app: App = .init;
/// try app.start();
/// defer app.stop() catch unreachable;
/// ```
pub fn App(comptime E: type) type {
@@ -38,19 +38,29 @@ pub fn App(comptime E: type) type {
return struct {
pub const Event = mergeTaggedUnions(event.SystemEvent, E);
pub const Container = @import("container.zig").Container(Event);
pub const Element = @import("element.zig").Element(Event);
queue: Queue(Event, 256) = .{},
thread: ?std.Thread = null,
quit_event: std.Thread.ResetEvent = .{},
queue: Queue(Event, 256),
thread: ?std.Thread,
quit_event: std.Thread.ResetEvent,
termios: ?std.posix.termios = null,
attached_handler: bool = false,
prev_size: Size = .{ .cols = 0, .rows = 0 },
prev_size: Size,
pub const SignalHandler = struct {
context: *anyopaque,
callback: *const fn (context: *anyopaque) void,
};
pub const init: @This() = .{
.queue = .{},
.thread = null,
.quit_event = .{},
.termios = null,
.attached_handler = false,
.prev_size = .{},
};
pub fn start(this: *@This()) !void {
if (this.thread) |_| return;

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@@ -27,17 +27,12 @@ pub const Border = packed struct {
left: bool = false,
right: bool = false,
pub fn all() @This() {
return .{ .top = true, .bottom = true, .left = true, .right = true };
}
pub fn horizontal() @This() {
return .{ .left = true, .right = true };
}
pub fn vertical() @This() {
return .{ .top = true, .bottom = true };
}
/// Enable border sides for all four sides
pub const all: @This() = .{ .top = true, .bottom = true, .left = true, .right = true };
/// Enable border sides for the left and right sides
pub const horizontal: @This() = .{ .left = true, .right = true };
/// Enable border sides for the top and bottom sides
pub const vertical: @This() = .{ .top = true, .bottom = true };
} = .{},
/// Configure separator borders between child element to added to the layout
separator: packed struct {
@@ -235,10 +230,12 @@ pub fn Container(comptime Event: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Container(comptime Event: type)`");
}
const Element = @import("element.zig").Element(Event);
return struct {
allocator: std.mem.Allocator,
size: Size,
properties: Properties,
element: Element,
elements: std.ArrayList(@This()),
/// Properties for each `Container` to configure their layout,
@@ -251,11 +248,16 @@ pub fn Container(comptime Event: type) type {
layout: Layout = .{},
};
pub fn init(allocator: std.mem.Allocator, properties: Properties) !@This() {
pub fn init(
allocator: std.mem.Allocator,
properties: Properties,
element: Element,
) !@This() {
return .{
.allocator = allocator,
.size = .{},
.properties = properties,
.element = element,
.elements = std.ArrayList(@This()).init(allocator),
};
}
@@ -273,7 +275,6 @@ pub fn Container(comptime Event: type) type {
pub fn handle(this: *@This(), event: Event) !void {
switch (event) {
.init => log.debug(".init event", .{}),
.resize => |size| resize: {
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
@@ -384,29 +385,29 @@ pub fn Container(comptime Event: type) type {
}
// border resizing
if (sides.top) {
element_size.anchor.row += 1;
}
if (sides.left) {
element_size.anchor.col += 1;
}
// padding resizing
if (sides.top) element_size.anchor.row += 1;
if (sides.left) element_size.anchor.col += 1;
try element.handle(.{ .resize = element_size });
}
},
else => for (this.elements.items) |*element| try element.handle(event),
else => {
try this.element.handle(event);
for (this.elements.items) |*element| try element.handle(event);
},
}
}
pub fn contents(this: *const @This()) ![]const Cell {
const cells = try this.allocator.alloc(Cell, @as(usize, this.size.cols) * @as(usize, this.size.rows));
@memset(cells, .{});
errdefer this.allocator.free(cells);
this.properties.border.contents(cells, this.size, this.properties.layout, @truncate(this.elements.items.len));
this.properties.rectangle.contents(cells, this.size);
try this.element.content(cells, this.size);
return cells;
}
};

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@@ -0,0 +1,23 @@
//! Interface for Element's which describe the contents of a `Container`.
const Cell = @import("cell.zig");
const Size = @import("size.zig").Size;
pub fn Element(Event: type) type {
return struct {
ptr: *anyopaque = undefined,
vtable: *const VTable = &.{},
pub const VTable = struct {
handle: ?*const fn (ctx: *anyopaque, event: Event) anyerror!void = null,
content: ?*const fn (ctx: *anyopaque, cells: []Cell, size: Size) anyerror!void = null,
};
pub inline fn handle(this: @This(), event: Event) !void {
if (this.vtable.handle) |handle_fn| try handle_fn(this.ptr, event);
}
pub inline fn content(this: @This(), cells: []Cell, size: Size) !void {
if (this.vtable.content) |content_fn| try content_fn(this.ptr, cells, size);
}
};
}

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@@ -5,6 +5,9 @@ const size = @import("size.zig");
// public exports
pub const App = @import("app.zig").App;
// App also exports further types once initialized with the user events at compile time:
// `App.Container`
// `App.Element`
pub const Renderer = @import("render.zig");
// Container Configurations