const QuitText = struct { const text = "Press ctrl+c to quit."; pub fn element(this: *@This()) App.Element { return .{ .ptr = this, .vtable = &.{ .content = content } }; } fn content(ctx: *anyopaque, _: *const App.Model, cells: []zterm.Cell, size: zterm.Point) !void { _ = ctx; assert(cells.len == @as(usize, size.x) * @as(usize, size.y)); const row = 2; const col = size.x / 2 -| (text.len / 2); const anchor = (row * size.x) + col; for (text, 0..) |cp, idx| { cells[anchor + idx].style.fg = .white; cells[anchor + idx].style.bg = .black; cells[anchor + idx].cp = cp; // NOTE do not write over the contents of this `Container`'s `Size` if (anchor + idx == cells.len - 1) break; } } }; pub fn main() !void { errdefer |err| log.err("Application Error: {any}", .{err}); var gpa: std.heap.DebugAllocator(.{}) = .init; defer if (gpa.deinit() == .leak) log.err("memory leak", .{}); const allocator = gpa.allocator(); var app: App = .init(.{}, .{}); var renderer = zterm.Renderer.Buffered.init(allocator); defer renderer.deinit(); var selection: App.Selection(enum { one, two, three, }) = .init(.{ .label = "Selection", }); var quit_text: QuitText = .{}; var container = try App.Container.init(allocator, .{ .rectangle = .{ .fill = .grey }, .layout = .{ .padding = .all(5) }, }, quit_text.element()); defer container.deinit(); try container.append(try .init(allocator, .{}, selection.element())); try app.start(.full); defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err}); // event loop while (true) { const event = app.nextEvent(); log.debug("received event: {s}", .{@tagName(event)}); // pre event handling switch (event) { .key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(), .err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }), else => {}, } container.handle(&app.model, event) catch |err| app.postEvent(.{ .err = .{ .err = err, .msg = "Container Event handling failed", }, }); // post event handling switch (event) { .quit => break, else => {}, } container.resize(&app.model, try renderer.resize()); container.reposition(&app.model, .{}); try renderer.render(@TypeOf(container), &container, App.Model, &app.model); try renderer.flush(); } } pub const panic = App.panic_handler; const log = std.log.scoped(.default); const std = @import("std"); const assert = std.debug.assert; const zterm = @import("zterm"); const Error = zterm.Error; const App = zterm.App(struct {}, union(enum) {});