All checks were successful
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 1m5s
Introduce `.cancel` event that is fired when the user sends EOF in *non raw mode* renderings. The event `.line` now sends the entire line (even if larger than the internal buffer) but requires now an `Allocator`.
175 lines
5.5 KiB
Zig
175 lines
5.5 KiB
Zig
const QuitText = struct {
|
|
const text = "Press ctrl+c to quit.";
|
|
|
|
pub fn element(this: *@This()) App.Element {
|
|
return .{ .ptr = this, .vtable = &.{ .content = content } };
|
|
}
|
|
|
|
fn content(ctx: *anyopaque, _: *const App.Model, cells: []zterm.Cell, size: zterm.Point) !void {
|
|
_ = ctx;
|
|
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
|
|
|
const row = 2;
|
|
const col = size.x / 2 -| (text.len / 2);
|
|
const anchor = (row * size.x) + col;
|
|
|
|
for (text, 0..) |cp, idx| {
|
|
cells[anchor + idx].style.fg = .white;
|
|
cells[anchor + idx].style.bg = .black;
|
|
cells[anchor + idx].cp = cp;
|
|
|
|
// NOTE do not write over the contents of this `Container`'s `Size`
|
|
if (anchor + idx == cells.len - 1) break;
|
|
}
|
|
}
|
|
};
|
|
|
|
pub fn main() !void {
|
|
errdefer |err| log.err("Application Error: {any}", .{err});
|
|
|
|
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
|
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
|
|
|
const allocator = gpa.allocator();
|
|
|
|
var app: App = .init(allocator, .{}, .{});
|
|
var renderer = zterm.Renderer.Buffered.init(allocator);
|
|
defer renderer.deinit();
|
|
|
|
var progress_percent: u8 = 0;
|
|
var quit_text: QuitText = .{};
|
|
|
|
var container = try App.Container.init(allocator, .{
|
|
.layout = .{ .padding = .all(5), .direction = .vertical },
|
|
}, quit_text.element());
|
|
defer container.deinit();
|
|
|
|
{
|
|
var progress: App.Progress(.progress) = .init(&app.queue, .{
|
|
.percent = .{
|
|
.enabled = true,
|
|
.alignment = .left,
|
|
},
|
|
.fg = .blue,
|
|
.bg = .grey,
|
|
});
|
|
try container.append(try App.Container.init(allocator, .{}, progress.element()));
|
|
}
|
|
{
|
|
var progress: App.Progress(.progress) = .init(&app.queue, .{
|
|
.percent = .{
|
|
.enabled = true,
|
|
.alignment = .middle, // default
|
|
},
|
|
.fg = .red,
|
|
.bg = .grey,
|
|
});
|
|
try container.append(try App.Container.init(allocator, .{}, progress.element()));
|
|
}
|
|
{
|
|
var progress: App.Progress(.progress) = .init(&app.queue, .{
|
|
.percent = .{
|
|
.enabled = true,
|
|
.alignment = .right,
|
|
},
|
|
.fg = .green,
|
|
.bg = .grey,
|
|
});
|
|
try container.append(try App.Container.init(allocator, .{}, progress.element()));
|
|
}
|
|
{
|
|
var progress: App.Progress(.progress) = .init(&app.queue, .{
|
|
.percent = .{ .enabled = false },
|
|
.fg = .default,
|
|
.bg = .grey,
|
|
});
|
|
try container.append(try App.Container.init(allocator, .{}, progress.element()));
|
|
}
|
|
try app.start(.full);
|
|
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
|
|
|
|
var framerate: u64 = 60;
|
|
var tick_ms: u64 = @divFloor(time.ms_per_s, framerate);
|
|
var next_frame_ms: u64 = 0;
|
|
|
|
var increase_progress: u64 = 10;
|
|
|
|
// Continuous drawing
|
|
// draw loop
|
|
draw: while (true) {
|
|
const now_ms: u64 = @intCast(time.milliTimestamp());
|
|
if (now_ms >= next_frame_ms) {
|
|
next_frame_ms = now_ms + tick_ms;
|
|
} else {
|
|
std.Thread.sleep((next_frame_ms - now_ms) * time.ns_per_ms);
|
|
next_frame_ms += tick_ms;
|
|
}
|
|
|
|
// NOTE time based progress increasion
|
|
increase_progress -= 1;
|
|
if (increase_progress == 0) {
|
|
increase_progress = 10;
|
|
progress_percent += 1;
|
|
if (progress_percent > 100) progress_percent = 0;
|
|
app.postEvent(.{ .progress = progress_percent });
|
|
}
|
|
|
|
const len = blk: {
|
|
app.queue.lock();
|
|
defer app.queue.unlock();
|
|
break :blk app.queue.len();
|
|
};
|
|
|
|
// handle events
|
|
for (0..len) |_| {
|
|
const event = app.queue.drain() orelse break;
|
|
log.debug("handling event: {s}", .{@tagName(event)});
|
|
// pre event handling
|
|
switch (event) {
|
|
.key => |key| {
|
|
if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit();
|
|
},
|
|
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
|
|
.focus => |b| {
|
|
// NOTE reduce framerate in case the window is not focused and restore again when focused
|
|
framerate = if (b) 60 else 15;
|
|
tick_ms = @divFloor(time.ms_per_s, framerate);
|
|
},
|
|
else => {},
|
|
}
|
|
|
|
container.handle(&app.model, event) catch |err| app.postEvent(.{
|
|
.err = .{
|
|
.err = err,
|
|
.msg = "Container Event handling failed",
|
|
},
|
|
});
|
|
|
|
// post event handling
|
|
switch (event) {
|
|
.quit => break :draw,
|
|
else => {},
|
|
}
|
|
}
|
|
|
|
container.resize(&app.model, try renderer.resize());
|
|
container.reposition(&app.model, .{});
|
|
try renderer.render(@TypeOf(container), &container, App.Model, &app.model);
|
|
try renderer.flush();
|
|
}
|
|
}
|
|
|
|
pub const panic = App.panic_handler;
|
|
const log = std.log.scoped(.default);
|
|
|
|
const std = @import("std");
|
|
const time = std.time;
|
|
const assert = std.debug.assert;
|
|
const zterm = @import("zterm");
|
|
const App = zterm.App(
|
|
struct {},
|
|
union(enum) {
|
|
progress: u8,
|
|
},
|
|
);
|