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zterm/examples/styles/text.zig
Yves Biener 4567963ff2
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mod(example/text): improve event loop; add stick table heading for used emphasis
This should be the way it should be done all the time, such that you
are not rendering for every input, but instead handle all `App.Event`s
that happened between the last render and the current. This shares
similarities with the continuous event loops, which also batches
the events only with the exception that it instead blocks (see
`App.Queue.poll`).
2025-11-02 16:10:11 +01:00

268 lines
7.9 KiB
Zig

const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, _: *const App.Model, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
const TableText = struct {
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{
.content = content,
},
};
}
fn content(ctx: *anyopaque, _: *const App.Model, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
_ = size;
var idx: usize = 0;
{
const text = "Normal ";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
{
const text = "Bold ";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
{
const text = "Dim ";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
{
const text = "Italic ";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
{
const text = "Underl ";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
{
const text = "Blink ";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
{
const text = "Invert ";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
{
const text = "Hidden ";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
{
const text = "Strikethrough";
for (text) |cp| {
cells[idx].cp = cp;
idx += 1;
}
}
}
};
const TextStyles = struct {
const text = "Example";
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{
.minSize = minSize,
.content = content,
},
};
}
fn minSize(ctx: *anyopaque, size: zterm.Point) zterm.Point {
_ = ctx;
_ = size;
return .{
.x = std.meta.fields(zterm.Style.Emphasis).len * TextStyles.text.len,
.y = (std.meta.fields(zterm.Color).len - 1) * (std.meta.fields(zterm.Color).len - 2),
};
}
fn content(ctx: *anyopaque, _: *const App.Model, cells: []zterm.Cell, size: zterm.Point) !void {
@setEvalBranchQuota(10000);
_ = ctx;
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
var row: usize = 0;
var col: usize = 0;
// Color
inline for (std.meta.fields(zterm.Color)) |bg_field| {
if (bg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
inline for (std.meta.fields(zterm.Color)) |fg_field| {
if (fg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
if (fg_field.value == bg_field.value) continue;
// witouth any emphasis
for (text) |cp| {
cells[(row * size.x) + col].style.bg = @enumFromInt(bg_field.value);
cells[(row * size.x) + col].style.fg = @enumFromInt(fg_field.value);
cells[(row * size.x) + col].cp = cp;
col += 1;
}
// emphasis (no combinations)
inline for (std.meta.fields(zterm.Style.Emphasis)) |emp_field| {
if (emp_field.value == 0) continue; // zterm.Style.Emphasis.reset == 0 -> skip
const emphasis: zterm.Style.Emphasis = @enumFromInt(emp_field.value);
for (text) |cp| {
cells[(row * size.x) + col].style.bg = @enumFromInt(bg_field.value);
cells[(row * size.x) + col].style.fg = @enumFromInt(fg_field.value);
cells[(row * size.x) + col].style.emphasis = &.{emphasis};
cells[(row * size.x) + col].cp = cp;
col += 1;
}
}
row += 1;
col = 0;
}
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.DebugAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init(.{});
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
const element = quit_text.element();
var text_styles: TextStyles = .{};
var container = try App.Container.init(allocator, .{
.layout = .{
// .gap = 2,
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
.direction = .vertical,
},
}, element);
defer container.deinit();
var table_head: TableText = .{};
try container.append(try .init(allocator, .{
.size = .{
.dim = .{ .y = 1 },
.grow = .horizontal,
},
}, table_head.element()));
var box = try App.Container.init(allocator, .{
.layout = .{ .direction = .vertical },
}, text_styles.element());
defer box.deinit();
var scrollable: App.Scrollable = .init(box, .disabled);
try container.append(try App.Container.init(allocator, .{}, scrollable.element()));
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
loop: while (true) {
// batch events since last iteration
const len = blk: {
app.queue.poll();
app.queue.lock();
defer app.queue.unlock();
break :blk app.queue.len();
};
// handle events
for (0..len) |_| {
const event = app.queue.pop();
log.debug("handling event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
container.handle(&app.model, event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break :loop,
else => {},
}
}
container.resize(try renderer.resize());
container.reposition(.{});
try renderer.render(@TypeOf(container), &container, App.Model, &app.model);
try renderer.flush();
}
}
pub const panic = App.panic_handler;
const log = std.log.scoped(.default);
const std = @import("std");
const assert = std.debug.assert;
const zterm = @import("zterm");
const App = zterm.App(struct {}, union(enum) {});