cleanup of obsolete comments and dead code
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This removes the App.Renderer.Buffered, which was not improving on the direct renderer, which has a simpler implementation and was keept for this regard.
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@@ -32,7 +32,7 @@ const log = std.log.scoped(.app);
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/// const zterm = @import("zterm");
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/// const App = zterm.App(
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/// union(enum) {},
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/// zterm.Renderer.Plain,
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/// zterm.Renderer.Direct,
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/// true,
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/// );
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/// // later on use
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