WIP: container rendering for borders + container element rendering

This commit is contained in:
2025-02-03 19:55:33 +01:00
parent 0bf79dc236
commit 2bfacc0e98
7 changed files with 189 additions and 219 deletions

View File

@@ -23,6 +23,7 @@ pub fn main() !void {
defer renderer.deinit();
var container = try App.Container.init(allocator, .{});
try container.append(try App.Container.init(allocator, .{}));
defer container.deinit();
// NOTE: should the min-size here be required?

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@@ -3,18 +3,18 @@ const Style = @import("style.zig");
pub const Cell = @This();
style: Style = .{},
rune: u8 = ' ',
style: Style = .{ .attributes = &.{} },
cp: u21 = ' ',
pub fn eql(this: Cell, other: Cell) bool {
return this.rune == other.rune and this.style.eql(other.style);
return this.cp == other.cp and this.style.eql(other.style);
}
pub fn reset(this: *Cell) void {
this.style = .{ .fg = .default, .bg = .default, .ul = .default, .ul_style = .off };
this.rune = ' ';
this.style = .{ .attributes = &.{} };
this.cp = ' ';
}
pub fn value(this: Cell, writer: anytype) !void {
try this.style.value(writer, this.rune);
try this.style.value(writer, this.cp);
}

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@@ -1,16 +1,32 @@
const std = @import("std");
pub const Color = union(enum) {
default,
index: u8,
ansi: enum(u32) {
reset = 0,
black = 30,
red,
green,
yellow,
blue,
magenta,
cyan,
white,
bright_black = 90,
bright_red,
bright_green,
bright_yellow,
bright_blue,
bright_magenta,
bright_cyan,
bright_white,
},
rgb: [3]u8,
pub fn eql(a: Color, b: Color) bool {
switch (a) {
.default => return b == .default,
.index => |a_idx| {
.ansi => |a_idx| {
switch (b) {
.index => |b_idx| return a_idx == b_idx,
.ansi => |b_idx| return a_idx == b_idx,
else => return false,
}
},
@@ -25,6 +41,30 @@ pub const Color = union(enum) {
}
}
pub fn write(this: Color, writer: anytype, comptime coloring: enum { fg, bg, ul }) !void {
switch (this) {
.ansi => |index| blk: {
if (index == .reset)
break :blk switch (coloring) {
.fg => try std.fmt.format(writer, "39", .{}),
.bg => try std.fmt.format(writer, "49", .{}),
.ul => try std.fmt.format(writer, "59", .{}),
};
break :blk switch (coloring) {
.fg => try std.fmt.format(writer, "38;5;{d}", .{@intFromEnum(index)}),
.bg => try std.fmt.format(writer, "48;5;{d}", .{@intFromEnum(index)}),
.ul => try std.fmt.format(writer, "58;5;{d}", .{@intFromEnum(index)}),
};
},
.rgb => |rgb| switch (coloring) {
.fg => try std.fmt.format(writer, "38;2;{d};{d};{d}", .{ rgb[0], rgb[1], rgb[2] }),
.bg => try std.fmt.format(writer, "48;2;{d};{d};{d}", .{ rgb[0], rgb[1], rgb[2] }),
.ul => try std.fmt.format(writer, "58;2;{d};{d};{d}", .{ rgb[0], rgb[1], rgb[2] }),
},
}
}
pub fn rgbFromUint(val: u24) Color {
const r_bits = val & 0b11111111_00000000_00000000;
const g_bits = val & 0b00000000_11111111_00000000;

View File

@@ -10,8 +10,10 @@ const log = std.log.scoped(.container);
/// Border configuration struct
pub const Border = struct {
pub const rounded_border: [6]u21 = .{ '╭', '─', '╮', '│', '╰', '╯' };
pub const squared_border: [6]u21 = .{ '┌', '─', '┐', '│', '└', '┘' };
/// Color to use for the border
color: Color = .default,
color: Color = .{ .ansi = .reset },
/// Configure the corner type to be used for the border
corners: enum(u1) {
squared,
@@ -27,13 +29,55 @@ pub const Border = struct {
/// Configure separator borders between child element to added to the layout
separator: struct {
enabled: bool = false,
color: Color = .default,
color: Color = .{ .ansi = .reset },
line: enum {
line,
dotted,
// TODO: add more variations which could be used for the separator
} = .line,
} = .{},
// NOTE: caller owns `cells` slice and ensures that `cells.len == size.cols * size.rows`
pub fn contents(this: @This(), cells: []Cell, size: Size) void {
std.debug.assert(cells.len == size.cols * size.rows);
const frame = switch (this.corners) {
.rounded => Border.rounded_border,
.squared => Border.squared_border,
};
std.debug.assert(frame.len == 6);
// TODO: respect color configuration
// TODO: respect sides configuration
// render top and bottom border
for (0..size.cols) |col| {
const last_row = (size.rows - 1) * size.cols;
if (col == 0) {
// top left corner
cells[col].cp = frame[0];
// bottom left corner
cells[last_row + col].cp = frame[4];
} else if (col == size.cols - 1) {
// top right corner
cells[col].cp = frame[2];
// bottom left corner
cells[last_row + col].cp = frame[5];
} else {
// top side
cells[col].cp = frame[1];
// bottom side
cells[last_row + col].cp = frame[1];
}
// TODO: fix rendering of styling?
cells[col].style = .{ .fg = .{ .ansi = .red }, .attributes = &.{} };
cells[last_row + col].style = .{ .fg = .{ .ansi = .red }, .attributes = &.{} };
}
// render left and right border
for (1..size.rows - 1) |row| {
const idx = (row * size.cols);
cells[idx].cp = frame[3]; // left
cells[idx + size.cols - 1].cp = frame[3]; // right
}
}
};
/// Rectangle configuration struct
@@ -41,7 +85,7 @@ pub const Rectangle = struct {
/// `Color` to use to fill the `Rectangle` with
/// NOTE: used as background color when rendering! such that it renders the
/// children accordingly without removing the coloring of the `Rectangle`
fill: Color = .default,
fill: Color = .{ .ansi = .reset },
/// Configure the corners of the `Rectangle`
corners: enum(u1) {
squared,
@@ -105,6 +149,7 @@ pub fn Container(comptime Event: type) type {
@compileError("Provided user event `Event` for `Container(comptime Event: type)`");
}
return struct {
allocator: std.mem.Allocator,
size: Size,
properties: Properties,
elements: std.ArrayList(@This()),
@@ -121,6 +166,7 @@ pub fn Container(comptime Event: type) type {
pub fn init(allocator: std.mem.Allocator, properties: Properties) !@This() {
return .{
.allocator = allocator,
.size = .{ .cols = 0, .rows = 0 },
.properties = properties,
.elements = std.ArrayList(@This()).init(allocator),
@@ -197,7 +243,25 @@ pub fn Container(comptime Event: type) type {
offset += rows;
},
}
// TODO; adjust size according to the layout of the `Container`
// border resizing
const sides = this.properties.border.sides;
if (sides.top) {
element_size.anchor.row += 1;
element_size.rows -|= 1;
}
if (sides.bottom) {
element_size.rows -|= 1;
}
if (sides.left) {
element_size.anchor.col += 1;
element_size.cols -|= 1;
}
if (sides.right) {
element_size.cols -|= 1;
}
// TODO: adjust size according to the layout of the `Container`
if (element.handle(.{ .resize = element_size })) |e| {
_ = e;
}
@@ -219,8 +283,10 @@ pub fn Container(comptime Event: type) type {
pub fn contents(this: *const @This()) []const Cell {
// TODO: use the size and the corresponding contents to determine what should be show in form of a `Cell` array
_ = this;
return &[0]Cell{};
const cells = this.allocator.alloc(Cell, this.size.cols * this.size.rows) catch @panic("Container::contents: Out of memory.");
@memset(cells, .{}); // reset all cells
this.properties.border.contents(cells, this.size);
return cells;
}
};
}

View File

@@ -63,6 +63,7 @@ pub const Buffered = struct {
log.debug("renderer::clear", .{});
var vs = this.virtual_screen;
const anchor = (size.anchor.row * this.size.rows) + size.anchor.col;
// TODO: use memset to effectivly reset the coresponding cells?
for (0..size.rows) |row| {
for (0..size.cols) |col| {
vs[anchor + (row * this.size.cols) + col].reset();
@@ -72,31 +73,38 @@ pub const Buffered = struct {
/// Render provided cells at size (anchor and dimension) into the *virtual screen*.
pub fn render(this: *@This(), comptime T: type, container: *T) void {
const cells: []const Cell = container.contents();
const size: Size = container.size;
log.debug("renderer:render: cells: {any} @ {any}", .{ cells, size });
const cells: []const Cell = container.contents();
// log.debug("renderer:render: cells: {any} @ {any}", .{ cells, size });
if (cells.len == 0) return;
var idx: usize = 0;
var vs = this.virtual_screen;
const anchor = (size.anchor.row * this.size.rows) + size.anchor.col;
const anchor = (size.anchor.row * this.size.cols) + size.anchor.col;
for (0..size.rows) |row| {
blk: for (0..size.rows) |row| {
for (0..size.cols) |col| {
const cell = cells[idx];
idx += 1;
vs[anchor + (row * this.size.cols) + col].style = cell.style;
vs[anchor + (row * this.size.cols) + col].rune = cell.rune;
vs[anchor + (row * this.size.cols) + col].cp = cell.cp;
if (cells.len == idx) return;
if (cells.len == idx) break :blk;
}
}
container.allocator.free(cells);
for (container.elements.items) |*element| {
this.render(T, element);
}
}
/// Write *virtual screen* to alternate screen (should be called once and last during each render loop iteration in the main loop).
pub fn flush(this: *@This()) !void {
// TODO: measure timings of rendered frames?
log.debug("renderer::flush", .{});
const writer = terminal.writer();
const s = this.screen;
@@ -110,7 +118,7 @@ pub const Buffered = struct {
continue;
// render differences found in virtual screen
// TODO: improve the writing speed (many unnecessary writes (i.e. the style for every character..))
try terminal.setCursorPosition(.{ .row = @truncate(row), .col = @truncate(col) });
try terminal.setCursorPosition(.{ .row = @truncate(row + 1), .col = @truncate(col + 1) });
try cvs.value(writer);
// update screen to be the virtual screen for the next frame
s[idx] = vs[idx];

View File

@@ -8,7 +8,6 @@
// taken from https://github.com/rockorager/libvaxis/blob/main/src/Cell.zig (MIT-License)
// with slight modifications
const std = @import("std");
const ctlseqs = @import("ctlseqs.zig");
const Color = @import("color.zig").Color;
@@ -23,208 +22,64 @@ pub const Underline = enum {
dashed,
};
fg: Color = .default,
bg: Color = .default,
ul: Color = .default,
ul_style: Underline = .off,
pub const Attribute = enum(u32) {
reset = 0,
bold = 1,
dim,
italic,
underline,
blink,
invert = 7,
hidden,
strikethrough,
};
bold: bool = false,
dim: bool = false,
italic: bool = false,
blink: bool = false,
reverse: bool = false,
invisible: bool = false,
strikethrough: bool = false,
fg: Color = .{ .ansi = .reset },
bg: Color = .{ .ansi = .reset },
ul: Color = .{ .ansi = .reset },
ul_style: Underline = .off,
attributes: []const Attribute,
pub fn eql(this: Style, other: Style) bool {
return this.fg.eql(other.fg) and
const ret = this.fg.eql(other.fg) and
this.bg.eql(other.bg) and
this.ul.eql(other.ul) and
other.ul_style == this.ul_style and
other.bold == this.bold and
other.dim == this.dim and
other.italic == this.italic and
other.blink == this.blink and
other.reverse == this.reverse and
other.invisible == this.invisible and
other.strikethrough == this.strikethrough;
other.attributes.len == this.attributes.len;
if (ret == false) return false;
// are the attributes also identical?
for (0..this.attributes.len) |i| {
if (this.attributes[i] != other.attributes[i])
return false;
}
return true;
}
/// Merge _other_ `Style` to _this_ style and overwrite _this_ `Style`'s value
/// if the _other_ value differs from the default value.
pub fn merge(this: *Style, other: Style) void {
if (other.fg != .default) this.fg = other.fg;
if (other.bg != .default) this.bg = other.bg;
if (other.ul != .default) this.ul = other.ul;
if (other.ul_style != .off) this.ul_style = other.ul_style;
if (other.bold != false) this.bold = other.bold;
if (other.dim != false) this.dim = other.dim;
if (other.italic != false) this.italic = other.italic;
if (other.blink != false) this.blink = other.blink;
if (other.reverse != false) this.reverse = other.reverse;
if (other.invisible != false) this.invisible = other.invisible;
if (other.strikethrough != false) this.strikethrough = other.strikethrough;
}
fn start(this: Style, writer: anytype) !void {
// foreground
switch (this.fg) {
.default => try std.fmt.format(writer, ctlseqs.fg_reset, .{}),
.index => |idx| {
switch (idx) {
0...7 => {
try std.fmt.format(writer, ctlseqs.fg_base, .{idx});
},
8...15 => {
try std.fmt.format(writer, ctlseqs.fg_bright, .{idx - 8});
},
else => {
try std.fmt.format(writer, ctlseqs.fg_indexed, .{idx});
},
}
},
.rgb => |rgb| {
try std.fmt.format(writer, ctlseqs.fg_rgb, .{ rgb[0], rgb[1], rgb[2] });
},
pub fn value(this: Style, writer: anytype, cp: u21) !void {
var buffer: [4]u8 = undefined;
const bytes = try std.unicode.utf8Encode(cp, &buffer);
std.debug.assert(bytes > 0);
// start escape sequence
try std.fmt.format(writer, "\x1b[", .{});
// colors
try this.fg.write(writer, .fg);
try std.fmt.format(writer, ";", .{});
try this.bg.write(writer, .bg);
// try std.fmt.format(writer, ":", .{});
// underline
// try this.ul.write(writer, .ul);
// try std.fmt.format(writer, ":", .{});
// attributes
for (this.attributes) |attribute| {
try std.fmt.format(writer, ":{d}", .{@intFromEnum(attribute)});
}
// background
switch (this.bg) {
.default => try std.fmt.format(writer, ctlseqs.bg_reset, .{}),
.index => |idx| {
switch (idx) {
0...7 => {
try std.fmt.format(writer, ctlseqs.bg_base, .{idx});
},
8...15 => {
try std.fmt.format(writer, ctlseqs.bg_bright, .{idx});
},
else => {
try std.fmt.format(writer, ctlseqs.bg_indexed, .{idx});
},
}
},
.rgb => |rgb| {
try std.fmt.format(writer, ctlseqs.bg_rgb, .{ rgb[0], rgb[1], rgb[2] });
},
}
// underline color
switch (this.ul) {
.default => try std.fmt.format(writer, ctlseqs.ul_reset, .{}),
.index => |idx| {
try std.fmt.format(writer, ctlseqs.ul_indexed, .{idx});
},
.rgb => |rgb| {
try std.fmt.format(writer, ctlseqs.ul_rgb, .{ rgb[0], rgb[1], rgb[2] });
},
}
// underline style
switch (this.ul_style) {
.off => try std.fmt.format(writer, ctlseqs.ul_off, .{}),
.single => try std.fmt.format(writer, ctlseqs.ul_single, .{}),
.double => try std.fmt.format(writer, ctlseqs.ul_double, .{}),
.curly => try std.fmt.format(writer, ctlseqs.ul_curly, .{}),
.dotted => try std.fmt.format(writer, ctlseqs.ul_dotted, .{}),
.dashed => try std.fmt.format(writer, ctlseqs.ul_dashed, .{}),
}
// bold
switch (this.bold) {
true => try std.fmt.format(writer, ctlseqs.bold_set, .{}),
false => try std.fmt.format(writer, ctlseqs.bold_dim_reset, .{}),
}
// dim
switch (this.dim) {
true => try std.fmt.format(writer, ctlseqs.dim_set, .{}),
false => try std.fmt.format(writer, ctlseqs.bold_dim_reset, .{}),
}
// italic
switch (this.italic) {
true => try std.fmt.format(writer, ctlseqs.italic_set, .{}),
false => try std.fmt.format(writer, ctlseqs.italic_reset, .{}),
}
// blink
switch (this.blink) {
true => try std.fmt.format(writer, ctlseqs.blink_set, .{}),
false => try std.fmt.format(writer, ctlseqs.blink_reset, .{}),
}
// reverse
switch (this.reverse) {
true => try std.fmt.format(writer, ctlseqs.reverse_set, .{}),
false => try std.fmt.format(writer, ctlseqs.reverse_reset, .{}),
}
// invisible
switch (this.invisible) {
true => try std.fmt.format(writer, ctlseqs.invisible_set, .{}),
false => try std.fmt.format(writer, ctlseqs.invisible_reset, .{}),
}
// strikethrough
switch (this.strikethrough) {
true => try std.fmt.format(writer, ctlseqs.strikethrough_set, .{}),
false => try std.fmt.format(writer, ctlseqs.strikethrough_reset, .{}),
}
}
fn end(this: Style, writer: anytype) !void {
// foreground
switch (this.fg) {
.default => {},
else => try std.fmt.format(writer, ctlseqs.fg_reset, .{}),
}
// background
switch (this.bg) {
.default => {},
else => try std.fmt.format(writer, ctlseqs.bg_reset, .{}),
}
// underline color
switch (this.ul) {
.default => {},
else => try std.fmt.format(writer, ctlseqs.ul_reset, .{}),
}
// underline style
switch (this.ul_style) {
.off => {},
else => try std.fmt.format(writer, ctlseqs.ul_off, .{}),
}
// bold
switch (this.bold) {
true => try std.fmt.format(writer, ctlseqs.bold_dim_reset, .{}),
false => {},
}
// dim
switch (this.dim) {
true => try std.fmt.format(writer, ctlseqs.bold_dim_reset, .{}),
false => {},
}
// italic
switch (this.italic) {
true => try std.fmt.format(writer, ctlseqs.italic_reset, .{}),
false => {},
}
// blink
switch (this.blink) {
true => try std.fmt.format(writer, ctlseqs.blink_reset, .{}),
false => {},
}
// reverse
switch (this.reverse) {
true => try std.fmt.format(writer, ctlseqs.reverse_reset, .{}),
false => {},
}
// invisible
switch (this.invisible) {
true => try std.fmt.format(writer, ctlseqs.invisible_reset, .{}),
false => {},
}
// strikethrough
switch (this.strikethrough) {
true => try std.fmt.format(writer, ctlseqs.strikethrough_reset, .{}),
false => {},
}
}
pub fn value(this: Style, writer: anytype, content: u8) !void {
try this.start(writer);
_ = try writer.write(&[_]u8{content});
try this.end(writer);
// end styling
try std.fmt.format(writer, "m", .{});
// content
try std.fmt.format(writer, "{s}", .{buffer});
// end escape sequence
try writer.print("\x1b[0m", .{});
}
// TODO: implement helper functions for terminal capabilities:

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@@ -20,7 +20,7 @@ pub const ReportMode = enum {
pub fn getTerminalSize() Size {
var ws: std.posix.winsize = undefined;
_ = std.posix.system.ioctl(std.posix.STDIN_FILENO, std.posix.T.IOCGWINSZ, @intFromPtr(&ws));
return .{ .cols = ws.col - 1, .rows = ws.row - 1 };
return .{ .cols = ws.col, .rows = ws.row };
}
pub fn saveScreen() !void {