mod(container): cleanup and highlight points for improvement
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This commit is contained in:
2025-07-06 00:42:00 +02:00
parent 9f29ac6a77
commit 9f33c902ee
2 changed files with 11 additions and 13 deletions

View File

@@ -566,6 +566,7 @@ pub fn Container(comptime Event: type) type {
size: Point,
properties: Properties,
element: Element,
// TODO this should be renamed to `children`
elements: std.ArrayList(@This()),
/// Properties for each `Container` to configure their layout,
@@ -593,7 +594,7 @@ pub fn Container(comptime Event: type) type {
};
}
pub fn deinit(this: *@This()) void {
pub fn deinit(this: *const @This()) void {
for (this.elements.items) |*element| {
element.deinit();
}
@@ -855,7 +856,7 @@ pub fn Container(comptime Event: type) type {
this.grow_resize(this.size);
}
pub fn handle(this: *@This(), event: Event) !void {
pub fn handle(this: *const @This(), event: Event) !void {
switch (event) {
.mouse => |mouse| if (mouse.in(this.origin, this.size)) {
// the element receives the mouse event with relative position
@@ -873,11 +874,12 @@ pub fn Container(comptime Event: type) type {
}
}
pub fn content(this: *const @This()) ![]const Cell {
pub fn content(this: *const @This()) ![]Cell {
if (this.size.x == 0 or this.size.y == 0) return Error.TooSmall;
const cells = try this.allocator.alloc(Cell, @as(usize, this.size.x) * @as(usize, this.size.y));
@memset(cells, .{});
errdefer this.allocator.free(cells);
@memset(cells, .{});
this.properties.layout.content(@This(), cells, this.origin, this.size, this.elements.items);
this.properties.border.content(cells, this.size);

View File

@@ -182,6 +182,7 @@ pub fn Scrollable(Event: type) type {
configuration: Configuration,
pub const Configuration = packed struct {
// TODO the scrollbar bool and the color should be in their own struct using `enabled` and `color` inside of the struct to be more consistent with other `Configuration` structs
scrollbar: bool,
color: Color = .default,
x_axis: bool = false,
@@ -281,7 +282,6 @@ pub fn Scrollable(Event: type) type {
const size = container.size;
const origin = container.origin;
const contents = try container.content();
defer container.allocator.free(contents);
const anchor = (@as(usize, origin.y) * @as(usize, container_size.x)) + @as(usize, origin.x);
@@ -294,6 +294,8 @@ pub fn Scrollable(Event: type) type {
if (contents.len == idx) break :blk;
}
}
// free immediately
container.allocator.free(contents);
for (container.elements.items) |child| try render_container(child, cells, size);
}
@@ -306,13 +308,7 @@ pub fn Scrollable(Event: type) type {
const offset_y: usize = if (this.configuration.y_axis) 1 else 0;
const container_size = this.container.size;
const container_cells = try this.container.allocator.alloc(Cell, @as(usize, container_size.x) * @as(usize, container_size.y));
{
const container_cells_const = try this.container.content();
defer this.container.allocator.free(container_cells_const);
assert(container_cells_const.len == @as(usize, container_size.x) * @as(usize, container_size.y));
@memcpy(container_cells, container_cells_const);
}
const container_cells = try this.container.content();
for (this.container.elements.items) |child| try render_container(child, container_cells, container_size);
@@ -705,7 +701,7 @@ pub fn Progress(Event: type, Queue: type) fn (meta.FieldEnum(Event)) type {
}
fn handle(ctx: *anyopaque, event: Event) !void {
var this: *@This() = @ptrCast(@alignCast(ctx));
const this: *@This() = @ptrCast(@alignCast(ctx));
// TODO should this `Element` trigger a completion event? (I don't think that this is useful?)
switch (event) {
progress_event => |value| {