mod(container/border): change default configuration
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@@ -27,6 +27,7 @@ pub fn main() !void {
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.border = .{
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.color = .blue,
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.corners = .rounded,
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.sides = .all(),
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.separator = .{ .enabled = false },
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},
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.layout = .{
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@@ -36,14 +37,12 @@ pub fn main() !void {
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},
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});
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try container.append(try App.Container.init(allocator, .{
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.border = .{ .color = .light_blue, .corners = .squared },
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.rectangle = .{ .fill = .blue },
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}));
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try container.append(try App.Container.init(allocator, .{
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.border = .{ .color = .light_blue, .corners = .squared },
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}));
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try container.append(try App.Container.init(allocator, .{
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.border = .{ .color = .light_blue, .corners = .squared },
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.rectangle = .{ .fill = .blue },
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}));
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defer container.deinit();
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@@ -14,7 +14,7 @@ pub const Border = struct {
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pub const rounded_border: [6]u21 = .{ '╭', '─', '╮', '│', '╰', '╯' };
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pub const squared_border: [6]u21 = .{ '┌', '─', '┐', '│', '└', '┘' };
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/// Color to use for the border
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color: Color = .white,
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color: Color = .default,
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/// Configure the corner type to be used for the border
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corners: enum(u1) {
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squared,
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@@ -22,10 +22,14 @@ pub const Border = struct {
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} = .squared,
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/// Configure the sides where the borders shall be rendered
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sides: packed struct {
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top: bool = true,
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bottom: bool = true,
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left: bool = true,
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right: bool = true,
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top: bool = false,
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bottom: bool = false,
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left: bool = false,
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right: bool = false,
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pub fn all() @This() {
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return .{ .top = true, .bottom = true, .left = true, .right = true };
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}
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} = .{},
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/// Configure separator borders between child element to added to the layout
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separator: struct {
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