f66a870223
ref(input): move mouse.zig and key.zig into public input.zig namespace
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 1m41s
2025-02-18 18:24:09 +01:00
c2080ab40f
ref(ctlseqs): use control sequence file; rename key names
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 46s
2025-02-17 23:08:47 +01:00
a9f48bfb6a
ref(key): make Key struct packed and rename constants
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 2m5s
2025-02-17 21:06:15 +01:00
bbe6f4741e
WIP: use viewport to allow sizes of scroll to extend further than renderable screen
2025-02-12 22:33:03 +01:00
2bfacc0e98
WIP: container rendering for borders + container element rendering
2025-02-03 19:55:33 +01:00
1293cb065d
WIP: add Container type with corresponding Properties configuration
...
The configuration of the `Container` types is very much inspired by
[clay](https://github.com/nicbarker/clay ).
2025-02-01 01:05:56 +01:00
bdbe05c996
mod(structure): update project structure
...
Remove examples, add description for design goals in README.md and
apply re-names and naming changes accordingly for the project structure.
Implement a flat hierachry, as the library shall remain pretty simple.
2025-01-30 23:02:34 +01:00
3decc541a9
mod(renderer): initial version of double buffer intermediate renderer
...
This branch will implement the necessary changes for the widgets and
their implementations to use the new renderer correctly.
2025-01-30 20:53:01 +01:00
c83ceff925
fix(typo): correct function name
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 1m40s
2025-01-30 16:28:36 +01:00
6cd78d0418
fix: release mode undefined usage (for optionals); bump to 0.14.dev
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 54s
2024-11-19 23:27:12 +01:00
07e4819ecd
feat(renderer): render cells instead of raw u8 array contents
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 39s
2024-11-12 19:14:19 +01:00
8b3f863404
mod(app): automatically hide cursor when running fullscreen tui's
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 37s
2024-11-11 13:32:39 +01:00
53fc34ba69
mod(terminal): add writer interface implementation
2024-11-11 12:29:33 +01:00
35a7f9cc02
fix(zterm): export corresponding necessary types
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 36s
2024-11-10 17:07:53 +01:00
1dbdf3b422
mod: restructure Style component
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 30s
2024-11-10 17:05:07 +01:00
88bc8c5346
mod: restructure terminal structs Key, Position and Size
Zig Project Action / Lint, Spell-check and test zig project (push) Successful in 39s
2024-11-10 17:01:19 +01:00
a201f2b653
mod: change widget interface Widget.content replaced with Widget.render
...
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 29s
The .resize `Event` has been adapted to include an _anchor_, which
provide the full necessary information for each widget where to render
on the screen with what requested size. Each Widget can then dynamically
decide how and what to render (i.e. provide placeholder text in case the
size is too small, etc.).
2024-11-10 15:53:28 +01:00
b314ff7813
mod: replace Layout.content with Layout.render
...
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 30s
The App.Renderer is used for the new `Layout.render` method. Each layout
renders itself now with corresponding renderers which might only update
parts of the screen, etc.
2024-11-10 14:34:28 +01:00
c83cf530ce
add(test): test execution into zterm test build
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 28s
2024-11-09 21:29:49 +01:00
6d389bcd4b
initial commit
Zig Project Action / Lint, Spell-check and test zig project (push) Failing after 30s
2024-11-09 21:24:42 +01:00