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zterm/examples/elements/scrollable.zig
Yves Biener 38d31fae72
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feat(element): parameter *const App.Model
The renderer will provide `resize`, `reposition` and `minSize` (for
the `Scrollable` `Element`) with a read-only pointer to the model of
the application (similar to how it is already done for `handle` and
`content`). Every interface function now has the same data that it can
each use for implementing its corresponding task based on local and
shared variables through the element instance and model pointer.
2025-11-10 17:09:29 +01:00

202 lines
6.2 KiB
Zig

const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, _: *const App.Model, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
const HelloWorldText = packed struct {
const text = "Hello World";
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{ .content = content },
};
}
fn content(ctx: *anyopaque, _: *const App.Model, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = size.y / 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.DebugAllocator(.{}) = .init;
defer {
const deinit_status = gpa.deinit();
if (deinit_status == .leak) {
log.err("memory leak", .{});
}
}
const allocator = gpa.allocator();
var threaded_io: std.Io.Threaded = .init(allocator);
defer threaded_io.deinit();
var app: App = .init(threaded_io.ioBasic(), .{});
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var element_wrapper: HelloWorldText = .{};
const element = element_wrapper.element();
var quit_text: QuitText = .{};
var top_box = try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
.layout = .{
.gap = 2,
.separator = .{
.enabled = true,
},
.direction = .vertical,
.padding = .vertical(1),
},
}, .{});
try top_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
.size = .{
.dim = .{ .y = 30 },
},
}, .{}));
try top_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
.size = .{
.dim = .{ .y = 5 },
},
}, element));
try top_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
.size = .{
.dim = .{ .y = 2 },
},
}, .{}));
defer top_box.deinit();
var bottom_box = try App.Container.init(allocator, .{
.border = .{
.sides = .all,
.color = .blue,
},
.layout = .{
.separator = .{
.enabled = true,
.color = .red,
},
.direction = .vertical,
.padding = .vertical(1),
},
.size = .{
.dim = .{ .y = 30 },
},
}, .{});
try bottom_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .grey },
}, .{}));
try bottom_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .grey },
}, element));
try bottom_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .grey },
}, .{}));
defer bottom_box.deinit();
var container = try App.Container.init(allocator, .{
.layout = .{
.gap = 2,
.separator = .{
.enabled = true,
.line = .double,
},
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
.direction = .vertical,
},
}, quit_text.element());
defer container.deinit();
// place empty container containing the element of the scrollable Container.
var scrollable_top: App.Scrollable = .init(top_box, .enabled(.default, false));
try container.append(try App.Container.init(allocator, .{}, scrollable_top.element()));
var scrollable_bottom: App.Scrollable = .init(bottom_box, .enabled(.white, true));
try container.append(try App.Container.init(allocator, .{}, scrollable_bottom.element()));
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
container.handle(&app.model, event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
container.resize(&app.model, try renderer.resize());
container.reposition(&app.model, .{});
try renderer.render(@TypeOf(container), &container, App.Model, &app.model);
try renderer.flush();
}
}
pub const panic = App.panic_handler;
const log = std.log.scoped(.default);
const std = @import("std");
const assert = std.debug.assert;
const zterm = @import("zterm");
const input = zterm.input;
const App = zterm.App(struct {}, union(enum) {});