Compare commits
40
Commits
0.1.0
...
feat/popup
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
89bc3eac0c
|
||
|
|
df78c7d6eb
|
||
|
|
66b3a77805
|
||
|
|
b401b5ece8
|
||
|
|
9f33c902ee
|
||
|
|
9f29ac6a77
|
||
|
|
f775a6ab2d
|
||
|
|
a39cee7ccb
|
||
|
|
7875db0aea
|
||
|
|
7595e3b5bb
|
||
|
|
2ba0ed85fb
|
||
|
|
439520d4fe
|
||
|
|
ded1f2c17e
|
||
|
|
92ae8c9681
|
||
|
|
743cdca174
|
||
|
|
7d8e902ce2
|
||
|
|
ed0010c8af
|
||
|
|
a8e138deb7
|
||
|
|
d0453d08b8
|
||
|
|
825fb63bc8
|
||
|
|
76f708d9d7
|
||
|
|
0d2644f476
|
||
|
|
9a818117d7
|
||
|
|
5ba5b2b372
|
||
|
|
3cb0d11e71
|
||
|
|
4cc749facc
|
||
|
|
c6d8eec287
|
||
|
|
2572b57697
|
||
|
|
80a36a9947
|
||
|
|
4cde0640c8
|
||
|
|
e9a9c2b680
|
||
|
|
ba25e6056c
|
||
|
|
aa4adf20f9
|
||
|
|
50adf32f14
|
||
|
|
a4293ff243
|
||
|
|
50450f3bbc | ||
|
|
bce134f052 | ||
|
|
962a384ecf | ||
|
|
0b7d032b11 | ||
|
|
7e20dd73d9 |
No files matched your search
@@ -15,7 +15,7 @@ jobs:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Setup zig installation
|
||||
uses: mlugg/setup-zig@v1
|
||||
uses: mlugg/setup-zig@v2
|
||||
with:
|
||||
version: master
|
||||
- name: Run tests
|
||||
|
||||
@@ -14,7 +14,7 @@ jobs:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v4
|
||||
- name: Setup zig installation
|
||||
uses: mlugg/setup-zig@v1
|
||||
uses: mlugg/setup-zig@v2
|
||||
with:
|
||||
version: master
|
||||
- name: Lint check
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
const std = @import("std");
|
||||
|
||||
pub fn build(b: *std.Build) void {
|
||||
const target = b.standardTargetOptions(.{});
|
||||
const optimize = b.standardOptimizeOption(.{});
|
||||
@@ -7,9 +5,13 @@ pub fn build(b: *std.Build) void {
|
||||
const Examples = enum {
|
||||
all,
|
||||
demo,
|
||||
continuous,
|
||||
// elements:
|
||||
alignment,
|
||||
button,
|
||||
input,
|
||||
popup,
|
||||
progress,
|
||||
scrollable,
|
||||
// layouts:
|
||||
vertical,
|
||||
@@ -24,9 +26,13 @@ pub fn build(b: *std.Build) void {
|
||||
};
|
||||
|
||||
const example = b.option(Examples, "example", "Example to build and/or run. (default: all)") orelse .all;
|
||||
const debug_rendering = b.option(bool, "debug", "Enable debug rendering. Highlight origin's, size's, padding's, gap's, etc. (default: false)") orelse false;
|
||||
// NOTE do not support debug rendering in release builds
|
||||
if (debug_rendering == true and optimize != .Debug) @panic("Cannot enable debug rendering in non-debug builds.");
|
||||
|
||||
const options = b.addOptions();
|
||||
options.addOption(Examples, "example", example);
|
||||
options.addOption(bool, "debug", debug_rendering);
|
||||
const options_module = options.createModule();
|
||||
|
||||
// dependencies
|
||||
const zg = b.dependency("zg", .{
|
||||
@@ -36,163 +42,64 @@ pub fn build(b: *std.Build) void {
|
||||
|
||||
// library
|
||||
const lib = b.addModule("zterm", .{
|
||||
.root_source_file = b.path("src/zterm.zig"),
|
||||
.root_source_file = b.path("src/root.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
lib.addImport("code_point", zg.module("code_point"));
|
||||
lib.addImport("build_options", options_module);
|
||||
|
||||
//--- Examples ---
|
||||
|
||||
// demo:
|
||||
const demo = b.addExecutable(.{
|
||||
.name = "demo",
|
||||
.root_source_file = b.path("examples/demo.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
demo.root_module.addImport("zterm", lib);
|
||||
|
||||
// elements:
|
||||
const button = b.addExecutable(.{
|
||||
.name = "button",
|
||||
.root_source_file = b.path("examples/elements/button.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
button.root_module.addImport("zterm", lib);
|
||||
|
||||
const input = b.addExecutable(.{
|
||||
.name = "input",
|
||||
.root_source_file = b.path("examples/elements/input.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
input.root_module.addImport("zterm", lib);
|
||||
|
||||
const scrollable = b.addExecutable(.{
|
||||
.name = "scrollable",
|
||||
.root_source_file = b.path("examples/elements/scrollable.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
scrollable.root_module.addImport("zterm", lib);
|
||||
|
||||
// layouts:
|
||||
const vertical = b.addExecutable(.{
|
||||
.name = "vertical",
|
||||
.root_source_file = b.path("examples/layouts/vertical.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
vertical.root_module.addImport("zterm", lib);
|
||||
|
||||
const horizontal = b.addExecutable(.{
|
||||
.name = "horizontal",
|
||||
.root_source_file = b.path("examples/layouts/horizontal.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
horizontal.root_module.addImport("zterm", lib);
|
||||
|
||||
const grid = b.addExecutable(.{
|
||||
.name = "grid",
|
||||
.root_source_file = b.path("examples/layouts/grid.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
grid.root_module.addImport("zterm", lib);
|
||||
|
||||
const mixed = b.addExecutable(.{
|
||||
.name = "mixed",
|
||||
.root_source_file = b.path("examples/layouts/mixed.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
mixed.root_module.addImport("zterm", lib);
|
||||
|
||||
// styles:
|
||||
const palette = b.addExecutable(.{
|
||||
.name = "palette",
|
||||
.root_source_file = b.path("examples/styles/palette.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
palette.root_module.addImport("zterm", lib);
|
||||
|
||||
const text = b.addExecutable(.{
|
||||
.name = "text",
|
||||
.root_source_file = b.path("examples/styles/text.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
text.root_module.addImport("zterm", lib);
|
||||
|
||||
// error handling:
|
||||
const errors = b.addExecutable(.{
|
||||
.name = "errors",
|
||||
.root_source_file = b.path("examples/errors.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
errors.root_module.addImport("zterm", lib);
|
||||
|
||||
// mapping of user selected example to compile step
|
||||
const exe = switch (example) {
|
||||
.demo => demo,
|
||||
// elements:
|
||||
.button => button,
|
||||
.input => input,
|
||||
.scrollable => scrollable,
|
||||
// layouts:
|
||||
.vertical => vertical,
|
||||
.horizontal => horizontal,
|
||||
.grid => grid,
|
||||
.mixed => mixed,
|
||||
// styles:
|
||||
.text => text,
|
||||
.palette => palette,
|
||||
// error handling:
|
||||
.errors => errors,
|
||||
else => blk: {
|
||||
b.installArtifact(button);
|
||||
b.installArtifact(input);
|
||||
b.installArtifact(scrollable);
|
||||
b.installArtifact(vertical);
|
||||
b.installArtifact(horizontal);
|
||||
b.installArtifact(grid);
|
||||
b.installArtifact(mixed);
|
||||
b.installArtifact(text);
|
||||
b.installArtifact(palette);
|
||||
b.installArtifact(errors);
|
||||
break :blk demo;
|
||||
},
|
||||
};
|
||||
b.installArtifact(exe);
|
||||
|
||||
// zig build run
|
||||
const run_cmd = b.addRunArtifact(exe);
|
||||
run_cmd.step.dependOn(b.getInstallStep());
|
||||
// Allow additional arguments, like this: `zig build run -- arg1 arg2 etc`
|
||||
if (b.args) |args| run_cmd.addArgs(args);
|
||||
|
||||
// This creates a build step. It will be visible in the `zig build --help` menu,
|
||||
// and can be selected like this: `zig build run`
|
||||
// This will evaluate the `run` step rather than the default, which is "install".
|
||||
const run_step = b.step("run", "Run the app");
|
||||
run_step.dependOn(&run_cmd.step);
|
||||
const examples = std.meta.fields(Examples);
|
||||
inline for (examples) |e| {
|
||||
if (@as(Examples, @enumFromInt(e.value)) == .all) continue; // skip `.all` entry
|
||||
const demo = b.addExecutable(.{
|
||||
.name = e.name,
|
||||
.root_source_file = b.path(switch (@as(Examples, @enumFromInt(e.value))) {
|
||||
.demo => "examples/demo.zig",
|
||||
.continuous => "examples/continuous.zig",
|
||||
// elements:
|
||||
.alignment => "examples/elements/alignment.zig",
|
||||
.button => "examples/elements/button.zig",
|
||||
.input => "examples/elements/input.zig",
|
||||
.popup => "examples/elements/popup.zig",
|
||||
.progress => "examples/elements/progress.zig",
|
||||
.scrollable => "examples/elements/scrollable.zig",
|
||||
// layouts:
|
||||
.vertical => "examples/layouts/vertical.zig",
|
||||
.horizontal => "examples/layouts/horizontal.zig",
|
||||
.grid => "examples/layouts/grid.zig",
|
||||
.mixed => "examples/layouts/mixed.zig",
|
||||
// styles:
|
||||
.text => "examples/styles/text.zig",
|
||||
.palette => "examples/styles/palette.zig",
|
||||
// error handling
|
||||
.errors => "examples/errors.zig",
|
||||
.all => unreachable, // should never happen
|
||||
}),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
// import dependencies
|
||||
demo.root_module.addImport("zterm", lib);
|
||||
// mapping of user selected example to compile step
|
||||
if (@intFromEnum(example) == e.value or example == .all) b.installArtifact(demo);
|
||||
}
|
||||
|
||||
// zig build test
|
||||
const lib_unit_tests = b.addTest(.{
|
||||
.root_source_file = b.path("src/zterm.zig"),
|
||||
.root_source_file = b.path("src/root.zig"),
|
||||
.target = target,
|
||||
.optimize = optimize,
|
||||
});
|
||||
lib_unit_tests.root_module.addImport("code_point", zg.module("code_point"));
|
||||
lib_unit_tests.root_module.addImport("DisplayWidth", zg.module("DisplayWidth"));
|
||||
lib_unit_tests.root_module.addImport("build_options", options_module);
|
||||
|
||||
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
|
||||
|
||||
const test_step = b.step("test", "Run unit tests");
|
||||
test_step.dependOn(&run_lib_unit_tests.step);
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
+3
-3
@@ -24,7 +24,7 @@
|
||||
|
||||
// This is a [Semantic Version](https://semver.org/).
|
||||
// In a future version of Zig it will be used for package deduplication.
|
||||
.version = "0.1.0",
|
||||
.version = "0.3.0",
|
||||
|
||||
// Tracks the earliest Zig version that the package considers to be a
|
||||
// supported use case.
|
||||
@@ -37,8 +37,8 @@
|
||||
// internet connectivity.
|
||||
.dependencies = .{
|
||||
.zg = .{
|
||||
.url = "git+https://codeberg.org/atman/zg#4a002763419a34d61dcbb1f415821b83b9bf8ddc",
|
||||
.hash = "1220f3e29bc40856bfc06e0ee133f814b0011c76de987d8a6a458c2f34d82708899a",
|
||||
.url = "git+https://codeberg.org/atman/zg#9427a9e53aaa29ee071f4dcb35b809a699d75aa9",
|
||||
.hash = "zg-0.14.1-oGqU3IQ_tALZIiBN026_NTaPJqU-Upm8P_C7QED2Rzm8",
|
||||
},
|
||||
},
|
||||
.paths = .{
|
||||
|
||||
@@ -0,0 +1,245 @@
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{ .ptr = this, .vtable = &.{ .content = content } };
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
const anchor = (row * size.x) + col;
|
||||
|
||||
for (text, 0..) |cp, idx| {
|
||||
cells[anchor + idx].style.fg = .white;
|
||||
cells[anchor + idx].style.bg = .black;
|
||||
cells[anchor + idx].cp = cp;
|
||||
|
||||
// NOTE do not write over the contents of this `Container`'s `Size`
|
||||
if (anchor + idx == cells.len - 1) break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/// Spinner element implementation that runs a simple animation that requires
|
||||
/// the continuous draw loop.
|
||||
const Spinner = struct {
|
||||
counter: u8 = 0,
|
||||
index: u8 = 0,
|
||||
|
||||
const map: [6]u21 = .{ '', '', '', '', '', '' };
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{
|
||||
.ptr = this,
|
||||
.vtable = &.{
|
||||
.content = content,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
cells[size.x + 1].cp = map[this.index];
|
||||
|
||||
this.counter += 1;
|
||||
if (this.counter >= 20) {
|
||||
this.index += 1;
|
||||
this.index %= 6;
|
||||
this.counter = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const InputField = struct {
|
||||
input: std.ArrayList(u21),
|
||||
queue: *App.Queue,
|
||||
|
||||
pub fn init(allocator: std.mem.Allocator, queue: *App.Queue) @This() {
|
||||
return .{
|
||||
.input = .init(allocator),
|
||||
.queue = queue,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(this: @This()) void {
|
||||
this.input.deinit();
|
||||
}
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{
|
||||
.ptr = this,
|
||||
.vtable = &.{
|
||||
.handle = handle,
|
||||
.content = content,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn handle(ctx: *anyopaque, event: App.Event) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
switch (event) {
|
||||
.key => |key| {
|
||||
if (key.isAscii()) try this.input.append(key.cp);
|
||||
|
||||
if (key.eql(.{ .cp = zterm.input.Enter }) or key.eql(.{ .cp = zterm.input.KpEnter }))
|
||||
this.queue.push(.{ .accept = try this.input.toOwnedSlice() });
|
||||
|
||||
if (key.eql(.{ .cp = zterm.input.Backspace }))
|
||||
_ = this.input.pop();
|
||||
|
||||
if (key.eql(.{ .cp = zterm.input.Delete }) or key.eql(.{ .cp = zterm.input.KpDelete }))
|
||||
_ = this.input.pop();
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
if (this.input.items.len == 0) return;
|
||||
|
||||
const row = 1;
|
||||
const col = 1;
|
||||
const anchor = (row * size.x) + col;
|
||||
|
||||
for (this.input.items, 0..) |cp, idx| {
|
||||
cells[anchor + idx].style.fg = .black;
|
||||
cells[anchor + idx].style.cursor = false;
|
||||
cells[anchor + idx].cp = cp;
|
||||
|
||||
// NOTE do not write over the contents of this `Container`'s `Size`
|
||||
if (anchor + idx == cells.len - 1) break;
|
||||
|
||||
if (idx == this.input.items.len - 1) cells[anchor + idx + 1].style.cursor = true;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
|
||||
var app: App = .init;
|
||||
var renderer = zterm.Renderer.Buffered.init(allocator);
|
||||
defer renderer.deinit();
|
||||
|
||||
var input_field: InputField = .init(allocator, &app.queue);
|
||||
defer input_field.deinit();
|
||||
|
||||
var quit_text: QuitText = .{};
|
||||
var spinner: Spinner = .{};
|
||||
|
||||
var container = try App.Container.init(allocator, .{
|
||||
.rectangle = .{ .fill = .grey },
|
||||
.layout = .{
|
||||
.direction = .vertical,
|
||||
.padding = .all(5),
|
||||
},
|
||||
}, quit_text.element());
|
||||
defer container.deinit();
|
||||
|
||||
try container.append(try App.Container.init(allocator, .{
|
||||
.rectangle = .{ .fill = .light_grey },
|
||||
.size = .{
|
||||
.grow = .horizontal,
|
||||
.dim = .{ .y = 10 },
|
||||
},
|
||||
}, input_field.element()));
|
||||
|
||||
const nested_container: App.Container = try .init(allocator, .{
|
||||
.rectangle = .{ .fill = .light_grey },
|
||||
}, spinner.element());
|
||||
try container.append(nested_container);
|
||||
|
||||
try app.start();
|
||||
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
|
||||
|
||||
var framerate: u64 = 60;
|
||||
var tick_ms: u64 = @divFloor(time.ms_per_s, framerate);
|
||||
var next_frame_ms: u64 = 0;
|
||||
|
||||
// draw loop
|
||||
draw: while (true) {
|
||||
const now_ms: u64 = @intCast(time.milliTimestamp());
|
||||
if (now_ms >= next_frame_ms) {
|
||||
next_frame_ms = now_ms + tick_ms;
|
||||
} else {
|
||||
time.sleep((next_frame_ms - now_ms) * time.ns_per_ms);
|
||||
next_frame_ms += tick_ms;
|
||||
}
|
||||
|
||||
const len = blk: {
|
||||
app.queue.lock();
|
||||
defer app.queue.unlock();
|
||||
break :blk app.queue.len();
|
||||
};
|
||||
|
||||
// handle events
|
||||
for (0..len) |_| {
|
||||
const event = app.queue.drain() orelse break;
|
||||
log.debug("handling event: {s}", .{@tagName(event)});
|
||||
// pre event handling
|
||||
switch (event) {
|
||||
.key => |key| {
|
||||
log.debug("key {any}", .{key});
|
||||
if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit();
|
||||
},
|
||||
.accept => |input| {
|
||||
defer allocator.free(input);
|
||||
var string = try allocator.alloc(u8, input.len);
|
||||
defer allocator.free(string);
|
||||
for (0.., input) |i, char| string[i] = @intCast(char);
|
||||
log.debug("Accepted input '{s}'", .{string});
|
||||
},
|
||||
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
|
||||
.focus => |b| {
|
||||
// NOTE reduce framerate in case the window is not focused and restore again when focused
|
||||
framerate = if (b) 60 else 15;
|
||||
tick_ms = @divFloor(time.ms_per_s, framerate);
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
|
||||
container.handle(event) catch |err| app.postEvent(.{
|
||||
.err = .{
|
||||
.err = err,
|
||||
.msg = "Container Event handling failed",
|
||||
},
|
||||
});
|
||||
|
||||
// post event handling
|
||||
switch (event) {
|
||||
.quit => break :draw,
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const time = std.time;
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {
|
||||
accept: []u21,
|
||||
});
|
||||
+55
-15
@@ -1,11 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const input = zterm.input;
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit. Press ctrl+n to launch helix.";
|
||||
|
||||
@@ -15,7 +7,7 @@ const QuitText = struct {
|
||||
|
||||
pub fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const y = 2;
|
||||
const x = size.x / 2 -| (text.len / 2);
|
||||
@@ -36,7 +28,7 @@ pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
// TODO maybe create own allocator as some sort of arena allocator to have consistent memory usage
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -75,7 +67,7 @@ pub fn main() !void {
|
||||
}, .{}));
|
||||
defer box.deinit();
|
||||
|
||||
var scrollable: App.Scrollable = .{ .container = box };
|
||||
var scrollable: App.Scrollable = .init(box, .disabled);
|
||||
|
||||
var container = try App.Container.init(allocator, .{
|
||||
.layout = .{
|
||||
@@ -87,15 +79,54 @@ pub fn main() !void {
|
||||
}, quit_text.element());
|
||||
try container.append(try App.Container.init(allocator, .{}, scrollable.element()));
|
||||
|
||||
try container.append(try App.Container.init(allocator, .{
|
||||
var nested_container: App.Container = try .init(allocator, .{
|
||||
.layout = .{
|
||||
.direction = .vertical,
|
||||
.separator = .{
|
||||
.enabled = true,
|
||||
},
|
||||
},
|
||||
}, .{});
|
||||
var inner_container: App.Container = try .init(allocator, .{
|
||||
.layout = .{
|
||||
.direction = .vertical,
|
||||
},
|
||||
.border = .{
|
||||
.color = .light_blue,
|
||||
.sides = .all,
|
||||
},
|
||||
}, .{});
|
||||
try inner_container.append(try .init(allocator, .{
|
||||
.rectangle = .{
|
||||
.fill = .blue,
|
||||
},
|
||||
.size = .{
|
||||
.dim = .{ .x = 100 },
|
||||
.grow = .horizontal,
|
||||
.dim = .{ .y = 5 },
|
||||
},
|
||||
}, .{}));
|
||||
try inner_container.append(try .init(allocator, .{
|
||||
.rectangle = .{
|
||||
.fill = .red,
|
||||
},
|
||||
.size = .{
|
||||
.grow = .horizontal,
|
||||
.dim = .{ .y = 5 },
|
||||
},
|
||||
}, .{}));
|
||||
try inner_container.append(try .init(allocator, .{
|
||||
.rectangle = .{
|
||||
.fill = .green,
|
||||
},
|
||||
}, .{}));
|
||||
try nested_container.append(inner_container);
|
||||
try nested_container.append(try .init(allocator, .{
|
||||
.size = .{
|
||||
.grow = .horizontal,
|
||||
.dim = .{ .y = 1 },
|
||||
},
|
||||
}, .{}));
|
||||
try container.append(nested_container);
|
||||
try container.append(try App.Container.init(allocator, .{
|
||||
.rectangle = .{ .fill = .blue },
|
||||
.size = .{
|
||||
@@ -119,6 +150,7 @@ pub fn main() !void {
|
||||
|
||||
if (key.eql(.{ .cp = 'n', .mod = .{ .ctrl = true } })) {
|
||||
try app.interrupt();
|
||||
renderer.size = .{}; // reset size, such that next resize will cause a full re-draw!
|
||||
defer app.start() catch @panic("could not start app event loop");
|
||||
var child = std.process.Child.init(&.{"hx"}, allocator);
|
||||
_ = child.spawnAndWait() catch |err| app.postEvent(.{
|
||||
@@ -149,10 +181,18 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const input = zterm.input;
|
||||
const App = zterm.App(union(enum) {});
|
||||
@@ -0,0 +1,99 @@
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{ .ptr = this, .vtable = &.{ .content = content } };
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
const anchor = (row * size.x) + col;
|
||||
|
||||
for (text, 0..) |cp, idx| {
|
||||
cells[anchor + idx].style.fg = .white;
|
||||
cells[anchor + idx].style.bg = .black;
|
||||
cells[anchor + idx].cp = cp;
|
||||
|
||||
// NOTE do not write over the contents of this `Container`'s `Size`
|
||||
if (anchor + idx == cells.len - 1) break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
|
||||
var app: App = .init;
|
||||
var renderer = zterm.Renderer.Buffered.init(allocator);
|
||||
defer renderer.deinit();
|
||||
|
||||
var container: App.Container = try .init(allocator, .{}, .{});
|
||||
defer container.deinit();
|
||||
|
||||
var quit_text: QuitText = .{};
|
||||
const quit_container = try App.Container.init(allocator, .{
|
||||
.rectangle = .{ .fill = .blue },
|
||||
.layout = .{
|
||||
.direction = .vertical,
|
||||
.padding = .all(5),
|
||||
},
|
||||
.size = .{
|
||||
.dim = .{ .x = 25, .y = 5 },
|
||||
.grow = .fixed,
|
||||
},
|
||||
}, quit_text.element());
|
||||
|
||||
var alignment: App.Alignment = .init(quit_container, .center);
|
||||
try container.append(try .init(allocator, .{}, alignment.element()));
|
||||
|
||||
try app.start();
|
||||
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
|
||||
|
||||
// event loop
|
||||
while (true) {
|
||||
const event = app.nextEvent();
|
||||
log.debug("received event: {s}", .{@tagName(event)});
|
||||
|
||||
// pre event handling
|
||||
switch (event) {
|
||||
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
|
||||
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
|
||||
else => {},
|
||||
}
|
||||
|
||||
container.handle(event) catch |err| app.postEvent(.{
|
||||
.err = .{
|
||||
.err = err,
|
||||
.msg = "Container Event handling failed",
|
||||
},
|
||||
});
|
||||
|
||||
// post event handling
|
||||
switch (event) {
|
||||
.quit => break,
|
||||
else => {},
|
||||
}
|
||||
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {});
|
||||
@@ -1,12 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {
|
||||
click: [:0]const u8,
|
||||
});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -16,7 +7,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -66,7 +57,7 @@ const Clickable = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = size.y / 2 -| (text.len / 2);
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -86,7 +77,7 @@ const Clickable = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -98,6 +89,8 @@ pub fn main() !void {
|
||||
var clickable: Clickable = .{ .queue = &app.queue };
|
||||
const element = clickable.element();
|
||||
|
||||
var button: App.Button(.accept) = .init(&app.queue, .init(.default, "Button"));
|
||||
|
||||
var quit_text: QuitText = .{};
|
||||
|
||||
var container = try App.Container.init(allocator, .{
|
||||
@@ -107,6 +100,7 @@ pub fn main() !void {
|
||||
defer container.deinit();
|
||||
|
||||
try container.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = .light_grey } }, element));
|
||||
try container.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = .black } }, button.element()));
|
||||
|
||||
try app.start();
|
||||
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
|
||||
@@ -119,9 +113,8 @@ pub fn main() !void {
|
||||
// pre event handling
|
||||
switch (event) {
|
||||
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
|
||||
.click => |button| {
|
||||
log.info("Clicked with mouse using Button: {s}", .{button});
|
||||
},
|
||||
.click => |b| log.info("Clicked with mouse using Button: {s}", .{b}),
|
||||
.accept => log.info("Clicked built-in button using the mouse", .{}),
|
||||
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
|
||||
else => {},
|
||||
}
|
||||
@@ -139,10 +132,20 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {
|
||||
click: [:0]const u8,
|
||||
accept,
|
||||
});
|
||||
+60
-56
@@ -1,12 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {
|
||||
accept: []u21,
|
||||
});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -16,7 +7,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -33,20 +24,8 @@ const QuitText = struct {
|
||||
}
|
||||
};
|
||||
|
||||
const InputField = struct {
|
||||
input: std.ArrayList(u21),
|
||||
queue: *App.Queue,
|
||||
|
||||
pub fn init(allocator: std.mem.Allocator, queue: *App.Queue) @This() {
|
||||
return .{
|
||||
.input = .init(allocator),
|
||||
.queue = queue,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(this: @This()) void {
|
||||
this.input.deinit();
|
||||
}
|
||||
const MouseDraw = struct {
|
||||
position: ?zterm.Point = null,
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{
|
||||
@@ -61,35 +40,19 @@ const InputField = struct {
|
||||
fn handle(ctx: *anyopaque, event: App.Event) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
switch (event) {
|
||||
.key => |key| {
|
||||
if (key.isAscii()) try this.input.append(key.cp);
|
||||
|
||||
if (key.eql(.{ .cp = zterm.input.Enter }) or key.eql(.{ .cp = zterm.input.KpEnter }))
|
||||
this.queue.push(.{ .accept = try this.input.toOwnedSlice() });
|
||||
|
||||
if (key.eql(.{ .cp = zterm.input.Backspace }) or key.eql(.{ .cp = zterm.input.Delete }) or key.eql(.{ .cp = zterm.input.KpDelete }))
|
||||
_ = this.input.pop();
|
||||
},
|
||||
else => {},
|
||||
.mouse => |mouse| this.position = .{ .x = mouse.x, .y = mouse.y },
|
||||
else => this.position = null,
|
||||
}
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
if (this.input.items.len == 0) return;
|
||||
|
||||
const row = 1;
|
||||
const col = 1;
|
||||
const anchor = (row * size.x) + col;
|
||||
|
||||
for (this.input.items, 0..) |cp, idx| {
|
||||
cells[anchor + idx].style.fg = .black;
|
||||
cells[anchor + idx].cp = cp;
|
||||
|
||||
// NOTE do not write over the contents of this `Container`'s `Size`
|
||||
if (anchor + idx == cells.len - 1) break;
|
||||
if (this.position) |pos| {
|
||||
const idx = @as(usize, size.x) * @as(usize, pos.y) + @as(usize, pos.x);
|
||||
cells[idx].cp = 'x';
|
||||
cells[idx].style.fg = .red;
|
||||
}
|
||||
}
|
||||
};
|
||||
@@ -97,7 +60,7 @@ const InputField = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -106,20 +69,50 @@ pub fn main() !void {
|
||||
var renderer = zterm.Renderer.Buffered.init(allocator);
|
||||
defer renderer.deinit();
|
||||
|
||||
var input_field: InputField = .init(allocator, &app.queue);
|
||||
var input_field: App.Input(.accept) = .init(allocator, &app.queue, .init(.black));
|
||||
defer input_field.deinit();
|
||||
|
||||
var mouse_draw: MouseDraw = .{};
|
||||
var second_mouse_draw: MouseDraw = .{};
|
||||
var quit_text: QuitText = .{};
|
||||
|
||||
const element = input_field.element();
|
||||
|
||||
var container = try App.Container.init(allocator, .{
|
||||
.rectangle = .{ .fill = .grey },
|
||||
.layout = .{ .padding = .all(5) },
|
||||
.layout = .{
|
||||
.direction = .vertical,
|
||||
.padding = .all(5),
|
||||
},
|
||||
}, quit_text.element());
|
||||
defer container.deinit();
|
||||
|
||||
try container.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = .light_grey } }, element));
|
||||
try container.append(try App.Container.init(allocator, .{
|
||||
.rectangle = .{ .fill = .light_grey },
|
||||
.size = .{
|
||||
.grow = .horizontal,
|
||||
.dim = .{ .y = 1 },
|
||||
},
|
||||
}, input_field.element()));
|
||||
|
||||
var nested_container: App.Container = try .init(allocator, .{
|
||||
.border = .{
|
||||
.sides = .all,
|
||||
.color = .black,
|
||||
},
|
||||
.rectangle = .{ .fill = .light_grey },
|
||||
.layout = .{
|
||||
.separator = .{
|
||||
.enabled = true,
|
||||
.color = .black,
|
||||
},
|
||||
},
|
||||
}, .{});
|
||||
try nested_container.append(try .init(allocator, .{
|
||||
.rectangle = .{ .fill = .light_grey },
|
||||
}, mouse_draw.element()));
|
||||
try nested_container.append(try .init(allocator, .{
|
||||
.rectangle = .{ .fill = .light_grey },
|
||||
}, second_mouse_draw.element()));
|
||||
try container.append(nested_container);
|
||||
|
||||
try app.start();
|
||||
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
|
||||
@@ -134,7 +127,7 @@ pub fn main() !void {
|
||||
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
|
||||
.accept => |input| {
|
||||
defer allocator.free(input);
|
||||
log.info("Accepted input {any}", .{input});
|
||||
log.debug("Accepted input '{s}'", .{input});
|
||||
},
|
||||
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
|
||||
else => {},
|
||||
@@ -153,10 +146,21 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const Color = zterm.Color;
|
||||
|
||||
const App = zterm.App(union(enum) {
|
||||
accept: []u8,
|
||||
});
|
||||
@@ -0,0 +1,247 @@
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{ .ptr = this, .vtable = &.{ .content = content } };
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
const anchor = (row * size.x) + col;
|
||||
|
||||
for (text, 0..) |cp, idx| {
|
||||
cells[anchor + idx].style.fg = .white;
|
||||
cells[anchor + idx].style.bg = .black;
|
||||
cells[anchor + idx].cp = cp;
|
||||
|
||||
// NOTE do not write over the contents of this `Container`'s `Size`
|
||||
if (anchor + idx == cells.len - 1) break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const MouseDraw = struct {
|
||||
position: ?zterm.Point = null,
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{
|
||||
.ptr = this,
|
||||
.vtable = &.{
|
||||
.handle = handle,
|
||||
.content = content,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn handle(ctx: *anyopaque, event: App.Event) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
switch (event) {
|
||||
.mouse => |mouse| this.position = .{ .x = mouse.x, .y = mouse.y },
|
||||
else => this.position = null,
|
||||
}
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
|
||||
if (this.position) |pos| {
|
||||
const idx = @as(usize, size.x) * @as(usize, pos.y) + @as(usize, pos.x);
|
||||
cells[idx].cp = 'x';
|
||||
cells[idx].style.fg = .red;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const Popup = struct {
|
||||
container: ?*App.Container = null,
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{
|
||||
.ptr = this,
|
||||
.vtable = &.{
|
||||
.resize = resize,
|
||||
.reposition = reposition,
|
||||
.handle = handle,
|
||||
.content = content,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
fn resize(ctx: *anyopaque, size: zterm.Point) void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
if (this.container) |container| container.resize(size);
|
||||
}
|
||||
|
||||
fn reposition(ctx: *anyopaque, _: zterm.Point) void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
if (this.container) |container| container.reposition(.{});
|
||||
}
|
||||
|
||||
fn handle(ctx: *anyopaque, event: App.Event) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
switch (event) {
|
||||
// TODO should the `Element` handle the pop_down element triggering (i.e. by defining a usual key for this?)
|
||||
.pop_up => |optional| if (optional) |container| {
|
||||
this.container = @ptrCast(@alignCast(container));
|
||||
} else {
|
||||
this.container = null;
|
||||
},
|
||||
else => if (this.container) |container| try container.handle(event),
|
||||
}
|
||||
}
|
||||
|
||||
fn render_container(container: App.Container, cells: []zterm.Cell, container_size: zterm.Point) !void {
|
||||
const size = container.size;
|
||||
const origin = container.origin;
|
||||
const contents = try container.content();
|
||||
|
||||
const anchor = (@as(usize, origin.y) * @as(usize, container_size.x)) + @as(usize, origin.x);
|
||||
|
||||
var idx: usize = 0;
|
||||
blk: for (0..size.y) |row| {
|
||||
for (0..size.x) |col| {
|
||||
cells[anchor + (row * container_size.x) + col] = contents[idx];
|
||||
idx += 1;
|
||||
|
||||
if (contents.len == idx) break :blk;
|
||||
}
|
||||
}
|
||||
// free immediately
|
||||
container.allocator.free(contents);
|
||||
|
||||
for (container.elements.items) |child| try render_container(child, cells, size);
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
if (this.container) |container| {
|
||||
assert(cells.len == @as(usize, container.size.x) * @as(usize, container.size.y));
|
||||
const popup_cells = try container.content();
|
||||
|
||||
for (container.elements.items) |child| try render_container(child, popup_cells, size);
|
||||
|
||||
assert(cells.len == popup_cells.len);
|
||||
@memcpy(cells, popup_cells);
|
||||
|
||||
container.allocator.free(popup_cells);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
|
||||
var app: App = .init;
|
||||
var renderer = zterm.Renderer.Buffered.init(allocator);
|
||||
defer renderer.deinit();
|
||||
|
||||
var popup: Popup = .{};
|
||||
var quit_text: QuitText = .{};
|
||||
|
||||
// TODO
|
||||
// - rendering of first Container contents will be overwritten by contents of the appended Container's (see the missing blue rectangle)
|
||||
// - when rendering "nothing" it causes the below Container to be overwritten to "nothing" too!
|
||||
// - not sure how this should be done?
|
||||
// - provide the pop-up with a area where to draw? (i.e. somewhere to draw the provided `Container`)
|
||||
// - This however will not suffice as the contents will be overwritten!
|
||||
|
||||
var container = try App.Container.init(allocator, .{
|
||||
.rectangle = .{
|
||||
.fill = .blue,
|
||||
},
|
||||
}, .{});
|
||||
defer container.deinit();
|
||||
|
||||
var popup_root_container = try App.Container.init(allocator, .{
|
||||
.layout = .{
|
||||
.padding = .{
|
||||
.top = -17,
|
||||
.left = -40,
|
||||
.right = 5,
|
||||
.bottom = 5,
|
||||
},
|
||||
},
|
||||
}, .{});
|
||||
try popup_root_container.append(try App.Container.init(allocator, .{}, popup.element()));
|
||||
|
||||
try container.append(try .init(allocator, .{}, quit_text.element()));
|
||||
try container.append(popup_root_container); // FIXME it should not be appended (as it would become part of the layout)
|
||||
|
||||
var mouse: MouseDraw = .{};
|
||||
var popup_container: App.Container = try .init(allocator, .{
|
||||
.rectangle = .{ .fill = .green },
|
||||
.layout = .{
|
||||
.padding = .{
|
||||
.top = -4,
|
||||
.bottom = 1,
|
||||
.left = 3,
|
||||
.right = 3,
|
||||
},
|
||||
},
|
||||
}, .{});
|
||||
// showcase that inner `Container`s handle `Element`s accordingly
|
||||
try popup_container.append(try .init(allocator, .{
|
||||
.rectangle = .{ .fill = .grey },
|
||||
}, mouse.element()));
|
||||
defer popup_container.deinit();
|
||||
|
||||
try app.start();
|
||||
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
|
||||
|
||||
// event loop
|
||||
while (true) {
|
||||
const event = app.nextEvent();
|
||||
log.debug("received event: {s}", .{@tagName(event)});
|
||||
|
||||
// pre event handling
|
||||
switch (event) {
|
||||
.key => |key| {
|
||||
if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit();
|
||||
if (key.eql(.{ .cp = zterm.input.Space })) app.postEvent(.{ .pop_up = &popup_container });
|
||||
if (key.eql(.{ .cp = zterm.input.Escape })) app.postEvent(.{ .pop_up = null });
|
||||
},
|
||||
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
|
||||
else => {},
|
||||
}
|
||||
|
||||
container.handle(event) catch |err| app.postEvent(.{
|
||||
.err = .{
|
||||
.err = err,
|
||||
.msg = "Container Event handling failed",
|
||||
},
|
||||
});
|
||||
|
||||
// post event handling
|
||||
switch (event) {
|
||||
.quit => break,
|
||||
else => {},
|
||||
}
|
||||
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {
|
||||
pop_up: ?*anyopaque,
|
||||
});
|
||||
@@ -0,0 +1,137 @@
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
pub fn element(this: *@This()) App.Element {
|
||||
return .{ .ptr = this, .vtable = &.{ .content = content } };
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
const anchor = (row * size.x) + col;
|
||||
|
||||
for (text, 0..) |cp, idx| {
|
||||
cells[anchor + idx].style.fg = .white;
|
||||
cells[anchor + idx].style.bg = .black;
|
||||
cells[anchor + idx].cp = cp;
|
||||
|
||||
// NOTE do not write over the contents of this `Container`'s `Size`
|
||||
if (anchor + idx == cells.len - 1) break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
|
||||
var app: App = .init;
|
||||
var renderer = zterm.Renderer.Buffered.init(allocator);
|
||||
defer renderer.deinit();
|
||||
|
||||
var progress_percent: u8 = 0;
|
||||
var progress: App.Progress(.progress) = .init(&app.queue, .{
|
||||
.percent = .{ .enabled = true },
|
||||
.fg = .green,
|
||||
.bg = .grey,
|
||||
});
|
||||
var quit_text: QuitText = .{};
|
||||
|
||||
var container = try App.Container.init(allocator, .{
|
||||
.layout = .{ .padding = .all(5) },
|
||||
}, quit_text.element());
|
||||
defer container.deinit();
|
||||
|
||||
try container.append(try App.Container.init(allocator, .{}, progress.element()));
|
||||
|
||||
try app.start();
|
||||
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
|
||||
|
||||
var framerate: u64 = 60;
|
||||
var tick_ms: u64 = @divFloor(time.ms_per_s, framerate);
|
||||
var next_frame_ms: u64 = 0;
|
||||
|
||||
var increase_progress: u64 = 10;
|
||||
|
||||
// Continuous drawing
|
||||
// draw loop
|
||||
draw: while (true) {
|
||||
const now_ms: u64 = @intCast(time.milliTimestamp());
|
||||
if (now_ms >= next_frame_ms) {
|
||||
next_frame_ms = now_ms + tick_ms;
|
||||
} else {
|
||||
time.sleep((next_frame_ms - now_ms) * time.ns_per_ms);
|
||||
next_frame_ms += tick_ms;
|
||||
}
|
||||
|
||||
// NOTE time based progress increasion
|
||||
increase_progress -= 1;
|
||||
if (increase_progress == 0) {
|
||||
increase_progress = 10;
|
||||
progress_percent += 1;
|
||||
if (progress_percent > 100) progress_percent = 0;
|
||||
app.postEvent(.{ .progress = progress_percent });
|
||||
}
|
||||
|
||||
const len = blk: {
|
||||
app.queue.lock();
|
||||
defer app.queue.unlock();
|
||||
break :blk app.queue.len();
|
||||
};
|
||||
|
||||
// handle events
|
||||
for (0..len) |_| {
|
||||
const event = app.queue.drain() orelse break;
|
||||
log.debug("handling event: {s}", .{@tagName(event)});
|
||||
// pre event handling
|
||||
switch (event) {
|
||||
.key => |key| {
|
||||
if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit();
|
||||
},
|
||||
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
|
||||
.focus => |b| {
|
||||
// NOTE reduce framerate in case the window is not focused and restore again when focused
|
||||
framerate = if (b) 60 else 15;
|
||||
tick_ms = @divFloor(time.ms_per_s, framerate);
|
||||
},
|
||||
else => {},
|
||||
}
|
||||
|
||||
container.handle(event) catch |err| app.postEvent(.{
|
||||
.err = .{
|
||||
.err = err,
|
||||
.msg = "Container Event handling failed",
|
||||
},
|
||||
});
|
||||
|
||||
// post event handling
|
||||
switch (event) {
|
||||
.quit => break :draw,
|
||||
else => {},
|
||||
}
|
||||
}
|
||||
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const time = std.time;
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {
|
||||
progress: u8,
|
||||
});
|
||||
@@ -1,11 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const input = zterm.input;
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -15,7 +7,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -44,7 +36,7 @@ const HelloWorldText = packed struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = size.y / 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -65,7 +57,7 @@ pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
// TODO maybe create own allocator as some sort of arena allocator to have consistent memory usage
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer {
|
||||
const deinit_status = gpa.deinit();
|
||||
if (deinit_status == .leak) {
|
||||
@@ -156,10 +148,10 @@ pub fn main() !void {
|
||||
defer container.deinit();
|
||||
|
||||
// place empty container containing the element of the scrollable Container.
|
||||
var scrollable_top: App.Scrollable = .{ .container = top_box };
|
||||
var scrollable_top: App.Scrollable = .init(top_box, .enabled(.grey));
|
||||
try container.append(try App.Container.init(allocator, .{}, scrollable_top.element()));
|
||||
|
||||
var scrollable_bottom: App.Scrollable = .{ .container = bottom_box };
|
||||
var scrollable_bottom: App.Scrollable = .init(bottom_box, .enabled(.white));
|
||||
try container.append(try App.Container.init(allocator, .{}, scrollable_bottom.element()));
|
||||
|
||||
try app.start();
|
||||
@@ -190,10 +182,18 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const input = zterm.input;
|
||||
const App = zterm.App(union(enum) {});
|
||||
+14
-14
@@ -1,10 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -14,7 +7,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -40,7 +33,7 @@ const InfoText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -67,7 +60,7 @@ const ErrorNotification = struct {
|
||||
fn handle(ctx: *anyopaque, event: App.Event) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
switch (event) {
|
||||
.key => |key| if (!key.isAscii()) return error.UnsupportedKey,
|
||||
.key => |key| if (!key.isAscii()) return zterm.Error.TooSmall,
|
||||
.err => |err| this.msg = err.msg,
|
||||
else => {},
|
||||
}
|
||||
@@ -75,7 +68,7 @@ const ErrorNotification = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ctx));
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
if (this.msg) |msg| {
|
||||
const row = size.y -| 2;
|
||||
@@ -99,7 +92,7 @@ const ErrorNotification = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -150,10 +143,17 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {});
|
||||
+11
-11
@@ -1,10 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -17,7 +10,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -37,7 +30,7 @@ const QuitText = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -106,10 +99,17 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {});
|
||||
@@ -1,10 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -17,7 +10,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -37,7 +30,7 @@ const QuitText = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -98,10 +91,17 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {});
|
||||
+11
-11
@@ -1,10 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -17,7 +10,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -37,7 +30,7 @@ const QuitText = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -114,10 +107,17 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {});
|
||||
@@ -1,10 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -17,7 +10,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -37,7 +30,7 @@ const QuitText = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -97,10 +90,17 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {});
|
||||
+13
-13
@@ -1,10 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -14,7 +7,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -34,7 +27,7 @@ const QuitText = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -60,10 +53,10 @@ pub fn main() !void {
|
||||
defer box.deinit();
|
||||
|
||||
inline for (std.meta.fields(zterm.Color)) |field| {
|
||||
if (comptime field.value == 0) continue; // zterm.Color.default == 0 -> skip
|
||||
if (field.value == 0) continue; // zterm.Color.default == 0 -> skip
|
||||
try box.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = @enumFromInt(field.value) } }, .{}));
|
||||
}
|
||||
var scrollable: App.Scrollable = .{ .container = box };
|
||||
var scrollable: App.Scrollable = .init(box, .disabled);
|
||||
try container.append(try App.Container.init(allocator, .{}, scrollable.element()));
|
||||
|
||||
try app.start();
|
||||
@@ -93,10 +86,17 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {});
|
||||
+18
-18
@@ -1,10 +1,3 @@
|
||||
const std = @import("std");
|
||||
const zterm = @import("zterm");
|
||||
|
||||
const App = zterm.App(union(enum) {});
|
||||
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const QuitText = struct {
|
||||
const text = "Press ctrl+c to quit.";
|
||||
|
||||
@@ -14,7 +7,7 @@ const QuitText = struct {
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const row = 2;
|
||||
const col = size.x / 2 -| (text.len / 2);
|
||||
@@ -39,20 +32,20 @@ const TextStyles = struct {
|
||||
}
|
||||
|
||||
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
|
||||
@setEvalBranchQuota(50000);
|
||||
@setEvalBranchQuota(10000);
|
||||
_ = ctx;
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
var row: usize = 0;
|
||||
var col: usize = 0;
|
||||
|
||||
// Color
|
||||
inline for (std.meta.fields(zterm.Color)) |bg_field| {
|
||||
if (comptime bg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
|
||||
if (bg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
|
||||
|
||||
inline for (std.meta.fields(zterm.Color)) |fg_field| {
|
||||
if (comptime fg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
|
||||
if (comptime fg_field.value == bg_field.value) continue;
|
||||
if (fg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
|
||||
if (fg_field.value == bg_field.value) continue;
|
||||
|
||||
// witouth any emphasis
|
||||
for (text) |cp| {
|
||||
@@ -64,7 +57,7 @@ const TextStyles = struct {
|
||||
|
||||
// emphasis (no combinations)
|
||||
inline for (std.meta.fields(zterm.Style.Emphasis)) |emp_field| {
|
||||
if (comptime emp_field.value == 0) continue; // zterm.Style.Emphasis.reset == 0 -> skip
|
||||
if (emp_field.value == 0) continue; // zterm.Style.Emphasis.reset == 0 -> skip
|
||||
const emphasis: zterm.Style.Emphasis = @enumFromInt(emp_field.value);
|
||||
|
||||
for (text) |cp| {
|
||||
@@ -85,7 +78,7 @@ const TextStyles = struct {
|
||||
pub fn main() !void {
|
||||
errdefer |err| log.err("Application Error: {any}", .{err});
|
||||
|
||||
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
|
||||
var gpa: std.heap.DebugAllocator(.{}) = .init;
|
||||
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
|
||||
|
||||
const allocator = gpa.allocator();
|
||||
@@ -118,7 +111,7 @@ pub fn main() !void {
|
||||
}, text_styles.element());
|
||||
defer box.deinit();
|
||||
|
||||
var scrollable: App.Scrollable = .{ .container = box };
|
||||
var scrollable: App.Scrollable = .init(box, .disabled);
|
||||
try container.append(try App.Container.init(allocator, .{}, scrollable.element()));
|
||||
|
||||
try app.start();
|
||||
@@ -148,10 +141,17 @@ pub fn main() !void {
|
||||
else => {},
|
||||
}
|
||||
|
||||
try renderer.resize();
|
||||
container.resize(renderer.size);
|
||||
container.resize(try renderer.resize());
|
||||
container.reposition(.{});
|
||||
try renderer.render(@TypeOf(container), &container);
|
||||
try renderer.flush();
|
||||
}
|
||||
}
|
||||
|
||||
pub const panic = App.panic_handler;
|
||||
const log = std.log.scoped(.default);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const zterm = @import("zterm");
|
||||
const App = zterm.App(union(enum) {});
|
||||
+178
-118
@@ -1,19 +1,4 @@
|
||||
//! Application type for TUI-applications
|
||||
const std = @import("std");
|
||||
const code_point = @import("code_point");
|
||||
const event = @import("event.zig");
|
||||
const input = @import("input.zig");
|
||||
const terminal = @import("terminal.zig");
|
||||
const queue = @import("queue.zig");
|
||||
|
||||
const mergeTaggedUnions = event.mergeTaggedUnions;
|
||||
const isTaggedUnion = event.isTaggedUnion;
|
||||
|
||||
const Mouse = input.Mouse;
|
||||
const Key = input.Key;
|
||||
const Point = @import("point.zig").Point;
|
||||
|
||||
const log = std.log.scoped(.app);
|
||||
|
||||
/// Create the App Type with the associated user events _E_ which describes
|
||||
/// an tagged union for all the user events that can be send through the
|
||||
@@ -39,57 +24,48 @@ pub fn App(comptime E: type) type {
|
||||
@compileError("Provided user event `E` for `App(comptime E: type)` is not of type `union(enum)`.");
|
||||
}
|
||||
return struct {
|
||||
pub const Event = mergeTaggedUnions(event.SystemEvent, E);
|
||||
pub const Container = @import("container.zig").Container(Event);
|
||||
const element = @import("element.zig");
|
||||
pub const Element = element.Element(Event);
|
||||
pub const Scrollable = element.Scrollable(Event);
|
||||
pub const Queue = queue.Queue(Event, 256);
|
||||
|
||||
queue: Queue,
|
||||
thread: ?std.Thread,
|
||||
quit_event: std.Thread.ResetEvent,
|
||||
termios: ?std.posix.termios = null,
|
||||
attached_handler: bool = false,
|
||||
thread: ?Thread = null,
|
||||
quit_event: Thread.ResetEvent,
|
||||
termios: ?posix.termios = null,
|
||||
winch_registered: bool = false,
|
||||
|
||||
pub const SignalHandler = struct {
|
||||
context: *anyopaque,
|
||||
callback: *const fn (context: *anyopaque) void,
|
||||
};
|
||||
// global variable for the registered handler for WINCH
|
||||
var handler_ctx: *anyopaque = undefined;
|
||||
/// registered WINCH handler to report resize events
|
||||
fn handleWinch(_: c_int) callconv(.C) void {
|
||||
const this: *@This() = @ptrCast(@alignCast(handler_ctx));
|
||||
// NOTE this does not have to be done if in-band resize events are supported
|
||||
// -> the signal might not work correctly when hosting the application over ssh!
|
||||
this.postEvent(.resize);
|
||||
}
|
||||
|
||||
pub const init: @This() = .{
|
||||
.queue = .{},
|
||||
.thread = null,
|
||||
.quit_event = .{},
|
||||
.termios = null,
|
||||
.attached_handler = false,
|
||||
};
|
||||
|
||||
pub fn start(this: *@This()) !void {
|
||||
if (this.thread) |_| return;
|
||||
|
||||
if (!this.attached_handler) {
|
||||
var winch_act = std.posix.Sigaction{
|
||||
.handler = .{ .handler = @This().handleWinch },
|
||||
.mask = std.posix.empty_sigset,
|
||||
// post init event (as the very first element to be in the queue - event loop)
|
||||
this.postEvent(.init);
|
||||
|
||||
if (!this.winch_registered) {
|
||||
handler_ctx = this;
|
||||
var act = posix.Sigaction{
|
||||
.handler = .{ .handler = handleWinch },
|
||||
.mask = posix.sigemptyset(),
|
||||
.flags = 0,
|
||||
};
|
||||
std.posix.sigaction(std.posix.SIG.WINCH, &winch_act, null);
|
||||
|
||||
try registerWinch(.{
|
||||
.context = this,
|
||||
.callback = @This().winsizeCallback,
|
||||
});
|
||||
this.attached_handler = true;
|
||||
|
||||
// post init event (as the very first element to be in the queue - event loop)
|
||||
this.postEvent(.init);
|
||||
posix.sigaction(posix.SIG.WINCH, &act, null);
|
||||
this.winch_registered = true;
|
||||
}
|
||||
|
||||
this.quit_event.reset();
|
||||
this.thread = try std.Thread.spawn(.{}, @This().run, .{this});
|
||||
this.thread = try Thread.spawn(.{}, @This().run, .{this});
|
||||
|
||||
var termios: std.posix.termios = undefined;
|
||||
var termios: posix.termios = undefined;
|
||||
try terminal.enableRawMode(&termios);
|
||||
if (this.termios) |_| {} else this.termios = termios;
|
||||
|
||||
@@ -139,27 +115,6 @@ pub fn App(comptime E: type) type {
|
||||
this.queue.push(e);
|
||||
}
|
||||
|
||||
fn winsizeCallback(ptr: *anyopaque) void {
|
||||
const this: *@This() = @ptrCast(@alignCast(ptr));
|
||||
_ = this;
|
||||
// this.postEvent(.{ .size = terminal.getTerminalSize() });
|
||||
}
|
||||
|
||||
var winch_handler: ?SignalHandler = null;
|
||||
|
||||
fn registerWinch(handler: SignalHandler) !void {
|
||||
if (winch_handler) |_| {
|
||||
@panic("Cannot register another WINCH handler.");
|
||||
}
|
||||
winch_handler = handler;
|
||||
}
|
||||
|
||||
fn handleWinch(_: c_int) callconv(.C) void {
|
||||
if (winch_handler) |handler| {
|
||||
handler.callback(handler.context);
|
||||
}
|
||||
}
|
||||
|
||||
fn run(this: *@This()) !void {
|
||||
// thread to read user inputs
|
||||
var buf: [256]u8 = undefined;
|
||||
@@ -208,6 +163,9 @@ pub fn App(comptime E: type) type {
|
||||
// Legacy keys
|
||||
// CSI {ABCDEFHPQS}
|
||||
// CSI 1 ; modifier:event_type {ABCDEFHPQS}
|
||||
var field_iter = std.mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
||||
_ = field_iter.next(); // skip first field
|
||||
|
||||
const key: Key = .{
|
||||
.cp = switch (final) {
|
||||
'A' => input.Up,
|
||||
@@ -221,44 +179,79 @@ pub fn App(comptime E: type) type {
|
||||
'Q' => input.F2,
|
||||
'R' => input.F3,
|
||||
'S' => input.F4,
|
||||
else => unreachable, // switch case prevents in this case form ever happening
|
||||
else => unreachable,
|
||||
},
|
||||
.mod = blk: {
|
||||
// modifier_mask:event_type
|
||||
var mod: Key.Modifier = .{};
|
||||
const field_buf = field_iter.next() orelse break :blk mod;
|
||||
var param_iter = std.mem.splitScalar(u8, field_buf, ':');
|
||||
const modifier_buf = param_iter.next() orelse unreachable;
|
||||
const modifier_mask = fmt.parseUnsigned(u8, modifier_buf, 10) catch break :blk mod;
|
||||
if ((modifier_mask -| 1) & 1 != 0) mod.shift = true;
|
||||
if ((modifier_mask -| 1) & 2 != 0) mod.alt = true;
|
||||
if ((modifier_mask -| 1) & 4 != 0) mod.ctrl = true;
|
||||
break :blk mod;
|
||||
},
|
||||
};
|
||||
this.postEvent(.{ .key = key });
|
||||
},
|
||||
'Z' => this.postEvent(.{ .key = .{ .cp = input.Tab, .mod = .{ .shift = true } } }),
|
||||
'~' => {
|
||||
// Legacy keys
|
||||
// CSI number ~
|
||||
// CSI number ; modifier ~
|
||||
// CSI number ; modifier:event_type ; text_as_codepoint ~
|
||||
var field_iter = std.mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
||||
const number_buf = field_iter.next() orelse unreachable; // always will have one field
|
||||
const number = std.fmt.parseUnsigned(u16, number_buf, 10) catch break;
|
||||
var field_iter = mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
||||
|
||||
const key: Key = .{
|
||||
.cp = switch (number) {
|
||||
2 => input.Insert,
|
||||
3 => input.Delete,
|
||||
5 => input.PageUp,
|
||||
6 => input.PageDown,
|
||||
7 => input.Home,
|
||||
8 => input.End,
|
||||
11 => input.F1,
|
||||
12 => input.F2,
|
||||
13 => input.F3,
|
||||
14 => input.F4,
|
||||
15 => input.F5,
|
||||
17 => input.F6,
|
||||
18 => input.F7,
|
||||
19 => input.F8,
|
||||
20 => input.F9,
|
||||
21 => input.F10,
|
||||
23 => input.F11,
|
||||
24 => input.F12,
|
||||
// 200 => return .{ .event = .paste_start, .n = sequence.len },
|
||||
// 201 => return .{ .event = .paste_end, .n = sequence.len },
|
||||
57427 => input.KpBegin,
|
||||
else => unreachable,
|
||||
.cp = blk: {
|
||||
const number_buf = field_iter.next() orelse unreachable; // always will have one field
|
||||
const number = fmt.parseUnsigned(u16, number_buf, 10) catch break;
|
||||
break :blk switch (number) {
|
||||
2 => input.Insert,
|
||||
3 => input.Delete,
|
||||
5 => input.PageUp,
|
||||
6 => input.PageDown,
|
||||
7 => input.Home,
|
||||
8 => input.End,
|
||||
11 => input.F1,
|
||||
12 => input.F2,
|
||||
13 => input.F3,
|
||||
14 => input.F4,
|
||||
15 => input.F5,
|
||||
17 => input.F6,
|
||||
18 => input.F7,
|
||||
19 => input.F8,
|
||||
20 => input.F9,
|
||||
21 => input.F10,
|
||||
23 => input.F11,
|
||||
24 => input.F12,
|
||||
25 => input.F13,
|
||||
26 => input.F14,
|
||||
28 => input.F15,
|
||||
29 => input.F16,
|
||||
31 => input.F17,
|
||||
32 => input.F18,
|
||||
33 => input.F19,
|
||||
34 => input.F20,
|
||||
// 200 => return .{ .event = .paste_start, .n = sequence.len },
|
||||
// 201 => return .{ .event = .paste_end, .n = sequence.len },
|
||||
57399...57454 => |code| code,
|
||||
else => unreachable,
|
||||
};
|
||||
},
|
||||
.mod = blk: {
|
||||
// modifier_mask:event_type
|
||||
var mod: Key.Modifier = .{};
|
||||
const field_buf = field_iter.next() orelse break :blk mod;
|
||||
var param_iter = std.mem.splitScalar(u8, field_buf, ':');
|
||||
const modifier_buf = param_iter.next() orelse unreachable;
|
||||
const modifier_mask = fmt.parseUnsigned(u8, modifier_buf, 10) catch break :blk mod;
|
||||
if ((modifier_mask -| 1) & 1 != 0) mod.shift = true;
|
||||
if ((modifier_mask -| 1) & 2 != 0) mod.alt = true;
|
||||
if ((modifier_mask -| 1) & 4 != 0) mod.ctrl = true;
|
||||
break :blk mod;
|
||||
},
|
||||
};
|
||||
this.postEvent(.{ .key = key });
|
||||
@@ -267,14 +260,14 @@ pub fn App(comptime E: type) type {
|
||||
'I' => this.postEvent(.{ .focus = true }),
|
||||
'O' => this.postEvent(.{ .focus = false }),
|
||||
'M', 'm' => {
|
||||
std.debug.assert(sequence.len >= 4);
|
||||
assert(sequence.len >= 4);
|
||||
if (sequence[2] != '<') break;
|
||||
|
||||
const delim1 = std.mem.indexOfScalarPos(u8, sequence, 3, ';') orelse break;
|
||||
const button_mask = std.fmt.parseUnsigned(u16, sequence[3..delim1], 10) catch break;
|
||||
const delim2 = std.mem.indexOfScalarPos(u8, sequence, delim1 + 1, ';') orelse break;
|
||||
const px = std.fmt.parseUnsigned(u16, sequence[delim1 + 1 .. delim2], 10) catch break;
|
||||
const py = std.fmt.parseUnsigned(u16, sequence[delim2 + 1 .. sequence.len - 1], 10) catch break;
|
||||
const delim1 = mem.indexOfScalarPos(u8, sequence, 3, ';') orelse break;
|
||||
const button_mask = fmt.parseUnsigned(u16, sequence[3..delim1], 10) catch break;
|
||||
const delim2 = mem.indexOfScalarPos(u8, sequence, delim1 + 1, ';') orelse break;
|
||||
const px = fmt.parseUnsigned(u16, sequence[delim1 + 1 .. delim2], 10) catch break;
|
||||
const py = fmt.parseUnsigned(u16, sequence[delim2 + 1 .. sequence.len - 1], 10) catch break;
|
||||
|
||||
const mouse_bits = packed struct {
|
||||
const motion: u8 = 0b00100000;
|
||||
@@ -295,12 +288,8 @@ pub fn App(comptime E: type) type {
|
||||
.x = px -| 1,
|
||||
.y = py -| 1,
|
||||
.kind = blk: {
|
||||
if (motion and button != Mouse.Button.none) {
|
||||
break :blk .drag;
|
||||
}
|
||||
if (motion and button == Mouse.Button.none) {
|
||||
break :blk .motion;
|
||||
}
|
||||
if (motion and button != Mouse.Button.none) break :blk .drag;
|
||||
if (motion and button == Mouse.Button.none) break :blk .motion;
|
||||
if (sequence[sequence.len - 1] == 'm') break :blk .release;
|
||||
break :blk .press;
|
||||
},
|
||||
@@ -314,14 +303,14 @@ pub fn App(comptime E: type) type {
|
||||
// Device Status Report
|
||||
// CSI Ps n
|
||||
// CSI ? Ps n
|
||||
std.debug.assert(sequence.len >= 3);
|
||||
assert(sequence.len >= 3);
|
||||
},
|
||||
't' => {
|
||||
// XTWINOPS
|
||||
// Split first into fields delimited by ';'
|
||||
var iter = std.mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
||||
var iter = mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
|
||||
const ps = iter.first();
|
||||
if (std.mem.eql(u8, "48", ps)) {
|
||||
if (mem.eql(u8, "48", ps)) {
|
||||
// in band window resize
|
||||
// CSI 48 ; height ; width ; height_pix ; width_pix t
|
||||
const width_char = iter.next() orelse break;
|
||||
@@ -329,9 +318,10 @@ pub fn App(comptime E: type) type {
|
||||
|
||||
_ = width_char;
|
||||
_ = height_char;
|
||||
this.postEvent(.resize);
|
||||
// this.postEvent(.{ .size = .{
|
||||
// .x = std.fmt.parseUnsigned(u16, width_char, 10) catch break,
|
||||
// .y = std.fmt.parseUnsigned(u16, height_char, 10) catch break,
|
||||
// .x = fmt.parseUnsigned(u16, width_char, 10) catch break,
|
||||
// .y = fmt.parseUnsigned(u16, height_char, 10) catch break,
|
||||
// } });
|
||||
}
|
||||
},
|
||||
@@ -347,9 +337,29 @@ pub fn App(comptime E: type) type {
|
||||
else => {},
|
||||
}
|
||||
},
|
||||
0x50 => {
|
||||
// DCS
|
||||
},
|
||||
0x58 => {
|
||||
// SOS
|
||||
},
|
||||
0x5D => {
|
||||
// OSC
|
||||
},
|
||||
// TODO parse corresponding codes
|
||||
// 0x5B => parseCsi(input, &self.buf), // CSI see https://github.com/rockorager/libvaxis/blob/main/src/Parser.zig
|
||||
else => {},
|
||||
0x5F => {
|
||||
// APC
|
||||
// parse for kitty graphics capabilities
|
||||
},
|
||||
else => {
|
||||
// alt + <char> keypress
|
||||
this.postEvent(.{
|
||||
.key = .{
|
||||
.cp = buf[1],
|
||||
.mod = .{ .alt = true },
|
||||
},
|
||||
});
|
||||
},
|
||||
}
|
||||
} else {
|
||||
const b = buf[0];
|
||||
@@ -357,10 +367,11 @@ pub fn App(comptime E: type) type {
|
||||
0x00 => .{ .cp = '@', .mod = .{ .ctrl = true } },
|
||||
0x08 => .{ .cp = input.Backspace },
|
||||
0x09 => .{ .cp = input.Tab },
|
||||
0x0a, 0x0d => .{ .cp = input.Enter },
|
||||
0x0a => .{ .cp = 'j', .mod = .{ .ctrl = true } },
|
||||
0x0d => .{ .cp = input.Enter },
|
||||
0x01...0x07, 0x0b...0x0c, 0x0e...0x1a => .{ .cp = b + 0x60, .mod = .{ .ctrl = true } },
|
||||
0x1b => escape: {
|
||||
std.debug.assert(read_bytes == 1);
|
||||
assert(read_bytes == 1);
|
||||
break :escape .{ .cp = input.Escape };
|
||||
},
|
||||
0x7f => .{ .cp = input.Backspace },
|
||||
@@ -377,5 +388,54 @@ pub fn App(comptime E: type) type {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn panic_handler(msg: []const u8, _: ?*std.builtin.StackTrace, ret_addr: ?usize) noreturn {
|
||||
terminal.disableMouseSupport() catch {};
|
||||
terminal.exitAltScreen() catch {};
|
||||
terminal.showCursor() catch {};
|
||||
var termios: posix.termios = .{
|
||||
.iflag = .{},
|
||||
.lflag = .{},
|
||||
.cflag = .{},
|
||||
.oflag = .{},
|
||||
.cc = undefined,
|
||||
.line = 0,
|
||||
.ispeed = undefined,
|
||||
.ospeed = undefined,
|
||||
};
|
||||
terminal.disableRawMode(&termios) catch {};
|
||||
terminal.restoreScreen() catch {};
|
||||
std.debug.defaultPanic(msg, ret_addr);
|
||||
}
|
||||
|
||||
const element = @import("element.zig");
|
||||
pub const Event = mergeTaggedUnions(event.SystemEvent, E);
|
||||
pub const Container = @import("container.zig").Container(Event);
|
||||
pub const Element = element.Element(Event);
|
||||
pub const Alignment = element.Alignment(Event);
|
||||
pub const Button = element.Button(Event, Queue);
|
||||
pub const Input = element.Input(Event, Queue);
|
||||
pub const Progress = element.Progress(Event, Queue);
|
||||
pub const Scrollable = element.Scrollable(Event);
|
||||
pub const Queue = queue.Queue(Event, 256);
|
||||
};
|
||||
}
|
||||
|
||||
const log = std.log.scoped(.app);
|
||||
|
||||
const std = @import("std");
|
||||
const mem = std.mem;
|
||||
const fmt = std.fmt;
|
||||
const posix = std.posix;
|
||||
const Thread = std.Thread;
|
||||
const assert = std.debug.assert;
|
||||
const code_point = @import("code_point");
|
||||
const event = @import("event.zig");
|
||||
const input = @import("input.zig");
|
||||
const terminal = @import("terminal.zig");
|
||||
const queue = @import("queue.zig");
|
||||
const mergeTaggedUnions = event.mergeTaggedUnions;
|
||||
const isTaggedUnion = event.isTaggedUnion;
|
||||
const Mouse = input.Mouse;
|
||||
const Key = input.Key;
|
||||
const Point = @import("point.zig").Point;
|
||||
+6
-5
@@ -1,11 +1,8 @@
|
||||
const std = @import("std");
|
||||
const Style = @import("style.zig");
|
||||
//! Cell type containing content and formatting for each character in the terminal screen.
|
||||
|
||||
pub const Cell = @This();
|
||||
|
||||
style: Style = .{ .emphasis = &.{} },
|
||||
// TODO embrace `zg` dependency more due to utf-8 encoding
|
||||
cp: u21 = ' ',
|
||||
style: Style = .{ .emphasis = &.{} },
|
||||
|
||||
pub fn eql(this: Cell, other: Cell) bool {
|
||||
return this.cp == other.cp and this.style.eql(other.style);
|
||||
@@ -20,6 +17,10 @@ pub fn value(this: Cell, writer: anytype) !void {
|
||||
try this.style.value(writer, this.cp);
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
const Style = @import("style.zig");
|
||||
const Cell = @This();
|
||||
|
||||
test "ascii styled text" {
|
||||
const cells: [4]Cell = .{
|
||||
.{ .cp = 'Y', .style = .{ .fg = .green, .bg = .grey, .emphasis = &.{} } },
|
||||
|
||||
+11
-8
@@ -1,5 +1,3 @@
|
||||
const std = @import("std");
|
||||
|
||||
pub const Color = enum(u8) {
|
||||
default = 0,
|
||||
black = 16,
|
||||
@@ -20,19 +18,24 @@ pub const Color = enum(u8) {
|
||||
white,
|
||||
// TODO add further colors as described in https://gist.github.com/ConnerWill/d4b6c776b509add763e17f9f113fd25b # Color / Graphics Mode - 256 Colors
|
||||
|
||||
// TODO might be useful to use the std.ascii stuff!
|
||||
|
||||
pub inline fn write(this: Color, writer: anytype, comptime coloring: enum { fg, bg, ul }) !void {
|
||||
if (this == .default) {
|
||||
switch (coloring) {
|
||||
.fg => try std.fmt.format(writer, "39", .{}),
|
||||
.bg => try std.fmt.format(writer, "49", .{}),
|
||||
.ul => try std.fmt.format(writer, "59", .{}),
|
||||
.fg => try format(writer, "39", .{}),
|
||||
.bg => try format(writer, "49", .{}),
|
||||
.ul => try format(writer, "59", .{}),
|
||||
}
|
||||
} else {
|
||||
switch (coloring) {
|
||||
.fg => try std.fmt.format(writer, "38;5;{d}", .{@intFromEnum(this)}),
|
||||
.bg => try std.fmt.format(writer, "48;5;{d}", .{@intFromEnum(this)}),
|
||||
.ul => try std.fmt.format(writer, "58;5;{d}", .{@intFromEnum(this)}),
|
||||
.fg => try format(writer, "38;5;{d}", .{@intFromEnum(this)}),
|
||||
.bg => try format(writer, "48;5;{d}", .{@intFromEnum(this)}),
|
||||
.ul => try format(writer, "58;5;{d}", .{@intFromEnum(this)}),
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const std = @import("std");
|
||||
const format = std.fmt.format;
|
||||
+123
-71
@@ -1,21 +1,5 @@
|
||||
const std = @import("std");
|
||||
|
||||
const isTaggedUnion = @import("event.zig").isTaggedUnion;
|
||||
|
||||
const Cell = @import("cell.zig");
|
||||
const Color = @import("color.zig").Color;
|
||||
const Point = @import("point.zig").Point;
|
||||
const Style = @import("style.zig");
|
||||
const Error = @import("error.zig").Error;
|
||||
|
||||
const log = std.log.scoped(.container);
|
||||
|
||||
/// Border configuration struct
|
||||
pub const Border = packed struct {
|
||||
// corners:
|
||||
const rounded_border: [6]u21 = .{ '╭', '─', '╮', '│', '╰', '╯' };
|
||||
const squared_border: [6]u21 = .{ '┌', '─', '┐', '│', '└', '┘' };
|
||||
|
||||
/// Color to use for the border
|
||||
color: Color = .default,
|
||||
/// Configure the corner type to be used for the border
|
||||
@@ -39,13 +23,12 @@ pub const Border = packed struct {
|
||||
} = .{},
|
||||
|
||||
pub fn content(this: @This(), cells: []Cell, size: Point) void {
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
const frame = switch (this.corners) {
|
||||
.rounded => Border.rounded_border,
|
||||
.squared => Border.squared_border,
|
||||
const frame: [6]u21 = switch (this.corners) {
|
||||
.rounded => .{ '╭', '─', '╮', '│', '╰', '╯' },
|
||||
.squared => .{ '┌', '─', '┐', '│', '└', '┘' },
|
||||
};
|
||||
std.debug.assert(frame.len == 6);
|
||||
|
||||
// render top and bottom border
|
||||
if (this.sides.top or this.sides.bottom) {
|
||||
@@ -155,13 +138,20 @@ pub const Rectangle = packed struct {
|
||||
|
||||
// NOTE caller owns `Cells` slice and ensures that `cells.len == size.x * size.y`
|
||||
pub fn content(this: @This(), cells: []Cell, size: Point) void {
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
for (0..size.y) |row| {
|
||||
for (0..size.x) |col| {
|
||||
cells[(row * size.x) + col].style.bg = this.fill;
|
||||
}
|
||||
}
|
||||
|
||||
// DEBUG render corresponding beginning of the rectangle for this `Container` *red*
|
||||
if (comptime build_options.debug) {
|
||||
cells[0].style.fg = .red;
|
||||
cells[0].style.bg = .black;
|
||||
cells[0].cp = 'r'; // 'r' for *rectangle*
|
||||
}
|
||||
}
|
||||
|
||||
test "fill color overwrite parent fill" {
|
||||
@@ -205,6 +195,33 @@ pub const Rectangle = packed struct {
|
||||
}, &container, @import("test/container/rectangle_with_parent_padding.zon"));
|
||||
}
|
||||
|
||||
test "fill color padding to show parent fill (negative padding)" {
|
||||
const event = @import("event.zig");
|
||||
const testing = @import("testing.zig");
|
||||
|
||||
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
|
||||
.layout = .{
|
||||
.padding = .{
|
||||
.top = -18,
|
||||
.bottom = -18,
|
||||
.left = -28,
|
||||
.right = -28,
|
||||
},
|
||||
},
|
||||
.rectangle = .{ .fill = .green },
|
||||
}, .{});
|
||||
try container.append(try .init(std.testing.allocator, .{
|
||||
.rectangle = .{ .fill = .white },
|
||||
}, .{}));
|
||||
try container.append(try .init(std.testing.allocator, .{}, .{}));
|
||||
defer container.deinit();
|
||||
|
||||
try testing.expectContainerScreen(.{
|
||||
.y = 20,
|
||||
.x = 30,
|
||||
}, &container, @import("test/container/rectangle_with_parent_padding.zon"));
|
||||
}
|
||||
|
||||
test "fill color spacer with padding" {
|
||||
const event = @import("event.zig");
|
||||
const testing = @import("testing.zig");
|
||||
@@ -299,32 +316,27 @@ pub const Rectangle = packed struct {
|
||||
|
||||
/// Layout configuration struct
|
||||
pub const Layout = packed struct {
|
||||
// separator.line:
|
||||
const line: [2]u21 = .{ '│', '─' };
|
||||
const dotted: [2]u21 = .{ '┆', '┄' };
|
||||
const double: [2]u21 = .{ '║', '═' };
|
||||
|
||||
/// control the direction in which child elements are laid out
|
||||
direction: enum(u1) { horizontal, vertical } = .horizontal,
|
||||
/// Padding outside of the child elements
|
||||
padding: packed struct {
|
||||
top: u16 = 0,
|
||||
bottom: u16 = 0,
|
||||
left: u16 = 0,
|
||||
right: u16 = 0,
|
||||
top: i16 = 0,
|
||||
bottom: i16 = 0,
|
||||
left: i16 = 0,
|
||||
right: i16 = 0,
|
||||
|
||||
/// Create a padding with equivalent padding in all four directions.
|
||||
pub fn all(padding: u16) @This() {
|
||||
pub fn all(padding: i16) @This() {
|
||||
return .{ .top = padding, .bottom = padding, .left = padding, .right = padding };
|
||||
}
|
||||
|
||||
/// Create a padding with equivalent padding in the left and right directions; others directions remain the default value.
|
||||
pub fn horizontal(padding: u16) @This() {
|
||||
pub fn horizontal(padding: i16) @This() {
|
||||
return .{ .left = padding, .right = padding };
|
||||
}
|
||||
|
||||
/// Create a padding with equivalent padding in the top and bottom directions; others directions remain the default value.
|
||||
pub fn vertical(padding: u16) @This() {
|
||||
pub fn vertical(padding: i16) @This() {
|
||||
return .{ .top = padding, .bottom = padding };
|
||||
}
|
||||
} = .{},
|
||||
@@ -341,14 +353,19 @@ pub const Layout = packed struct {
|
||||
} = .line,
|
||||
} = .{},
|
||||
|
||||
/// Calculate the absolute offset for the provided `padding` if it is negative to get the absolute padding for the given `size`.
|
||||
pub fn getAbsolutePadding(padding: i16, size: u16) u16 {
|
||||
return if (padding >= 0) @intCast(padding) else size -| @as(u16, @intCast(-padding));
|
||||
}
|
||||
|
||||
pub fn content(this: @This(), comptime C: type, cells: []Cell, origin: Point, size: Point, children: []const C) void {
|
||||
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
|
||||
|
||||
if (this.separator.enabled and children.len > 1) {
|
||||
const line_cps: [2]u21 = switch (this.separator.line) {
|
||||
.line => line,
|
||||
.dotted => dotted,
|
||||
.double => double,
|
||||
.line => .{ '│', '─' },
|
||||
.dotted => .{ '┆', '┄' },
|
||||
.double => .{ '║', '═' },
|
||||
};
|
||||
const gap: u16 = (this.gap + 1) / 2;
|
||||
|
||||
@@ -371,8 +388,11 @@ pub const Layout = packed struct {
|
||||
}
|
||||
|
||||
// DEBUG render corresponding beginning of the separator for this `Container` *red*
|
||||
// cells[anchor].style.fg = .red;
|
||||
// cells[anchor].style.bg = .red;
|
||||
if (comptime build_options.debug) {
|
||||
cells[anchor].style.fg = .red;
|
||||
cells[anchor].style.bg = .black;
|
||||
cells[anchor].cp = 's'; // 's' for *separator*
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -573,11 +593,12 @@ pub fn Container(comptime Event: type) type {
|
||||
|
||||
const Element = @import("element.zig").Element(Event);
|
||||
return struct {
|
||||
allocator: std.mem.Allocator,
|
||||
allocator: Allocator,
|
||||
origin: Point,
|
||||
size: Point,
|
||||
properties: Properties,
|
||||
element: Element,
|
||||
// TODO this should be renamed to `children`
|
||||
elements: std.ArrayList(@This()),
|
||||
|
||||
/// Properties for each `Container` to configure their layout,
|
||||
@@ -591,7 +612,7 @@ pub fn Container(comptime Event: type) type {
|
||||
};
|
||||
|
||||
pub fn init(
|
||||
allocator: std.mem.Allocator,
|
||||
allocator: Allocator,
|
||||
properties: Properties,
|
||||
element: Element,
|
||||
) !@This() {
|
||||
@@ -605,10 +626,8 @@ pub fn Container(comptime Event: type) type {
|
||||
};
|
||||
}
|
||||
|
||||
pub fn deinit(this: *@This()) void {
|
||||
for (this.elements.items) |*element| {
|
||||
element.deinit();
|
||||
}
|
||||
pub fn deinit(this: *const @This()) void {
|
||||
for (this.elements.items) |*element| element.deinit();
|
||||
this.elements.deinit();
|
||||
}
|
||||
|
||||
@@ -622,8 +641,8 @@ pub fn Container(comptime Event: type) type {
|
||||
this.element.reposition(origin);
|
||||
|
||||
var offset = origin.add(.{
|
||||
.x = layout.padding.left,
|
||||
.y = layout.padding.top,
|
||||
.x = Layout.getAbsolutePadding(layout.padding.left, this.size.x),
|
||||
.y = Layout.getAbsolutePadding(layout.padding.top, this.size.y),
|
||||
});
|
||||
|
||||
const sides = this.properties.border.sides;
|
||||
@@ -655,8 +674,8 @@ pub fn Container(comptime Event: type) type {
|
||||
};
|
||||
|
||||
if (this.elements.items.len > 0) switch (layout.direction) {
|
||||
.horizontal => size.x += layout.padding.left + layout.padding.right,
|
||||
.vertical => size.y += layout.padding.top + layout.padding.bottom,
|
||||
.horizontal => size.x += Layout.getAbsolutePadding(layout.padding.left, this.size.x) + Layout.getAbsolutePadding(layout.padding.right, this.size.x),
|
||||
.vertical => size.y += Layout.getAbsolutePadding(layout.padding.top, this.size.y) + Layout.getAbsolutePadding(layout.padding.bottom, this.size.y),
|
||||
};
|
||||
|
||||
const sides = this.properties.border.sides;
|
||||
@@ -697,25 +716,23 @@ pub fn Container(comptime Event: type) type {
|
||||
.y = @max(size.y, this.properties.size.dim.y),
|
||||
},
|
||||
};
|
||||
log.debug("fit_size returning: {any}", .{this.size});
|
||||
return this.size;
|
||||
}
|
||||
|
||||
/// growable implicitly requires the root `Container` to have a set a size property to the size of the available terminal screen
|
||||
fn grow_resize(this: *@This(), max_size: Point) void {
|
||||
log.debug("grow_size: {any}", .{this.size});
|
||||
const layout = this.properties.layout;
|
||||
var remainder = switch (layout.direction) {
|
||||
.horizontal => max_size.x -| (layout.padding.left + layout.padding.right),
|
||||
.vertical => max_size.y -| (layout.padding.top + layout.padding.bottom),
|
||||
.horizontal => max_size.x -| (Layout.getAbsolutePadding(layout.padding.left, this.size.x) + Layout.getAbsolutePadding(layout.padding.right, this.size.x)),
|
||||
.vertical => max_size.y -| (Layout.getAbsolutePadding(layout.padding.top, this.size.y) + Layout.getAbsolutePadding(layout.padding.bottom, this.size.y)),
|
||||
};
|
||||
remainder -|= layout.gap * @as(u16, @truncate(this.elements.items.len -| 1));
|
||||
|
||||
if (layout.separator.enabled) remainder -|= @as(u16, @truncate(this.elements.items.len -| 1));
|
||||
|
||||
var available = switch (layout.direction) {
|
||||
.horizontal => max_size.y -| (layout.padding.top + layout.padding.bottom),
|
||||
.vertical => max_size.x -| (layout.padding.left + layout.padding.right),
|
||||
.horizontal => max_size.y -| (Layout.getAbsolutePadding(layout.padding.top, this.size.y) + Layout.getAbsolutePadding(layout.padding.bottom, this.size.y)),
|
||||
.vertical => max_size.x -| (Layout.getAbsolutePadding(layout.padding.left, this.size.x) + Layout.getAbsolutePadding(layout.padding.right, this.size.x)),
|
||||
};
|
||||
|
||||
const sides = this.properties.border.sides;
|
||||
@@ -788,6 +805,11 @@ pub fn Container(comptime Event: type) type {
|
||||
for (this.elements.items) |child| {
|
||||
if (child.properties.size.grow == .fixed) continue;
|
||||
|
||||
switch (layout.direction) {
|
||||
.horizontal => if (child.properties.size.grow == .vertical) continue,
|
||||
.vertical => if (child.properties.size.grow == .horizontal) continue,
|
||||
}
|
||||
|
||||
const size = switch (layout.direction) {
|
||||
.horizontal => child.size.x,
|
||||
.vertical => child.size.y,
|
||||
@@ -804,10 +826,8 @@ pub fn Container(comptime Event: type) type {
|
||||
|
||||
size_to_correct = @min(size_to_correct, remainder / growable_children);
|
||||
var overflow: u16 = 0;
|
||||
if (size_to_correct == 0 and remainder > 0) {
|
||||
// there is some overflow
|
||||
overflow = remainder;
|
||||
}
|
||||
if (size_to_correct == 0 and remainder > 0) overflow = remainder;
|
||||
|
||||
for (this.elements.items) |*child| {
|
||||
const child_size = switch (layout.direction) {
|
||||
.horizontal => child.size.x,
|
||||
@@ -817,9 +837,11 @@ pub fn Container(comptime Event: type) type {
|
||||
switch (layout.direction) {
|
||||
.horizontal => if (child.properties.size.grow != .vertical) {
|
||||
child.size.x += size_to_correct;
|
||||
remainder -|= size_to_correct;
|
||||
},
|
||||
.vertical => if (child.properties.size.grow != .horizontal) {
|
||||
child.size.y += size_to_correct;
|
||||
remainder -|= size_to_correct;
|
||||
},
|
||||
}
|
||||
if (overflow > 0) {
|
||||
@@ -836,7 +858,6 @@ pub fn Container(comptime Event: type) type {
|
||||
},
|
||||
}
|
||||
}
|
||||
remainder -|= size_to_correct;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -847,6 +868,7 @@ pub fn Container(comptime Event: type) type {
|
||||
|
||||
pub fn resize(this: *@This(), size: Point) void {
|
||||
// NOTE assume that this function is only called for the root `Container`
|
||||
this.size = size;
|
||||
const fit_size = this.fit_resize();
|
||||
// if (fit_size.y > size.y or fit_size.x > size.x) @panic("error: cannot render in available space");
|
||||
switch (this.properties.size.grow) {
|
||||
@@ -864,10 +886,15 @@ pub fn Container(comptime Event: type) type {
|
||||
this.grow_resize(this.size);
|
||||
}
|
||||
|
||||
pub fn handle(this: *@This(), event: Event) !void {
|
||||
pub fn handle(this: *const @This(), event: Event) !void {
|
||||
switch (event) {
|
||||
.mouse => |mouse| if (mouse.in(this.origin, this.size)) {
|
||||
try this.element.handle(event);
|
||||
// the element receives the mouse event with relative position
|
||||
assert(mouse.x >= this.origin.x and mouse.y >= this.origin.y);
|
||||
var relative_mouse: input.Mouse = mouse;
|
||||
relative_mouse.x -= this.origin.x;
|
||||
relative_mouse.y -= this.origin.y;
|
||||
try this.element.handle(.{ .mouse = relative_mouse });
|
||||
for (this.elements.items) |*element| try element.handle(event);
|
||||
},
|
||||
else => {
|
||||
@@ -877,11 +904,12 @@ pub fn Container(comptime Event: type) type {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn content(this: *const @This()) ![]const Cell {
|
||||
pub fn content(this: *const @This()) ![]Cell {
|
||||
if (this.size.x == 0 or this.size.y == 0) return Error.TooSmall;
|
||||
|
||||
const cells = try this.allocator.alloc(Cell, @as(usize, this.size.x) * @as(usize, this.size.y));
|
||||
@memset(cells, .{});
|
||||
errdefer this.allocator.free(cells);
|
||||
@memset(cells, .{});
|
||||
|
||||
this.properties.layout.content(@This(), cells, this.origin, this.size, this.elements.items);
|
||||
this.properties.border.content(cells, this.size);
|
||||
@@ -889,19 +917,43 @@ pub fn Container(comptime Event: type) type {
|
||||
|
||||
try this.element.content(cells, this.size);
|
||||
|
||||
// DEBUG render corresponding top left corner of this `Container` *red*
|
||||
// cells[0].style.fg = .red;
|
||||
// cells[0].style.bg = .red;
|
||||
// DEBUG render corresponding corners (except top left) of this `Container` *red*
|
||||
if (comptime build_options.debug) {
|
||||
// top right
|
||||
cells[this.size.x -| 1].style.fg = .red;
|
||||
cells[this.size.x -| 1].style.bg = .black;
|
||||
cells[this.size.x -| 1].cp = 'c'; // 'c' for *container*
|
||||
// bottom left
|
||||
cells[this.size.x * (this.size.y -| 1)].style.fg = .red;
|
||||
cells[this.size.x * (this.size.y -| 1)].style.bg = .black;
|
||||
cells[this.size.x * (this.size.y -| 1)].cp = 'c'; // 'c' for *container*
|
||||
// bottom right
|
||||
cells[this.size.x * this.size.y -| 1].style.fg = .red;
|
||||
cells[this.size.x * this.size.y -| 1].style.bg = .black;
|
||||
cells[this.size.x * this.size.y -| 1].cp = 'c'; // 'c' for *container*
|
||||
}
|
||||
|
||||
return cells;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
const log = std.log.scoped(.container);
|
||||
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
const Allocator = std.mem.Allocator;
|
||||
const build_options = @import("build_options");
|
||||
const input = @import("input.zig");
|
||||
const isTaggedUnion = @import("event.zig").isTaggedUnion;
|
||||
const Cell = @import("cell.zig");
|
||||
const Color = @import("color.zig").Color;
|
||||
const Point = @import("point.zig").Point;
|
||||
const Style = @import("style.zig");
|
||||
const Error = @import("error.zig").Error;
|
||||
|
||||
test {
|
||||
_ = Border;
|
||||
_ = Layout;
|
||||
_ = Rectangle;
|
||||
@import("std").testing.refAllDeclsRecursive(@This());
|
||||
}
|
||||
|
||||
test "Container Fixed and Grow Size Vertical" {
|
||||
|
||||
+1092
-38
File diff suppressed because it is too large.
Load diff
+10
-7
@@ -1,12 +1,5 @@
|
||||
//! Events which are defined by the library. They might be extended by user
|
||||
//! events. See `App` for more details about user defined events.
|
||||
const std = @import("std");
|
||||
const input = @import("input.zig");
|
||||
const terminal = @import("terminal.zig");
|
||||
|
||||
const Key = input.Key;
|
||||
const Mouse = input.Mouse;
|
||||
const Point = @import("point.zig").Point;
|
||||
|
||||
/// System events available to every `zterm.App`
|
||||
pub const SystemEvent = union(enum) {
|
||||
@@ -15,8 +8,11 @@ pub const SystemEvent = union(enum) {
|
||||
init,
|
||||
/// Quit event to signify the end of the event loop (rendering should stop afterwards)
|
||||
quit,
|
||||
/// Resize event to signify that the application should re-draw to resize
|
||||
resize,
|
||||
/// Error event to notify other containers about a recoverable error
|
||||
err: struct {
|
||||
/// actual error
|
||||
err: anyerror,
|
||||
/// associated error message
|
||||
msg: []const u8,
|
||||
@@ -92,3 +88,10 @@ pub fn isTaggedUnion(comptime E: type) bool {
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
const input = @import("input.zig");
|
||||
const terminal = @import("terminal.zig");
|
||||
const Key = input.Key;
|
||||
const Mouse = input.Mouse;
|
||||
const Point = @import("point.zig").Point;
|
||||
+19
-29
@@ -1,7 +1,4 @@
|
||||
//! Input module for `zterm`. Contains structs to represent key events and mouse events.
|
||||
const std = @import("std");
|
||||
|
||||
const Point = @import("point.zig").Point;
|
||||
|
||||
pub const Mouse = packed struct {
|
||||
x: u16,
|
||||
@@ -32,7 +29,7 @@ pub const Mouse = packed struct {
|
||||
};
|
||||
|
||||
pub fn eql(this: @This(), other: @This()) bool {
|
||||
return std.meta.eql(this, other);
|
||||
return meta.eql(this, other);
|
||||
}
|
||||
|
||||
pub fn in(this: @This(), origin: Point, size: Point) bool {
|
||||
@@ -65,9 +62,11 @@ pub const Key = packed struct {
|
||||
/// }
|
||||
/// ```
|
||||
pub fn eql(this: @This(), other: @This()) bool {
|
||||
return std.meta.eql(this, other);
|
||||
return meta.eql(this, other);
|
||||
}
|
||||
|
||||
// TODO might be useful to use the std.ascii stuff!
|
||||
|
||||
/// Determine if the `Key` is an ascii character that can be printed to
|
||||
/// the screen. This means that the code point of the `Key` is an ascii
|
||||
/// character between 32 - 255 (with the exception of 127 = Delete) and no
|
||||
@@ -90,24 +89,25 @@ pub const Key = packed struct {
|
||||
}
|
||||
|
||||
test "isAscii with ascii character" {
|
||||
try std.testing.expectEqual(true, isAscii(.{ .cp = 'c' }));
|
||||
try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .ctrl = true } }));
|
||||
try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true } }));
|
||||
try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true, .ctrl = true } }));
|
||||
try testing.expectEqual(true, isAscii(.{ .cp = 'c' }));
|
||||
try testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .ctrl = true } }));
|
||||
try testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true } }));
|
||||
try testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true, .ctrl = true } }));
|
||||
}
|
||||
|
||||
test "isAscii with non-ascii character" {
|
||||
try std.testing.expectEqual(false, isAscii(.{ .cp = Escape }));
|
||||
try std.testing.expectEqual(false, isAscii(.{ .cp = Enter }));
|
||||
try std.testing.expectEqual(false, isAscii(.{ .cp = Enter, .mod = .{ .alt = true } }));
|
||||
try testing.expectEqual(false, isAscii(.{ .cp = Escape }));
|
||||
try testing.expectEqual(false, isAscii(.{ .cp = Enter }));
|
||||
try testing.expectEqual(false, isAscii(.{ .cp = Enter, .mod = .{ .alt = true } }));
|
||||
}
|
||||
|
||||
test "isAscii with excluded input.Delete" {
|
||||
try std.testing.expectEqual(false, isAscii(.{ .cp = Delete }));
|
||||
try std.testing.expectEqual(false, isAscii(.{ .cp = Delete, .mod = .{ .alt = false, .ctrl = false } }));
|
||||
try testing.expectEqual(false, isAscii(.{ .cp = Delete }));
|
||||
try testing.expectEqual(false, isAscii(.{ .cp = Delete, .mod = .{ .alt = false, .ctrl = false } }));
|
||||
}
|
||||
};
|
||||
|
||||
// TODO: std.ascii has the escape codes too!
|
||||
// codepoints for keys
|
||||
pub const Tab: u21 = 0x09;
|
||||
pub const Enter: u21 = 0x0D;
|
||||
@@ -152,21 +152,6 @@ pub const F17: u21 = 57380;
|
||||
pub const F18: u21 = 57381;
|
||||
pub const F19: u21 = 57382;
|
||||
pub const F20: u21 = 57383;
|
||||
pub const F21: u21 = 57384;
|
||||
pub const F22: u21 = 57385;
|
||||
pub const F23: u21 = 57386;
|
||||
pub const F24: u21 = 57387;
|
||||
pub const F25: u21 = 57388;
|
||||
pub const F26: u21 = 57389;
|
||||
pub const F27: u21 = 57390;
|
||||
pub const F28: u21 = 57391;
|
||||
pub const F29: u21 = 57392;
|
||||
pub const F30: u21 = 57393;
|
||||
pub const F31: u21 = 57394;
|
||||
pub const F32: u21 = 57395;
|
||||
pub const F33: u21 = 57396;
|
||||
pub const F34: u21 = 57397;
|
||||
pub const F35: u21 = 57398;
|
||||
pub const Kp0: u21 = 57399;
|
||||
pub const Kp1: u21 = 57400;
|
||||
pub const Kp2: u21 = 57401;
|
||||
@@ -223,3 +208,8 @@ pub const RightHyper: u21 = 57451;
|
||||
pub const RightMeta: u21 = 57452;
|
||||
pub const IsoLevel3Shift: u21 = 57453;
|
||||
pub const IsoLevel5Shift: u21 = 57454;
|
||||
|
||||
const std = @import("std");
|
||||
const meta = std.meta;
|
||||
const Point = @import("point.zig").Point;
|
||||
const testing = std.testing;
|
||||
+30
-12
@@ -1,9 +1,7 @@
|
||||
// taken from https://github.com/rockorager/libvaxis/blob/main/src/queue.zig (MIT-License)
|
||||
// with slight modifications
|
||||
const std = @import("std");
|
||||
const assert = std.debug.assert;
|
||||
|
||||
/// Thread safe. Fixed size. Blocking push and pop.
|
||||
/// Queue implementation. Thread safe. Fixed size. Blocking push and pop. Polling through tryPop and tryPush.
|
||||
pub fn Queue(comptime T: type, comptime size: usize) type {
|
||||
return struct {
|
||||
buf: [size]T = undefined,
|
||||
@@ -92,6 +90,23 @@ pub fn Queue(comptime T: type, comptime size: usize) type {
|
||||
assert(!this.isEmptyLH());
|
||||
}
|
||||
|
||||
pub fn lock(this: *QueueType) void {
|
||||
this.mutex.lock();
|
||||
}
|
||||
|
||||
pub fn unlock(this: *QueueType) void {
|
||||
this.mutex.unlock();
|
||||
}
|
||||
|
||||
/// Used to efficiently drain the queue
|
||||
pub fn drain(this: *QueueType) ?T {
|
||||
if (this.isEmptyLH()) return null;
|
||||
|
||||
const result = this.buf[this.mask(this.read_index)];
|
||||
this.read_index = this.mask2(this.read_index + 1);
|
||||
return result;
|
||||
}
|
||||
|
||||
fn isEmptyLH(this: QueueType) bool {
|
||||
return this.write_index == this.read_index;
|
||||
}
|
||||
@@ -116,7 +131,7 @@ pub fn Queue(comptime T: type, comptime size: usize) type {
|
||||
}
|
||||
|
||||
/// Returns the length
|
||||
fn len(this: QueueType) usize {
|
||||
pub fn len(this: QueueType) usize {
|
||||
const wrap_offset = 2 * this.buf.len *
|
||||
@intFromBool(this.write_index < this.read_index);
|
||||
const adjusted_write_index = this.write_index + wrap_offset;
|
||||
@@ -135,8 +150,12 @@ pub fn Queue(comptime T: type, comptime size: usize) type {
|
||||
};
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
const testing = std.testing;
|
||||
const assert = std.debug.assert;
|
||||
const Thread = std.Thread;
|
||||
const cfg = Thread.SpawnConfig{ .allocator = testing.allocator };
|
||||
|
||||
test "Queue: simple push / pop" {
|
||||
var queue: Queue(u8, 16) = .{};
|
||||
queue.push(1);
|
||||
@@ -146,7 +165,6 @@ test "Queue: simple push / pop" {
|
||||
try testing.expectEqual(2, queue.pop());
|
||||
}
|
||||
|
||||
const Thread = std.Thread;
|
||||
fn testPushPop(q: *Queue(u8, 2)) !void {
|
||||
q.push(3);
|
||||
try testing.expectEqual(2, q.pop());
|
||||
@@ -199,7 +217,7 @@ fn sleepyPop(q: *Queue(u8, 2)) !void {
|
||||
try Thread.yield();
|
||||
std.time.sleep(std.time.ns_per_s);
|
||||
// Finally, let that other thread go.
|
||||
try std.testing.expectEqual(1, q.pop());
|
||||
try testing.expectEqual(1, q.pop());
|
||||
|
||||
// This won't continue until the other thread has had a chance to
|
||||
// put at least one item in the queue.
|
||||
@@ -218,7 +236,7 @@ fn sleepyPop(q: *Queue(u8, 2)) !void {
|
||||
std.time.sleep(std.time.ns_per_s / 2);
|
||||
|
||||
// Pop that thing and we're done.
|
||||
try std.testing.expectEqual(2, q.pop());
|
||||
try testing.expectEqual(2, q.pop());
|
||||
}
|
||||
|
||||
test "Fill, block, fill, block" {
|
||||
@@ -238,15 +256,15 @@ test "Fill, block, fill, block" {
|
||||
|
||||
// Just to make sure the sleeps are yielding to this thread, make
|
||||
// sure it took at least 900ms to do the push.
|
||||
try std.testing.expect(then - now > 900);
|
||||
try testing.expect(then - now > 900);
|
||||
|
||||
// This should block again, waiting for the other thread.
|
||||
queue.push(4);
|
||||
|
||||
// And once that push has gone through, the other thread's done.
|
||||
thread.join();
|
||||
try std.testing.expectEqual(3, queue.pop());
|
||||
try std.testing.expectEqual(4, queue.pop());
|
||||
try testing.expectEqual(3, queue.pop());
|
||||
try testing.expectEqual(4, queue.pop());
|
||||
}
|
||||
|
||||
fn sleepyPush(q: *Queue(u8, 1)) !void {
|
||||
@@ -284,8 +302,8 @@ test "Drain, block, drain, block" {
|
||||
|
||||
var queue: Queue(u8, 1) = .{};
|
||||
const thread = try Thread.spawn(cfg, sleepyPush, .{&queue});
|
||||
try std.testing.expectEqual(1, queue.pop());
|
||||
try std.testing.expectEqual(2, queue.pop());
|
||||
try testing.expectEqual(1, queue.pop());
|
||||
try testing.expectEqual(2, queue.pop());
|
||||
thread.join();
|
||||
}
|
||||
|
||||
|
||||
+31
-10
@@ -1,18 +1,14 @@
|
||||
const std = @import("std");
|
||||
const terminal = @import("terminal.zig");
|
||||
|
||||
const Cell = @import("cell.zig");
|
||||
const Point = @import("point.zig").Point;
|
||||
//! Renderer for `zterm`.
|
||||
|
||||
/// Double-buffered intermediate rendering pipeline
|
||||
pub const Buffered = struct {
|
||||
allocator: std.mem.Allocator,
|
||||
allocator: Allocator,
|
||||
created: bool,
|
||||
size: Point,
|
||||
screen: []Cell,
|
||||
virtual_screen: []Cell,
|
||||
|
||||
pub fn init(allocator: std.mem.Allocator) @This() {
|
||||
pub fn init(allocator: Allocator) @This() {
|
||||
return .{
|
||||
.allocator = allocator,
|
||||
.created = false,
|
||||
@@ -29,9 +25,9 @@ pub const Buffered = struct {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn resize(this: *@This()) !void {
|
||||
pub fn resize(this: *@This()) !Point {
|
||||
const size = terminal.getTerminalSize();
|
||||
if (std.meta.eql(this.size, size)) return;
|
||||
if (meta.eql(this.size, size)) return this.size;
|
||||
|
||||
this.size = size;
|
||||
const n = @as(usize, this.size.x) * @as(usize, this.size.y);
|
||||
@@ -52,6 +48,7 @@ pub const Buffered = struct {
|
||||
@memset(this.virtual_screen, .{});
|
||||
}
|
||||
try this.clear();
|
||||
return size;
|
||||
}
|
||||
|
||||
/// Clear the entire screen and reset the screen buffer, to force a re-draw with the next `flush` call.
|
||||
@@ -88,7 +85,9 @@ pub const Buffered = struct {
|
||||
|
||||
/// Write *virtual screen* to alternate screen (should be called once and last during each render loop iteration in the main loop).
|
||||
pub fn flush(this: *@This()) !void {
|
||||
try terminal.hideCursor();
|
||||
// TODO measure timings of rendered frames?
|
||||
var cursor_position: ?Point = null;
|
||||
const writer = terminal.writer();
|
||||
const s = this.screen;
|
||||
const vs = this.virtual_screen;
|
||||
@@ -97,14 +96,36 @@ pub const Buffered = struct {
|
||||
const idx = (row * this.size.x) + col;
|
||||
const cs = s[idx];
|
||||
const cvs = vs[idx];
|
||||
|
||||
// update the latest found cursor position
|
||||
if (cvs.style.cursor) {
|
||||
assert(cursor_position == null);
|
||||
cursor_position = .{
|
||||
.x = @truncate(col),
|
||||
.y = @truncate(row),
|
||||
};
|
||||
}
|
||||
|
||||
if (cs.eql(cvs)) continue;
|
||||
|
||||
// render differences found in virtual screen
|
||||
try terminal.setCursorPosition(.{ .y = @truncate(row + 1), .x = @truncate(col + 1) });
|
||||
try terminal.setCursorPosition(.{ .y = @truncate(row), .x = @truncate(col) });
|
||||
try cvs.value(writer);
|
||||
// update screen to be the virtual screen for the next frame
|
||||
s[idx] = vs[idx];
|
||||
}
|
||||
}
|
||||
if (cursor_position) |point| {
|
||||
try terminal.showCursor();
|
||||
try terminal.setCursorPosition(point);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
const std = @import("std");
|
||||
const meta = std.meta;
|
||||
const assert = std.debug.assert;
|
||||
const Allocator = std.mem.Allocator;
|
||||
const terminal = @import("terminal.zig");
|
||||
const Cell = @import("cell.zig");
|
||||
const Point = @import("point.zig").Point;
|
||||
@@ -17,7 +17,6 @@ pub const Renderer = @import("render.zig");
|
||||
// Container Configurations
|
||||
pub const Border = container.Border;
|
||||
pub const Rectangle = container.Rectangle;
|
||||
pub const Scroll = container.Scroll;
|
||||
pub const Layout = container.Layout;
|
||||
|
||||
pub const Cell = @import("cell.zig");
|
||||
+26
-20
@@ -7,11 +7,13 @@
|
||||
|
||||
// taken from https://github.com/rockorager/libvaxis/blob/main/src/Cell.zig (MIT-License)
|
||||
// with slight modifications
|
||||
const std = @import("std");
|
||||
|
||||
const Color = @import("color.zig").Color;
|
||||
|
||||
pub const Style = @This();
|
||||
fg: Color = .default,
|
||||
bg: Color = .default,
|
||||
ul: Color = .default,
|
||||
cursor: bool = false,
|
||||
ul_style: Underline = .off,
|
||||
emphasis: []const Emphasis,
|
||||
|
||||
pub const Underline = enum {
|
||||
off,
|
||||
@@ -34,39 +36,43 @@ pub const Emphasis = enum(u8) {
|
||||
strikethrough,
|
||||
};
|
||||
|
||||
fg: Color = .default,
|
||||
bg: Color = .default,
|
||||
ul: Color = .default,
|
||||
ul_style: Underline = .off,
|
||||
emphasis: []const Emphasis,
|
||||
|
||||
pub fn eql(this: Style, other: Style) bool {
|
||||
return std.meta.eql(this, other);
|
||||
return meta.eql(this, other);
|
||||
}
|
||||
|
||||
// TODO might be useful to use the std.ascii stuff!
|
||||
|
||||
pub fn value(this: Style, writer: anytype, cp: u21) !void {
|
||||
var buffer: [4]u8 = undefined;
|
||||
const bytes = try std.unicode.utf8Encode(cp, &buffer);
|
||||
std.debug.assert(bytes > 0);
|
||||
const bytes = try unicode.utf8Encode(cp, &buffer);
|
||||
assert(bytes > 0);
|
||||
// build ansi sequence for 256 colors ...
|
||||
// foreground
|
||||
try std.fmt.format(writer, "\x1b[", .{});
|
||||
try format(writer, "\x1b[", .{});
|
||||
try this.fg.write(writer, .fg);
|
||||
// background
|
||||
try std.fmt.format(writer, ";", .{});
|
||||
try format(writer, ";", .{});
|
||||
try this.bg.write(writer, .bg);
|
||||
// underline
|
||||
// FIX assert that if the underline property is set that the ul style and the attribute for underlining is available
|
||||
try std.fmt.format(writer, ";", .{});
|
||||
try format(writer, ";", .{});
|
||||
try this.ul.write(writer, .ul);
|
||||
// append styles (aka attributes like bold, italic, strikethrough, etc.)
|
||||
for (this.emphasis) |attribute| try std.fmt.format(writer, ";{d}", .{@intFromEnum(attribute)});
|
||||
try std.fmt.format(writer, "m", .{});
|
||||
for (this.emphasis) |attribute| try format(writer, ";{d}", .{@intFromEnum(attribute)});
|
||||
try format(writer, "m", .{});
|
||||
// content
|
||||
try std.fmt.format(writer, "{s}", .{buffer[0..bytes]});
|
||||
try std.fmt.format(writer, "\x1b[0m", .{});
|
||||
try format(writer, "{s}", .{buffer[0..bytes]});
|
||||
try format(writer, "\x1b[0m", .{});
|
||||
}
|
||||
|
||||
// TODO implement helper functions for terminal capabilities:
|
||||
// - links / url display (osc 8)
|
||||
// - show / hide cursor?
|
||||
|
||||
const std = @import("std");
|
||||
const unicode = std.unicode;
|
||||
const meta = std.meta;
|
||||
const assert = std.debug.assert;
|
||||
const format = std.fmt.format;
|
||||
const Color = @import("color.zig").Color;
|
||||
const Style = @This();
|
||||
+44
-43
@@ -1,15 +1,3 @@
|
||||
const std = @import("std");
|
||||
const code_point = @import("code_point");
|
||||
const ctlseqs = @import("ctlseqs.zig");
|
||||
const input = @import("input.zig");
|
||||
|
||||
const Key = input.Key;
|
||||
const Point = @import("point.zig").Point;
|
||||
const Size = @import("point.zig").Point;
|
||||
const Cell = @import("cell.zig");
|
||||
|
||||
const log = std.log.scoped(.terminal);
|
||||
|
||||
// Ref: https://vt100.net/docs/vt510-rm/DECRPM.html
|
||||
pub const ReportMode = enum {
|
||||
not_recognized,
|
||||
@@ -21,62 +9,62 @@ pub const ReportMode = enum {
|
||||
|
||||
/// Gets number of rows and columns in the terminal
|
||||
pub fn getTerminalSize() Size {
|
||||
var ws: std.posix.winsize = undefined;
|
||||
_ = std.posix.system.ioctl(std.posix.STDIN_FILENO, std.posix.T.IOCGWINSZ, @intFromPtr(&ws));
|
||||
var ws: posix.winsize = undefined;
|
||||
_ = posix.system.ioctl(posix.STDIN_FILENO, posix.T.IOCGWINSZ, @intFromPtr(&ws));
|
||||
return .{ .x = ws.col, .y = ws.row };
|
||||
}
|
||||
|
||||
pub fn saveScreen() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.save_screen);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.save_screen);
|
||||
}
|
||||
|
||||
pub fn restoreScreen() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.restore_screen);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.restore_screen);
|
||||
}
|
||||
|
||||
pub fn enterAltScreen() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.smcup);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.smcup);
|
||||
}
|
||||
|
||||
pub fn exitAltScreen() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.rmcup);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.rmcup);
|
||||
}
|
||||
|
||||
pub fn clearScreen() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.clear_screen);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.clear_screen);
|
||||
}
|
||||
|
||||
pub fn hideCursor() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.hide_cursor);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.hide_cursor);
|
||||
}
|
||||
|
||||
pub fn showCursor() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.show_cursor);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.show_cursor);
|
||||
}
|
||||
|
||||
pub fn setCursorPositionHome() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.home);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.home);
|
||||
}
|
||||
|
||||
pub fn enableMouseSupport() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.mouse_set);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.mouse_set);
|
||||
}
|
||||
|
||||
pub fn disableMouseSupport() !void {
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.mouse_reset);
|
||||
_ = try posix.write(posix.STDIN_FILENO, ctlseqs.mouse_reset);
|
||||
}
|
||||
|
||||
pub fn read(buf: []u8) !usize {
|
||||
return try std.posix.read(std.posix.STDIN_FILENO, buf);
|
||||
return try posix.read(posix.STDIN_FILENO, buf);
|
||||
}
|
||||
|
||||
pub fn write(buf: []const u8) !usize {
|
||||
return try std.posix.write(std.posix.STDIN_FILENO, buf);
|
||||
return try posix.write(posix.STDIN_FILENO, buf);
|
||||
}
|
||||
|
||||
fn contextWrite(context: @This(), data: []const u8) anyerror!usize {
|
||||
_ = context;
|
||||
return try std.posix.write(std.posix.STDOUT_FILENO, data);
|
||||
return try posix.write(posix.STDOUT_FILENO, data);
|
||||
}
|
||||
|
||||
const Writer = std.io.Writer(
|
||||
@@ -91,19 +79,19 @@ pub fn writer() Writer {
|
||||
|
||||
pub fn setCursorPosition(pos: Point) !void {
|
||||
var buf: [64]u8 = undefined;
|
||||
const value = try std.fmt.bufPrint(&buf, "\x1b[{d};{d}H", .{ pos.y, pos.x });
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, value);
|
||||
const value = try std.fmt.bufPrint(&buf, "\x1b[{d};{d}H", .{ pos.y + 1, pos.x + 1 });
|
||||
_ = try posix.write(posix.STDIN_FILENO, value);
|
||||
}
|
||||
|
||||
pub fn getCursorPosition() !Size.Position {
|
||||
// Needs Raw mode (no wait for \n) to work properly cause
|
||||
// control sequence will not be written without it.
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[6n");
|
||||
_ = try posix.write(posix.STDIN_FILENO, "\x1b[6n");
|
||||
|
||||
var buf: [64]u8 = undefined;
|
||||
|
||||
// format: \x1b, "[", R1,..., Rn, ";", C1, ..., Cn, "R"
|
||||
const len = try std.posix.read(std.posix.STDIN_FILENO, &buf);
|
||||
const len = try posix.read(posix.STDIN_FILENO, &buf);
|
||||
|
||||
if (!isCursorPosition(buf[0..len])) {
|
||||
return error.InvalidValueReturned;
|
||||
@@ -166,8 +154,8 @@ pub fn isCursorPosition(buf: []u8) bool {
|
||||
///
|
||||
/// `bak`: pointer to store termios struct backup before
|
||||
/// altering, this is used to disable raw mode.
|
||||
pub fn enableRawMode(bak: *std.posix.termios) !void {
|
||||
var termios = try std.posix.tcgetattr(std.posix.STDIN_FILENO);
|
||||
pub fn enableRawMode(bak: *posix.termios) !void {
|
||||
var termios = try posix.tcgetattr(posix.STDIN_FILENO);
|
||||
bak.* = termios;
|
||||
|
||||
// termios flags used by termios(3)
|
||||
@@ -192,20 +180,20 @@ pub fn enableRawMode(bak: *std.posix.termios) !void {
|
||||
termios.cflag.CSIZE = .CS8;
|
||||
termios.cflag.PARENB = false;
|
||||
|
||||
termios.cc[@intFromEnum(std.posix.V.MIN)] = 1;
|
||||
termios.cc[@intFromEnum(std.posix.V.TIME)] = 0;
|
||||
termios.cc[@intFromEnum(posix.V.MIN)] = 1;
|
||||
termios.cc[@intFromEnum(posix.V.TIME)] = 0;
|
||||
|
||||
try std.posix.tcsetattr(
|
||||
std.posix.STDIN_FILENO,
|
||||
try posix.tcsetattr(
|
||||
posix.STDIN_FILENO,
|
||||
.FLUSH,
|
||||
termios,
|
||||
);
|
||||
}
|
||||
|
||||
/// Reverts `enableRawMode` to restore initial functionality.
|
||||
pub fn disableRawMode(bak: *std.posix.termios) !void {
|
||||
try std.posix.tcsetattr(
|
||||
std.posix.STDIN_FILENO,
|
||||
pub fn disableRawMode(bak: *posix.termios) !void {
|
||||
try posix.tcsetattr(
|
||||
posix.STDIN_FILENO,
|
||||
.FLUSH,
|
||||
bak.*,
|
||||
);
|
||||
@@ -215,13 +203,13 @@ pub fn disableRawMode(bak: *std.posix.termios) !void {
|
||||
pub fn canSynchornizeOutput() !bool {
|
||||
// Needs Raw mode (no wait for \n) to work properly cause
|
||||
// control sequence will not be written without it.
|
||||
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[?2026$p");
|
||||
_ = try posix.write(posix.STDIN_FILENO, "\x1b[?2026$p");
|
||||
|
||||
var buf: [64]u8 = undefined;
|
||||
|
||||
// format: \x1b, "[", "?", "2", "0", "2", "6", ";", n, "$", "y"
|
||||
const len = try std.posix.read(std.posix.STDIN_FILENO, &buf);
|
||||
if (!std.mem.eql(u8, buf[0..len], "\x1b[?2026;") or len < 9) {
|
||||
const len = try posix.read(posix.STDIN_FILENO, &buf);
|
||||
if (!mem.eql(u8, buf[0..len], "\x1b[?2026;") or len < 9) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -238,3 +226,16 @@ fn getReportMode(ps: u8) ReportMode {
|
||||
else => ReportMode.not_recognized,
|
||||
};
|
||||
}
|
||||
|
||||
const log = std.log.scoped(.terminal);
|
||||
|
||||
const std = @import("std");
|
||||
const mem = std.mem;
|
||||
const posix = std.posix;
|
||||
const code_point = @import("code_point");
|
||||
const ctlseqs = @import("ctlseqs.zig");
|
||||
const input = @import("input.zig");
|
||||
const Key = input.Key;
|
||||
const Point = @import("point.zig").Point;
|
||||
const Size = @import("point.zig").Point;
|
||||
const Cell = @import("cell.zig");
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}}Line truncated
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}}Line truncated
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}}Line truncated
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}}Line truncated
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.green,.Line truncated
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=9484,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9474,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.curLine truncated
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9488,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cLine truncated
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=9474,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9474,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=129931,.style=.{.fg=.white,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{.dim}}},.{.cp=9474,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.grey,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.defLine truncated
|
||||
@@ -0,0 +1 @@
|
||||
.{.{.cp=9484,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9472,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9488,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=129931,.style=.{.fg=.white,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=9474,.style=.{.fg=.red,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,.cursor=false,.ul_style=.off,.emphasis=.{}}},.{.cp=32,.style=.{.fg=.default,.bg=.default,.ul=.default,Line truncated
|
||||
+18
-20
@@ -1,23 +1,12 @@
|
||||
//! Testing namespace for `zterm` to provide testing capabilities for `Containers`, `Event` handling, `App`s and `Element` implementations.
|
||||
const std = @import("std");
|
||||
const event = @import("event.zig");
|
||||
const Container = @import("container.zig").Container;
|
||||
|
||||
const Cell = @import("cell.zig");
|
||||
const DisplayWidth = @import("DisplayWidth");
|
||||
const Point = @import("point.zig").Point;
|
||||
|
||||
// TODO how would I describe the expected screens?
|
||||
// - including styling?
|
||||
// - compare generated strings instead? -> how would this be generated for the user?
|
||||
|
||||
/// Single-buffer test rendering pipeline for testing purposes.
|
||||
pub const Renderer = struct {
|
||||
allocator: std.mem.Allocator,
|
||||
allocator: Allocator,
|
||||
size: Point,
|
||||
screen: []Cell,
|
||||
|
||||
pub fn init(allocator: std.mem.Allocator, size: Point) @This() {
|
||||
pub fn init(allocator: Allocator, size: Point) @This() {
|
||||
const screen = allocator.alloc(Cell, @as(usize, size.x) * @as(usize, size.y)) catch @panic("testing.zig: Out of memory.");
|
||||
@memset(screen, .{});
|
||||
|
||||
@@ -116,11 +105,10 @@ pub const Renderer = struct {
|
||||
/// }, &container, @import("test/container/border.all.zon"));
|
||||
/// ```
|
||||
pub fn expectContainerScreen(size: Point, container: *Container(event.SystemEvent), expected: []const Cell) !void {
|
||||
const allocator = std.testing.allocator;
|
||||
const allocator = testing.allocator;
|
||||
var renderer: Renderer = .init(allocator, size);
|
||||
defer renderer.deinit();
|
||||
|
||||
try renderer.resize(size);
|
||||
container.resize(size);
|
||||
container.reposition(.{});
|
||||
try renderer.render(Container(event.SystemEvent), container);
|
||||
@@ -133,10 +121,10 @@ pub fn expectContainerScreen(size: Point, container: *Container(event.SystemEven
|
||||
/// the contents of a given screen from the `zterm.testing.Renderer`. See
|
||||
/// `zterm.testing.expectContainerScreen` for an example usage.
|
||||
pub fn expectEqualCells(origin: Point, size: Point, expected: []const Cell, actual: []const Cell) !void {
|
||||
const allocator = std.testing.allocator;
|
||||
const allocator = testing.allocator;
|
||||
|
||||
try std.testing.expectEqual(expected.len, actual.len);
|
||||
try std.testing.expectEqual(expected.len, @as(usize, size.y) * @as(usize, size.x));
|
||||
try testing.expectEqual(expected.len, actual.len);
|
||||
try testing.expectEqual(expected.len, @as(usize, size.y) * @as(usize, size.x));
|
||||
|
||||
var expected_cps = try std.ArrayList(Cell).initCapacity(allocator, size.x);
|
||||
defer expected_cps.deinit();
|
||||
@@ -192,10 +180,20 @@ pub fn expectEqualCells(origin: Point, size: Point, expected: []const Cell, actu
|
||||
// test failed
|
||||
try buffer.flush();
|
||||
|
||||
std.debug.lockStdErr();
|
||||
defer std.debug.unlockStdErr();
|
||||
debug.lockStdErr();
|
||||
defer debug.unlockStdErr();
|
||||
|
||||
const std_writer = std.io.getStdErr().writer();
|
||||
try std_writer.writeAll(output.items);
|
||||
return error.TestExpectEqualCells;
|
||||
}
|
||||
|
||||
const std = @import("std");
|
||||
const debug = std.debug;
|
||||
const testing = std.testing;
|
||||
const Allocator = std.mem.Allocator;
|
||||
const event = @import("event.zig");
|
||||
const Container = @import("container.zig").Container;
|
||||
const Cell = @import("cell.zig");
|
||||
const DisplayWidth = @import("DisplayWidth");
|
||||
const Point = @import("point.zig").Point;
|
||||
Reference in new issue
Block a user