133 Commits

Author SHA1 Message Date
182dec6065 release: 0.1.0
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2025-03-13 19:50:49 +01:00
54af974c2b mod(container): make reposition public and split from resize
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2025-03-13 19:48:31 +01:00
dddc09b4ce mod(container/element): remove origin: Point argument from Element.content function
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Renamed `Container.contents` to `Container.content` to be in line with
the corresponding `Element` function name. This has also been done for
the properties structs used by the `Container`.
2025-03-11 07:52:35 +01:00
adda53c5a9 add(test): container size with fixed and growable container children
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2025-03-10 22:07:34 +01:00
5c1d61eefd rem(element): unnecessary debug loging
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2025-03-10 21:44:18 +01:00
54c7e19939 fix(container): growth options to dynamically size Containers
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2025-03-06 22:31:00 +01:00
5457e91b37 fix(container/grow_size): respect vertical / horizontal provided dimensions 2025-03-06 22:07:39 +01:00
79016f39b2 fix(container/grow_size): children should never grow larger then parents
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2025-03-06 17:56:13 +01:00
2b9ab1e0fb fix(example/styles): provide necessary size for text display through the element
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This could also be done through the `resize` function interface of the
`Element` or the corresponding `Container` from the outside (as done in
this example - as the size is know at compile-time).
2025-03-05 23:22:06 +01:00
315cd8d23e fix(layout): remove upper bound of while loop
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The upper loop was incorrect and therefore removed to create correct
layouts. I should be able to calculate the bound correctly, but for
now).
2025-03-05 23:14:54 +01:00
e3551fa624 add(sizing): grow configuration
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Currently the 'grid' and 'mixed' examples are not working yet.
2025-03-05 22:53:28 +01:00
9ec335cad8 fix(lint): correct spelling error
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2025-03-04 23:01:28 +01:00
466e00c16c fix(element/scrollable): support deriving Container size of scrollable
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2025-03-04 21:54:07 +01:00
fc72cf4abb ref(container): split size and position calculations
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2025-03-04 19:53:28 +01:00
65d7546efd fix(testing): apply refactor to test implementation
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2025-03-04 14:54:51 +01:00
ec22e68e8c ref(event): remove .resize and replace with recursize method calls
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This also means that currently the dynamic resizing through the app's
detached thread is not working, as it cannot send size updates. The
examples have been overhauled to still implement intermediate mode
applications accordingly.
2025-03-04 14:52:19 +01:00
43cdc46853 fix(input/mouse): correct boundary check for mouse position inside of given origin and size
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2025-03-04 14:51:26 +01:00
591b990087 ref(event): split Size into two Points (one for the size and one for the anchor / origin)
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2025-03-04 00:04:56 +01:00
91ac6241f4 doc: correct TODO, NOTE and FIX comment statements
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2025-03-03 21:49:11 +01:00
edefc80759 mod(container/border): render horizontal borders across entire Container
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2025-03-02 23:03:00 +01:00
4145ff497b fix(elements/scrollable): nested container rendering
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2025-03-02 22:27:26 +01:00
bec0cf2987 fix(container): check border sides configurations before trying to create borders
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2025-03-01 20:58:34 +01:00
e2fe884925 chors: update build file configurations
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2025-03-01 17:57:28 +01:00
caee008d50 test: streamline examples with quit texts
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Improve some examples to provide visual feedback, i.e. for the button
exmample, with fixes to make them compilable with the `Scrollable`
element changes.
2025-03-01 17:12:28 +01:00
af443c6bbf test(elements/scrollable): remove redundance from test code
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2025-03-01 16:24:10 +01:00
ae9cd08b15 add(error): introduce zterm.Error containing all zterm errors with their corresponding description
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2025-03-01 15:19:42 +01:00
91794a0197 add(build): .fingerprint property for most recent zig version
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2025-03-01 15:15:06 +01:00
8a7ce78aaf feat(container): introduce fixed_size property for fixed sizing of Containers
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Moved min_size property from `Container` to the `Scrollable` element,
where it is only used anyway.
2025-03-01 11:56:14 +01:00
35ebe31008 doc: correct example used in README
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2025-02-28 15:58:46 +01:00
c28fcd26c1 fix(container/layout): integer overflows by casting to usize
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2025-02-28 15:55:10 +01:00
3b6848f845 fix(container): rendering scrollable elements with separators
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Added corresponding test cases to test the corresponding rendering of
scrollable elements.
2025-02-27 17:02:16 +01:00
53b69f034c mod(size): rename merge function to add; new max function
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2025-02-27 14:17:19 +01:00
54ce697e91 fix(lint): typo
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2025-02-26 21:54:29 +01:00
8f16435f30 test(container): rectangle color filling
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2025-02-26 21:04:28 +01:00
ca14bc6106 fix(container): positioning; move separator options to layout struct
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Added corresponding test cases for padding, borders and corresponding
seperators.
2025-02-26 18:21:55 +01:00
a293ef46da test(container): add missing zon test configurations
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2025-02-25 20:41:35 +01:00
c66401d941 testing(container): border separator test cases
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Currently the test case with both a border and separators for two
children is failing to render the separators.
2025-02-25 20:39:18 +01:00
ad4186e1f8 test(container): move test template for zon file creation to wiki
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2025-02-25 19:04:21 +01:00
8c130a40d7 test(container): correct color
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2025-02-25 18:46:06 +01:00
9a3bc3dbf7 fix(lint): exclude zon files located in src/test 2025-02-25 18:45:13 +01:00
9d5a661b4e test(container): render Cell slices test against .zon input
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2025-02-25 18:41:04 +01:00
4234c9ad0c rem(element): template Element moved into wiki documentation
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2025-02-25 16:55:11 +01:00
a588e2ef21 add(test): input testing of Key.isAscii
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2025-02-25 16:52:17 +01:00
8519d204f3 fix(lint): correct spelling error
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2025-02-24 17:20:25 +01:00
33262c9638 add(testing): new namespace containing testing capabilities for zterm
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The namespace shall also be used for testing the rendering of
`Container`s and `Element`s (including the `Scrollable` element).

The testing renderer currently is a striped down version of the double
buffered render without the secondary buffer and the flushing to stdout.
The internal `Cell` slice (the *screen*) is used for equality checks.

The testing namespace shall provide a way to describe the expected
`Cell` slices that should be validated against.
2025-02-24 17:14:57 +01:00
5c5c59cbfc fix(style): render only necessary bytes and change default fg color to .default
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2025-02-24 17:11:22 +01:00
c022d1d9e2 fix(lint): correct indentation and naming convention for constants
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2025-02-24 17:09:22 +01:00
12497e92f8 fix(lint): correct casing for constants
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2025-02-24 17:01:55 +01:00
d10f738c75 add(test): cell conversion to ansi enhanced strings
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2025-02-24 16:54:05 +01:00
140f27216a doc: move contents from README to wiki
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2025-02-22 11:00:38 +01:00
04ba88c68b doc: update README
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2025-02-21 23:17:01 +01:00
6ccab74c94 add(examples/demo): application to showcase a more complex application
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Further improvements for example applications; Demo example is now
default build target (when not providing example configuration).
2025-02-21 22:57:14 +01:00
c634e1affc doc: update roadmap 2025-02-21 22:29:19 +01:00
dab486a2c1 add(examples/errors): error notifaction handling
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2025-02-21 22:25:42 +01:00
9b0dd3c52f doc: correct link to wiki
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2025-02-21 19:17:28 +01:00
f45e722578 fix(linter): spelling error in README
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2025-02-21 19:15:19 +01:00
7b005ea4b1 add(examples/styles): text and color styling possiblities
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This also contains some minor refactoring to improve the readability
and understandability of the library (i.e. renaming of Style.Attributes
to Style.Emphasis).
2025-02-21 19:13:11 +01:00
c0c0590bb9 add(examples/styles): color palette to showcase all available colors to render (except for .default)
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2025-02-21 16:43:03 +01:00
16724f6a52 add(example/elements): distinct different scrollable containers
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2025-02-21 15:58:42 +01:00
44e92735cf ref(examples): avoid unnecessary casts
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2025-02-21 15:15:15 +01:00
8cc047c1fa fix(lint): spelling error in README
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2025-02-21 14:57:30 +01:00
8fbc958ca1 add(examples/elements): mouse clickable button
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2025-02-21 14:50:29 +01:00
b980703350 fix(container): border separator handling
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Due to the assigning back the increased value for the used gap in case
the separator was active, every .resize `Event` would add more to the
gap, leading to ever smaller sub-container's and different sizes after
resizes. This has been fixed to have consistent layouting done by the
`Container` and `Border`.
2025-02-21 12:25:47 +01:00
eb89f7f98b fix(renderer): reset color after each cell write
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2025-02-21 12:19:38 +01:00
cc847b7035 add(examples/layout): mixed content with different layout options 2025-02-21 12:19:16 +01:00
9dc1a4b95a add(examples/layout): vertical, horizontal and grid
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2025-02-21 11:31:18 +01:00
69c1600eb9 mod(build): adjust name of enum values to be easier to type in command line
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2025-02-20 23:54:53 +01:00
c4639bf4bb add(example): input with simple text field
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2025-02-20 23:48:57 +01:00
07e932741c doc: update roadmap and further goals
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2025-02-20 18:56:56 +01:00
e4ff240839 doc: update roadmap and contents for future documentation goals
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2025-02-20 11:49:30 +01:00
96375e3b72 mod(build): build configuration for examples
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2025-02-20 11:16:42 +01:00
9322785ca0 mod: update zig version
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2025-02-19 22:55:03 +01:00
cc831a5cdf fix(element/scrollable): render horizontal directed contents correctly
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2025-02-19 22:23:32 +01:00
86b3e7d4ed feat(scrollable): make Container scrollable through Element Scrollable
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2025-02-19 20:32:26 +01:00
f55d71a7cb mod(mouse): fix input.Mouse.in method
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Pass through mouse events where they actually match the corresponding
`Container`. Adopt mouse event accordingly in `Scrollable` `Element`
trait when passing through the mouse event to the scrollable
`Container`.
2025-02-18 19:09:03 +01:00
f66a870223 ref(input): move mouse.zig and key.zig into public input.zig namespace
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2025-02-18 18:24:09 +01:00
e2f9408850 add(input): mouse support
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2025-02-17 23:36:27 +01:00
c2080ab40f ref(ctlseqs): use control sequence file; rename key names
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2025-02-17 23:08:47 +01:00
a9f48bfb6a ref(key): make Key struct packed and rename constants
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2025-02-17 21:06:15 +01:00
7891af6c6f add(element/scrollable): implement content provider
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However this is only working for the same size as the parent container
(i.e. same `Size`). The `.resize` event for the `Container` of the
scrollable element needs to be the necessary and/or required size for
the contents (regardless of the screen viewport).
2025-02-17 19:58:25 +01:00
7b690d387b fix(lint): correct spelling errors
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2025-02-16 16:01:04 +01:00
5c929479b2 add(main): main executable with zig build run support
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The main executable contains a simple `Element` implementation example
showing how interaction through and outside of the event loop can be
implemented to impact the rendered contents.
2025-02-16 15:35:50 +01:00
d8a9e72b67 add(border): seperator line options with corresponding code points 2025-02-16 02:04:53 +01:00
d951906b2b rem: Scroll from Propierties of Container
Updated the corresponding documentation and ideas for how to realize
scrollable contents.
2025-02-15 18:50:36 +01:00
01eb14f1bd doc: update Roadmap section of README 2025-02-15 16:03:06 +01:00
1041b0a955 mod: update zg dependency
`zg` now supports zig 0.14 dev which this library already uses.
2025-02-15 16:00:55 +01:00
4781e9ce39 add(element): interface for injecting user behavior to containers
Some additional refactoring and documentation updates have also been
applied.
2025-02-15 15:56:30 +01:00
5c148e1aa5 fix(cotainer/border): seperator placement without border's and gap 2025-02-15 11:25:20 +01:00
a6aa6e5150 fix(container/border): correct location and rendering of separators between child elements 2025-02-15 11:10:37 +01:00
26d31a38de ref(container): use only one size for each container 2025-02-15 10:49:48 +01:00
01d121ef87 mod: update README and remove alignment options 2025-02-14 22:27:24 +01:00
abaea968a6 rem(container): sizing options
This enables the `Layout` struct to be packed (as well as the
`Properties` struct) which should further reduce the memory footprint.
2025-02-14 22:19:20 +01:00
73a7f740c9 ref(container): move size: Size member from Scroll to Container 2025-02-14 22:03:21 +01:00
c2a03e95c1 fix(container/layout): padding calculation for anchor corrections 2025-02-14 21:59:10 +01:00
8998afd9d6 mod(): 2025-02-14 21:49:30 +01:00
4cda202873 fix(renderer): integer overflows 2025-02-14 20:57:48 +01:00
bbe6f4741e WIP: use viewport to allow sizes of scroll to extend further than renderable screen 2025-02-12 22:33:03 +01:00
98031dbd1a add(container/layout): sizing option percentage 2025-02-09 13:41:23 +01:00
ef950809a6 add(container/layout): sizing:fixed option 2025-02-09 12:59:55 +01:00
c72d76470a mod(container/border): change default configuration 2025-02-08 13:52:01 +01:00
29ae75adf5 add(layout/padding): layout configuration for padding
With minor code layout fixes
2025-02-08 13:11:27 +01:00
d326deac97 add(container/rectangle): add content creation 2025-02-07 17:43:16 +01:00
11531e9d4a mod: remove min_size argument from App.start 2025-02-06 22:19:27 +01:00
8586a05508 mod: fix rendering resizing; layout placement of child elements for vertical and horizontal directions
Work in progress for separator configuration of border properties
2025-02-06 20:10:22 +01:00
009d2129b6 mod(container/layout): support gap configuration 2025-02-04 19:06:09 +01:00
9c06ced658 mod(style): styling and color revamp now with fewer characters to print to the terminal 2025-02-04 17:51:28 +01:00
2bfacc0e98 WIP: container rendering for borders + container element rendering 2025-02-03 19:55:33 +01:00
0bf79dc236 mod(container): support layout direction handling for child elements 2025-02-01 11:31:05 +01:00
1293cb065d WIP: add Container type with corresponding Properties configuration
The configuration of the `Container` types is very much inspired by
[clay](https://github.com/nicbarker/clay).
2025-02-01 01:05:56 +01:00
bdbe05c996 mod(structure): update project structure
Remove examples, add description for design goals in README.md and
apply re-names and naming changes accordingly for the project structure.
Implement a flat hierachry, as the library shall remain pretty simple.
2025-01-30 23:02:34 +01:00
3decc541a9 mod(renderer): initial version of double buffer intermediate renderer
This branch will implement the necessary changes for the widgets and
their implementations to use the new renderer correctly.
2025-01-30 20:53:01 +01:00
c83ceff925 fix(typo): correct function name
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2025-01-30 16:28:36 +01:00
1ea410354f fix(View): correct typo
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2025-01-15 11:02:32 +01:00
e9be9a1c35 add(View): enable and disable interface functions
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2025-01-15 11:00:11 +01:00
f4a01f227e fix: renderer default size value and example usage
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2025-01-14 17:17:24 +01:00
2efbb5feb1 mod(renderer): store absolut screen size for view change to report current screen size accordingly
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2025-01-14 17:08:19 +01:00
3048b59e84 add(view): View type for composing view modules
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2025-01-14 01:14:55 +01:00
817056cf8b fix(style): apply merging only if it differs from the default values
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2025-01-07 13:08:13 +01:00
0015bac9ff add(style): merge function to merge styles from different styles together
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Merging may overwrite changes of the current style with the other style
if that style differs from the default value.
2025-01-07 12:56:52 +01:00
c2c3f41ff3 mod(memory): do not create items on the stack instead using the provided allocator
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2025-01-06 21:56:04 +01:00
04e1ca087f dep: bump zg dependency
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2024-12-27 12:04:04 +01:00
2ef59ca9ea add(widget/Input): widget for user inputs
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Accepts optional label and placeholders which are rendered accordingly.
The widget only is interactable if it is active. Hence it needs further
control from the outside scope where it is used (likely a corresponding
layout). This also applies to the inputed value, which needs to be
received from the within the owning layout to be used for further
processing (i.e. in custom user events, etc.).
2024-12-27 11:34:51 +01:00
3a989321fc feat(event): add focus in/out event to SystemEvents
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feat(app): add minimal size argument for App.start

Read more corresponding inputs from stdin and convert them correctly
(i.e. in band window resizing), further keys (arrow keys, F-keys, etc.).
Respect the provided minimal size for the application which posts an
error message in case the size is smaller than the requested minimal
size.
2024-12-25 12:53:39 +01:00
f7cd61d619 mod: reduce the amount of unnecessary re-renderings
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2024-12-08 21:38:19 +01:00
3947c2b5af mod: make terminal.zig public
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2024-12-05 18:59:42 +01:00
bbb360e417 fix(renderer): avoid inter overflow when rendering multiline strings
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2024-12-03 17:43:06 +01:00
05277a226a fix: do not use @divExact as the exact division cannot be garantueed from the caller
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2024-11-27 15:10:39 +01:00
8d68945100 add(widget/List): initial list widget; used in tabs.zig example
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2024-11-23 22:41:42 +01:00
c0c7b9f925 add(layout/tab): Tab layout implementation
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2024-11-21 23:27:00 +01:00
6cd78d0418 fix: release mode undefined usage (for optionals); bump to 0.14.dev
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2024-11-19 23:27:12 +01:00
f4adf53067 doc: removed unnecessary comment
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2024-11-16 19:08:50 +01:00
4ef9e077cb mod(dispatch): use anyopague instead of usize for pointer handling
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2024-11-16 19:08:22 +01:00
7c9038fbda mod(widget/Text): add alignment options for Text Widget
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Updated exec example which uses centered text.
2024-11-16 18:12:24 +01:00
73 changed files with 4152 additions and 2876 deletions

View File

@@ -17,7 +17,7 @@ jobs:
- name: Setup zig installation - name: Setup zig installation
uses: mlugg/setup-zig@v1 uses: mlugg/setup-zig@v1
with: with:
version: 0.13.0 version: master
- name: Run tests - name: Run tests
run: zig build --release=fast run: zig build --release=fast
- name: Release build artifacts - name: Release build artifacts

View File

@@ -16,9 +16,9 @@ jobs:
- name: Setup zig installation - name: Setup zig installation
uses: mlugg/setup-zig@v1 uses: mlugg/setup-zig@v1
with: with:
version: 0.13.0 version: master
- name: Lint check - name: Lint check
run: zig fmt --check . run: zig fmt --check --exclude src/test .
- name: Spell checking - name: Spell checking
uses: crate-ci/typos@v1.25.0 uses: crate-ci/typos@v1.25.0
with: with:

View File

@@ -1,9 +1,22 @@
# zterm Terminal User Interface Library # zterm TUI Library
`zterm` is a terminal user interface library to implement terminal (fullscreen or inline) applications. `zterm` is a terminal user interface library (*tui*) to implement terminal (fullscreen or inline) applications.
> [!NOTE] > [!CAUTION]
> Currently version `0.13.0` is officially supported. Builds using the master version might not work. > Only builds using the zig master version are tested to work.
## Demo
Clone this repository and run `zig build --help` to see the available examples. Run a given example as follows:
```sh
zig build --release=safe -Dexample=demo run
```
> [!TIP]
> Every example application can be quit using `ctrl+c`.
See the [wiki](https://gitea.yves-biener.de/yves-biener/zterm/wiki) for a showcase of the examples and the further details.
## Usage ## Usage
@@ -13,7 +26,7 @@ To add or update `zterm` as a dependency in your project run the following comma
zig fetch --save git+https://gitea.yves-biener.de/yves-biener/zterm zig fetch --save git+https://gitea.yves-biener.de/yves-biener/zterm
``` ```
Add the dependency to your module as follows in your _build.zig_: Add the dependency to your module as follows in your *build.zig*:
```zig ```zig
const zterm: *Dependency = b.dependency("zterm", .{ const zterm: *Dependency = b.dependency("zterm", .{
@@ -24,4 +37,10 @@ const zterm: *Dependency = b.dependency("zterm", .{
exe.root_module.addImport("zterm", zterm.module("zterm")); exe.root_module.addImport("zterm", zterm.module("zterm"));
``` ```
For an example you can take a look at [build.zig](build.zig) for an example. ### Documentation
A wiki should be created containing a bright overview of the structure and usage
of the library. For details it should refer to the examples. The documentation
should be minimal in terms of updateability in case the library changes. Maybe
some documentation could be derived from the code documentation (there is a tool
for this if I recall correctly).

198
build.zig
View File

@@ -1,92 +1,198 @@
const std = @import("std"); const std = @import("std");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void { pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{}); const target = b.standardTargetOptions(.{});
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{}); const optimize = b.standardOptimizeOption(.{});
const Examples = enum {
all,
demo,
// elements:
button,
input,
scrollable,
// layouts:
vertical,
horizontal,
grid,
mixed,
// styles:
text,
palette,
// error handling
errors,
};
const example = b.option(Examples, "example", "Example to build and/or run. (default: all)") orelse .all;
const options = b.addOptions();
options.addOption(Examples, "example", example);
// dependencies
const zg = b.dependency("zg", .{ const zg = b.dependency("zg", .{
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });
const interface = b.dependency("interface", .{
.target = target,
.optimize = optimize,
});
// library
const lib = b.addModule("zterm", .{ const lib = b.addModule("zterm", .{
.root_source_file = b.path("src/zterm.zig"), .root_source_file = b.path("src/zterm.zig"),
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });
lib.addImport("interface", interface.module("interface"));
lib.addImport("code_point", zg.module("code_point")); lib.addImport("code_point", zg.module("code_point"));
// example executables //--- Examples ---
const stack_example = b.addExecutable(.{
.name = "stack", // demo:
.root_source_file = b.path("examples/stack.zig"), const demo = b.addExecutable(.{
.name = "demo",
.root_source_file = b.path("examples/demo.zig"),
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });
stack_example.root_module.addImport("zterm", lib); demo.root_module.addImport("zterm", lib);
const container_example = b.addExecutable(.{ // elements:
.name = "container", const button = b.addExecutable(.{
.root_source_file = b.path("examples/container.zig"), .name = "button",
.root_source_file = b.path("examples/elements/button.zig"),
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });
container_example.root_module.addImport("zterm", lib); button.root_module.addImport("zterm", lib);
const padding_example = b.addExecutable(.{ const input = b.addExecutable(.{
.name = "padding", .name = "input",
.root_source_file = b.path("examples/padding.zig"), .root_source_file = b.path("examples/elements/input.zig"),
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });
padding_example.root_module.addImport("zterm", lib); input.root_module.addImport("zterm", lib);
const exec_example = b.addExecutable(.{ const scrollable = b.addExecutable(.{
.name = "exec", .name = "scrollable",
.root_source_file = b.path("examples/exec.zig"), .root_source_file = b.path("examples/elements/scrollable.zig"),
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });
exec_example.root_module.addImport("zterm", lib); scrollable.root_module.addImport("zterm", lib);
// This declares intent for the executable to be installed into the // layouts:
// standard location when the user invokes the "install" step (the default const vertical = b.addExecutable(.{
// step when running `zig build`). .name = "vertical",
b.installArtifact(stack_example); .root_source_file = b.path("examples/layouts/vertical.zig"),
b.installArtifact(container_example); .target = target,
b.installArtifact(padding_example); .optimize = optimize,
b.installArtifact(exec_example); });
vertical.root_module.addImport("zterm", lib);
// Creates a step for unit testing. This only builds the test executable const horizontal = b.addExecutable(.{
// but does not run it. .name = "horizontal",
.root_source_file = b.path("examples/layouts/horizontal.zig"),
.target = target,
.optimize = optimize,
});
horizontal.root_module.addImport("zterm", lib);
const grid = b.addExecutable(.{
.name = "grid",
.root_source_file = b.path("examples/layouts/grid.zig"),
.target = target,
.optimize = optimize,
});
grid.root_module.addImport("zterm", lib);
const mixed = b.addExecutable(.{
.name = "mixed",
.root_source_file = b.path("examples/layouts/mixed.zig"),
.target = target,
.optimize = optimize,
});
mixed.root_module.addImport("zterm", lib);
// styles:
const palette = b.addExecutable(.{
.name = "palette",
.root_source_file = b.path("examples/styles/palette.zig"),
.target = target,
.optimize = optimize,
});
palette.root_module.addImport("zterm", lib);
const text = b.addExecutable(.{
.name = "text",
.root_source_file = b.path("examples/styles/text.zig"),
.target = target,
.optimize = optimize,
});
text.root_module.addImport("zterm", lib);
// error handling:
const errors = b.addExecutable(.{
.name = "errors",
.root_source_file = b.path("examples/errors.zig"),
.target = target,
.optimize = optimize,
});
errors.root_module.addImport("zterm", lib);
// mapping of user selected example to compile step
const exe = switch (example) {
.demo => demo,
// elements:
.button => button,
.input => input,
.scrollable => scrollable,
// layouts:
.vertical => vertical,
.horizontal => horizontal,
.grid => grid,
.mixed => mixed,
// styles:
.text => text,
.palette => palette,
// error handling:
.errors => errors,
else => blk: {
b.installArtifact(button);
b.installArtifact(input);
b.installArtifact(scrollable);
b.installArtifact(vertical);
b.installArtifact(horizontal);
b.installArtifact(grid);
b.installArtifact(mixed);
b.installArtifact(text);
b.installArtifact(palette);
b.installArtifact(errors);
break :blk demo;
},
};
b.installArtifact(exe);
// zig build run
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
// Allow additional arguments, like this: `zig build run -- arg1 arg2 etc`
if (b.args) |args| run_cmd.addArgs(args);
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// zig build test
const lib_unit_tests = b.addTest(.{ const lib_unit_tests = b.addTest(.{
.root_source_file = b.path("src/zterm.zig"), .root_source_file = b.path("src/zterm.zig"),
.target = target, .target = target,
.optimize = optimize, .optimize = optimize,
}); });
lib_unit_tests.root_module.addImport("zg", zg.module("code_point")); lib_unit_tests.root_module.addImport("code_point", zg.module("code_point"));
lib_unit_tests.root_module.addImport("DisplayWidth", zg.module("DisplayWidth"));
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests); const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests"); const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_lib_unit_tests.step); test_step.dependOn(&run_lib_unit_tests.step);
} }

View File

@@ -6,16 +6,29 @@
// //
// It is redundant to include "zig" in this name because it is already // It is redundant to include "zig" in this name because it is already
// within the Zig package namespace. // within the Zig package namespace.
.name = "zterm", .name = .zterm,
// Together with name, this represents a globally unique package
// identifier. This field is generated by the Zig toolchain when the
// package is first created, and then *never changes*. This allows
// unambiguous detection of one package being an updated version of
// another.
//
// When forking a Zig project, this id should be regenerated (delete the
// field and run `zig build`) if the upstream project is still maintained.
// Otherwise, the fork is *hostile*, attempting to take control over the
// original project's identity. Thus it is recommended to leave the comment
// on the following line intact, so that it shows up in code reviews that
// modify the field.
.fingerprint = 0xf10b37e210a619d7, // Changing this has security and trust implications.
// This is a [Semantic Version](https://semver.org/). // This is a [Semantic Version](https://semver.org/).
// In a future version of Zig it will be used for package deduplication. // In a future version of Zig it will be used for package deduplication.
.version = "0.0.0", .version = "0.1.0",
// This field is optional. // Tracks the earliest Zig version that the package considers to be a
// This is currently advisory only; Zig does not yet do anything // supported use case.
// with this value. .minimum_zig_version = "0.15.0-dev.56+d0911786c",
//.minimum_zig_version = "0.11.0",
// This field is optional. // This field is optional.
// Each dependency must either provide a `url` and `hash`, or a `path`. // Each dependency must either provide a `url` and `hash`, or a `path`.
@@ -24,20 +37,14 @@
// internet connectivity. // internet connectivity.
.dependencies = .{ .dependencies = .{
.zg = .{ .zg = .{
.url = "https://codeberg.org/dude_the_builder/zg/archive/v0.13.2.tar.gz", .url = "git+https://codeberg.org/atman/zg#4a002763419a34d61dcbb1f415821b83b9bf8ddc",
.hash = "122055beff332830a391e9895c044d33b15ea21063779557024b46169fb1984c6e40", .hash = "1220f3e29bc40856bfc06e0ee133f814b0011c76de987d8a6a458c2f34d82708899a",
},
.interface = .{
.url = "git+https://github.com/nilslice/zig-interface#c6ca205de75969fdcf04542f48d813d529196594",
.hash = "1220401627a97a7b429acd084bd3447fe5838122d71bbca57061906a2c3baf1c2e98",
}, },
}, },
.paths = .{ .paths = .{
"LICENSE",
"build.zig", "build.zig",
"build.zig.zon", "build.zig.zon",
"src", "src",
// For example...
//"LICENSE",
//"README.md",
}, },
} }

View File

@@ -1,114 +0,0 @@
const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(
union(enum) {},
zterm.Renderer.Direct,
true,
);
const Key = zterm.Key;
const Layout = App.Layout;
const Widget = App.Widget;
const log = std.log.scoped(.container);
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .{};
defer {
const deinit_status = gpa.deinit();
// fail test; can't try in defer as defer is executed after we return
if (deinit_status == .leak) {
log.err("memory leak", .{});
}
}
const allocator = gpa.allocator();
var app: App = .{};
var renderer: App.Renderer = .{};
// TODO: when not running fullscreen, the application needs to screen down accordingly to display the contents
// -> size hint how much should it use?
var layout = Layout.createFrom(layout: {
var stack = Layout.HContainer.init(allocator, .{
.{
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
15,
},
.{
Layout.createFrom(container: {
var container = Layout.VContainer.init(allocator, .{
.{
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
25,
},
.{
Widget.createFrom(blk: {
const file = try std.fs.cwd().openFile("./src/app.zig", .{});
defer file.close();
var widget = Widget.RawText.init(allocator, file);
break :blk &widget;
}),
50,
},
.{
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
25,
},
});
break :container &container;
}),
70,
},
.{
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
15,
},
});
break :layout &stack;
});
defer layout.deinit();
try app.start();
defer app.stop() catch unreachable;
// App.Event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
switch (event) {
.quit => break,
.resize => |size| {
renderer.resize(size);
},
.key => |key| {
// ctrl+c to quit
if (Key.matches(key, .{ .cp = 'c', .mod = .{ .ctrl = true } })) {
app.quit();
}
},
.err => |err| {
log.err("Received {any} with message: {s}", .{ err.err, err.msg });
},
}
const events = try layout.handle(event);
for (events.items) |e| {
app.postEvent(e);
}
try layout.render(&renderer);
}
}

158
examples/demo.zig Normal file
View File

@@ -0,0 +1,158 @@
const std = @import("std");
const zterm = @import("zterm");
const input = zterm.input;
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit. Press ctrl+n to launch helix.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
pub fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const y = 2;
const x = size.x / 2 -| (text.len / 2);
const anchor = (y * size.x) + x;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
// TODO maybe create own allocator as some sort of arena allocator to have consistent memory usage
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
// TODO what should the demo application do?
// - some sort of chat? -> write messages and have them displayed in a scrollable array at the right hand side?
// - on the left some buttons?
var box = try App.Container.init(allocator, .{
.border = .{
.color = .blue,
.sides = .all,
},
.layout = .{
.gap = 1,
.padding = .vertical(2),
.direction = .vertical,
},
.size = .{
.dim = .{ .y = 90 },
},
}, .{});
try box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
}, .{}));
try box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
}, .{}));
try box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
}, .{}));
defer box.deinit();
var scrollable: App.Scrollable = .{ .container = box };
var container = try App.Container.init(allocator, .{
.layout = .{
.gap = 2,
.separator = .{ .enabled = true },
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
.direction = .horizontal,
},
}, quit_text.element());
try container.append(try App.Container.init(allocator, .{}, scrollable.element()));
try container.append(try App.Container.init(allocator, .{
.border = .{
.color = .light_blue,
.sides = .all,
},
.size = .{
.dim = .{ .x = 100 },
},
}, .{}));
try container.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
.size = .{
.dim = .{ .x = 30 },
},
}, .{}));
defer container.deinit(); // also de-initializes the children
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| {
if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit();
if (key.eql(.{ .cp = 'n', .mod = .{ .ctrl = true } })) {
try app.interrupt();
defer app.start() catch @panic("could not start app event loop");
var child = std.process.Child.init(&.{"hx"}, allocator);
_ = child.spawnAndWait() catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Spawning $EDITOR failed",
},
});
continue;
}
},
// NOTE errors could be displayed in another container in case one was received, etc. to provide the user with feedback
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
// NOTE returned errors should be propagated back to the application
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

View File

@@ -0,0 +1,148 @@
const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {
click: [:0]const u8,
});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
const Clickable = struct {
const text = "Press me";
queue: *App.Queue,
color: zterm.Color = .black,
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{
.handle = handle,
.content = content,
},
};
}
fn handle(ctx: *anyopaque, event: App.Event) !void {
const this: *@This() = @ptrCast(@alignCast(ctx));
switch (event) {
.mouse => |mouse| if (mouse.button == .left and mouse.kind == .release) {
var value = @intFromEnum(this.color);
value += 1;
value %= 17;
if (value == 0) value = 1;
this.color = @enumFromInt(value);
this.queue.push(.{ .click = @tagName(mouse.button) });
},
else => {},
}
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
const this: *@This() = @ptrCast(@alignCast(ctx));
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = size.y / 2 -| (text.len / 2);
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = this.color;
cells[anchor + idx].style.emphasis = &.{.bold};
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var clickable: Clickable = .{ .queue = &app.queue };
const element = clickable.element();
var quit_text: QuitText = .{};
var container = try App.Container.init(allocator, .{
.rectangle = .{ .fill = .grey },
.layout = .{ .padding = .all(5) },
}, quit_text.element());
defer container.deinit();
try container.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = .light_grey } }, element));
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
.click => |button| {
log.info("Clicked with mouse using Button: {s}", .{button});
},
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

162
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const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {
accept: []u21,
});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
const InputField = struct {
input: std.ArrayList(u21),
queue: *App.Queue,
pub fn init(allocator: std.mem.Allocator, queue: *App.Queue) @This() {
return .{
.input = .init(allocator),
.queue = queue,
};
}
pub fn deinit(this: @This()) void {
this.input.deinit();
}
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{
.handle = handle,
.content = content,
},
};
}
fn handle(ctx: *anyopaque, event: App.Event) !void {
const this: *@This() = @ptrCast(@alignCast(ctx));
switch (event) {
.key => |key| {
if (key.isAscii()) try this.input.append(key.cp);
if (key.eql(.{ .cp = zterm.input.Enter }) or key.eql(.{ .cp = zterm.input.KpEnter }))
this.queue.push(.{ .accept = try this.input.toOwnedSlice() });
if (key.eql(.{ .cp = zterm.input.Backspace }) or key.eql(.{ .cp = zterm.input.Delete }) or key.eql(.{ .cp = zterm.input.KpDelete }))
_ = this.input.pop();
},
else => {},
}
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
const this: *@This() = @ptrCast(@alignCast(ctx));
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
if (this.input.items.len == 0) return;
const row = 1;
const col = 1;
const anchor = (row * size.x) + col;
for (this.input.items, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var input_field: InputField = .init(allocator, &app.queue);
defer input_field.deinit();
var quit_text: QuitText = .{};
const element = input_field.element();
var container = try App.Container.init(allocator, .{
.rectangle = .{ .fill = .grey },
.layout = .{ .padding = .all(5) },
}, quit_text.element());
defer container.deinit();
try container.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = .light_grey } }, element));
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
.accept => |input| {
defer allocator.free(input);
log.info("Accepted input {any}", .{input});
},
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

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const std = @import("std");
const zterm = @import("zterm");
const input = zterm.input;
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
const HelloWorldText = packed struct {
const text = "Hello World";
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{ .content = content },
};
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = size.y / 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
// TODO maybe create own allocator as some sort of arena allocator to have consistent memory usage
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer {
const deinit_status = gpa.deinit();
if (deinit_status == .leak) {
log.err("memory leak", .{});
}
}
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var element_wrapper: HelloWorldText = .{};
const element = element_wrapper.element();
var quit_text: QuitText = .{};
var top_box = try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
.layout = .{
.gap = 2,
.separator = .{
.enabled = true,
},
.direction = .vertical,
.padding = .vertical(1),
},
}, .{});
try top_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
.size = .{
.dim = .{ .y = 30 },
},
}, .{}));
try top_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
.size = .{
.dim = .{ .y = 5 },
},
}, element));
try top_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .light_green },
.size = .{
.dim = .{ .y = 2 },
},
}, .{}));
defer top_box.deinit();
var bottom_box = try App.Container.init(allocator, .{
.border = .{
.sides = .all,
.color = .blue,
},
.layout = .{
.separator = .{
.enabled = true,
.color = .red,
},
.direction = .vertical,
.padding = .vertical(1),
},
.size = .{
.dim = .{ .y = 30 },
},
}, .{});
try bottom_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .grey },
}, .{}));
try bottom_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .grey },
}, element));
try bottom_box.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .grey },
}, .{}));
defer bottom_box.deinit();
var container = try App.Container.init(allocator, .{
.layout = .{
.gap = 2,
.separator = .{
.enabled = true,
.line = .double,
},
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
.direction = .vertical,
},
}, quit_text.element());
defer container.deinit();
// place empty container containing the element of the scrollable Container.
var scrollable_top: App.Scrollable = .{ .container = top_box };
try container.append(try App.Container.init(allocator, .{}, scrollable_top.element()));
var scrollable_bottom: App.Scrollable = .{ .container = bottom_box };
try container.append(try App.Container.init(allocator, .{}, scrollable_bottom.element()));
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

159
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const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
const InfoText = struct {
const text = "Press any key; Non-Ascii inputs (i.e. `Enter` or `Backspace`) to trigger an exception";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
const ErrorNotification = struct {
msg: ?[]const u8 = null,
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .handle = handle, .content = content } };
}
fn handle(ctx: *anyopaque, event: App.Event) !void {
const this: *@This() = @ptrCast(@alignCast(ctx));
switch (event) {
.key => |key| if (!key.isAscii()) return error.UnsupportedKey,
.err => |err| this.msg = err.msg,
else => {},
}
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
const this: *@This() = @ptrCast(@alignCast(ctx));
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
if (this.msg) |msg| {
const row = size.y -| 2;
const col = size.x -| 2 -| msg.len;
const anchor = (row * size.x) + col;
for (msg, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
this.msg = null;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
var info_text: InfoText = .{};
var error_notification: ErrorNotification = .{};
var container = try App.Container.init(allocator, .{
.layout = .{
.gap = 2,
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
},
}, quit_text.element());
defer container.deinit();
try container.append(try App.Container.init(allocator, .{}, info_text.element()));
try container.append(try App.Container.init(allocator, .{}, error_notification.element()));
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

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@@ -1,114 +0,0 @@
const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(
union(enum) {},
zterm.Renderer.Direct,
true,
);
const Key = zterm.Key;
const Cell = zterm.Cell;
const Layout = App.Layout;
const Widget = App.Widget;
const log = std.log.scoped(.exec);
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .{};
defer {
const deinit_status = gpa.deinit();
// fail test; can't try in defer as defer is executed after we return
if (deinit_status == .leak) {
log.err("memory leak", .{});
}
}
const allocator = gpa.allocator();
var app: App = .{};
var renderer: App.Renderer = .{};
// TODO: when not running fullscreen, the application needs to screen down accordingly to display the contents
// -> size hint how much should it use?
var layout = Layout.createFrom(layout: {
var container = Layout.VContainer.init(allocator, .{
.{
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
45,
},
.{
Layout.createFrom(framing: {
var framing = Layout.Framing.init(allocator, .{}, .{
.widget = Widget.createFrom(blk: {
var widget = Widget.Text.init(&[_]Cell{
.{ .content = "Press " },
.{ .content = "Ctrl+n", .style = .{ .fg = .{ .index = 6 } } },
.{ .content = " to launch $EDITOR" },
});
break :blk &widget;
}),
});
break :framing &framing;
}),
10,
},
.{
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
45,
},
});
break :layout &container;
});
defer layout.deinit();
try app.start();
defer app.stop() catch unreachable;
// App.Event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
switch (event) {
.quit => break,
.resize => |size| {
renderer.resize(size);
},
.key => |key| {
// ctrl+c to quit
if (Key.matches(key, .{ .cp = 'c', .mod = .{ .ctrl = true } })) {
app.quit();
}
if (Key.matches(key, .{ .cp = 'n', .mod = .{ .ctrl = true } })) {
try app.interrupt();
defer app.start() catch @panic("could not start app event loop");
// TODO: parse environment variables to extract the value of $EDITOR and use it here instead
var child = std.process.Child.init(&.{"hx"}, allocator);
_ = child.spawnAndWait() catch |err| {
app.postEvent(.{
.err = .{
.err = err,
.msg = "Spawning $EDITOR failed",
},
});
};
}
},
.err => |err| {
log.err("Received {any} with message: {s}", .{ err.err, err.msg });
},
}
const events = try layout.handle(event);
for (events.items) |e| {
app.postEvent(e);
}
try layout.render(&renderer);
}
}

115
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const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{ .content = content },
};
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
const element = quit_text.element();
var container = try App.Container.init(allocator, .{
.layout = .{
.separator = .{ .enabled = true },
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
.direction = .horizontal,
},
}, element);
for (0..3) |_| {
var column = try App.Container.init(allocator, .{
.layout = .{
.separator = .{ .enabled = true },
.direction = .vertical,
},
}, .{});
try column.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try column.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try column.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try container.append(column);
}
defer container.deinit(); // also de-initializes the children
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
// NOTE errors could be displayed in another container in case one was received, etc. to provide the user with feedback
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
// NOTE returned errors should be propagated back to the application
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

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@@ -0,0 +1,107 @@
const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{ .content = content },
};
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
const element = quit_text.element();
var container = try App.Container.init(allocator, .{
.border = .{},
.layout = .{
.gap = 2,
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
.direction = .horizontal,
},
}, element);
try container.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try container.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try container.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
defer container.deinit(); // also de-initializes the children
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
// NOTE errors could be displayed in another container in case one was received, etc. to provide the user with feedback
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
// NOTE returned errors should be propagated back to the application
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

123
examples/layouts/mixed.zig Normal file
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const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{ .content = content },
};
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
const element = quit_text.element();
var container = try App.Container.init(allocator, .{
.layout = .{
.gap = 2,
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
},
}, element);
for (0..3) |i| {
var column = try App.Container.init(allocator, .{
.layout = .{
.separator = .{ .enabled = true },
.direction = if (i > 0) .vertical else .horizontal,
},
}, .{});
if (i != 1) {
try column.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .green },
}, .{}));
try column.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .yellow },
}, .{}));
} else {
try column.append(try App.Container.init(allocator, .{
.size = .{
.dim = .{ .y = 4 },
.grow = .horizontal,
},
}, .{}));
}
try column.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try container.append(column);
}
defer container.deinit(); // also de-initializes the children
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
// NOTE errors could be displayed in another container in case one was received, etc. to provide the user with feedback
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
// NOTE returned errors should be propagated back to the application
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

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@@ -0,0 +1,106 @@
const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{
.ptr = this,
.vtable = &.{ .content = content },
};
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
const element = quit_text.element();
var container = try App.Container.init(allocator, .{
.layout = .{
.gap = 2,
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
.direction = .vertical,
},
}, element);
try container.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try container.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try container.append(try App.Container.init(allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
defer container.deinit(); // also de-initializes the children
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
// event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
// NOTE errors could be displayed in another container in case one was received, etc. to provide the user with feedback
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
// NOTE returned errors should be propagated back to the application
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

View File

@@ -1,112 +0,0 @@
const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(
union(enum) {},
zterm.Renderer.Direct,
true,
);
const Key = zterm.Key;
const Layout = App.Layout;
const Widget = App.Widget;
const log = std.log.scoped(.padding);
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .{};
defer {
const deinit_status = gpa.deinit();
// fail test; can't try in defer as defer is executed after we return
if (deinit_status == .leak) {
log.err("memory leak", .{});
}
}
const allocator = gpa.allocator();
var app: App = .{};
var renderer: App.Renderer = .{};
// TODO: when not running fullscreen, the application needs to screen down accordingly to display the contents
// -> size hint how much should it use?
var layout = Layout.createFrom(layout: {
var padding = Layout.Padding.init(allocator, .{
.padding = 15,
}, .{
.layout = Layout.createFrom(framing: {
var framing = Layout.Framing.init(
allocator,
.{
.style = .{
.fg = .{
.index = 6,
},
},
.frame = .round,
.title = .{
.str = "Content in Margin",
.style = .{
.ul_style = .single,
.ul = .{ .index = 6 },
.bold = true,
},
},
},
.{
.layout = Layout.createFrom(margin: {
var margin = Layout.Margin.init(
allocator,
.{
.margin = 10,
},
.{
.widget = Widget.createFrom(blk: {
const file = try std.fs.cwd().openFile("./examples/padding.zig", .{});
defer file.close();
var widget = Widget.RawText.init(allocator, file);
break :blk &widget;
}),
},
);
break :margin &margin;
}),
},
);
break :framing &framing;
}),
});
break :layout &padding;
});
defer layout.deinit();
try app.start();
defer app.stop() catch unreachable;
// App.Event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
switch (event) {
.quit => break,
.resize => |size| {
renderer.resize(size);
},
.key => |key| {
// ctrl+c to quit
if (Key.matches(key, .{ .cp = 'c', .mod = .{ .ctrl = true } })) {
app.quit();
}
},
.err => |err| {
log.err("Received {any} with message: {s}", .{ err.err, err.msg });
},
}
const events = try layout.handle(event);
for (events.items) |e| {
app.postEvent(e);
}
try layout.render(&renderer);
}
}

View File

@@ -1,156 +0,0 @@
const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(
union(enum) {},
zterm.Renderer.Direct,
true,
);
const Key = zterm.Key;
const Layout = App.Layout;
const Widget = App.Widget;
const log = std.log.scoped(.stack);
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .{};
defer {
const deinit_status = gpa.deinit();
// fail test; can't try in defer as defer is executed after we return
if (deinit_status == .leak) {
log.err("memory leak", .{});
}
}
const allocator = gpa.allocator();
var app: App = .{};
var renderer: App.Renderer = .{};
// TODO: when not running fullscreen, the application needs to screen down accordingly to display the contents
// -> size hint how much should it use?
var layout = Layout.createFrom(layout: {
var framing = Layout.Framing.init(allocator, .{
.style = .{
.fg = .{
.index = 6,
},
},
.frame = .round,
.title = .{
.str = "HStack",
.style = .{
.ul_style = .single,
.ul = .{ .index = 6 },
.bold = true,
},
},
}, .{
.layout = Layout.createFrom(hstack: {
var hstack = Layout.HStack.init(allocator, .{
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
Layout.createFrom(framing: {
var framing = Layout.Framing.init(
allocator,
.{
.style = .{
.fg = .{
.index = 6,
},
},
.frame = .round,
.title = .{
.str = "VStack",
.style = .{
.ul_style = .single,
.ul = .{ .index = 6 },
.bold = true,
},
},
},
.{
.layout = Layout.createFrom(
padding: {
var padding = Layout.Margin.init(
allocator,
.{
.margin = 10,
},
.{
.layout = Layout.createFrom(vstack: {
var vstack = Layout.VStack.init(allocator, .{
Widget.createFrom(blk: {
const file = try std.fs.cwd().openFile("./examples/stack.zig", .{});
defer file.close();
var widget = Widget.RawText.init(allocator, file);
break :blk &widget;
}),
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
Widget.createFrom(blk: {
const file = try std.fs.cwd().openFile("./examples/stack.zig", .{});
defer file.close();
var widget = Widget.RawText.init(allocator, file);
break :blk &widget;
}),
});
break :vstack &vstack;
}),
},
);
break :padding &padding;
},
),
},
);
break :framing &framing;
}),
Widget.createFrom(blk: {
var spacer = Widget.Spacer.init();
break :blk &spacer;
}),
});
break :hstack &hstack;
}),
});
break :layout &framing;
});
defer layout.deinit();
try app.start();
defer app.stop() catch unreachable;
// App.Event loop
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
switch (event) {
.quit => break,
.resize => |size| {
renderer.resize(size);
},
.key => |key| {
// ctrl+c to quit
if (Key.matches(key, .{ .cp = 'c', .mod = .{ .ctrl = true } })) {
app.quit();
}
},
.err => |err| {
log.err("Received {any} with message: {s}", .{ err.err, err.msg });
},
}
// NOTE: this currently re-renders the screen for every key-press -> which might be a bit of an overkill
const events = try layout.handle(event);
for (events.items) |e| {
app.postEvent(e);
}
try layout.render(&renderer);
}
}

102
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const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
const element = quit_text.element();
var container = try App.Container.init(allocator, .{
.layout = .{
.gap = 2,
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
},
}, element);
defer container.deinit();
var box = try App.Container.init(allocator, .{
.layout = .{ .direction = .horizontal },
}, .{});
defer box.deinit();
inline for (std.meta.fields(zterm.Color)) |field| {
if (comptime field.value == 0) continue; // zterm.Color.default == 0 -> skip
try box.append(try App.Container.init(allocator, .{ .rectangle = .{ .fill = @enumFromInt(field.value) } }, .{}));
}
var scrollable: App.Scrollable = .{ .container = box };
try container.append(try App.Container.init(allocator, .{}, scrollable.element()));
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

157
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const std = @import("std");
const zterm = @import("zterm");
const App = zterm.App(union(enum) {});
const log = std.log.scoped(.default);
const QuitText = struct {
const text = "Press ctrl+c to quit.";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const row = 2;
const col = size.x / 2 -| (text.len / 2);
const anchor = (row * size.x) + col;
for (text, 0..) |cp, idx| {
cells[anchor + idx].style.fg = .white;
cells[anchor + idx].style.bg = .black;
cells[anchor + idx].cp = cp;
// NOTE do not write over the contents of this `Container`'s `Size`
if (anchor + idx == cells.len - 1) break;
}
}
};
const TextStyles = struct {
const text = "Example";
pub fn element(this: *@This()) App.Element {
return .{ .ptr = this, .vtable = &.{ .content = content } };
}
fn content(ctx: *anyopaque, cells: []zterm.Cell, size: zterm.Point) !void {
@setEvalBranchQuota(50000);
_ = ctx;
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
var row: usize = 0;
var col: usize = 0;
// Color
inline for (std.meta.fields(zterm.Color)) |bg_field| {
if (comptime bg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
inline for (std.meta.fields(zterm.Color)) |fg_field| {
if (comptime fg_field.value == 0) continue; // zterm.Color.default == 0 -> skip
if (comptime fg_field.value == bg_field.value) continue;
// witouth any emphasis
for (text) |cp| {
cells[(row * size.x) + col].style.bg = @enumFromInt(bg_field.value);
cells[(row * size.x) + col].style.fg = @enumFromInt(fg_field.value);
cells[(row * size.x) + col].cp = cp;
col += 1;
}
// emphasis (no combinations)
inline for (std.meta.fields(zterm.Style.Emphasis)) |emp_field| {
if (comptime emp_field.value == 0) continue; // zterm.Style.Emphasis.reset == 0 -> skip
const emphasis: zterm.Style.Emphasis = @enumFromInt(emp_field.value);
for (text) |cp| {
cells[(row * size.x) + col].style.bg = @enumFromInt(bg_field.value);
cells[(row * size.x) + col].style.fg = @enumFromInt(fg_field.value);
cells[(row * size.x) + col].style.emphasis = &.{emphasis};
cells[(row * size.x) + col].cp = cp;
col += 1;
}
}
row += 1;
col = 0;
}
}
}
};
pub fn main() !void {
errdefer |err| log.err("Application Error: {any}", .{err});
var gpa: std.heap.GeneralPurposeAllocator(.{}) = .init;
defer if (gpa.deinit() == .leak) log.err("memory leak", .{});
const allocator = gpa.allocator();
var app: App = .init;
var renderer = zterm.Renderer.Buffered.init(allocator);
defer renderer.deinit();
var quit_text: QuitText = .{};
const element = quit_text.element();
var text_styles: TextStyles = .{};
var container = try App.Container.init(allocator, .{
.layout = .{
.gap = 2,
.padding = .{ .top = 5, .bottom = 3, .left = 3, .right = 3 },
},
}, element);
defer container.deinit();
var box = try App.Container.init(allocator, .{
.layout = .{ .direction = .vertical },
.size = .{
.dim = .{
.x = std.meta.fields(zterm.Style.Emphasis).len * TextStyles.text.len,
.y = (std.meta.fields(zterm.Color).len - 1) * (std.meta.fields(zterm.Color).len - 2),
},
},
}, text_styles.element());
defer box.deinit();
var scrollable: App.Scrollable = .{ .container = box };
try container.append(try App.Container.init(allocator, .{}, scrollable.element()));
try app.start();
defer app.stop() catch |err| log.err("Failed to stop application: {any}", .{err});
while (true) {
const event = app.nextEvent();
log.debug("received event: {s}", .{@tagName(event)});
// pre event handling
switch (event) {
.key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit(),
.err => |err| log.err("Received {s} with message: {s}", .{ @errorName(err.err), err.msg }),
else => {},
}
container.handle(event) catch |err| app.postEvent(.{
.err = .{
.err = err,
.msg = "Container Event handling failed",
},
});
// post event handling
switch (event) {
.quit => break,
else => {},
}
try renderer.resize();
container.resize(renderer.size);
container.reposition(.{});
try renderer.render(@TypeOf(container), &container);
try renderer.flush();
}
}

View File

@@ -1,13 +1,17 @@
//! Application type for TUI-applications //! Application type for TUI-applications
const std = @import("std"); const std = @import("std");
const terminal = @import("terminal.zig"); const code_point = @import("code_point");
const event = @import("event.zig"); const event = @import("event.zig");
const input = @import("input.zig");
const terminal = @import("terminal.zig");
const queue = @import("queue.zig");
const mergeTaggedUnions = event.mergeTaggedUnions; const mergeTaggedUnions = event.mergeTaggedUnions;
const isTaggedUnion = event.isTaggedUnion; const isTaggedUnion = event.isTaggedUnion;
const Key = terminal.Key; const Mouse = input.Mouse;
const Queue = @import("queue.zig").Queue; const Key = input.Key;
const Point = @import("point.zig").Point;
const log = std.log.scoped(.app); const log = std.log.scoped(.app);
@@ -15,14 +19,6 @@ const log = std.log.scoped(.app);
/// an tagged union for all the user events that can be send through the /// an tagged union for all the user events that can be send through the
/// applications event loop. /// applications event loop.
/// ///
/// _R_ is the type function for the `Renderer` to use. The parameter boolean
/// will be set to the _fullscreen_ value at compile time. The corresponding
/// `Renderer` type is accessible through the generated type of this function.
///
/// _fullscreen_ will be used to configure the `App` and the `Renderer` to
/// respect the corresponding configuration whether to render a fullscreen tui
/// or an inline tui.
///
/// # Example /// # Example
/// ///
/// Create an `App` which renders using the `PlainRenderer` in fullscreen with /// Create an `App` which renders using the `PlainRenderer` in fullscreen with
@@ -32,26 +28,27 @@ const log = std.log.scoped(.app);
/// const zterm = @import("zterm"); /// const zterm = @import("zterm");
/// const App = zterm.App( /// const App = zterm.App(
/// union(enum) {}, /// union(enum) {},
/// zterm.Renderer.Direct,
/// true,
/// ); /// );
/// // later on use /// // later on create an `App` instance and start the event loop
/// var app: App = .{}; /// var app: App = .init;
/// var renderer: App.Renderer = .{}; /// try app.start();
/// defer app.stop() catch unreachable;
/// ``` /// ```
pub fn App(comptime E: type, comptime R: fn (comptime bool) type, comptime fullscreen: bool) type { pub fn App(comptime E: type) type {
if (!isTaggedUnion(E)) { if (!isTaggedUnion(E)) {
@compileError("Provided user event `E` for `App(comptime E: type)` is not of type `union(enum)`."); @compileError("Provided user event `E` for `App(comptime E: type)` is not of type `union(enum)`.");
} }
return struct { return struct {
pub const Event = mergeTaggedUnions(event.SystemEvent, E); pub const Event = mergeTaggedUnions(event.SystemEvent, E);
pub const Renderer = R(fullscreen); pub const Container = @import("container.zig").Container(Event);
pub const Layout = @import("layout.zig").Layout(Event, Renderer); const element = @import("element.zig");
pub const Widget = @import("widget.zig").Widget(Event, Renderer); pub const Element = element.Element(Event);
pub const Scrollable = element.Scrollable(Event);
pub const Queue = queue.Queue(Event, 256);
queue: Queue(Event, 256) = .{}, queue: Queue,
thread: ?std.Thread = null, thread: ?std.Thread,
quit_event: std.Thread.ResetEvent = .{}, quit_event: std.Thread.ResetEvent,
termios: ?std.posix.termios = null, termios: ?std.posix.termios = null,
attached_handler: bool = false, attached_handler: bool = false,
@@ -60,6 +57,14 @@ pub fn App(comptime E: type, comptime R: fn (comptime bool) type, comptime fulls
callback: *const fn (context: *anyopaque) void, callback: *const fn (context: *anyopaque) void,
}; };
pub const init: @This() = .{
.queue = .{},
.thread = null,
.quit_event = .{},
.termios = null,
.attached_handler = false,
};
pub fn start(this: *@This()) !void { pub fn start(this: *@This()) !void {
if (this.thread) |_| return; if (this.thread) |_| return;
@@ -69,13 +74,16 @@ pub fn App(comptime E: type, comptime R: fn (comptime bool) type, comptime fulls
.mask = std.posix.empty_sigset, .mask = std.posix.empty_sigset,
.flags = 0, .flags = 0,
}; };
std.posix.sigaction(std.posix.SIG.WINCH, &winch_act, null) catch @panic("could not attach signal WINCH"); std.posix.sigaction(std.posix.SIG.WINCH, &winch_act, null);
try registerWinch(.{ try registerWinch(.{
.context = this, .context = this,
.callback = @This().winsizeCallback, .callback = @This().winsizeCallback,
}); });
this.attached_handler = true; this.attached_handler = true;
// post init event (as the very first element to be in the queue - event loop)
this.postEvent(.init);
} }
this.quit_event.reset(); this.quit_event.reset();
@@ -83,22 +91,19 @@ pub fn App(comptime E: type, comptime R: fn (comptime bool) type, comptime fulls
var termios: std.posix.termios = undefined; var termios: std.posix.termios = undefined;
try terminal.enableRawMode(&termios); try terminal.enableRawMode(&termios);
if (this.termios) |_| {} else { if (this.termios) |_| {} else this.termios = termios;
this.termios = termios;
}
if (fullscreen) {
try terminal.saveScreen(); try terminal.saveScreen();
try terminal.enterAltScreen(); try terminal.enterAltScreen();
try terminal.hideCursor(); try terminal.hideCursor();
} try terminal.enableMouseSupport();
} }
pub fn interrupt(this: *@This()) !void { pub fn interrupt(this: *@This()) !void {
this.quit_event.set(); this.quit_event.set();
if (fullscreen) { try terminal.disableMouseSupport();
try terminal.existAltScreen(); try terminal.exitAltScreen();
try terminal.restoreScreen(); try terminal.restoreScreen();
}
if (this.thread) |thread| { if (this.thread) |thread| {
thread.join(); thread.join();
this.thread = null; this.thread = null;
@@ -108,13 +113,12 @@ pub fn App(comptime E: type, comptime R: fn (comptime bool) type, comptime fulls
pub fn stop(this: *@This()) !void { pub fn stop(this: *@This()) !void {
try this.interrupt(); try this.interrupt();
if (this.termios) |*termios| { if (this.termios) |*termios| {
try terminal.disableRawMode(termios); try terminal.disableMouseSupport();
if (fullscreen) {
try terminal.showCursor(); try terminal.showCursor();
try terminal.existAltScreen(); try terminal.exitAltScreen();
try terminal.disableRawMode(termios);
try terminal.restoreScreen(); try terminal.restoreScreen();
} }
}
this.termios = null; this.termios = null;
} }
@@ -137,7 +141,8 @@ pub fn App(comptime E: type, comptime R: fn (comptime bool) type, comptime fulls
fn winsizeCallback(ptr: *anyopaque) void { fn winsizeCallback(ptr: *anyopaque) void {
const this: *@This() = @ptrCast(@alignCast(ptr)); const this: *@This() = @ptrCast(@alignCast(ptr));
this.postEvent(.{ .resize = terminal.getTerminalSize() }); _ = this;
// this.postEvent(.{ .size = terminal.getTerminalSize() });
} }
var winch_handler: ?SignalHandler = null; var winch_handler: ?SignalHandler = null;
@@ -156,41 +161,212 @@ pub fn App(comptime E: type, comptime R: fn (comptime bool) type, comptime fulls
} }
fn run(this: *@This()) !void { fn run(this: *@This()) !void {
// send initial terminal size
// changes are handled by the winch signal handler
// see `App.start` and `App.registerWinch` for details
this.postEvent(.{ .resize = terminal.getTerminalSize() });
// thread to read user inputs // thread to read user inputs
var buf: [256]u8 = undefined; var buf: [256]u8 = undefined;
while (true) { while (true) {
// FIX: I still think that there is a race condition (I'm just waiting 'long' enough) // FIX I still think that there is a race condition (I'm just waiting 'long' enough)
this.quit_event.timedWait(20 * std.time.ns_per_ms) catch { this.quit_event.timedWait(20 * std.time.ns_per_ms) catch {
// FIX in case the queue is full -> the next user input should panic and quit the application? because something seems to clock up the event queue
const read_bytes = try terminal.read(buf[0..]); const read_bytes = try terminal.read(buf[0..]);
// TODO `break` should not terminate the reading of the user inputs, but instead only the received faulty input!
// escape key presses // escape key presses
if (buf[0] == 0x1b and read_bytes > 1) { if (buf[0] == 0x1b and read_bytes > 1) {
switch (buf[1]) { switch (buf[1]) {
// TODO: parse corresponding codes 0x4F => { // ss3
if (read_bytes < 3) continue;
const key: Key = switch (buf[2]) {
'A' => .{ .cp = input.Up },
'B' => .{ .cp = input.Down },
'C' => .{ .cp = input.Right },
'D' => .{ .cp = input.Left },
'E' => .{ .cp = input.KpBegin },
'F' => .{ .cp = input.End },
'H' => .{ .cp = input.Home },
'P' => .{ .cp = input.F1 },
'Q' => .{ .cp = input.F2 },
'R' => .{ .cp = input.F3 },
'S' => .{ .cp = input.F4 },
else => continue,
};
this.postEvent(.{ .key = key });
},
0x5B => { // csi
if (read_bytes < 3) continue;
// We start iterating at index 2 to get past the '['
const sequence = for (buf[2..], 2..) |b, i| {
switch (b) {
0x40...0xFF => break buf[0 .. i + 1],
else => continue,
}
} else continue;
const final = sequence[sequence.len - 1];
switch (final) {
'A', 'B', 'C', 'D', 'E', 'F', 'H', 'P', 'Q', 'R', 'S' => {
// Legacy keys
// CSI {ABCDEFHPQS}
// CSI 1 ; modifier:event_type {ABCDEFHPQS}
const key: Key = .{
.cp = switch (final) {
'A' => input.Up,
'B' => input.Down,
'C' => input.Right,
'D' => input.Left,
'E' => input.KpBegin,
'F' => input.End,
'H' => input.Home,
'P' => input.F1,
'Q' => input.F2,
'R' => input.F3,
'S' => input.F4,
else => unreachable, // switch case prevents in this case form ever happening
},
};
this.postEvent(.{ .key = key });
},
'~' => {
// Legacy keys
// CSI number ~
// CSI number ; modifier ~
// CSI number ; modifier:event_type ; text_as_codepoint ~
var field_iter = std.mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
const number_buf = field_iter.next() orelse unreachable; // always will have one field
const number = std.fmt.parseUnsigned(u16, number_buf, 10) catch break;
const key: Key = .{
.cp = switch (number) {
2 => input.Insert,
3 => input.Delete,
5 => input.PageUp,
6 => input.PageDown,
7 => input.Home,
8 => input.End,
11 => input.F1,
12 => input.F2,
13 => input.F3,
14 => input.F4,
15 => input.F5,
17 => input.F6,
18 => input.F7,
19 => input.F8,
20 => input.F9,
21 => input.F10,
23 => input.F11,
24 => input.F12,
// 200 => return .{ .event = .paste_start, .n = sequence.len },
// 201 => return .{ .event = .paste_end, .n = sequence.len },
57427 => input.KpBegin,
else => unreachable,
},
};
this.postEvent(.{ .key = key });
},
// TODO focus usage? should this even be in the default event system?
'I' => this.postEvent(.{ .focus = true }),
'O' => this.postEvent(.{ .focus = false }),
'M', 'm' => {
std.debug.assert(sequence.len >= 4);
if (sequence[2] != '<') break;
const delim1 = std.mem.indexOfScalarPos(u8, sequence, 3, ';') orelse break;
const button_mask = std.fmt.parseUnsigned(u16, sequence[3..delim1], 10) catch break;
const delim2 = std.mem.indexOfScalarPos(u8, sequence, delim1 + 1, ';') orelse break;
const px = std.fmt.parseUnsigned(u16, sequence[delim1 + 1 .. delim2], 10) catch break;
const py = std.fmt.parseUnsigned(u16, sequence[delim2 + 1 .. sequence.len - 1], 10) catch break;
const mouse_bits = packed struct {
const motion: u8 = 0b00100000;
const buttons: u8 = 0b11000011;
const shift: u8 = 0b00000100;
const alt: u8 = 0b00001000;
const ctrl: u8 = 0b00010000;
};
const button: Mouse.Button = @enumFromInt(button_mask & mouse_bits.buttons);
const motion = button_mask & mouse_bits.motion > 0;
// const shift = button_mask & mouse_bits.shift > 0;
// const alt = button_mask & mouse_bits.alt > 0;
// const ctrl = button_mask & mouse_bits.ctrl > 0;
const mouse: Mouse = .{
.button = button,
.x = px -| 1,
.y = py -| 1,
.kind = blk: {
if (motion and button != Mouse.Button.none) {
break :blk .drag;
}
if (motion and button == Mouse.Button.none) {
break :blk .motion;
}
if (sequence[sequence.len - 1] == 'm') break :blk .release;
break :blk .press;
},
};
this.postEvent(.{ .mouse = mouse });
},
'c' => {
// Primary DA (CSI ? Pm c)
},
'n' => {
// Device Status Report
// CSI Ps n
// CSI ? Ps n
std.debug.assert(sequence.len >= 3);
},
't' => {
// XTWINOPS
// Split first into fields delimited by ';'
var iter = std.mem.splitScalar(u8, sequence[2 .. sequence.len - 1], ';');
const ps = iter.first();
if (std.mem.eql(u8, "48", ps)) {
// in band window resize
// CSI 48 ; height ; width ; height_pix ; width_pix t
const width_char = iter.next() orelse break;
const height_char = iter.next() orelse break;
_ = width_char;
_ = height_char;
// this.postEvent(.{ .size = .{
// .x = std.fmt.parseUnsigned(u16, width_char, 10) catch break,
// .y = std.fmt.parseUnsigned(u16, height_char, 10) catch break,
// } });
}
},
'u' => {
// Kitty keyboard
// CSI unicode-key-code:alternate-key-codes ; modifiers:event-type ; text-as-codepoints u
// Not all fields will be present. Only unicode-key-code is
// mandatory
},
'y' => {
// DECRPM (CSI ? Ps ; Pm $ y)
},
else => {},
}
},
// TODO parse corresponding codes
// 0x5B => parseCsi(input, &self.buf), // CSI see https://github.com/rockorager/libvaxis/blob/main/src/Parser.zig
else => {}, else => {},
} }
} else { } else {
const b = buf[0]; const b = buf[0];
const key: Key = switch (b) { const key: Key = switch (b) {
0x00 => .{ .cp = '@', .mod = .{ .ctrl = true } }, 0x00 => .{ .cp = '@', .mod = .{ .ctrl = true } },
0x08 => .{ .cp = Key.backspace }, 0x08 => .{ .cp = input.Backspace },
0x09 => .{ .cp = Key.tab }, 0x09 => .{ .cp = input.Tab },
0x0a, 0x0d => .{ .cp = Key.enter }, 0x0a, 0x0d => .{ .cp = input.Enter },
0x01...0x07, 0x0b...0x0c, 0x0e...0x1a => .{ .cp = b + 0x60, .mod = .{ .ctrl = true } }, 0x01...0x07, 0x0b...0x0c, 0x0e...0x1a => .{ .cp = b + 0x60, .mod = .{ .ctrl = true } },
0x1b => escape: { 0x1b => escape: {
std.debug.assert(read_bytes == 1); std.debug.assert(read_bytes == 1);
break :escape .{ .cp = Key.escape }; break :escape .{ .cp = input.Escape };
}, },
0x7f => .{ .cp = Key.backspace }, 0x7f => .{ .cp = input.Backspace },
else => { else => {
var iter = terminal.code_point.Iterator{ .bytes = buf[0..read_bytes] }; var iter = code_point.Iterator{ .bytes = buf[0..read_bytes] };
while (iter.next()) |cp| { while (iter.next()) |cp| this.postEvent(.{ .key = .{ .cp = cp.code } });
this.postEvent(.{ .key = .{ .cp = cp.code } });
}
continue; continue;
}, },
}; };

65
src/cell.zig Normal file
View File

@@ -0,0 +1,65 @@
const std = @import("std");
const Style = @import("style.zig");
pub const Cell = @This();
style: Style = .{ .emphasis = &.{} },
// TODO embrace `zg` dependency more due to utf-8 encoding
cp: u21 = ' ',
pub fn eql(this: Cell, other: Cell) bool {
return this.cp == other.cp and this.style.eql(other.style);
}
pub fn reset(this: *Cell) void {
this.style = .{ .emphasis = &.{} };
this.cp = ' ';
}
pub fn value(this: Cell, writer: anytype) !void {
try this.style.value(writer, this.cp);
}
test "ascii styled text" {
const cells: [4]Cell = .{
.{ .cp = 'Y', .style = .{ .fg = .green, .bg = .grey, .emphasis = &.{} } },
.{ .cp = 'v', .style = .{ .emphasis = &.{ .bold, .underline } } },
.{ .cp = 'e', .style = .{ .emphasis = &.{.italic} } },
.{ .cp = 's', .style = .{ .fg = .light_green, .bg = .black, .emphasis = &.{.underline} } },
};
var string = std.ArrayList(u8).init(std.testing.allocator);
defer string.deinit();
const writer = string.writer();
for (cells) |cell| {
try cell.value(writer);
}
try std.testing.expectEqualSlices(
u8,
"\x1b[38;5;10;48;5;8;59mY\x1b[0m\x1b[39;49;59;1;4mv\x1b[0m\x1b[39;49;59;3me\x1b[0m\x1b[38;5;2;48;5;16;59;4ms\x1b[0m",
string.items,
);
}
test "utf-8 styled text" {
const cells: [4]Cell = .{
.{ .cp = '╭', .style = .{ .fg = .green, .bg = .grey, .emphasis = &.{} } },
.{ .cp = '─', .style = .{ .emphasis = &.{} } },
.{ .cp = '┄', .style = .{ .emphasis = &.{} } },
.{ .cp = '┘', .style = .{ .fg = .light_green, .bg = .black, .emphasis = &.{.underline} } },
};
var string = std.ArrayList(u8).init(std.testing.allocator);
defer string.deinit();
const writer = string.writer();
for (cells) |cell| {
try cell.value(writer);
}
try std.testing.expectEqualSlices(
u8,
"\x1b[38;5;10;48;5;8;59m╭\x1b[0m\x1b[39;49;59m─\x1b[0m\x1b[39;49;59m┄\x1b[0m\x1b[38;5;2;48;5;16;59;4m┘\x1b[0m",
string.items,
);
}

38
src/color.zig Normal file
View File

@@ -0,0 +1,38 @@
const std = @import("std");
pub const Color = enum(u8) {
default = 0,
black = 16,
light_red = 1,
light_green,
light_yellow,
light_blue,
light_magenta,
light_cyan,
light_grey,
grey,
red,
green,
yellow,
blue,
magenta,
cyan,
white,
// TODO add further colors as described in https://gist.github.com/ConnerWill/d4b6c776b509add763e17f9f113fd25b # Color / Graphics Mode - 256 Colors
pub inline fn write(this: Color, writer: anytype, comptime coloring: enum { fg, bg, ul }) !void {
if (this == .default) {
switch (coloring) {
.fg => try std.fmt.format(writer, "39", .{}),
.bg => try std.fmt.format(writer, "49", .{}),
.ul => try std.fmt.format(writer, "59", .{}),
}
} else {
switch (coloring) {
.fg => try std.fmt.format(writer, "38;5;{d}", .{@intFromEnum(this)}),
.bg => try std.fmt.format(writer, "48;5;{d}", .{@intFromEnum(this)}),
.ul => try std.fmt.format(writer, "58;5;{d}", .{@intFromEnum(this)}),
}
}
}
};

953
src/container.zig Normal file
View File

@@ -0,0 +1,953 @@
const std = @import("std");
const isTaggedUnion = @import("event.zig").isTaggedUnion;
const Cell = @import("cell.zig");
const Color = @import("color.zig").Color;
const Point = @import("point.zig").Point;
const Style = @import("style.zig");
const Error = @import("error.zig").Error;
const log = std.log.scoped(.container);
/// Border configuration struct
pub const Border = packed struct {
// corners:
const rounded_border: [6]u21 = .{ '╭', '─', '╮', '│', '╰', '╯' };
const squared_border: [6]u21 = .{ '┌', '─', '┐', '│', '└', '┘' };
/// Color to use for the border
color: Color = .default,
/// Configure the corner type to be used for the border
corners: enum(u1) {
squared,
rounded,
} = .squared,
/// Configure the sides where the borders shall be rendered
sides: packed struct {
top: bool = false,
bottom: bool = false,
left: bool = false,
right: bool = false,
/// Enable border sides for all four sides
pub const all: @This() = .{ .top = true, .bottom = true, .left = true, .right = true };
/// Enable border sides for the left and right sides
pub const horizontal: @This() = .{ .left = true, .right = true };
/// Enable border sides for the top and bottom sides
pub const vertical: @This() = .{ .top = true, .bottom = true };
} = .{},
pub fn content(this: @This(), cells: []Cell, size: Point) void {
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
const frame = switch (this.corners) {
.rounded => Border.rounded_border,
.squared => Border.squared_border,
};
std.debug.assert(frame.len == 6);
// render top and bottom border
if (this.sides.top or this.sides.bottom) {
for (0..size.x) |col| {
const last_row = @as(usize, size.y - 1) * @as(usize, size.x);
if (this.sides.left and col == 0) {
// top left corner
if (this.sides.top) cells[col].cp = frame[0];
// bottom left corner
if (this.sides.bottom) cells[last_row + col].cp = frame[4];
} else if (this.sides.right and col == size.x - 1) {
// top right corner
if (this.sides.top) cells[col].cp = frame[2];
// bottom left corner
if (this.sides.bottom) cells[last_row + col].cp = frame[5];
} else {
// top side
if (this.sides.top) cells[col].cp = frame[1];
// bottom side
if (this.sides.bottom) cells[last_row + col].cp = frame[1];
}
if (this.sides.top) cells[col].style.fg = this.color;
if (this.sides.bottom) cells[last_row + col].style.fg = this.color;
}
}
// render left and right border
if (this.sides.left or this.sides.right) {
var start: usize = 0;
if (this.sides.top) start = 1;
var end = size.y;
if (this.sides.bottom) end -= 1;
for (start..end) |row| {
const idx = (row * size.x);
if (this.sides.left) {
cells[idx].cp = frame[3]; // left
cells[idx].style.fg = this.color;
}
if (this.sides.right) {
cells[idx + size.x - 1].cp = frame[3]; // right
cells[idx + size.x - 1].style.fg = this.color;
}
}
}
}
test "all sides" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.border = .{
.color = .green,
.sides = .all,
},
}, .{});
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/border.all.zon"));
}
test "vertical sides" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.border = .{
.color = .green,
.sides = .vertical,
},
}, .{});
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/border.vertical.zon"));
}
test "horizontal sides" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.border = .{
.color = .green,
.sides = .horizontal,
},
}, .{});
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/border.horizontal.zon"));
}
};
/// Rectangle configuration struct
pub const Rectangle = packed struct {
/// `Color` to use to fill the `Rectangle` with
/// NOTE used as background color when rendering! such that it renders the
/// children accordingly without removing the coloring of the `Rectangle`
fill: Color = .default,
// NOTE caller owns `Cells` slice and ensures that `cells.len == size.x * size.y`
pub fn content(this: @This(), cells: []Cell, size: Point) void {
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
for (0..size.y) |row| {
for (0..size.x) |col| {
cells[(row * size.x) + col].style.bg = this.fill;
}
}
}
test "fill color overwrite parent fill" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .green },
}, .{});
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .white },
}, .{}));
try container.append(try .init(std.testing.allocator, .{}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/rectangle_with_parent_fill_without_padding.zon"));
}
test "fill color padding to show parent fill" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.layout = .{
.padding = .all(2),
},
.rectangle = .{ .fill = .green },
}, .{});
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .white },
}, .{}));
try container.append(try .init(std.testing.allocator, .{}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/rectangle_with_parent_padding.zon"));
}
test "fill color spacer with padding" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.rectangle = .{
.fill = .black,
},
.layout = .{
.padding = .vertical(2),
.direction = .vertical,
},
}, .{});
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .white },
}, .{}));
try container.append(try .init(std.testing.allocator, .{}, .{}));
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .white },
}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/rectangle_with_padding.zon"));
}
test "fill color with gap" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.rectangle = .{
.fill = .black,
},
.layout = .{
.padding = .vertical(1),
.gap = 1,
.direction = .vertical,
},
}, .{});
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .white },
}, .{}));
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .white },
}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/rectangle_with_gap.zon"));
}
test "fill color with separator" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.rectangle = .{
.fill = .black,
},
.layout = .{
.padding = .vertical(1),
.separator = .{
.enabled = true,
},
},
}, .{});
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .white },
}, .{}));
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .blue },
}, .{}));
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .white },
}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/rectangle_with_separator.zon"));
}
};
/// Layout configuration struct
pub const Layout = packed struct {
// separator.line:
const line: [2]u21 = .{ '│', '─' };
const dotted: [2]u21 = .{ '┆', '┄' };
const double: [2]u21 = .{ '║', '═' };
/// control the direction in which child elements are laid out
direction: enum(u1) { horizontal, vertical } = .horizontal,
/// Padding outside of the child elements
padding: packed struct {
top: u16 = 0,
bottom: u16 = 0,
left: u16 = 0,
right: u16 = 0,
/// Create a padding with equivalent padding in all four directions.
pub fn all(padding: u16) @This() {
return .{ .top = padding, .bottom = padding, .left = padding, .right = padding };
}
/// Create a padding with equivalent padding in the left and right directions; others directions remain the default value.
pub fn horizontal(padding: u16) @This() {
return .{ .left = padding, .right = padding };
}
/// Create a padding with equivalent padding in the top and bottom directions; others directions remain the default value.
pub fn vertical(padding: u16) @This() {
return .{ .top = padding, .bottom = padding };
}
} = .{},
/// Padding used in between child elements as gaps when laid out
gap: u16 = 0,
/// Configure separator borders between child element to added to the layout
separator: packed struct {
enabled: bool = false,
color: Color = .white,
line: enum(u2) {
line,
dotted,
double,
} = .line,
} = .{},
pub fn content(this: @This(), comptime C: type, cells: []Cell, origin: Point, size: Point, children: []const C) void {
std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
if (this.separator.enabled and children.len > 1) {
const line_cps: [2]u21 = switch (this.separator.line) {
.line => line,
.dotted => dotted,
.double => double,
};
const gap: u16 = (this.gap + 1) / 2;
for (0..children.len - 1) |idx| {
const child = children[idx];
const anchor = switch (this.direction) {
.horizontal => ((@as(usize, child.origin.y) - @as(usize, origin.y)) * @as(usize, size.x)) + @as(usize, child.origin.x) + @as(usize, child.size.x) + gap - @as(usize, origin.x),
.vertical => ((@as(usize, child.origin.y) + @as(usize, child.size.y) + gap - @as(usize, origin.y)) * @as(usize, size.x)) + @as(usize, child.origin.x) - @as(usize, origin.x),
};
switch (this.direction) {
.horizontal => for (0..child.size.y) |row| {
cells[anchor + row * size.x].cp = line_cps[0];
cells[anchor + row * size.x].style.fg = this.separator.color;
},
.vertical => for (0..child.size.x) |col| {
cells[anchor + col].cp = line_cps[1];
cells[anchor + col].style.fg = this.separator.color;
},
}
// DEBUG render corresponding beginning of the separator for this `Container` *red*
// cells[anchor].style.fg = .red;
// cells[anchor].style.bg = .red;
}
}
}
test "separator without gaps" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.layout = .{
.separator = .{
.enabled = true,
},
},
}, .{});
try container.append(try .init(std.testing.allocator, .{}, .{}));
try container.append(try .init(std.testing.allocator, .{}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/separator_no_gaps.zon"));
}
test "separator without gaps with padding" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.layout = .{
.padding = .all(1),
.separator = .{
.enabled = true,
},
},
}, .{});
try container.append(try .init(std.testing.allocator, .{}, .{}));
try container.append(try .init(std.testing.allocator, .{}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/separator_no_gaps_with_padding.zon"));
}
test "separator(2x) without gaps" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.layout = .{
.direction = .vertical,
.separator = .{
.enabled = true,
.color = .red,
},
},
}, .{});
try container.append(try .init(std.testing.allocator, .{}, .{}));
try container.append(try .init(std.testing.allocator, .{}, .{}));
try container.append(try .init(std.testing.allocator, .{}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/separator_2x_no_gaps.zon"));
}
test "separator(2x) with border(all)" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.border = .{
.color = .red,
.sides = .all,
},
.layout = .{
.separator = .{
.enabled = true,
.color = .red,
},
},
}, .{});
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/separator_2x_no_gaps_with_border.zon"));
}
test "separator(2x) with border(all) and padding(all(1))" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.border = .{
.color = .red,
.sides = .all,
},
.layout = .{
.padding = .all(1),
.separator = .{
.enabled = true,
.color = .red,
},
},
}, .{});
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/separator_2x_no_gaps_with_padding.zon"));
}
test "separator(2x) with border(all) and gap" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.border = .{
.color = .red,
.sides = .all,
},
.layout = .{
.gap = 2,
.separator = .{
.enabled = true,
.color = .red,
},
},
}, .{});
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/separator_2x_with_gaps_with_border.zon"));
}
test "separator(2x) with border(all) and gap and padding" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.border = .{
.color = .red,
.sides = .all,
},
.layout = .{
.gap = 2,
.padding = .all(1),
.separator = .{
.enabled = true,
.color = .red,
},
},
}, .{});
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
try container.append(try .init(std.testing.allocator, .{ .rectangle = .{ .fill = .white } }, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/separator_2x_with_gaps_with_border_with_padding.zon"));
}
};
/// Sizing options which should be used by the `Container`
pub const Size = packed struct {
dim: Point = .{},
grow: enum(u2) {
both,
fixed,
vertical,
horizontal,
} = .both,
};
pub fn Container(comptime Event: type) type {
if (!isTaggedUnion(Event)) @compileError("Provided user event `Event` for `Container(comptime Event: type)`");
const Element = @import("element.zig").Element(Event);
return struct {
allocator: std.mem.Allocator,
origin: Point,
size: Point,
properties: Properties,
element: Element,
elements: std.ArrayList(@This()),
/// Properties for each `Container` to configure their layout,
/// border, styling, etc. For details see the corresponding individual
/// documentation of the members of this struct accordingly.
pub const Properties = packed struct {
border: Border = .{},
rectangle: Rectangle = .{},
layout: Layout = .{},
size: Size = .{},
};
pub fn init(
allocator: std.mem.Allocator,
properties: Properties,
element: Element,
) !@This() {
return .{
.allocator = allocator,
.origin = .{},
.size = .{},
.properties = properties,
.element = element,
.elements = std.ArrayList(@This()).init(allocator),
};
}
pub fn deinit(this: *@This()) void {
for (this.elements.items) |*element| {
element.deinit();
}
this.elements.deinit();
}
pub fn append(this: *@This(), element: @This()) !void {
try this.elements.append(element);
}
pub fn reposition(this: *@This(), origin: Point) void {
const layout = this.properties.layout;
this.origin = origin;
this.element.reposition(origin);
var offset = origin.add(.{
.x = layout.padding.left,
.y = layout.padding.top,
});
const sides = this.properties.border.sides;
if (sides.left) offset.x += 1;
if (sides.top) offset.y += 1;
for (this.elements.items) |*child| {
child.reposition(offset);
switch (layout.direction) {
.horizontal => offset.x += child.size.x + layout.gap,
.vertical => offset.y += child.size.y + layout.gap,
}
if (layout.separator.enabled) switch (layout.direction) {
.horizontal => offset.x += 1,
.vertical => offset.y += 1,
};
}
}
/// Resize all fit sized `Containers` to the necessary size required by its child elements.
fn fit_resize(this: *@This()) Point {
// NOTE this is supposed to be a simple and easy to understand algorithm, there are currently no optimizations done
const layout = this.properties.layout;
var size: Point = switch (layout.direction) {
.horizontal => .{ .x = layout.gap * @as(u16, @truncate(this.elements.items.len -| 1)) },
.vertical => .{ .y = layout.gap * @as(u16, @truncate(this.elements.items.len -| 1)) },
};
if (this.elements.items.len > 0) switch (layout.direction) {
.horizontal => size.x += layout.padding.left + layout.padding.right,
.vertical => size.y += layout.padding.top + layout.padding.bottom,
};
const sides = this.properties.border.sides;
if (sides.left) size.x += 1;
if (sides.right) size.x += 1;
if (sides.top) size.y += 1;
if (sides.bottom) size.y += 1;
if (layout.separator.enabled) switch (layout.direction) {
.horizontal => size.x += @as(u16, @truncate(this.elements.items.len -| 1)),
.vertical => size.y += @as(u16, @truncate(this.elements.items.len -| 1)),
};
for (this.elements.items) |*child| {
const child_size = child.fit_resize();
switch (layout.direction) {
.horizontal => {
size.x += child_size.x;
size.y = @max(size.y, child_size.y);
},
.vertical => {
size.x = @max(size.x, child_size.x);
size.y += child_size.y;
},
}
}
// assign currently calculated size
this.size = switch (this.properties.size.grow) {
.both => Point.max(size, this.properties.size.dim),
.fixed => this.properties.size.dim,
.horizontal => .{
.x = @max(size.x, this.properties.size.dim.x),
.y = this.properties.size.dim.y,
},
.vertical => .{
.x = this.properties.size.dim.x,
.y = @max(size.y, this.properties.size.dim.y),
},
};
log.debug("fit_size returning: {any}", .{this.size});
return this.size;
}
/// growable implicitly requires the root `Container` to have a set a size property to the size of the available terminal screen
fn grow_resize(this: *@This(), max_size: Point) void {
log.debug("grow_size: {any}", .{this.size});
const layout = this.properties.layout;
var remainder = switch (layout.direction) {
.horizontal => max_size.x -| (layout.padding.left + layout.padding.right),
.vertical => max_size.y -| (layout.padding.top + layout.padding.bottom),
};
remainder -|= layout.gap * @as(u16, @truncate(this.elements.items.len -| 1));
if (layout.separator.enabled) remainder -|= @as(u16, @truncate(this.elements.items.len -| 1));
var available = switch (layout.direction) {
.horizontal => max_size.y -| (layout.padding.top + layout.padding.bottom),
.vertical => max_size.x -| (layout.padding.left + layout.padding.right),
};
const sides = this.properties.border.sides;
switch (layout.direction) {
.horizontal => {
if (sides.top) {
available -|= 1;
remainder -|= 1;
}
if (sides.bottom) {
available -|= 1;
remainder -|= 1;
}
},
.vertical => {
if (sides.left) {
available -|= 1;
remainder -|= 1;
}
if (sides.right) {
available -|= 1;
remainder -|= 1;
}
},
}
for (this.elements.items) |child| remainder -|= switch (layout.direction) {
.horizontal => child.size.x,
.vertical => child.size.y,
};
var growable_children: usize = 0;
var first_growable_child: *@This() = undefined;
for (this.elements.items) |*child| {
// layout direction side growth
switch (child.properties.size.grow) {
.fixed => continue,
.both => {
if (growable_children == 0) first_growable_child = child;
growable_children += 1;
},
.horizontal => if (layout.direction == .horizontal) {
if (growable_children == 0) first_growable_child = child;
growable_children += 1;
},
.vertical => if (layout.direction == .vertical) {
if (growable_children == 0) first_growable_child = child;
growable_children += 1;
},
}
// non layout direction side growth
switch (layout.direction) {
.horizontal => if (child.properties.size.grow == .vertical or child.properties.size.grow == .both) {
child.size.y = available;
},
.vertical => if (child.properties.size.grow == .horizontal or child.properties.size.grow == .both) {
child.size.x = available;
},
}
}
while (growable_children > 0 and remainder > 0) {
var smallest_size = switch (layout.direction) {
.horizontal => first_growable_child.size.x,
.vertical => first_growable_child.size.y,
};
var second_smallest_size: u16 = std.math.maxInt(u16);
var size_to_correct = remainder;
for (this.elements.items) |child| {
if (child.properties.size.grow == .fixed) continue;
const size = switch (layout.direction) {
.horizontal => child.size.x,
.vertical => child.size.y,
};
if (size < smallest_size) {
second_smallest_size = smallest_size;
smallest_size = size;
} else if (size > smallest_size) {
second_smallest_size = @min(size, second_smallest_size);
size_to_correct = second_smallest_size -| smallest_size;
}
}
size_to_correct = @min(size_to_correct, remainder / growable_children);
var overflow: u16 = 0;
if (size_to_correct == 0 and remainder > 0) {
// there is some overflow
overflow = remainder;
}
for (this.elements.items) |*child| {
const child_size = switch (layout.direction) {
.horizontal => child.size.x,
.vertical => child.size.y,
};
if (child.properties.size.grow != .fixed and child_size == smallest_size) {
switch (layout.direction) {
.horizontal => if (child.properties.size.grow != .vertical) {
child.size.x += size_to_correct;
},
.vertical => if (child.properties.size.grow != .horizontal) {
child.size.y += size_to_correct;
},
}
if (overflow > 0) {
switch (layout.direction) {
.horizontal => if (child.properties.size.grow != .vertical) {
child.size.x += 1;
overflow -|= 1;
remainder -|= 1;
},
.vertical => if (child.properties.size.grow != .horizontal) {
child.size.y += 1;
overflow -|= 1;
remainder -|= 1;
},
}
}
remainder -|= size_to_correct;
}
}
}
this.element.resize(this.size);
for (this.elements.items) |*child| child.grow_resize(child.size);
}
pub fn resize(this: *@This(), size: Point) void {
// NOTE assume that this function is only called for the root `Container`
const fit_size = this.fit_resize();
// if (fit_size.y > size.y or fit_size.x > size.x) @panic("error: cannot render in available space");
switch (this.properties.size.grow) {
.both => this.size = Point.max(size, fit_size),
.fixed => {},
.horizontal => this.size = .{
.x = @max(size.x, fit_size.x),
.y = size.y,
},
.vertical => this.size = .{
.x = size.x,
.y = @max(size.y, fit_size.y),
},
}
this.grow_resize(this.size);
}
pub fn handle(this: *@This(), event: Event) !void {
switch (event) {
.mouse => |mouse| if (mouse.in(this.origin, this.size)) {
try this.element.handle(event);
for (this.elements.items) |*element| try element.handle(event);
},
else => {
try this.element.handle(event);
for (this.elements.items) |*element| try element.handle(event);
},
}
}
pub fn content(this: *const @This()) ![]const Cell {
if (this.size.x == 0 or this.size.y == 0) return Error.TooSmall;
const cells = try this.allocator.alloc(Cell, @as(usize, this.size.x) * @as(usize, this.size.y));
@memset(cells, .{});
errdefer this.allocator.free(cells);
this.properties.layout.content(@This(), cells, this.origin, this.size, this.elements.items);
this.properties.border.content(cells, this.size);
this.properties.rectangle.content(cells, this.size);
try this.element.content(cells, this.size);
// DEBUG render corresponding top left corner of this `Container` *red*
// cells[0].style.fg = .red;
// cells[0].style.bg = .red;
return cells;
}
};
}
test {
_ = Border;
_ = Layout;
_ = Rectangle;
}
test "Container Fixed and Grow Size Vertical" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
.layout = .{ .direction = .vertical },
}, .{});
try container.append(try .init(std.testing.allocator, .{
.size = .{
.dim = .{ .y = 5 },
.grow = .horizontal,
},
.rectangle = .{ .fill = .grey },
}, .{}));
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .red },
}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/fixed_grow_vertical.zon"));
}
test "Container Fixed and Grow Size Horizontal" {
const event = @import("event.zig");
const testing = @import("testing.zig");
var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{}, .{});
try container.append(try .init(std.testing.allocator, .{
.size = .{
.dim = .{ .x = 5 },
.grow = .vertical,
},
.rectangle = .{ .fill = .grey },
}, .{}));
try container.append(try .init(std.testing.allocator, .{
.rectangle = .{ .fill = .red },
}, .{}));
defer container.deinit();
try testing.expectContainerScreen(.{
.y = 20,
.x = 30,
}, &container, @import("test/container/fixed_grow_horizontal.zon"));
}

View File

@@ -58,8 +58,11 @@ pub const cub = "\x1b[{d}D";
// Erase // Erase
pub const erase_below_cursor = "\x1b[J"; pub const erase_below_cursor = "\x1b[J";
pub const clear_screen = "\x1b[2J";
// alt screen // alt screen
pub const save_screen = "\x1b[?47h";
pub const restore_screen = "\x1b[?47l";
pub const smcup = "\x1b[?1049h"; pub const smcup = "\x1b[?1049h";
pub const rmcup = "\x1b[?1049l"; pub const rmcup = "\x1b[?1049l";
@@ -89,7 +92,7 @@ pub const bg_rgb_legacy = "\x1b[48;2;{d};{d};{d}m";
pub const ul_rgb_legacy = "\x1b[58;2;{d};{d};{d}m"; pub const ul_rgb_legacy = "\x1b[58;2;{d};{d};{d}m";
// Underlines // Underlines
pub const ul_off = "\x1b[24m"; // NOTE: this could be \x1b[4:0m but is not as widely supported pub const ul_off = "\x1b[24m"; // NOTE this could be \x1b[4:0m but is not as widely supported
pub const ul_single = "\x1b[4m"; pub const ul_single = "\x1b[4m";
pub const ul_double = "\x1b[4:2m"; pub const ul_double = "\x1b[4:2m";
pub const ul_curly = "\x1b[4:3m"; pub const ul_curly = "\x1b[4:3m";

344
src/element.zig Normal file
View File

@@ -0,0 +1,344 @@
//! Interface for Element's which describe the contents of a `Container`.
const std = @import("std");
const input = @import("input.zig");
const Container = @import("container.zig").Container;
const Cell = @import("cell.zig");
const Mouse = input.Mouse;
const Point = @import("point.zig").Point;
pub fn Element(Event: type) type {
return struct {
ptr: *anyopaque = undefined,
vtable: *const VTable = &.{},
pub const VTable = struct {
resize: ?*const fn (ctx: *anyopaque, size: Point) void = null,
reposition: ?*const fn (ctx: *anyopaque, origin: Point) void = null,
handle: ?*const fn (ctx: *anyopaque, event: Event) anyerror!void = null,
content: ?*const fn (ctx: *anyopaque, cells: []Cell, size: Point) anyerror!void = null,
};
/// Resize the corresponding `Element` with the given *size*.
pub fn resize(this: @This(), size: Point) void {
if (this.vtable.resize) |resize_fn|
resize_fn(this.ptr, size);
}
/// Reposition the corresponding `Element` with the given *origin*.
pub fn reposition(this: @This(), origin: Point) void {
if (this.vtable.reposition) |reposition_fn|
reposition_fn(this.ptr, origin);
}
/// Handle the received event. The event is one of the user provided
/// events or a system event, with the exception of the `.size`
/// `Event` as every `Container` already handles that event.
///
/// In case of user errors this function should return an error. This
/// error may then be used by the application to display information
/// about the user error.
pub inline fn handle(this: @This(), event: Event) !void {
if (this.vtable.handle) |handle_fn|
try handle_fn(this.ptr, event);
}
/// Write content into the `cells` of the `Container`. The associated
/// `cells` slice has the size of (`size.x * size.y`). The
/// renderer will know where to place the contents on the screen.
///
/// # Note
///
/// - Caller owns `cells` slice and ensures that the size usually by assertion:
/// ```zig
/// std.debug.assert(cells.len == @as(usize, size.x) * @as(usize, size.y));
/// ```
///
/// - This function should only fail with an error if the error is
/// non-recoverable (i.e. an allocation error, system error, etc.).
/// Otherwise user specific errors should be caught using the `handle`
/// function before the rendering of the `Container` happens.
pub inline fn content(this: @This(), cells: []Cell, size: Point) !void {
if (this.vtable.content) |content_fn|
try content_fn(this.ptr, cells, size);
}
};
}
pub fn Scrollable(Event: type) type {
return struct {
/// `Size` of the actual contents where the anchor and the size is
/// representing the size and location on screen.
size: Point = .{},
/// `Size` of the `Container` content that is scrollable and mapped to
/// the *size* of the `Scrollable` `Element`.
container_size: Point = .{},
/// Anchor of the viewport of the scrollable `Container`.
anchor: Point = .{},
/// The actual `Container`, that is scrollable.
container: Container(Event),
pub fn element(this: *@This()) Element(Event) {
return .{
.ptr = this,
.vtable = &.{
.resize = resize,
.reposition = reposition,
.handle = handle,
.content = content,
},
};
}
fn resize(ctx: *anyopaque, size: Point) void {
const this: *@This() = @ptrCast(@alignCast(ctx));
this.size = size;
// TODO scrollbar space - depending on configuration and only if necessary?
this.container.resize(this.size);
this.container_size = this.container.size;
}
fn reposition(ctx: *anyopaque, _: Point) void {
const this: *@This() = @ptrCast(@alignCast(ctx));
this.container.reposition(.{});
}
fn handle(ctx: *anyopaque, event: Event) !void {
const this: *@This() = @ptrCast(@alignCast(ctx));
switch (event) {
// TODO other means to scroll except with the mouse? (i.e. Ctrl-u/d, k/j, etc.?)
.mouse => |mouse| switch (mouse.button) {
Mouse.Button.wheel_up => if (this.container_size.y > this.size.y) {
this.anchor.y -|= 1;
},
Mouse.Button.wheel_down => if (this.container_size.y > this.size.y) {
const max_origin_y = this.container_size.y -| this.size.y;
this.anchor.y = @min(this.anchor.y + 1, max_origin_y);
},
Mouse.Button.wheel_left => if (this.container_size.x > this.size.x) {
this.anchor.x -|= 1;
},
Mouse.Button.wheel_right => if (this.container_size.x > this.size.x) {
const max_anchor_x = this.container_size.x -| this.size.x;
this.anchor.x = @min(this.anchor.x + 1, max_anchor_x);
},
else => try this.container.handle(.{
.mouse = .{
.x = mouse.x + this.anchor.x,
.y = mouse.y + this.anchor.y,
.button = mouse.button,
.kind = mouse.kind,
},
}),
},
else => try this.container.handle(event),
}
}
fn render_container(container: Container(Event), cells: []Cell, container_size: Point) !void {
const size = container.size;
const origin = container.origin;
const contents = try container.content();
defer container.allocator.free(contents);
const anchor = (@as(usize, origin.y) * @as(usize, container_size.x)) + @as(usize, origin.x);
var idx: usize = 0;
blk: for (0..size.y) |row| {
for (0..size.x) |col| {
cells[anchor + (row * container_size.x) + col] = contents[idx];
idx += 1;
if (contents.len == idx) break :blk;
}
}
for (container.elements.items) |child| try render_container(child, cells, size);
}
fn content(ctx: *anyopaque, cells: []Cell, size: Point) !void {
const this: *@This() = @ptrCast(@alignCast(ctx));
std.debug.assert(cells.len == @as(usize, this.size.x) * @as(usize, this.size.y));
const container_size = this.container.size;
const container_cells = try this.container.allocator.alloc(Cell, @as(usize, container_size.x) * @as(usize, container_size.y));
{
const container_cells_const = try this.container.content();
defer this.container.allocator.free(container_cells_const);
std.debug.assert(container_cells_const.len == @as(usize, container_size.x) * @as(usize, container_size.y));
@memcpy(container_cells, container_cells_const);
}
for (this.container.elements.items) |child| try render_container(child, container_cells, container_size);
const anchor = (@as(usize, this.anchor.y) * @as(usize, container_size.x)) + @as(usize, this.anchor.x);
// TODO render scrollbar according to configuration!
for (0..size.y) |row| {
for (0..size.x) |col| {
cells[(row * size.x) + col] = container_cells[anchor + (row * container_size.x) + col];
}
}
this.container.allocator.free(container_cells);
}
};
}
// TODO nested scrollable `Container`s?'
// TODO reaction only for when the event is actually pushed to the corresponding `Container` rendered container
test "scrollable vertical" {
const event = @import("event.zig");
const testing = @import("testing.zig");
const allocator = std.testing.allocator;
const size: Point = .{
.x = 30,
.y = 20,
};
var box: Container(event.SystemEvent) = try .init(allocator, .{
.border = .{
.sides = .all,
.color = .red,
},
.layout = .{
.separator = .{
.enabled = true,
.color = .red,
},
.direction = .vertical,
.padding = .all(1),
},
.size = .{
.dim = .{ .y = size.y + 15 },
},
}, .{});
try box.append(try .init(allocator, .{
.rectangle = .{ .fill = .grey },
}, .{}));
try box.append(try .init(allocator, .{
.rectangle = .{ .fill = .grey },
}, .{}));
defer box.deinit();
var scrollable: Scrollable(event.SystemEvent) = .{ .container = box };
var container: Container(event.SystemEvent) = try .init(allocator, .{
.border = .{
.color = .green,
.sides = .vertical,
},
}, scrollable.element());
defer container.deinit();
var renderer: testing.Renderer = .init(allocator, size);
defer renderer.deinit();
container.resize(size);
container.reposition(.{});
try renderer.render(Container(event.SystemEvent), &container);
try testing.expectEqualCells(.{}, renderer.size, @import("test/element/scrollable.vertical.top.zon"), renderer.screen);
// scroll down 15 times (exactly to the end)
for (0..15) |_| try container.handle(.{
.mouse = .{
.button = .wheel_down,
.kind = .press,
.x = 5,
.y = 5,
},
});
try renderer.render(Container(event.SystemEvent), &container);
try testing.expectEqualCells(.{}, renderer.size, @import("test/element/scrollable.vertical.bottom.zon"), renderer.screen);
// further scrolling down will not change anything
try container.handle(.{
.mouse = .{
.button = .wheel_down,
.kind = .press,
.x = 5,
.y = 5,
},
});
try renderer.render(Container(event.SystemEvent), &container);
try testing.expectEqualCells(.{}, renderer.size, @import("test/element/scrollable.vertical.bottom.zon"), renderer.screen);
}
test "scrollable horizontal" {
const event = @import("event.zig");
const testing = @import("testing.zig");
const allocator = std.testing.allocator;
const size: Point = .{
.x = 30,
.y = 20,
};
var box: Container(event.SystemEvent) = try .init(allocator, .{
.border = .{
.sides = .all,
.color = .red,
},
.layout = .{
.separator = .{
.enabled = true,
.color = .red,
},
.direction = .horizontal,
.padding = .all(1),
},
.size = .{
.dim = .{ .x = size.x + 15 },
},
}, .{});
try box.append(try .init(allocator, .{
.rectangle = .{ .fill = .grey },
}, .{}));
try box.append(try .init(allocator, .{
.rectangle = .{ .fill = .grey },
}, .{}));
defer box.deinit();
var scrollable: Scrollable(event.SystemEvent) = .{ .container = box };
var container: Container(event.SystemEvent) = try .init(allocator, .{
.border = .{
.color = .green,
.sides = .horizontal,
},
}, scrollable.element());
defer container.deinit();
var renderer: testing.Renderer = .init(allocator, size);
defer renderer.deinit();
container.resize(size);
container.reposition(.{});
try renderer.render(Container(event.SystemEvent), &container);
try testing.expectEqualCells(.{}, renderer.size, @import("test/element/scrollable.horizontal.left.zon"), renderer.screen);
// scroll right 15 times (exactly to the end)
for (0..15) |_| try container.handle(.{
.mouse = .{
.button = .wheel_right,
.kind = .press,
.x = 5,
.y = 5,
},
});
try renderer.render(Container(event.SystemEvent), &container);
try testing.expectEqualCells(.{}, renderer.size, @import("test/element/scrollable.horizontal.right.zon"), renderer.screen);
// further scrolling right will not change anything
try container.handle(.{
.mouse = .{
.button = .wheel_right,
.kind = .press,
.x = 5,
.y = 5,
},
});
try renderer.render(Container(event.SystemEvent), &container);
try testing.expectEqualCells(.{}, renderer.size, @import("test/element/scrollable.horizontal.right.zon"), renderer.screen);
}

4
src/error.zig Normal file
View File

@@ -0,0 +1,4 @@
pub const Error = error{
/// Thrown when a `Container` is too small to be rendered in the current screen part.
TooSmall,
};

View File

@@ -1,34 +1,45 @@
//! Events which are defined by the library. They might be extended by user //! Events which are defined by the library. They might be extended by user
//! events. See `App` for more details about user defined events. //! events. See `App` for more details about user defined events.
const std = @import("std"); const std = @import("std");
const input = @import("input.zig");
const terminal = @import("terminal.zig"); const terminal = @import("terminal.zig");
const Size = terminal.Size; const Key = input.Key;
const Key = terminal.Key; const Mouse = input.Mouse;
const Point = @import("point.zig").Point;
pub const Error = struct { /// System events available to every `zterm.App`
err: anyerror,
msg: []const u8,
};
// System events available to every application.
pub const SystemEvent = union(enum) { pub const SystemEvent = union(enum) {
/// Initialize event, which is send once at the beginning of the event loop and before the first render loop
/// TODO not sure if this is necessary or if there is an actual usecase for this - for now it will remain
init,
/// Quit event to signify the end of the event loop (rendering should stop afterwards)
quit, quit,
err: Error, /// Error event to notify other containers about a recoverable error
resize: Size, err: struct {
err: anyerror,
/// associated error message
msg: []const u8,
},
/// Input key event received from the user
key: Key, key: Key,
/// Mouse input event
mouse: Mouse,
/// Focus event for mouse interaction
/// TODO this should instead be a union with a `Size` to derive which container / element the focus meant for
focus: bool,
}; };
pub fn mergeTaggedUnions(comptime A: type, comptime B: type) type { pub fn mergeTaggedUnions(comptime A: type, comptime B: type) type {
if (!isTaggedUnion(A) or !isTaggedUnion(B)) { if (!isTaggedUnion(A) or !isTaggedUnion(B)) {
@compileError("Both types for merging tagged unions need to be of type `union(enum)`."); @compileError("Both types for merging tagged unions need to be of type `union(enum)`.");
} }
const a_fields = @typeInfo(A).Union.fields; const a_fields = @typeInfo(A).@"union".fields;
const a_fields_tag = @typeInfo(A).Union.tag_type.?; const a_fields_tag = @typeInfo(A).@"union".tag_type.?;
const a_enum_fields = @typeInfo(a_fields_tag).Enum.fields; const a_enum_fields = @typeInfo(a_fields_tag).@"enum".fields;
const b_fields = @typeInfo(B).Union.fields; const b_fields = @typeInfo(B).@"union".fields;
const b_fields_tag = @typeInfo(B).Union.tag_type.?; const b_fields_tag = @typeInfo(B).@"union".tag_type.?;
const b_enum_fields = @typeInfo(b_fields_tag).Enum.fields; const b_enum_fields = @typeInfo(b_fields_tag).@"enum".fields;
var fields: [a_fields.len + b_fields.len]std.builtin.Type.UnionField = undefined; var fields: [a_fields.len + b_fields.len]std.builtin.Type.UnionField = undefined;
var enum_fields: [a_fields.len + b_fields.len]std.builtin.Type.EnumField = undefined; var enum_fields: [a_fields.len + b_fields.len]std.builtin.Type.EnumField = undefined;
var i: usize = 0; var i: usize = 0;
@@ -49,19 +60,19 @@ pub fn mergeTaggedUnions(comptime A: type, comptime B: type) type {
const log2_i = @bitSizeOf(@TypeOf(i)) - @clz(i); const log2_i = @bitSizeOf(@TypeOf(i)) - @clz(i);
const EventType = @Type(.{ .Int = .{ const EventType = @Type(.{ .int = .{
.signedness = .unsigned, .signedness = .unsigned,
.bits = log2_i, .bits = log2_i,
} }); } });
const Event = @Type(.{ .Enum = .{ const Event = @Type(.{ .@"enum" = .{
.tag_type = EventType, .tag_type = EventType,
.fields = enum_fields[0..], .fields = enum_fields[0..],
.decls = &.{}, .decls = &.{},
.is_exhaustive = true, .is_exhaustive = true,
} }); } });
return @Type(.{ .Union = .{ return @Type(.{ .@"union" = .{
.layout = .auto, .layout = .auto,
.tag_type = Event, .tag_type = Event,
.fields = fields[0..], .fields = fields[0..],
@@ -72,7 +83,7 @@ pub fn mergeTaggedUnions(comptime A: type, comptime B: type) type {
// Determine at `comptime` whether the provided type `E` is an `union(enum)`. // Determine at `comptime` whether the provided type `E` is an `union(enum)`.
pub fn isTaggedUnion(comptime E: type) bool { pub fn isTaggedUnion(comptime E: type) bool {
switch (@typeInfo(E)) { switch (@typeInfo(E)) {
.Union => |u| { .@"union" => |u| {
if (u.tag_type) |_| {} else { if (u.tag_type) |_| {} else {
return false; return false;
} }

225
src/input.zig Normal file
View File

@@ -0,0 +1,225 @@
//! Input module for `zterm`. Contains structs to represent key events and mouse events.
const std = @import("std");
const Point = @import("point.zig").Point;
pub const Mouse = packed struct {
x: u16,
y: u16,
button: Button,
kind: Kind,
pub const Button = enum(u8) {
left,
middle,
right,
none,
wheel_up = 64,
wheel_down = 65,
wheel_right = 66,
wheel_left = 67,
button_8 = 128,
button_9 = 129,
button_10 = 130,
button_11 = 131,
};
pub const Kind = enum(u2) {
press,
release,
motion,
drag,
};
pub fn eql(this: @This(), other: @This()) bool {
return std.meta.eql(this, other);
}
pub fn in(this: @This(), origin: Point, size: Point) bool {
return this.x >= origin.x and this.x < size.x + origin.x and
this.y >= origin.y and this.y < size.y + origin.y;
}
};
pub const Key = packed struct {
cp: u21,
mod: Modifier = .{},
pub const Modifier = packed struct {
shift: bool = false,
alt: bool = false,
ctrl: bool = false,
};
/// Compare _this_ `Key` with an _other_ `Key`.
///
/// # Example
///
/// Configure `ctrl+c` to quit the application (done in main event loop of the application):
///
/// ```zig
/// switch (event) {
/// .quit => break,
/// .key => |key| if (key.eql(.{ .cp = 'c', .mod = .{ .ctrl = true } })) app.quit.set(),
/// else => {},
/// }
/// ```
pub fn eql(this: @This(), other: @This()) bool {
return std.meta.eql(this, other);
}
/// Determine if the `Key` is an ascii character that can be printed to
/// the screen. This means that the code point of the `Key` is an ascii
/// character between 32 - 255 (with the exception of 127 = Delete) and no
/// modifiers (alt and/or ctrl) are used.
///
/// # Example
///
/// Get user input's from the .key event from the application event loop:
///
/// ```zig
/// switch (event) {
/// .key => |key| if (key.isAscii()) try this.input.append(key.cp),
/// else => {},
/// }
/// ```
pub fn isAscii(this: @This()) bool {
return this.mod.alt == false and this.mod.ctrl == false and // no modifier keys
(this.cp >= 32 and this.cp <= 126 or // ascii printable characters (except for input.Delete)
this.cp >= 128 and this.cp <= 255); // extended ascii codes
}
test "isAscii with ascii character" {
try std.testing.expectEqual(true, isAscii(.{ .cp = 'c' }));
try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .ctrl = true } }));
try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true } }));
try std.testing.expectEqual(false, isAscii(.{ .cp = 'c', .mod = .{ .alt = true, .ctrl = true } }));
}
test "isAscii with non-ascii character" {
try std.testing.expectEqual(false, isAscii(.{ .cp = Escape }));
try std.testing.expectEqual(false, isAscii(.{ .cp = Enter }));
try std.testing.expectEqual(false, isAscii(.{ .cp = Enter, .mod = .{ .alt = true } }));
}
test "isAscii with excluded input.Delete" {
try std.testing.expectEqual(false, isAscii(.{ .cp = Delete }));
try std.testing.expectEqual(false, isAscii(.{ .cp = Delete, .mod = .{ .alt = false, .ctrl = false } }));
}
};
// codepoints for keys
pub const Tab: u21 = 0x09;
pub const Enter: u21 = 0x0D;
pub const Escape: u21 = 0x1B;
pub const Space: u21 = 0x20;
pub const Backspace: u21 = 0x7F;
// kitty key encodings (re-used here)
pub const Insert: u21 = 57348;
pub const Delete: u21 = 57349;
pub const Left: u21 = 57350;
pub const Right: u21 = 57351;
pub const Up: u21 = 57352;
pub const Down: u21 = 57353;
pub const PageUp: u21 = 57354;
pub const PageDown: u21 = 57355;
pub const Home: u21 = 57356;
pub const End: u21 = 57357;
pub const CapsLock: u21 = 57358;
pub const ScrollLock: u21 = 57359;
pub const NumLock: u21 = 57360;
pub const PrintScreen: u21 = 57361;
pub const Pause: u21 = 57362;
pub const Menu: u21 = 57363;
pub const F1: u21 = 57364;
pub const F2: u21 = 57365;
pub const F3: u21 = 57366;
pub const F4: u21 = 57367;
pub const F5: u21 = 57368;
pub const F6: u21 = 57369;
pub const F7: u21 = 57370;
pub const F8: u21 = 57371;
pub const F9: u21 = 57372;
pub const F10: u21 = 57373;
pub const F11: u21 = 57374;
pub const F12: u21 = 57375;
pub const F13: u21 = 57376;
pub const F14: u21 = 57377;
pub const F15: u21 = 57378;
pub const F16: u21 = 57379;
pub const F17: u21 = 57380;
pub const F18: u21 = 57381;
pub const F19: u21 = 57382;
pub const F20: u21 = 57383;
pub const F21: u21 = 57384;
pub const F22: u21 = 57385;
pub const F23: u21 = 57386;
pub const F24: u21 = 57387;
pub const F25: u21 = 57388;
pub const F26: u21 = 57389;
pub const F27: u21 = 57390;
pub const F28: u21 = 57391;
pub const F29: u21 = 57392;
pub const F30: u21 = 57393;
pub const F31: u21 = 57394;
pub const F32: u21 = 57395;
pub const F33: u21 = 57396;
pub const F34: u21 = 57397;
pub const F35: u21 = 57398;
pub const Kp0: u21 = 57399;
pub const Kp1: u21 = 57400;
pub const Kp2: u21 = 57401;
pub const Kp3: u21 = 57402;
pub const Kp4: u21 = 57403;
pub const Kp5: u21 = 57404;
pub const Kp6: u21 = 57405;
pub const Kp7: u21 = 57406;
pub const Kp8: u21 = 57407;
pub const Kp9: u21 = 57408;
pub const KpDecimal: u21 = 57409;
pub const KpDivide: u21 = 57410;
pub const KpMultiply: u21 = 57411;
pub const KpSubtract: u21 = 57412;
pub const KpAdd: u21 = 57413;
pub const KpEnter: u21 = 57414;
pub const KpEqual: u21 = 57415;
pub const KpSeparator: u21 = 57416;
pub const KpLeft: u21 = 57417;
pub const KpRight: u21 = 57418;
pub const KpUp: u21 = 57419;
pub const KpDown: u21 = 57420;
pub const KpPageUp: u21 = 57421;
pub const KpPageDown: u21 = 57422;
pub const KpHome: u21 = 57423;
pub const KpEnd: u21 = 57424;
pub const KpInsert: u21 = 57425;
pub const KpDelete: u21 = 57426;
pub const KpBegin: u21 = 57427;
pub const MediaPlay: u21 = 57428;
pub const MediaPause: u21 = 57429;
pub const MediaPlayPause: u21 = 57430;
pub const MediaReverse: u21 = 57431;
pub const MediaStop: u21 = 57432;
pub const MediaFastForward: u21 = 57433;
pub const MediaRewind: u21 = 57434;
pub const MediaTrackNext: u21 = 57435;
pub const MediaTrackPrevious: u21 = 57436;
pub const MediaRecord: u21 = 57437;
pub const LowerVolume: u21 = 57438;
pub const RaiseVolume: u21 = 57439;
pub const MuteVolume: u21 = 57440;
pub const LeftShift: u21 = 57441;
pub const LeftControl: u21 = 57442;
pub const LeftAlt: u21 = 57443;
pub const LeftSuper: u21 = 57444;
pub const LeftHyper: u21 = 57445;
pub const LeftMeta: u21 = 57446;
pub const RightShift: u21 = 57447;
pub const RightControl: u21 = 57448;
pub const RightAlt: u21 = 57449;
pub const RightSuper: u21 = 57450;
pub const RightHyper: u21 = 57451;
pub const RightMeta: u21 = 57452;
pub const IsoLevel3Shift: u21 = 57453;
pub const IsoLevel5Shift: u21 = 57454;

View File

@@ -1,106 +0,0 @@
//! Dynamic dispatch for layout implementations. Each `Layout` has to implement
//! the `Layout.Interface`.
//!
//! Create a `Layout` using `createFrom(object: anytype)` and use them through
//! the defined `Layout.Interface`. The layout will take care of calling the
//! correct implementation of the corresponding underlying type.
//!
//! Each `Layout` is responsible for clearing the allocated memory of the used
//! `Element`s (union of `Layout` or `Widget`) when deallocated. This means
//! that `deinit()` will also deallocate every used `Element` too.
//!
//! When `Layout.render` is called the provided `Renderer` type is expected
//! which handles how contents are rendered for a given layout.
const std = @import("std");
const isTaggedUnion = @import("event.zig").isTaggedUnion;
pub fn Layout(comptime Event: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type)` is not of type `union(enum)`.");
}
const Events = std.ArrayList(Event);
const Type = struct {
const LayoutType = @This();
const Element = union(enum) {
layout: LayoutType,
widget: @import("widget.zig").Widget(Event, Renderer),
};
const Ptr = usize;
pub const Interface = @import("interface").Interface(.{
.handle = fn (anytype, Event) anyerror!*Events,
.render = fn (anytype, *Renderer) anyerror!void,
.deinit = fn (anytype) void,
}, .{});
const VTable = struct {
handle: *const fn (this: *LayoutType, event: Event) anyerror!*Events,
render: *const fn (this: *LayoutType, renderer: *Renderer) anyerror!void,
deinit: *const fn (this: *LayoutType) void,
};
object: Ptr = undefined,
vtable: *const VTable = undefined,
// Handle the provided `Event` for this `Layout`.
pub fn handle(this: *LayoutType, event: Event) !*Events {
return try this.vtable.handle(this, event);
}
// Render this `Layout` completely. This will render contained sub-elements too.
pub fn render(this: *LayoutType, renderer: *Renderer) !void {
return try this.vtable.render(this, renderer);
}
pub fn deinit(this: *LayoutType) void {
this.vtable.deinit(this);
this.* = undefined;
}
pub fn createFrom(object: anytype) LayoutType {
return LayoutType{
.object = @intFromPtr(object),
.vtable = &.{
.handle = struct {
// Handle the provided `Event` for this `Layout`.
fn handle(this: *LayoutType, event: Event) !*Events {
const layout: @TypeOf(object) = @ptrFromInt(this.object);
return try layout.handle(event);
}
}.handle,
.render = struct {
// Render the contents of this `Layout`.
fn render(this: *LayoutType, renderer: *Renderer) !void {
const layout: @TypeOf(object) = @ptrFromInt(this.object);
try layout.render(renderer);
}
}.render,
.deinit = struct {
fn deinit(this: *LayoutType) void {
const layout: @TypeOf(object) = @ptrFromInt(this.object);
layout.deinit();
}
}.deinit,
},
};
}
// import and export of `Layout` implementations
pub const HContainer = @import("layout/HContainer.zig").Layout(Event, Element, Renderer);
pub const HStack = @import("layout/HStack.zig").Layout(Event, Element, Renderer);
pub const VContainer = @import("layout/VContainer.zig").Layout(Event, Element, Renderer);
pub const VStack = @import("layout/VStack.zig").Layout(Event, Element, Renderer);
pub const Padding = @import("layout/Padding.zig").Layout(Event, Element, Renderer);
pub const Margin = @import("layout/Margin.zig").Layout(Event, Element, Renderer);
pub const Framing = @import("layout/Framing.zig").Layout(Event, Element, Renderer);
};
// test layout implementation satisfies the interface
comptime Type.Interface.satisfiedBy(Type);
comptime Type.Interface.satisfiedBy(Type.HContainer);
comptime Type.Interface.satisfiedBy(Type.HStack);
comptime Type.Interface.satisfiedBy(Type.VContainer);
comptime Type.Interface.satisfiedBy(Type.VStack);
comptime Type.Interface.satisfiedBy(Type.Padding);
comptime Type.Interface.satisfiedBy(Type.Margin);
comptime Type.Interface.satisfiedBy(Type.Framing);
return Type;
}

View File

@@ -1,194 +0,0 @@
//! Framing layout for a nested `Layout`s or `Widget`s.
//!
//! # Example
//! ...
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Key = terminal.Key;
const Style = terminal.Cell.Style;
const log = std.log.scoped(.layout_framing);
pub fn Layout(comptime Event: type, comptime Element: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!isTaggedUnion(Element)) {
@compileError("Provided type `Element` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[0].name, "layout")) {
@compileError("Expected `layout: Layout` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[0].name);
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[1].name, "widget")) {
@compileError("Expected `widget: Widget` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[1].name);
}
const Events = std.ArrayList(Event);
return struct {
size: terminal.Size = undefined,
require_render: bool = true,
element: Element = undefined,
events: Events = undefined,
config: Config = undefined,
const Config = struct {
style: Style = .{ .fg = .default },
frame: Frame = .round,
title: Title = .{},
const Title = struct {
str: []const u8 = &.{},
style: Style = .{ .fg = .default },
};
const Frame = enum {
round,
square,
};
};
pub fn init(allocator: std.mem.Allocator, config: Config, element: Element) @This() {
return .{
.config = config,
.element = element,
.events = Events.init(allocator),
};
}
pub fn deinit(this: *@This()) void {
this.events.deinit();
switch ((&this.element).*) {
.layout => |*layout| {
layout.deinit();
},
.widget => |*widget| {
widget.deinit();
},
}
}
pub fn handle(this: *@This(), event: Event) !*Events {
this.events.clearRetainingCapacity();
// order is important
switch (event) {
.resize => |size| {
this.size = size;
this.require_render = true;
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
size.anchor.row,
size.cols,
size.rows,
});
// adjust size according to the containing elements
const sub_event: Event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col + 1,
.row = size.anchor.row + 1,
},
.cols = size.cols -| 2,
.rows = size.rows -| 2,
},
};
switch ((&this.element).*) {
.layout => |*layout| {
const events = try layout.handle(sub_event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(sub_event)) |e| {
try this.events.append(e);
}
},
}
},
else => {
switch ((&this.element).*) {
.layout => |*layout| {
const events = try layout.handle(event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(event)) |e| {
try this.events.append(e);
}
},
}
},
}
return &this.events;
}
const round_frame = .{ "", "", "", "", "", "" };
const square_frame = .{ "", "", "", "", "", "" };
fn renderFrame(this: *@This(), renderer: *Renderer) !void {
// FIXME: use renderer instead!
_ = renderer;
const frame = switch (this.config.frame) {
.round => round_frame,
.square => square_frame,
};
std.debug.assert(frame.len == 6);
// render top: +---+
try terminal.setCursorPosition(this.size.anchor);
const writer = terminal.writer();
try this.config.style.value(writer, frame[0]);
if (this.config.title.str.len > 0) {
try this.config.title.style.value(writer, this.config.title.str);
}
for (0..this.size.cols -| 2 -| this.config.title.str.len) |_| {
try this.config.style.value(writer, frame[1]);
}
try this.config.style.value(writer, frame[2]);
// render left: |
for (1..this.size.rows -| 1) |r| {
const row: u16 = @truncate(r);
try terminal.setCursorPosition(.{
.col = this.size.anchor.col,
.row = this.size.anchor.row + row,
});
try this.config.style.value(writer, frame[3]);
}
// render right: |
for (1..this.size.rows -| 1) |r| {
const row: u16 = @truncate(r);
try terminal.setCursorPosition(.{
.col = this.size.anchor.col + this.size.cols -| 1,
.row = this.size.anchor.row + row,
});
try this.config.style.value(writer, frame[3]);
}
// render bottom: +---+
try terminal.setCursorPosition(.{
.col = this.size.anchor.col,
.row = this.size.anchor.row + this.size.rows - 1,
});
try this.config.style.value(writer, frame[4]);
for (0..this.size.cols -| 2) |_| {
try this.config.style.value(writer, frame[1]);
}
try this.config.style.value(writer, frame[5]);
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
if (this.require_render) {
try renderer.clear(this.size);
try this.renderFrame(renderer);
this.require_render = false;
}
switch ((&this.element).*) {
.layout => |*layout| {
try layout.render(renderer);
},
.widget => |*widget| {
try widget.render(renderer);
},
}
}
};
}

View File

@@ -1,184 +0,0 @@
//! Horizontal Container layout for nested `Layout`s and/or `Widget`s.
//! The contained elements are sized according to the provided configuration.
//! For an evenly spaced horizontal stacking see the `HStack` layout.
//!
//! # Example
//! ...
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Key = terminal.Key;
const log = std.log.scoped(.layout_hcontainer);
pub fn Layout(comptime Event: type, comptime Element: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!isTaggedUnion(Element)) {
@compileError("Provided type `Element` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[0].name, "layout")) {
@compileError("Expected `layout: Layout` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[0].name);
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[1].name, "widget")) {
@compileError("Expected `widget: Widget` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[1].name);
}
const Container = struct {
element: Element,
container_size: u8, // 0 - 100 %
};
const Containers = std.ArrayList(Container);
const LayoutType = @typeInfo(Element).Union.fields[0].type;
const WidgetType = @typeInfo(Element).Union.fields[1].type;
const Events = std.ArrayList(Event);
return struct {
// TODO: current focused `Element`?
size: terminal.Size = undefined,
containers: Containers = undefined,
events: Events = undefined,
pub fn init(allocator: std.mem.Allocator, children: anytype) @This() {
const ArgsType = @TypeOf(children);
const args_type_info = @typeInfo(ArgsType);
if (args_type_info != .Struct) {
@compileError("expected tuple or struct argument, found " ++ @typeName(ArgsType));
}
comptime var total_size = 0;
const fields_info = args_type_info.Struct.fields;
var containers = Containers.initCapacity(allocator, fields_info.len) catch @panic("OOM");
inline for (comptime fields_info) |field| {
const child = @field(children, field.name);
const ChildType = @TypeOf(child);
const child_type_info = @typeInfo(ChildType);
if (child_type_info != .Struct) {
@compileError("expected tuple or struct as child type, found " ++ @typeName(ChildType));
}
const child_fields = child_type_info.Struct.fields;
if (child_fields.len != 2) {
@compileError("expected nested tuple or struct to have exactly 2 fields, but found " ++ child_fields.len);
}
const element = @field(child, child_fields[0].name);
const ElementType = @TypeOf(element);
const element_size = @field(child, child_fields[1].name);
const ElementSizeType = @TypeOf(element_size);
if (ElementSizeType != u8 and ElementSizeType != comptime_int) {
@compileError("expected an u8 or comptime_int as second argument of nested tuple or struct child, but found " ++ @typeName(ElementSizeType));
}
total_size += element_size;
if (total_size > 100) {
@compileError("cannot place element: " ++ child_fields[0].name ++ " as total size of used container elements would overflow");
}
if (ElementType == WidgetType) {
containers.append(.{
.element = .{ .widget = element },
.container_size = element_size,
}) catch {};
continue;
}
if (ElementType == LayoutType) {
containers.append(.{
.element = .{ .layout = element },
.container_size = element_size,
}) catch {};
continue;
}
@compileError("nested child: " ++ field.name ++ " is not of type " ++ @typeName(WidgetType) ++ " or " ++ @typeName(LayoutType) ++ " but " ++ @typeName(ChildType));
}
return .{
.containers = containers,
.events = Events.init(allocator),
};
}
pub fn deinit(this: *@This()) void {
this.events.deinit();
for (this.containers.items) |*container| {
switch (container.element) {
.layout => |*layout| {
layout.deinit();
},
.widget => |*widget| {
widget.deinit();
},
}
}
this.containers.deinit();
}
pub fn handle(this: *@This(), event: Event) !*Events {
this.events.clearRetainingCapacity();
// order is important
switch (event) {
.resize => |size| {
this.size = size;
// adjust size according to the containing elements
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
size.anchor.row,
size.cols,
size.rows,
});
// adjust size according to the container size
var offset: u16 = 0;
for (this.containers.items) |*container| {
const cols = @divTrunc(size.cols * container.container_size, 100);
const sub_event: Event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col + offset,
.row = size.anchor.row,
},
.cols = cols,
.rows = size.rows,
},
};
offset += cols;
switch (container.element) {
.layout => |*layout| {
const events = try layout.handle(sub_event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(sub_event)) |e| {
try this.events.append(e);
}
},
}
}
},
else => {
for (this.containers.items) |*container| {
switch (container.element) {
.layout => |*layout| {
const events = try layout.handle(event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(event)) |e| {
try this.events.append(e);
}
},
}
}
},
}
return &this.events;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
for (this.containers.items) |*container| {
switch (container.element) {
.layout => |*layout| {
try layout.render(renderer);
},
.widget => |*widget| {
try widget.render(renderer);
},
}
}
}
};
}

View File

@@ -1,159 +0,0 @@
//! Horizontal Stacking layout for nested `Layout`s and/or `Widget`s.
//!
//! # Example
//! ...
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Key = terminal.Key;
const log = std.log.scoped(.layout_hstack);
pub fn Layout(comptime Event: type, comptime Element: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!isTaggedUnion(Element)) {
@compileError("Provided type `Element` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[0].name, "layout")) {
@compileError("Expected `layout: Layout` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[0].name);
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[1].name, "widget")) {
@compileError("Expected `widget: Widget` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[1].name);
}
const Elements = std.ArrayList(Element);
const LayoutType = @typeInfo(Element).Union.fields[0].type;
const WidgetType = @typeInfo(Element).Union.fields[1].type;
const Events = std.ArrayList(Event);
return struct {
// TODO: current focused `Element`?
size: terminal.Size = undefined,
elements: Elements = undefined,
events: Events = undefined,
pub fn init(allocator: std.mem.Allocator, children: anytype) @This() {
const ArgsType = @TypeOf(children);
const args_type_info = @typeInfo(ArgsType);
if (args_type_info != .Struct) {
@compileError("expected tuple or struct argument, found " ++ @typeName(ArgsType));
}
const fields_info = args_type_info.Struct.fields;
var elements = Elements.initCapacity(allocator, fields_info.len) catch @panic("OOM");
inline for (comptime fields_info) |field| {
const child = @field(children, field.name);
const ChildType = @TypeOf(child);
if (ChildType == WidgetType) {
elements.append(.{ .widget = child }) catch {};
continue;
}
if (ChildType == LayoutType) {
elements.append(.{ .layout = child }) catch {};
continue;
}
@compileError("child: " ++ field.name ++ " is not of type " ++ @typeName(WidgetType) ++ " or " ++ @typeName(LayoutType) ++ " but " ++ @typeName(ChildType));
}
return .{
.elements = elements,
.events = Events.init(allocator),
};
}
pub fn deinit(this: *@This()) void {
this.events.deinit();
for (this.elements.items) |*element| {
switch (element.*) {
.layout => |*layout| {
layout.deinit();
},
.widget => |*widget| {
widget.deinit();
},
}
}
this.elements.deinit();
}
pub fn handle(this: *@This(), event: Event) !*Events {
this.events.clearRetainingCapacity();
// order is important
switch (event) {
.resize => |size| {
this.size = size;
// adjust size according to the containing elements
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
size.anchor.row,
size.cols,
size.rows,
});
const len: u16 = @truncate(this.elements.items.len);
const element_cols = @divTrunc(size.cols, len);
var overflow = size.cols % len;
var offset: u16 = 0;
// adjust size according to the containing elements
for (this.elements.items) |*element| {
var cols = element_cols;
if (overflow > 0) {
overflow -|= 1;
cols += 1;
}
const sub_event: Event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col + offset,
.row = size.anchor.row,
},
.cols = cols,
.rows = size.rows,
},
};
offset += cols;
switch (element.*) {
.layout => |*layout| {
const events = try layout.handle(sub_event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(sub_event)) |e| {
try this.events.append(e);
}
},
}
}
},
else => {
for (this.elements.items) |*element| {
switch (element.*) {
.layout => |*layout| {
const events = try layout.handle(event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(event)) |e| {
try this.events.append(e);
}
},
}
}
},
}
return &this.events;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
for (this.elements.items) |*element| {
switch (element.*) {
.layout => |*layout| {
try layout.render(renderer);
},
.widget => |*widget| {
try widget.render(renderer);
},
}
}
}
};
}

View File

@@ -1,160 +0,0 @@
//! Margin layout for a nested `Layout`s or `Widget`s.
//!
//! # Example
//! ...
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Key = terminal.Key;
const log = std.log.scoped(.layout_margin);
pub fn Layout(comptime Event: type, comptime Element: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!isTaggedUnion(Element)) {
@compileError("Provided type `Element` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[0].name, "layout")) {
@compileError("Expected `layout: Layout` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[0].name);
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[1].name, "widget")) {
@compileError("Expected `widget: Widget` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[1].name);
}
const Events = std.ArrayList(Event);
return struct {
size: terminal.Size = undefined,
require_render: bool = false,
element: Element = undefined,
events: Events = undefined,
config: Config = undefined,
const Config = struct {
margin: ?u8 = undefined,
left: u8 = 0,
right: u8 = 0,
top: u8 = 0,
bottom: u8 = 0,
};
pub fn init(allocator: std.mem.Allocator, config: Config, element: Element) @This() {
if (config.margin) |margin| {
std.debug.assert(margin <= 50);
} else {
std.debug.assert(config.left + config.right < 100);
std.debug.assert(config.top + config.bottom < 100);
}
return .{
.config = config,
.element = element,
.events = Events.init(allocator),
};
}
pub fn deinit(this: *@This()) void {
this.events.deinit();
switch ((&this.element).*) {
.layout => |*layout| {
layout.deinit();
},
.widget => |*widget| {
widget.deinit();
},
}
}
pub fn handle(this: *@This(), event: Event) !*Events {
this.events.clearRetainingCapacity();
// order is important
switch (event) {
.resize => |size| {
this.size = size;
this.require_render = true;
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
size.anchor.row,
size.cols,
size.rows,
});
var sub_event: Event = undefined;
if (this.config.margin) |margin| {
// used overall margin
const h_margin: u16 = @divTrunc(margin * size.cols, 100);
const v_margin: u16 = @divFloor(margin * size.rows, 100);
sub_event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col + h_margin,
.row = size.anchor.row + v_margin,
},
.cols = size.cols -| (h_margin * 2),
.rows = size.rows -| (v_margin * 2),
},
};
} else {
// use all for directions individually
const left_margin: u16 = @divFloor(this.config.left * size.cols, 100);
const right_margin: u16 = @divFloor(this.config.right * size.cols, 100);
const top_margin: u16 = @divFloor(this.config.top * size.rows, 100);
const bottom_margin: u16 = @divFloor(this.config.bottom * size.rows, 100);
sub_event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col + left_margin,
.row = size.anchor.row + top_margin,
},
.cols = size.cols -| left_margin -| right_margin,
.rows = size.rows -| top_margin -| bottom_margin,
},
};
}
// adjust size according to the containing elements
switch ((&this.element).*) {
.layout => |*layout| {
const events = try layout.handle(sub_event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(sub_event)) |e| {
try this.events.append(e);
}
},
}
},
else => {
switch ((&this.element).*) {
.layout => |*layout| {
const events = try layout.handle(event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(event)) |e| {
try this.events.append(e);
}
},
}
},
}
return &this.events;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
if (this.require_render) {
try renderer.clear(this.size);
this.require_render = false;
}
switch ((&this.element).*) {
.layout => |*layout| {
try layout.render(renderer);
},
.widget => |*widget| {
try widget.render(renderer);
},
}
}
};
}

View File

@@ -1,148 +0,0 @@
//! Padding layout for a nested `Layout`s or `Widget`s.
//!
//! # Example
//! ...
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Key = terminal.Key;
const log = std.log.scoped(.layout_padding);
pub fn Layout(comptime Event: type, comptime Element: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!isTaggedUnion(Element)) {
@compileError("Provided type `Element` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[0].name, "layout")) {
@compileError("Expected `layout: Layout` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[0].name);
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[1].name, "widget")) {
@compileError("Expected `widget: Widget` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[1].name);
}
const Events = std.ArrayList(Event);
return struct {
size: terminal.Size = undefined,
require_render: bool = false,
element: Element = undefined,
events: Events = undefined,
config: Config = undefined,
const Config = struct {
padding: ?u16 = undefined,
left: u16 = 0,
right: u16 = 0,
top: u16 = 0,
bottom: u16 = 0,
};
pub fn init(allocator: std.mem.Allocator, config: Config, element: Element) @This() {
return .{
.config = config,
.element = element,
.events = Events.init(allocator),
};
}
pub fn deinit(this: *@This()) void {
this.events.deinit();
switch ((&this.element).*) {
.layout => |*layout| {
layout.deinit();
},
.widget => |*widget| {
widget.deinit();
},
}
}
pub fn handle(this: *@This(), event: Event) !*Events {
this.events.clearRetainingCapacity();
// order is important
switch (event) {
.resize => |size| {
this.size = size;
this.require_render = true;
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
size.anchor.row,
size.cols,
size.rows,
});
var sub_event: Event = undefined;
if (this.config.padding) |padding| {
// used overall padding
sub_event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col + padding,
.row = size.anchor.row + padding,
},
.cols = size.cols -| (padding * 2),
.rows = size.rows -| (padding * 2),
},
};
} else {
// use all for directions individually
sub_event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col + this.config.left,
.row = size.anchor.row + this.config.top,
},
.cols = size.cols -| this.config.left -| this.config.right,
.rows = size.rows -| this.config.top -| this.config.bottom,
},
};
}
// adjust size according to the containing elements
switch ((&this.element).*) {
.layout => |*layout| {
const events = try layout.handle(sub_event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(sub_event)) |e| {
try this.events.append(e);
}
},
}
},
else => {
switch ((&this.element).*) {
.layout => |*layout| {
const events = try layout.handle(event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(event)) |e| {
try this.events.append(e);
}
},
}
},
}
return &this.events;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
if (this.require_render) {
try renderer.clear(this.size);
this.require_render = false;
}
switch ((&this.element).*) {
.layout => |*layout| {
try layout.render(renderer);
},
.widget => |*widget| {
try widget.render(renderer);
},
}
}
};
}

View File

@@ -1,184 +0,0 @@
//! Vertical Container layout for nested `Layout`s and/or `Widget`s.
//! The contained elements are sized according to the provided configuration.
//! For an evenly spaced vertical stacking see the `VStack` layout.
//!
//! # Example
//! ...
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Key = terminal.Key;
const log = std.log.scoped(.layout_vcontainer);
pub fn Layout(comptime Event: type, comptime Element: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!isTaggedUnion(Element)) {
@compileError("Provided type `Element` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[0].name, "layout")) {
@compileError("Expected `layout: Layout` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[0].name);
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[1].name, "widget")) {
@compileError("Expected `widget: Widget` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[1].name);
}
const Container = struct {
element: Element,
container_size: u8, // 0 - 100 %
};
const Containers = std.ArrayList(Container);
const LayoutType = @typeInfo(Element).Union.fields[0].type;
const WidgetType = @typeInfo(Element).Union.fields[1].type;
const Events = std.ArrayList(Event);
return struct {
// TODO: current focused `Element`?
size: terminal.Size = undefined,
containers: Containers = undefined,
events: Events = undefined,
pub fn init(allocator: std.mem.Allocator, children: anytype) @This() {
const ArgsType = @TypeOf(children);
const args_type_info = @typeInfo(ArgsType);
if (args_type_info != .Struct) {
@compileError("expected tuple or struct argument, found " ++ @typeName(ArgsType));
}
comptime var total_size = 0;
const fields_info = args_type_info.Struct.fields;
var containers = Containers.initCapacity(allocator, fields_info.len) catch @panic("OOM");
inline for (comptime fields_info) |field| {
const child = @field(children, field.name);
const ChildType = @TypeOf(child);
const child_type_info = @typeInfo(ChildType);
if (child_type_info != .Struct) {
@compileError("expected tuple or struct as child type, found " ++ @typeName(ChildType));
}
const child_fields = child_type_info.Struct.fields;
if (child_fields.len != 2) {
@compileError("expected nested tuple or struct to have exactly 2 fields, but found " ++ child_fields.len);
}
const element = @field(child, child_fields[0].name);
const ElementType = @TypeOf(element);
const element_size = @field(child, child_fields[1].name);
const ElementSizeType = @TypeOf(element_size);
if (ElementSizeType != u8 and ElementSizeType != comptime_int) {
@compileError("expected an u8 or comptime_int as second argument of nested tuple or struct child, but found " ++ @typeName(ElementSizeType));
}
total_size += element_size;
if (total_size > 100) {
@compileError("cannot place element: " ++ child_fields[0].name ++ " as total size of used container elements would overflow");
}
if (ElementType == WidgetType) {
containers.append(.{
.element = .{ .widget = element },
.container_size = element_size,
}) catch {};
continue;
}
if (ElementType == LayoutType) {
containers.append(.{
.element = .{ .layout = element },
.container_size = element_size,
}) catch {};
continue;
}
@compileError("nested child: " ++ field.name ++ " is not of type " ++ @typeName(WidgetType) ++ " or " ++ @typeName(LayoutType) ++ " but " ++ @typeName(ChildType));
}
return .{
.containers = containers,
.events = Events.init(allocator),
};
}
pub fn deinit(this: *@This()) void {
this.events.deinit();
for (this.containers.items) |*container| {
switch (container.element) {
.layout => |*layout| {
layout.deinit();
},
.widget => |*widget| {
widget.deinit();
},
}
}
this.containers.deinit();
}
pub fn handle(this: *@This(), event: Event) !*Events {
this.events.clearRetainingCapacity();
// order is important
switch (event) {
.resize => |size| {
this.size = size;
// adjust size according to the containing elements
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
size.anchor.row,
size.cols,
size.rows,
});
// adjust size according to the container size
var offset: u16 = 0;
for (this.containers.items) |*container| {
const rows = @divTrunc(size.rows * container.container_size, 100);
const sub_event: Event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col,
.row = size.anchor.row + offset,
},
.cols = size.cols,
.rows = rows,
},
};
offset += rows;
switch (container.element) {
.layout => |*layout| {
const events = try layout.handle(sub_event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(sub_event)) |e| {
try this.events.append(e);
}
},
}
}
},
else => {
for (this.containers.items) |*container| {
switch (container.element) {
.layout => |*layout| {
const events = try layout.handle(event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(event)) |e| {
try this.events.append(e);
}
},
}
}
},
}
return &this.events;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
for (this.containers.items) |*container| {
switch (container.element) {
.layout => |*layout| {
try layout.render(renderer);
},
.widget => |*widget| {
try widget.render(renderer);
},
}
}
}
};
}

View File

@@ -1,158 +0,0 @@
//! Vertical Stacking layout for nested `Layout`s and/or `Widget`s.
//!
//! # Example
//! ...
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Key = terminal.Key;
const log = std.log.scoped(.layout_vstack);
pub fn Layout(comptime Event: type, comptime Element: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!isTaggedUnion(Element)) {
@compileError("Provided type `Element` for `Layout(comptime Event: type, comptime Element: type, comptime Renderer: type)` is not of type `union(enum)`.");
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[0].name, "layout")) {
@compileError("Expected `layout: Layout` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[0].name);
}
if (!std.mem.eql(u8, @typeInfo(Element).Union.fields[1].name, "widget")) {
@compileError("Expected `widget: Widget` to be the first union element, but has name: " ++ @typeInfo(Element).Union.fields[1].name);
}
const Elements = std.ArrayList(Element);
const LayoutType = @typeInfo(Element).Union.fields[0].type;
const WidgetType = @typeInfo(Element).Union.fields[1].type;
const Events = std.ArrayList(Event);
return struct {
// TODO: current focused `Element`?
size: terminal.Size = undefined,
elements: Elements = undefined,
events: Events = undefined,
pub fn init(allocator: std.mem.Allocator, children: anytype) @This() {
const ArgsType = @TypeOf(children);
const args_type_info = @typeInfo(ArgsType);
if (args_type_info != .Struct) {
@compileError("expected tuple or struct argument, found " ++ @typeName(ArgsType));
}
const fields_info = args_type_info.Struct.fields;
var elements = Elements.initCapacity(allocator, fields_info.len) catch @panic("OOM");
inline for (comptime fields_info) |field| {
const child = @field(children, field.name);
const ChildType = @TypeOf(child);
if (ChildType == WidgetType) {
elements.append(.{ .widget = child }) catch {};
continue;
}
if (ChildType == LayoutType) {
elements.append(.{ .layout = child }) catch {};
continue;
}
@compileError("child: " ++ field.name ++ " is not of type " ++ @typeName(WidgetType) ++ " or " ++ @typeName(LayoutType) ++ " but " ++ @typeName(ChildType));
}
return .{
.elements = elements,
.events = Events.init(allocator),
};
}
pub fn deinit(this: *@This()) void {
this.events.deinit();
for (this.elements.items) |*element| {
switch (element.*) {
.layout => |*layout| {
layout.deinit();
},
.widget => |*widget| {
widget.deinit();
},
}
}
this.elements.deinit();
}
pub fn handle(this: *@This(), event: Event) !*Events {
this.events.clearRetainingCapacity();
// order is important
switch (event) {
.resize => |size| {
this.size = size;
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
size.anchor.row,
size.cols,
size.rows,
});
const len: u16 = @truncate(this.elements.items.len);
const element_rows = @divTrunc(size.rows, len);
var overflow = size.rows % len;
var offset: u16 = 0;
// adjust size according to the containing elements
for (this.elements.items) |*element| {
var rows = element_rows;
if (overflow > 0) {
overflow -|= 1;
rows += 1;
}
const sub_event: Event = .{
.resize = .{
.anchor = .{
.col = size.anchor.col,
.row = size.anchor.row + offset,
},
.cols = size.cols,
.rows = rows,
},
};
offset += rows;
switch (element.*) {
.layout => |*layout| {
const events = try layout.handle(sub_event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(sub_event)) |e| {
try this.events.append(e);
}
},
}
}
},
else => {
for (this.elements.items) |*element| {
switch (element.*) {
.layout => |*layout| {
const events = try layout.handle(event);
try this.events.appendSlice(events.items);
},
.widget => |*widget| {
if (widget.handle(event)) |e| {
try this.events.append(e);
}
},
}
}
},
}
return &this.events;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
for (this.elements.items) |*element| {
switch (element.*) {
.layout => |*layout| {
try layout.render(renderer);
},
.widget => |*widget| {
try widget.render(renderer);
},
}
}
}
};
}

60
src/point.zig Normal file
View File

@@ -0,0 +1,60 @@
pub const Point = packed struct {
x: u16 = 0,
y: u16 = 0,
pub fn add(a: @This(), b: @This()) @This() {
return .{
.x = a.x + b.x,
.y = a.y + b.y,
};
}
pub fn max(a: @This(), b: @This()) @This() {
return .{
.x = @max(a.x, b.x),
.y = @max(a.y, b.y),
};
}
test "adding" {
const testing = @import("std").testing;
const a: @This() = .{
.x = 10,
.y = 20,
};
const b: @This() = .{
.x = 20,
.y = 10,
};
try testing.expectEqual(@This(){
.x = 30,
.y = 30,
}, a.add(b));
}
test "maximum" {
const testing = @import("std").testing;
const a: @This() = .{
.x = 10,
.y = 20,
};
const b: @This() = .{
.x = 20,
.y = 10,
};
try testing.expectEqual(@This(){
.x = 20,
.y = 20,
}, a.max(b));
}
};
test {
_ = Point;
}

View File

@@ -1,105 +1,110 @@
//! Renderer which holds the screen to compare with the previous screen for efficient rendering.
//! Each renderer should at least implement these functions:
//! - resize(this: *@This(), size: Size) void {}
//! - clear(this: *@This(), size: Size) !void {}
//! - render(this: *@This(), size: Size, contents: []u8) !void {}
//!
//! Each `Renderer` should be able to be used interchangeable without having to
//! change any code of any `Layout` or `Widget`. The only change should be the
//! passed type to `zterm.App` _R_ parameter.
const std = @import("std"); const std = @import("std");
const terminal = @import("terminal.zig"); const terminal = @import("terminal.zig");
const Cells = []const terminal.Cell; const Cell = @import("cell.zig");
const Position = terminal.Position; const Point = @import("point.zig").Point;
const Size = terminal.Size;
pub fn Direct(comptime fullscreen: bool) type { /// Double-buffered intermediate rendering pipeline
const log = std.log.scoped(.renderer_direct); pub const Buffered = struct {
_ = log; allocator: std.mem.Allocator,
_ = fullscreen; created: bool,
return struct { size: Point,
pub fn resize(this: *@This(), size: Size) void { screen: []Cell,
_ = this; virtual_screen: []Cell,
_ = size;
pub fn init(allocator: std.mem.Allocator) @This() {
return .{
.allocator = allocator,
.created = false,
.size = undefined,
.screen = undefined,
.virtual_screen = undefined,
};
} }
pub fn clear(this: *@This(), size: Size) !void { pub fn deinit(this: *@This()) void {
_ = this; if (this.created) {
// TODO: this should instead by dynamic and correct of size (terminal could be too large currently) this.allocator.free(this.screen);
std.debug.assert(1028 > size.cols); this.allocator.free(this.virtual_screen);
var buf: [1028]u8 = undefined;
@memset(buf[0..], ' ');
for (0..size.rows) |r| {
const row: u16 = @truncate(r);
try terminal.setCursorPosition(.{
.col = size.anchor.col,
.row = size.anchor.row + row,
});
_ = try terminal.write(buf[0..size.cols]);
} }
} }
pub fn render(this: *@This(), size: Size, cells: Cells) !void { pub fn resize(this: *@This()) !void {
_ = this; const size = terminal.getTerminalSize();
try terminal.setCursorPosition(size.anchor); if (std.meta.eql(this.size, size)) return;
var row: u16 = 0;
var remaining_cols = size.cols; this.size = size;
const writer = terminal.writer(); const n = @as(usize, this.size.x) * @as(usize, this.size.y);
for (cells) |cell| {
if (!this.created) {
this.screen = this.allocator.alloc(Cell, n) catch @panic("render.zig: Out of memory.");
this.virtual_screen = this.allocator.alloc(Cell, n) catch @panic("render.zig: Out of memory.");
@memset(this.virtual_screen, .{});
this.created = true;
} else {
this.allocator.free(this.screen);
this.screen = this.allocator.alloc(Cell, n) catch @panic("render.zig: Out of memory.");
this.allocator.free(this.virtual_screen);
this.virtual_screen = this.allocator.alloc(Cell, n) catch @panic("render.zig: Out of memory.");
@memset(this.virtual_screen, .{});
}
try this.clear();
}
/// Clear the entire screen and reset the screen buffer, to force a re-draw with the next `flush` call.
pub fn clear(this: *@This()) !void {
try terminal.clearScreen();
@memset(this.screen, .{});
}
/// Render provided cells at size (anchor and dimension) into the *virtual screen*.
pub fn render(this: *@This(), comptime T: type, container: *T) !void {
const size: Point = container.size;
const origin: Point = container.origin;
const cells: []const Cell = try container.content();
if (cells.len == 0) return;
var idx: usize = 0; var idx: usize = 0;
print_cell: while (true) { var vs = this.virtual_screen;
const cell_len = cell.len(idx); const anchor: usize = (@as(usize, origin.y) * @as(usize, this.size.x)) + @as(usize, origin.x);
if (cell_len > remaining_cols) {
const result = try cell.writeUpToNewline(writer, idx, idx + remaining_cols); blk: for (0..size.y) |row| {
row += 1; for (0..size.x) |col| {
if (row >= size.rows) { vs[anchor + (row * this.size.x) + col] = cells[idx];
return; // we are done idx += 1;
}
try terminal.setCursorPosition(.{ if (cells.len == idx) break :blk;
.col = size.anchor.col,
.row = size.anchor.row + row,
});
remaining_cols = size.cols;
idx = result.idx;
if (result.newline) {
idx += 1; // skip over newline
} else {
// there is still content to the newline (which will not be printed)
for (idx..cell.content.len) |i| {
if (cell.content[i] == '\n') {
idx = i + 1;
continue :print_cell;
} }
} }
break; // go to next cell (as we went to the end of the cell and do not print on the next line) // free immediately
} container.allocator.free(cells);
} else {
// print rest of cell for (container.elements.items) |*element| try this.render(T, element);
const result = try cell.writeUpToNewline(writer, idx, idx + cell_len);
if (result.newline) {
row += 1;
if (row >= size.rows) {
return; // we are done
}
try terminal.setCursorPosition(.{
.col = size.anchor.col,
.row = size.anchor.row + row,
});
remaining_cols = size.cols;
idx = result.idx + 1; // skip over newline
} else {
remaining_cols -= @truncate(cell_len - idx);
idx = 0;
break; // go to next cell
}
}
// written all cell contents
if (idx >= cell.content.len) {
break; // go to next cell
} }
/// Write *virtual screen* to alternate screen (should be called once and last during each render loop iteration in the main loop).
pub fn flush(this: *@This()) !void {
// TODO measure timings of rendered frames?
const writer = terminal.writer();
const s = this.screen;
const vs = this.virtual_screen;
for (0..this.size.y) |row| {
for (0..this.size.x) |col| {
const idx = (row * this.size.x) + col;
const cs = s[idx];
const cvs = vs[idx];
if (cs.eql(cvs)) continue;
// render differences found in virtual screen
try terminal.setCursorPosition(.{ .y = @truncate(row + 1), .x = @truncate(col + 1) });
try cvs.value(writer);
// update screen to be the virtual screen for the next frame
s[idx] = vs[idx];
} }
} }
} }
}; };
}

72
src/style.zig Normal file
View File

@@ -0,0 +1,72 @@
//! Helper function collection to provide ascii encodings for styling outputs.
//! Stylings are implemented such that they can be nested in anyway to support
//! multiple styles (i.e. bold and italic).
//!
//! Stylings however also include highlighting for specific terminal capabilities.
//! For example url highlighting.
// taken from https://github.com/rockorager/libvaxis/blob/main/src/Cell.zig (MIT-License)
// with slight modifications
const std = @import("std");
const Color = @import("color.zig").Color;
pub const Style = @This();
pub const Underline = enum {
off,
single,
double,
curly,
dotted,
dashed,
};
pub const Emphasis = enum(u8) {
reset = 0,
bold = 1,
dim,
italic,
underline,
blink,
invert = 7,
hidden,
strikethrough,
};
fg: Color = .default,
bg: Color = .default,
ul: Color = .default,
ul_style: Underline = .off,
emphasis: []const Emphasis,
pub fn eql(this: Style, other: Style) bool {
return std.meta.eql(this, other);
}
pub fn value(this: Style, writer: anytype, cp: u21) !void {
var buffer: [4]u8 = undefined;
const bytes = try std.unicode.utf8Encode(cp, &buffer);
std.debug.assert(bytes > 0);
// build ansi sequence for 256 colors ...
// foreground
try std.fmt.format(writer, "\x1b[", .{});
try this.fg.write(writer, .fg);
// background
try std.fmt.format(writer, ";", .{});
try this.bg.write(writer, .bg);
// underline
// FIX assert that if the underline property is set that the ul style and the attribute for underlining is available
try std.fmt.format(writer, ";", .{});
try this.ul.write(writer, .ul);
// append styles (aka attributes like bold, italic, strikethrough, etc.)
for (this.emphasis) |attribute| try std.fmt.format(writer, ";{d}", .{@intFromEnum(attribute)});
try std.fmt.format(writer, "m", .{});
// content
try std.fmt.format(writer, "{s}", .{buffer[0..bytes]});
try std.fmt.format(writer, "\x1b[0m", .{});
}
// TODO implement helper functions for terminal capabilities:
// - links / url display (osc 8)
// - show / hide cursor?

View File

@@ -1,9 +1,12 @@
const std = @import("std"); const std = @import("std");
pub const Key = @import("terminal/Key.zig"); const code_point = @import("code_point");
pub const Size = @import("terminal/Size.zig"); const ctlseqs = @import("ctlseqs.zig");
pub const Position = @import("terminal/Position.zig"); const input = @import("input.zig");
pub const Cell = @import("terminal/Cell.zig");
pub const code_point = @import("code_point"); const Key = input.Key;
const Point = @import("point.zig").Point;
const Size = @import("point.zig").Point;
const Cell = @import("cell.zig");
const log = std.log.scoped(.terminal); const log = std.log.scoped(.terminal);
@@ -20,39 +23,47 @@ pub const ReportMode = enum {
pub fn getTerminalSize() Size { pub fn getTerminalSize() Size {
var ws: std.posix.winsize = undefined; var ws: std.posix.winsize = undefined;
_ = std.posix.system.ioctl(std.posix.STDIN_FILENO, std.posix.T.IOCGWINSZ, @intFromPtr(&ws)); _ = std.posix.system.ioctl(std.posix.STDIN_FILENO, std.posix.T.IOCGWINSZ, @intFromPtr(&ws));
return .{ .cols = ws.ws_col, .rows = ws.ws_row }; return .{ .x = ws.col, .y = ws.row };
} }
pub fn saveScreen() !void { pub fn saveScreen() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[?47h"); _ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.save_screen);
} }
pub fn restoreScreen() !void { pub fn restoreScreen() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[?47l"); _ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.restore_screen);
} }
pub fn enterAltScreen() !void { pub fn enterAltScreen() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[?1049h"); _ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.smcup);
} }
pub fn existAltScreen() !void { pub fn exitAltScreen() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[?1049l"); _ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.rmcup);
} }
pub fn clearScreen() !void { pub fn clearScreen() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[2J"); _ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.clear_screen);
} }
pub fn hideCursor() !void { pub fn hideCursor() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[?25l"); _ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.hide_cursor);
} }
pub fn showCursor() !void { pub fn showCursor() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[?25h"); _ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.show_cursor);
} }
pub fn setCursorPositionHome() !void { pub fn setCursorPositionHome() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[H"); _ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.home);
}
pub fn enableMouseSupport() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.mouse_set);
}
pub fn disableMouseSupport() !void {
_ = try std.posix.write(std.posix.STDIN_FILENO, ctlseqs.mouse_reset);
} }
pub fn read(buf: []u8) !usize { pub fn read(buf: []u8) !usize {
@@ -78,13 +89,13 @@ pub fn writer() Writer {
return .{ .context = .{} }; return .{ .context = .{} };
} }
pub fn setCursorPosition(pos: Position) !void { pub fn setCursorPosition(pos: Point) !void {
var buf: [64]u8 = undefined; var buf: [64]u8 = undefined;
const value = try std.fmt.bufPrint(&buf, "\x1b[{d};{d}H", .{ pos.row, pos.col }); const value = try std.fmt.bufPrint(&buf, "\x1b[{d};{d}H", .{ pos.y, pos.x });
_ = try std.posix.write(std.posix.STDIN_FILENO, value); _ = try std.posix.write(std.posix.STDIN_FILENO, value);
} }
pub fn getCursorPosition() !Position { pub fn getCursorPosition() !Size.Position {
// Needs Raw mode (no wait for \n) to work properly cause // Needs Raw mode (no wait for \n) to work properly cause
// control sequence will not be written without it. // control sequence will not be written without it.
_ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[6n"); _ = try std.posix.write(std.posix.STDIN_FILENO, "\x1b[6n");
@@ -126,8 +137,8 @@ pub fn getCursorPosition() !Position {
} }
return .{ return .{
.row = try std.fmt.parseInt(u16, row[0..ridx], 10), .x = try std.fmt.parseInt(u16, col[0..cidx], 10) - 1,
.col = try std.fmt.parseInt(u16, col[0..cidx], 10), .y = try std.fmt.parseInt(u16, row[0..ridx], 10) - 1,
}; };
} }
@@ -227,7 +238,3 @@ fn getReportMode(ps: u8) ReportMode {
else => ReportMode.not_recognized, else => ReportMode.not_recognized,
}; };
} }
test {
_ = Cell;
}

View File

@@ -1,63 +0,0 @@
const std = @import("std");
pub const Style = @import("Style.zig");
style: Style = .{},
content: []const u8 = undefined,
pub const Result = struct {
idx: usize,
newline: bool,
};
pub fn len(this: @This(), start: usize) usize {
std.debug.assert(this.content.len > start);
return this.content[start..].len;
}
pub fn write(this: @This(), writer: anytype, start: usize, end: usize) !void {
std.debug.assert(this.content.len > start);
std.debug.assert(this.content.len >= end);
std.debug.assert(start < end);
try this.style.value(writer, this.content[start..end]);
}
pub fn writeUpToNewline(this: @This(), writer: anytype, start: usize, end: usize) !Result {
std.debug.assert(this.content.len > start);
std.debug.assert(this.content.len >= end);
std.debug.assert(start < end);
for (start..end) |i| {
if (this.content[i] == '\n') {
if (start < i) {
// this is just an empty line with a newline
try this.value(writer, start, i);
}
return .{
.idx = i,
.newline = true,
};
}
}
try this.write(writer, start, end);
return .{
.idx = end,
.newline = false,
};
}
pub fn value(this: @This(), writer: anytype, start: usize, end: usize) !void {
std.debug.assert(start < this.content.len);
std.debug.assert(this.content.len >= end);
std.debug.assert(start < end);
try this.style.value(writer, this.content[start..end]);
}
// not really supported
pub fn format(this: @This(), writer: anytype, comptime fmt: []const u8, args: anytype) !void {
try this.style.format(writer, fmt, args); // NOTE: args should contain this.content[start..end] or this.content
}
test {
_ = Style;
}

View File

@@ -1,149 +0,0 @@
//! Keybindings and Modifiers for user input detection and selection.
const std = @import("std");
pub const Modifier = struct {
shift: bool = false,
alt: bool = false,
ctrl: bool = false,
};
cp: u21,
mod: Modifier = .{},
/// Compare _this_ `Key` with an _other_ `Key`.
///
/// # Example
///
/// Configure `ctrl+c` to quit the application (done in main event loop of the application):
///
/// ```zig
/// switch (event) {
/// .quit => break,
/// .key => |key| {
/// // ctrl+c to quit
/// if (terminal.Key.matches(key, .{ .cp = 'c', .mod = .{ .ctrl = true } })) {
/// app.quit.set();
/// }
/// },
/// else => {},
/// }
/// ```
pub fn matches(this: @This(), other: @This()) bool {
return std.meta.eql(this, other);
}
// codepoints for keys
pub const tab: u21 = 0x09;
pub const enter: u21 = 0x0D;
pub const escape: u21 = 0x1B;
pub const space: u21 = 0x20;
pub const backspace: u21 = 0x7F;
// kitty key encodings (re-used here)
pub const insert: u21 = 57348;
pub const delete: u21 = 57349;
pub const left: u21 = 57350;
pub const right: u21 = 57351;
pub const up: u21 = 57352;
pub const down: u21 = 57353;
pub const page_up: u21 = 57354;
pub const page_down: u21 = 57355;
pub const home: u21 = 57356;
pub const end: u21 = 57357;
pub const caps_lock: u21 = 57358;
pub const scroll_lock: u21 = 57359;
pub const num_lock: u21 = 57360;
pub const print_screen: u21 = 57361;
pub const pause: u21 = 57362;
pub const menu: u21 = 57363;
pub const f1: u21 = 57364;
pub const f2: u21 = 57365;
pub const f3: u21 = 57366;
pub const f4: u21 = 57367;
pub const f5: u21 = 57368;
pub const f6: u21 = 57369;
pub const f7: u21 = 57370;
pub const f8: u21 = 57371;
pub const f9: u21 = 57372;
pub const f10: u21 = 57373;
pub const f11: u21 = 57374;
pub const f12: u21 = 57375;
pub const f13: u21 = 57376;
pub const f14: u21 = 57377;
pub const f15: u21 = 57378;
pub const @"f16": u21 = 57379;
pub const f17: u21 = 57380;
pub const f18: u21 = 57381;
pub const f19: u21 = 57382;
pub const f20: u21 = 57383;
pub const f21: u21 = 57384;
pub const f22: u21 = 57385;
pub const f23: u21 = 57386;
pub const f24: u21 = 57387;
pub const f25: u21 = 57388;
pub const f26: u21 = 57389;
pub const f27: u21 = 57390;
pub const f28: u21 = 57391;
pub const f29: u21 = 57392;
pub const f30: u21 = 57393;
pub const f31: u21 = 57394;
pub const @"f32": u21 = 57395;
pub const f33: u21 = 57396;
pub const f34: u21 = 57397;
pub const f35: u21 = 57398;
pub const kp_0: u21 = 57399;
pub const kp_1: u21 = 57400;
pub const kp_2: u21 = 57401;
pub const kp_3: u21 = 57402;
pub const kp_4: u21 = 57403;
pub const kp_5: u21 = 57404;
pub const kp_6: u21 = 57405;
pub const kp_7: u21 = 57406;
pub const kp_8: u21 = 57407;
pub const kp_9: u21 = 57408;
pub const kp_decimal: u21 = 57409;
pub const kp_divide: u21 = 57410;
pub const kp_multiply: u21 = 57411;
pub const kp_subtract: u21 = 57412;
pub const kp_add: u21 = 57413;
pub const kp_enter: u21 = 57414;
pub const kp_equal: u21 = 57415;
pub const kp_separator: u21 = 57416;
pub const kp_left: u21 = 57417;
pub const kp_right: u21 = 57418;
pub const kp_up: u21 = 57419;
pub const kp_down: u21 = 57420;
pub const kp_page_up: u21 = 57421;
pub const kp_page_down: u21 = 57422;
pub const kp_home: u21 = 57423;
pub const kp_end: u21 = 57424;
pub const kp_insert: u21 = 57425;
pub const kp_delete: u21 = 57426;
pub const kp_begin: u21 = 57427;
pub const media_play: u21 = 57428;
pub const media_pause: u21 = 57429;
pub const media_play_pause: u21 = 57430;
pub const media_reverse: u21 = 57431;
pub const media_stop: u21 = 57432;
pub const media_fast_forward: u21 = 57433;
pub const media_rewind: u21 = 57434;
pub const media_track_next: u21 = 57435;
pub const media_track_previous: u21 = 57436;
pub const media_record: u21 = 57437;
pub const lower_volume: u21 = 57438;
pub const raise_volume: u21 = 57439;
pub const mute_volume: u21 = 57440;
pub const left_shift: u21 = 57441;
pub const left_control: u21 = 57442;
pub const left_alt: u21 = 57443;
pub const left_super: u21 = 57444;
pub const left_hyper: u21 = 57445;
pub const left_meta: u21 = 57446;
pub const right_shift: u21 = 57447;
pub const right_control: u21 = 57448;
pub const right_alt: u21 = 57449;
pub const right_super: u21 = 57450;
pub const right_hyper: u21 = 57451;
pub const right_meta: u21 = 57452;
pub const iso_level_3_shift: u21 = 57453;
pub const iso_level_5_shift: u21 = 57454;

View File

@@ -1,2 +0,0 @@
col: u16,
row: u16,

View File

@@ -1,5 +0,0 @@
const Position = @import("Position.zig");
anchor: Position = .{ .col = 1, .row = 1 }, // top left corner by default
cols: u16,
rows: u16,

View File

@@ -1,289 +0,0 @@
//! Helper function collection to provide ascii encodings for styling outputs.
//! Stylings are implemented such that they can be nested in anyway to support
//! multiple styles (i.e. bold and italic).
//!
//! Stylings however also include highlighting for specific terminal capabilities.
//! For example url highlighting.
// taken from https://github.com/rockorager/libvaxis/blob/main/src/Cell.zig (MIT-License)
// with slight modifications
const std = @import("std");
const ctlseqs = @import("ctlseqs.zig");
pub const Underline = enum {
off,
single,
double,
curly,
dotted,
dashed,
};
pub const Color = union(enum) {
default,
index: u8,
rgb: [3]u8,
pub fn eql(a: @This(), b: @This()) bool {
switch (a) {
.default => return b == .default,
.index => |a_idx| {
switch (b) {
.index => |b_idx| return a_idx == b_idx,
else => return false,
}
},
.rgb => |a_rgb| {
switch (b) {
.rgb => |b_rgb| return a_rgb[0] == b_rgb[0] and
a_rgb[1] == b_rgb[1] and
a_rgb[2] == b_rgb[2],
else => return false,
}
},
}
}
pub fn rgbFromUint(val: u24) Color {
const r_bits = val & 0b11111111_00000000_00000000;
const g_bits = val & 0b00000000_11111111_00000000;
const b_bits = val & 0b00000000_00000000_11111111;
const rgb = [_]u8{
@truncate(r_bits >> 16),
@truncate(g_bits >> 8),
@truncate(b_bits),
};
return .{ .rgb = rgb };
}
/// parse an XParseColor-style rgb specification into an rgb Color. The spec
/// is of the form: rgb:rrrr/gggg/bbbb. Generally, the high two bits will always
/// be the same as the low two bits.
pub fn rgbFromSpec(spec: []const u8) !Color {
var iter = std.mem.splitScalar(u8, spec, ':');
const prefix = iter.next() orelse return error.InvalidColorSpec;
if (!std.mem.eql(u8, "rgb", prefix)) return error.InvalidColorSpec;
const spec_str = iter.next() orelse return error.InvalidColorSpec;
var spec_iter = std.mem.splitScalar(u8, spec_str, '/');
const r_raw = spec_iter.next() orelse return error.InvalidColorSpec;
if (r_raw.len != 4) return error.InvalidColorSpec;
const g_raw = spec_iter.next() orelse return error.InvalidColorSpec;
if (g_raw.len != 4) return error.InvalidColorSpec;
const b_raw = spec_iter.next() orelse return error.InvalidColorSpec;
if (b_raw.len != 4) return error.InvalidColorSpec;
const r = try std.fmt.parseUnsigned(u8, r_raw[2..], 16);
const g = try std.fmt.parseUnsigned(u8, g_raw[2..], 16);
const b = try std.fmt.parseUnsigned(u8, b_raw[2..], 16);
return .{
.rgb = [_]u8{ r, g, b },
};
}
test "rgbFromSpec" {
const spec = "rgb:aaaa/bbbb/cccc";
const actual = try rgbFromSpec(spec);
switch (actual) {
.rgb => |rgb| {
try std.testing.expectEqual(0xAA, rgb[0]);
try std.testing.expectEqual(0xBB, rgb[1]);
try std.testing.expectEqual(0xCC, rgb[2]);
},
else => try std.testing.expect(false),
}
}
};
fg: Color = .default,
bg: Color = .default,
ul: Color = .default,
ul_style: Underline = .off,
bold: bool = false,
dim: bool = false,
italic: bool = false,
blink: bool = false,
reverse: bool = false,
invisible: bool = false,
strikethrough: bool = false,
fn start(this: @This(), writer: anytype) !void {
// foreground
switch (this.fg) {
.default => try std.fmt.format(writer, ctlseqs.fg_reset, .{}),
.index => |idx| {
switch (idx) {
0...7 => {
try std.fmt.format(writer, ctlseqs.fg_base, .{idx});
},
8...15 => {
try std.fmt.format(writer, ctlseqs.fg_bright, .{idx - 8});
},
else => {
try std.fmt.format(writer, ctlseqs.fg_indexed, .{idx});
},
}
},
.rgb => |rgb| {
try std.fmt.format(writer, ctlseqs.fg_rgb, .{ rgb[0], rgb[1], rgb[2] });
},
}
// background
switch (this.bg) {
.default => try std.fmt.format(writer, ctlseqs.bg_reset, .{}),
.index => |idx| {
switch (idx) {
0...7 => {
try std.fmt.format(writer, ctlseqs.bg_base, .{idx});
},
8...15 => {
try std.fmt.format(writer, ctlseqs.bg_bright, .{idx});
},
else => {
try std.fmt.format(writer, ctlseqs.bg_indexed, .{idx});
},
}
},
.rgb => |rgb| {
try std.fmt.format(writer, ctlseqs.bg_rgb, .{ rgb[0], rgb[1], rgb[2] });
},
}
// underline color
switch (this.ul) {
.default => try std.fmt.format(writer, ctlseqs.ul_reset, .{}),
.index => |idx| {
try std.fmt.format(writer, ctlseqs.ul_indexed, .{idx});
},
.rgb => |rgb| {
try std.fmt.format(writer, ctlseqs.ul_rgb, .{ rgb[0], rgb[1], rgb[2] });
},
}
// underline style
switch (this.ul_style) {
.off => try std.fmt.format(writer, ctlseqs.ul_off, .{}),
.single => try std.fmt.format(writer, ctlseqs.ul_single, .{}),
.double => try std.fmt.format(writer, ctlseqs.ul_double, .{}),
.curly => try std.fmt.format(writer, ctlseqs.ul_curly, .{}),
.dotted => try std.fmt.format(writer, ctlseqs.ul_dotted, .{}),
.dashed => try std.fmt.format(writer, ctlseqs.ul_dashed, .{}),
}
// bold
switch (this.bold) {
true => try std.fmt.format(writer, ctlseqs.bold_set, .{}),
false => try std.fmt.format(writer, ctlseqs.bold_dim_reset, .{}),
}
// dim
switch (this.dim) {
true => try std.fmt.format(writer, ctlseqs.dim_set, .{}),
false => try std.fmt.format(writer, ctlseqs.bold_dim_reset, .{}),
}
// italic
switch (this.italic) {
true => try std.fmt.format(writer, ctlseqs.italic_set, .{}),
false => try std.fmt.format(writer, ctlseqs.italic_reset, .{}),
}
// blink
switch (this.blink) {
true => try std.fmt.format(writer, ctlseqs.blink_set, .{}),
false => try std.fmt.format(writer, ctlseqs.blink_reset, .{}),
}
// reverse
switch (this.reverse) {
true => try std.fmt.format(writer, ctlseqs.reverse_set, .{}),
false => try std.fmt.format(writer, ctlseqs.reverse_reset, .{}),
}
// invisible
switch (this.invisible) {
true => try std.fmt.format(writer, ctlseqs.invisible_set, .{}),
false => try std.fmt.format(writer, ctlseqs.invisible_reset, .{}),
}
// strikethrough
switch (this.strikethrough) {
true => try std.fmt.format(writer, ctlseqs.strikethrough_set, .{}),
false => try std.fmt.format(writer, ctlseqs.strikethrough_reset, .{}),
}
}
fn end(this: @This(), writer: anytype) !void {
// foreground
switch (this.fg) {
.default => {},
else => try std.fmt.format(writer, ctlseqs.fg_reset, .{}),
}
// background
switch (this.bg) {
.default => {},
else => try std.fmt.format(writer, ctlseqs.bg_reset, .{}),
}
// underline color
switch (this.ul) {
.default => {},
else => try std.fmt.format(writer, ctlseqs.ul_reset, .{}),
}
// underline style
switch (this.ul_style) {
.off => {},
else => try std.fmt.format(writer, ctlseqs.ul_off, .{}),
}
// bold
switch (this.bold) {
true => try std.fmt.format(writer, ctlseqs.bold_dim_reset, .{}),
false => {},
}
// dim
switch (this.dim) {
true => try std.fmt.format(writer, ctlseqs.bold_dim_reset, .{}),
false => {},
}
// italic
switch (this.italic) {
true => try std.fmt.format(writer, ctlseqs.italic_reset, .{}),
false => {},
}
// blink
switch (this.blink) {
true => try std.fmt.format(writer, ctlseqs.blink_reset, .{}),
false => {},
}
// reverse
switch (this.reverse) {
true => try std.fmt.format(writer, ctlseqs.reverse_reset, .{}),
false => {},
}
// invisible
switch (this.invisible) {
true => try std.fmt.format(writer, ctlseqs.invisible_reset, .{}),
false => {},
}
// strikethrough
switch (this.strikethrough) {
true => try std.fmt.format(writer, ctlseqs.strikethrough_reset, .{}),
false => {},
}
}
pub fn format(this: @This(), writer: anytype, comptime content: []const u8, args: anytype) !void {
try this.start(writer);
try std.fmt.format(writer, content, args);
try this.end(writer);
}
pub fn value(this: @This(), writer: anytype, content: []const u8) !void {
try this.start(writer);
_ = try writer.write(content);
try this.end(writer);
}
// TODO: implement helper functions for terminal capabilities:
// - links / url display (osc 8)
// - show / hide cursor?
test {
_ = Color;
}

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src/testing.zig Normal file
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@@ -0,0 +1,201 @@
//! Testing namespace for `zterm` to provide testing capabilities for `Containers`, `Event` handling, `App`s and `Element` implementations.
const std = @import("std");
const event = @import("event.zig");
const Container = @import("container.zig").Container;
const Cell = @import("cell.zig");
const DisplayWidth = @import("DisplayWidth");
const Point = @import("point.zig").Point;
// TODO how would I describe the expected screens?
// - including styling?
// - compare generated strings instead? -> how would this be generated for the user?
/// Single-buffer test rendering pipeline for testing purposes.
pub const Renderer = struct {
allocator: std.mem.Allocator,
size: Point,
screen: []Cell,
pub fn init(allocator: std.mem.Allocator, size: Point) @This() {
const screen = allocator.alloc(Cell, @as(usize, size.x) * @as(usize, size.y)) catch @panic("testing.zig: Out of memory.");
@memset(screen, .{});
return .{
.allocator = allocator,
.size = size,
.screen = screen,
};
}
pub fn deinit(this: *@This()) void {
this.allocator.free(this.screen);
}
pub fn resize(this: *@This(), size: Point) !void {
this.size = size;
const n = @as(usize, size.x) * @as(usize, size.y);
this.allocator.free(this.screen);
this.screen = this.allocator.alloc(Cell, n) catch @panic("testing.zig: Out of memory.");
@memset(this.screen, .{});
}
pub fn clear(this: *@This()) !void {
@memset(this.screen, .{});
}
pub fn render(this: *@This(), comptime T: type, container: *const T) !void {
const size: Point = container.size;
const origin: Point = container.origin;
const cells: []const Cell = try container.content();
if (cells.len == 0) return;
var idx: usize = 0;
const anchor = (@as(usize, origin.y) * @as(usize, this.size.x)) + @as(usize, origin.x);
blk: for (0..size.y) |row| {
for (0..size.x) |col| {
const cell = cells[idx];
idx += 1;
this.screen[anchor + (row * this.size.x) + col].style = cell.style;
this.screen[anchor + (row * this.size.x) + col].cp = cell.cp;
if (cells.len == idx) break :blk;
}
}
// free immediately
container.allocator.free(cells);
for (container.elements.items) |*element| try this.render(T, element);
}
pub fn save(this: @This(), writer: anytype) !void {
try std.zon.stringify.serialize(this.screen, .{ .whitespace = false }, writer);
}
};
/// This function is intended to be used only in tests. Test if a `Container`'s
/// rendered contents are equal to the expected `Cell` slice.
///
/// # Test data creation
///
/// Create a .zon file containing the expected `Cell` slice using the `zterm.testing.Renderer.save` method:
///
/// ```zig
/// const file = try std.fs.cwd().createFile("test/container/border/all.zon", .{ .truncate = true });
/// defer file.close();
///
/// const allocator = std.testing.allocator;
/// var renderer: testing.Renderer = .init(allocator, size);
/// defer renderer.deinit();
///
/// try container.handle(.{ .size = size });
/// try renderer.render(Container(event.SystemEvent), &container);
/// try renderer.save(file.writer());
/// ```
///
/// # Testing against created data
///
/// Then later load that .zon file at compile time and run your test against this `Cell` slice.
///
/// ```zig
/// var container: Container(event.SystemEvent) = try .init(std.testing.allocator, .{
/// .border = .{
/// .color = .green,
/// .sides = .all,
/// },
/// }, .{});
/// defer container.deinit();
///
/// try testing.expectContainerScreen(.{
/// .rows = 20,
/// .cols = 30,
/// }, &container, @import("test/container/border.all.zon"));
/// ```
pub fn expectContainerScreen(size: Point, container: *Container(event.SystemEvent), expected: []const Cell) !void {
const allocator = std.testing.allocator;
var renderer: Renderer = .init(allocator, size);
defer renderer.deinit();
try renderer.resize(size);
container.resize(size);
container.reposition(.{});
try renderer.render(Container(event.SystemEvent), container);
try expectEqualCells(.{}, renderer.size, expected, renderer.screen);
}
/// This function is intended to be used only in tests. Test if the two
/// provided cell arrays are identical. Usually the `Cell` slices are
/// the contents of a given screen from the `zterm.testing.Renderer`. See
/// `zterm.testing.expectContainerScreen` for an example usage.
pub fn expectEqualCells(origin: Point, size: Point, expected: []const Cell, actual: []const Cell) !void {
const allocator = std.testing.allocator;
try std.testing.expectEqual(expected.len, actual.len);
try std.testing.expectEqual(expected.len, @as(usize, size.y) * @as(usize, size.x));
var expected_cps = try std.ArrayList(Cell).initCapacity(allocator, size.x);
defer expected_cps.deinit();
var actual_cps = try std.ArrayList(Cell).initCapacity(allocator, size.x);
defer actual_cps.deinit();
var output = try std.ArrayList(u8).initCapacity(allocator, expected_cps.capacity * actual_cps.capacity + 5 * size.y);
defer output.deinit();
var buffer = std.io.bufferedWriter(output.writer());
defer buffer.flush() catch {};
const writer = buffer.writer();
var differ = false;
const dwd = try DisplayWidth.DisplayWidthData.init(allocator);
defer dwd.deinit();
const dw: DisplayWidth = .{ .data = &dwd };
const expected_centered = try dw.center(allocator, "Expected Screen", size.x, " ");
defer allocator.free(expected_centered);
const actual_centered = try dw.center(allocator, "Actual Screen", size.x, " ");
defer allocator.free(actual_centered);
try writer.print("Screens are not equivalent.\n{s} ┆ {s}\n", .{ expected_centered, actual_centered });
for (origin.y..size.y) |row| {
defer {
expected_cps.clearRetainingCapacity();
actual_cps.clearRetainingCapacity();
}
for (origin.x..size.x) |col| {
const expected_cell = expected[(row * size.x) + col];
const actual_cell = actual[(row * size.x) + col];
if (!expected_cell.eql(actual_cell)) differ = true;
try expected_cps.append(expected_cell);
try actual_cps.append(actual_cell);
}
// write screens both formatted to buffer
for (expected_cps.items) |cell| try cell.value(writer);
_ = try writer.write("");
for (actual_cps.items) |cell| try cell.value(writer);
_ = try writer.write("\n");
}
if (!differ) return;
// test failed
try buffer.flush();
std.debug.lockStdErr();
defer std.debug.unlockStdErr();
const std_writer = std.io.getStdErr().writer();
try std_writer.writeAll(output.items);
return error.TestExpectEqualCells;
}

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@@ -1,104 +0,0 @@
//! Dynamic dispatch for widget implementations. Each `Widget` has to implement
//! the `Widget.Interface`.
//!
//! Create a `Widget` using `createFrom(object: anytype)` and use them through
//! the defined `Widget.Interface`. The widget will take care of calling the
//! correct implementation of the corresponding underlying type.
//!
//! Each `Widget` may cache its content and should if the contents will not
//! change for a long time.
//!
//! When `Widget.render` is called the provided `Renderer` type is expected
//! which handles how contents are rendered for a given widget.
const isTaggedUnion = @import("event.zig").isTaggedUnion;
const log = @import("std").log.scoped(.widget);
pub fn Widget(comptime Event: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type)` is not of type `union(enum)`.");
}
const Type = struct {
const WidgetType = @This();
const Ptr = usize;
pub const Interface = @import("interface").Interface(.{
.handle = fn (anytype, Event) ?Event,
.render = fn (anytype, *Renderer) anyerror!void,
.deinit = fn (anytype) void,
}, .{});
const VTable = struct {
handle: *const fn (this: *WidgetType, event: Event) ?Event,
render: *const fn (this: *WidgetType, renderer: *Renderer) anyerror!void,
deinit: *const fn (this: *WidgetType) void,
};
object: Ptr = undefined,
vtable: *const VTable = undefined,
// Handle the provided `Event` for this `Widget`.
pub fn handle(this: *WidgetType, event: Event) ?Event {
switch (event) {
.resize => |size| {
log.debug("Event .resize: {{ .anchor = {{ .col = {d}, .row = {d} }}, .cols = {d}, .rows = {d} }}", .{
size.anchor.col,
size.anchor.row,
size.cols,
size.rows,
});
},
else => {},
}
return this.vtable.handle(this, event);
}
// Render the content of this `Widget` given the `Size` of the widget (.resize System`Event`).
pub fn render(this: *WidgetType, renderer: *Renderer) !void {
try this.vtable.render(this, renderer);
}
pub fn deinit(this: *WidgetType) void {
this.vtable.deinit(this);
this.* = undefined;
}
pub fn createFrom(object: anytype) WidgetType {
return WidgetType{
.object = @intFromPtr(object),
.vtable = &.{
.handle = struct {
// Handle the provided `Event` for this `Widget`.
fn handle(this: *WidgetType, event: Event) ?Event {
const widget: @TypeOf(object) = @ptrFromInt(this.object);
return widget.handle(event);
}
}.handle,
.render = struct {
// Return the entire content of this `Widget`.
fn render(this: *WidgetType, renderer: *Renderer) !void {
const widget: @TypeOf(object) = @ptrFromInt(this.object);
try widget.render(renderer);
}
}.render,
.deinit = struct {
fn deinit(this: *WidgetType) void {
const widget: @TypeOf(object) = @ptrFromInt(this.object);
widget.deinit();
}
}.deinit,
},
};
}
// import and export of `Widget` implementations
pub const Text = @import("widget/Text.zig").Widget(Event, Renderer);
pub const RawText = @import("widget/RawText.zig").Widget(Event, Renderer);
pub const Spacer = @import("widget/Spacer.zig").Widget(Event, Renderer);
};
// test widget implementation satisfies the interface
comptime Type.Interface.satisfiedBy(Type);
comptime Type.Interface.satisfiedBy(Type.Text);
comptime Type.Interface.satisfiedBy(Type.RawText);
comptime Type.Interface.satisfiedBy(Type.Spacer);
return Type;
}

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@@ -1,109 +0,0 @@
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Key = terminal.Key;
const Style = terminal.Style;
const log = std.log.scoped(.widget_rawtext);
pub fn Widget(comptime Event: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type)` is not of type `union(enum)`.");
}
const Contents = std.ArrayList(u8);
return struct {
contents: Contents = undefined,
line_index: std.ArrayList(usize) = undefined,
line: usize = 0,
size: terminal.Size = undefined,
require_render: bool = false,
pub fn init(allocator: std.mem.Allocator, file: std.fs.File) @This() {
var contents = Contents.init(allocator);
var line_index = std.ArrayList(usize).init(allocator);
file.reader().readAllArrayList(&contents, std.math.maxInt(usize)) catch {};
line_index.append(0) catch {};
for (contents.items, 0..) |item, i| {
if (item == '\n') {
line_index.append(i + 1) catch {};
}
}
return .{
.contents = contents,
.line_index = line_index,
};
}
pub fn deinit(this: *@This()) void {
this.contents.deinit();
this.line_index.deinit();
this.* = undefined;
}
pub fn handle(this: *@This(), event: Event) ?Event {
var require_render = true;
switch (event) {
// store the received size
.resize => |size| {
this.size = size;
if (this.line > this.line_index.items.len -| 1 -| size.rows) {
this.line = this.line_index.items.len -| 1 -| size.rows;
}
},
.key => |key| {
if (key.matches(.{ .cp = 'g' })) {
// top
this.line = 0;
} else if (key.matches(.{ .cp = 'G' })) {
// bottom
this.line = this.line_index.items.len -| 1 -| this.size.rows;
} else if (key.matches(.{ .cp = 'j' })) {
// down
if (this.line < this.line_index.items.len -| 1 -| this.size.rows) {
this.line +|= 1;
}
} else if (key.matches(.{ .cp = 'k' })) {
// up
this.line -|= 1;
} else {
require_render = false;
}
},
else => {
require_render = false;
},
}
this.require_render = require_render;
return null;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
if (!this.require_render) {
return;
}
try renderer.clear(this.size);
if (this.size.rows >= this.line_index.items.len) {
try renderer.render(this.size, &[_]terminal.Cell{
.{ .content = this.contents.items, .style = .{ .dim = true, .fg = .{ .index = 8 } } },
});
} else {
// more rows than we can display
const i = this.line_index.items[this.line];
const e = this.size.rows + this.line;
if (e > this.line_index.items.len) {
try renderer.render(this.size, &[_]terminal.Cell{
.{ .content = this.contents.items[i..], .style = .{ .dim = true, .fg = .{ .index = 7 } } },
});
return;
}
const x = this.line_index.items[e];
try renderer.render(this.size, &[_]terminal.Cell{
.{ .content = this.contents.items[i..x], .style = .{ .dim = true, .fg = .{ .index = 9 } } },
});
}
this.require_render = false;
}
};
}

View File

@@ -1,43 +0,0 @@
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const log = std.log.scoped(.widget_spacer);
pub fn Widget(comptime Event: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type)` is not of type `union(enum)`.");
}
return struct {
size: terminal.Size = undefined,
size_changed: bool = false,
pub fn init() @This() {
return .{};
}
pub fn deinit(this: *@This()) void {
this.* = undefined;
}
pub fn handle(this: *@This(), event: Event) ?Event {
switch (event) {
.resize => |size| {
this.size = size;
this.size_changed = true;
},
else => {},
}
return null;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
if (this.size_changed) {
try renderer.clear(this.size);
this.size_changed = false;
}
}
};
}

View File

@@ -1,50 +0,0 @@
const std = @import("std");
const terminal = @import("../terminal.zig");
const isTaggedUnion = @import("../event.zig").isTaggedUnion;
const Error = @import("../event.zig").Error;
const Cell = terminal.Cell;
const log = std.log.scoped(.widget_text);
pub fn Widget(comptime Event: type, comptime Renderer: type) type {
if (!isTaggedUnion(Event)) {
@compileError("Provided user event `Event` for `Layout(comptime Event: type)` is not of type `union(enum)`.");
}
return struct {
contents: []const Cell = undefined,
size: terminal.Size = undefined,
require_render: bool = false,
pub fn init(contents: []const Cell) @This() {
return .{
.contents = contents,
};
}
pub fn deinit(this: *@This()) void {
this.* = undefined;
}
pub fn handle(this: *@This(), event: Event) ?Event {
switch (event) {
// store the received size
.resize => |size| {
this.size = size;
this.require_render = true;
},
else => {},
}
return null;
}
pub fn render(this: *@This(), renderer: *Renderer) !void {
if (!this.require_render) {
return;
}
try renderer.clear(this.size);
try renderer.render(this.size, this.contents);
this.require_render = false;
}
};
}

View File

@@ -1,16 +1,42 @@
// private imports // private imports
const terminal = @import("terminal.zig"); const container = @import("container.zig");
const color = @import("color.zig");
const size = @import("point.zig");
// public exports
pub const input = @import("input.zig");
pub const testing = @import("testing.zig");
// public import / exports
pub const App = @import("app.zig").App; pub const App = @import("app.zig").App;
pub const Error = @import("error.zig").Error;
// App also exports further types once initialized with the user events at compile time:
// `App.Container`
// `App.Element`
pub const Renderer = @import("render.zig"); pub const Renderer = @import("render.zig");
pub const Key = terminal.Key; // Container Configurations
pub const Position = terminal.Position; pub const Border = container.Border;
pub const Size = terminal.Size; pub const Rectangle = container.Rectangle;
pub const Cell = terminal.Cell; pub const Scroll = container.Scroll;
pub const Layout = container.Layout;
pub const Cell = @import("cell.zig");
pub const Color = color.Color;
pub const Key = input.Key;
pub const Mouse = input.Mouse;
pub const Point = @import("point.zig").Point;
pub const Style = @import("style.zig");
test { test {
_ = @import("terminal.zig"); _ = @import("terminal.zig");
_ = @import("container.zig");
_ = @import("queue.zig"); _ = @import("queue.zig");
_ = @import("error.zig");
_ = @import("point.zig");
_ = color;
_ = Cell;
_ = Key;
_ = Style;
} }